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Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber. ******** Venture-Agent, Virginia—Newport News 1,278 posts (1,604 including aliases). 7 reviews. No lists. 1 wishlist. 76 Organized Play characters. 2 aliases.


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Grand Lodge

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Other than being a Cleric, Champion, or Exemplar:

You can claim the Sanctified Soul Exemplar feat at level 4 via Exemplar dedication. The dedication itself, however, is Rare. Making this quite campaign and GM dependent.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

BlckKnght wrote:

I just redeemed this boon, but as far as I can tell, it doesn't do anything that I didn't already have with just the chronicle sheet. The boon sheet says I get access to the uncommon item Obsidian Edge, but that item is also listed in the Items section of the chronicle sheet, which should give me access already.

Am I missing something?

No, I've seen the same thing on Starfinder chronicles of late. it's just reminding you that you now have access to the below item.

Grand Lodge

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Tim Emrick wrote:
We discovered last night that, while boost is powerful, it can be risky in melee. It's an Interact action, so has the manipulate trait, and thus triggers reactions such as Nimbus Surge and Punitive Strike. (Though those two reactions won't disrupt the manipulate action on a crit like Reactive Strike does, so the boost remains hard to prevent short of taking out the user.)

At higher levels, once things like Hair Trigger come online, it will probably get risky at range as well.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

Did you check Character Options for the Tian Xia Character Guide?

Grand Lodge

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Charles Markley wrote:
Maya Coleman wrote:
More Pathfinder stories, now for your ears: A wide range of Pathfinder Fiction is available on Audible! See what’s out now and where to start in today’s blog!

Most of the links for Pathfinder Society Organized Play don't work (404 errors):

https://store.paizo.com/pathfinder-tales-king-of-chaos-download

I should have kept them all back in the day...

Mark

The PFS 1st edition novel boons? Might want to report that in the Organized Play forums.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

This sounds like a Starfinder Society rules question, so I've flagged it for move to those forums for an expert answer.

Grand Lodge

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Any chance we'll see new print, print-on-demand, or collection print releases?

Grand Lodge

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Scenarios 1-06 through 1-08 are missing from the New Starfinder Society store page

Grand Lodge

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Oni Shogun wrote:
Does the feat give access to the archaic weapon? Also, how would it be upgraded seeing as runes don't exist in Starfinder 2E I think? And as far as Starfinder Society 2E is there a way to upgrade said archaic weapon?

Nothing in the Starfinder Society character options gives access to archaic weapons, so that part of the feat does nothing in SFS.

Grand Lodge

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Forums add spaces to long strings like URLs unless you put them in URL tags.

Grand Lodge

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Starfinder Alien Core:

"For small creatures such as we the vastness is bearable only through love."
-Carl Sagan

Grand Lodge

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Red the Inexplicable is a skittermander exemplar who washed ashore in Absalom harbor a few days after the death of Gorum. Whatever brought her there left her with a nasty head wound and retrograde amnesia.

Her head wound having healed into a scar of the survivor, she focuses on protecting allies with her mirrored aegis and is taking bastion dedication to better do that. In case of enemies who stay out of range of her shield boss attacks, she has a shadow sheath full of throwing knives as backup.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

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Gary Bush wrote:
The decision to reduce the size and time is purely an economic decision that I suspect was fought hard but the people who don't play the game and only look at the numbers made the decision.

As someone who has often had to rush the endings before stores closed, or drag scenarios into the next week's session, I would dispute that statement.

Some folks/stores can only do weeknight sessions, and stores aren't staying open as late as they used to since the COVID pandemic.

Grand Lodge

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Driftbourne wrote:
BigNorseWolf wrote:
Cheekpouches still do nothing that having a hoodie pocket doesn't.

I'm amangining that skittemander hoddies have 3 sets of pockets...

Speaking of skittermanders, how does grappling and combat maneuvers work with inactive hands?

Grand Lodge

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jimthegray wrote:
was quite fun though not gotten my skitermander boon yet

There is no boon, you just provide a properly-dated SFS chronicle as proof you've unlocked them.

Grand Lodge

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Multi-armed ancestries; while they can only make strikes with weapons in their active 2 hands, climb and grapple have no such restrictions.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

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Noticed a couple issues with my Legacy Admittance: Dwarf boon, which may apply to other boons in that category:

* The logo used is the Pathfinder rather than Starfinder society logo.
* The boon contains a copy of the OGL license rather than referencing the ORC license.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

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It seems the text on the Kalo ancestry Hydration ability "Your body requires you to return to aquatic environments or to don armor with environmental protections at least once in a 24-hour period...." overrides the usual rules on environmental protections benefiting only air breathers.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

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Hilary Moon Murphy wrote:

STARFINDER SECOND EDITION BOON TIME

We publish under the ORC license, so we need an Orc Ancestry boon for Starfinder Second Edition!

