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![]() Hilary Moon Murphy wrote:
The Aiuvarin and Dromaar heritages were shown to be fairly common in the Pact Worlds in the last edition, so they also need boons. ![]()
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![]() ElementalofCuteness wrote: I really think Starfinder needsa a 12 hit point per level class...Vanguard should have been included. If player core included all the classes, tech, and rules everybody asked for, the physical printing would require a forklift to move it around. Give some time for supplements to be announced and printed. ![]()
![]() I got just enough ACP at Free RPG Day to buy a legacy admission boon, so; Inga Stonebreaker is a dwarven asteroid miner from the diaspora. From an early age she was a fan of heavy metal music, and manifested the powers of a rhythm mystic in her own compositions. Like Ajanu, she's just starfinding till her musical career takes off. Any day now... ![]()
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![]() Official announcement on MyMiniFactory Looks like we're getting the Player Core iconics from PF, the Murder in Metal City pregens from SF (same as the SF player core iconics?), akashic dragon, and a selection of troops for Battlecry to start with. If the supply of files keeps up, I'm going to have one busy printer. ![]()
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![]() Loreguard wrote:
Given the amount of content in Skitter Shot prior to the final starship fight, I always, always ran out of time, whether playing or GMing it. ![]()
![]() Oni Shogun wrote:
Galaxy Guide is the first Starfinder 2e book out, ahead of the core book by a couple months. ![]()
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![]() John Mangrum wrote: Azrinaran elves, for clarity. Descendants of elves from the Azrinae family on Golarion, who fled to Apostae during the Gap (a history provided with significantly more detail than it seems the Gap should allow). Minimal changes to the lore, really. Was it during the gap? Galaxy Guide suggests they were fleeing Earthfall, which was a long time pre-gap. ![]()
![]() Zoomba wrote:
The Starfinders, at least, did so in the jinsul campaign in the Year of Scoured Stars. And they were somewhat rightly called out for acting against the pact council's desire for neutrality in it in the next year's metaplot. ![]()
![]() Here's few that introduce NPCs you'll meet again later: Black Waters Spoiler:
First appearance of J Dacilane Murder on the Silken Caravan Spoiler:
Jamilah will return for season 8 The Frozen Fingers of Midnight Spoiler:
an NPC couple return in Eyes of the Ten part 3 Others: King Xeros of Old Azlant has a very distant sequel in Starfinder. ![]()
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![]() Evan Tarlton wrote:
Strangely, or perhaps coincidentally enough, these 2 can be seen as fulfilled in one of the Starfinder playtest adventures (Empires Devoured), at least if the PCs fail. I suspect this is just a coincidence, and the prophecies are meant to be satisfied solely in the Pathfinder product line. ![]()
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![]() Getting ready to run this. My solution for this will probably be to have Zavozaya fought late in the day, then a bit of celebrating and a long rest. Then, as the PCs wake the next day, the orbital bombardment and part 2 begin. ![]()
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![]() Telebuddy wrote: Okay this is going to be weird but maybe an intelligent playable crustacean like a crab. Add others to diversify a water only campaign. I think you will like Starfinder Wrikreechees once they get updated to the 2e ruleset. ![]()
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![]() QuidEst wrote: ...sneak things past somebody who... fails their society check to know the very specific thing a very common ancestry is famous for? ... Keep in mind what's common in the Pact Worlds might not be so wherever you're adventuring. It's a big galaxy. ![]()
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![]() Yakman wrote: the question is: does SF 2E have a separate GM Core, or is it just one big tome?? It'd be strange to announce cover art for GM Core, then not make a book. ![]()
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![]() CorvusMask wrote: Still not sure I like digital miniatures much, but I do kinda wonder if they keep showing a black dragon because they changed things or because they are trying to avoid spoilers despite that dragon's demand adventure cover has a green dragon xD They may just be removing the OGLism of dragon color=dragon type. ![]()
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![]() Syvis wrote:
Doubtful, but it looks like the cover art is recycled from the Scoured Stars AP. ![]()
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![]() Osokamata wrote: So scrying is in the Enginering phase and Scan (Helm Phase). Does this mean you ould have a science officer do a scan in the helm phase followed by the magic officer scry during the engineering phase? Engineering phase comes before helm phase. I do believe you could scry, then scan if you want more information about the enemy ship than a single check will give. (Or you are facing multiple ships.) ![]()
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![]() Guntermench wrote: The game engine is designed around hands and action economy more than most anything else. If the engine can't handle ancestries with more than two hands, why include them at all? The current meta of "you have 4-6 arms but you can only use 2" just shines a spotlight on how badly the engine handles extra hands, and makes multi-armed a waste of word-count in a given ancestry. Fix the engine instead of crippling ancestries that were just fine in 1e. ![]()
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![]() Guntermench wrote:
That entirely depends on how you phrase Unwieldy in 2e. If it's phrased something like "Attacking with an Unwieldy weapon is a Flourish action." then the problem of multiple unwieldy weapons is solved, since you get only one Flourish action per turn. ![]()
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![]() Kishmo wrote:
This would also be my preferred solution. We already had Unweildy in 1e which limited you to 1 attack per turn with a given weapon, I see no reason not to port it to 2e. ![]()
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![]() daoc2k wrote:
See Solarion crystals on page 194. ![]()
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![]() moosher12 wrote:
I like this idea, even if it turns out to be a level 5 ancestry feat. ![]()
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![]() I'm of the same opinion, there don't seem to be enough ancestry feats to relax the restrictions as you level up either. If Paizo is afraid of PCs wielding too many heavy weapons or shields, just limit heavy weapons or shields to one at a time regardless of arm count. ![]()
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![]() Ed Reppert wrote: If WOTC owns IP rights to the word "focus" in the sense of an item used to aid in casting a spell, then IP law is seriously fscked and needs to be corrected. I thought that was changed not because of legal reasons, but to avoid confusion with Focus Points. ![]()
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![]() You seem to be assuming a crossover campaign as the default. Yes, there are balance and thematic issues for the GM to be aware of in such a campaign. Just because the systems are compatible doesn't mean mixing them will be the default assumption. ![]()
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![]() One thing I want to know with SF2e being PF2e compatible is if we'll see medium armors in SF2e. It'd help some classes like solarion a lot if they were proficient in a set of armors between light and heavy, which didn't exist in SF1e. ![]()
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![]() I agree that the time for 3e is many years in the future still, but my wishlist for it: Divorce ability modifiers from ancestry and background completely, use something like Starfinder's ability quick-picks variant rule as the default. Front-load ancestries a little more. Bring back level 1 general feats for everyone. Maybe make stamina and revolve from Starfinder 1e a core part of the rules.
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