This was also requested in this thread here.

Fangs for your consideration,
Hmm

The Aiuvarin and Dromaar heritages were shown to be fairly common in the Pact Worlds in the last edition, so they also need boons.

Grand Lodge

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Additionally, if Starfinder crossover content is allowed, the Mystic's Transfer Vitality ability explicitly can heal creatures with void healing.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

Alex Speidel wrote:
Pathfinder second edition content is not permitted for use in Starfinder second edition unless specifically mentioned on the Character Options page for Starfinder second edition (and vice versa).

How's that interact with legacy admittance dwarf boon's Clan Dagger?

Grand Lodge

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ElementalofCuteness wrote:
I really think Starfinder needsa a 12 hit point per level class...Vanguard should have been included.

If player core included all the classes, tech, and rules everybody asked for, the physical printing would require a forklift to move it around. Give some time for supplements to be announced and printed.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

I got just enough ACP at Free RPG Day to buy a legacy admission boon, so;

Inga Stonebreaker is a dwarven asteroid miner from the diaspora. From an early age she was a fan of heavy metal music, and manifested the powers of a rhythm mystic in her own compositions.

Like Ajanu, she's just starfinding till her musical career takes off.

Any day now...

Grand Lodge

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Official announcement on MyMiniFactory

Looks like we're getting the Player Core iconics from PF, the Murder in Metal City pregens from SF (same as the SF player core iconics?), akashic dragon, and a selection of troops for Battlecry to start with.

If the supply of files keeps up, I'm going to have one busy printer.

Grand Lodge

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spectrevk wrote:
Is the PDF for Battle for Novarush available yet? I can't seem to find it anywhere.

It's supposed to launch a month after Free RPG Day, which is July 21st.

Grand Lodge

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Loreguard wrote:
Driftbourne wrote:
Perses13 wrote:
vyshan wrote:
I wonder what 1st edition APs and Adventures would be good to use for 2e for those new to starfinder? :)
While not an introduction like those Driftbourne mentioned, I'm planning to try and run Dawn of Flame in 2e. I'm hoping that the low amount of starship combat (despite opening with one) and fire elemental focus means that converting it to 2e shouldn't be too difficult.

That's a good point about starship combat. Most, if not all APs have some starship combat. I think out of the AP, I listed all of them have starship combat.

Drift Hackers would be easy to fix, just scale down the creature the PCs fight so it fits inside the ship, and then just run it as a normal combat.

Junkers Delight has no starship combat, none of the free RPG day adventures have ship combat either. I think most of the scenarios I was thinking oif wiht Zo! or Straberry Machine Cake don't have combat ship combat, I'm not sure about season 7 I'd have to go back and look but my internet connection keeps going out.

Pretty sure the first StarFinder FreeRPG adventure did actually include starship combat at the very end. It wasn't really a mandatory part of it, but it did introduce a final threat to the PCs at the end of the in-person part of the adventure. I wonder if some people didn't play that part out, either because they ran out of time, or didn't have a hex grid, etc.

We didn't get all the way through SkitterCrash, so I don't know if it had an optional starship combat.

Given the amount of content in Skitter Shot prior to the final starship fight, I always, always ran out of time, whether playing or GMing it.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

Any adventure featuring J Dacilane. Though unless you met him back in first edition, you might not even realize he's transmasc.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

Oni Shogun wrote:
JohannVonUlm wrote:
Oni Shogun wrote:
Super Zero wrote:
Dragonkin are unlocked for PFS2 by playing all of the SF2 playtest adventures.
Is there somewhere I can see their stats for PFS2?
Starfinder 2 - Galaxy Guide.
Is that for Starfinder 2ced ED? Because their first ED stats would be different.

Galaxy Guide is the first Starfinder 2e book out, ahead of the core book by a couple months.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

"Players and GMs who register at least one Starfinder Society (second edition) game on or before September 5, 2025 may create one Pathfinder Society (second edition) character using the skittermander ancestry (Starfinder Player Core 70)."

Grand Lodge

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John Mangrum wrote:
Azrinaran elves, for clarity. Descendants of elves from the Azrinae family on Golarion, who fled to Apostae during the Gap (a history provided with significantly more detail than it seems the Gap should allow). Minimal changes to the lore, really.

Was it during the gap? Galaxy Guide suggests they were fleeing Earthfall, which was a long time pre-gap.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

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Zoomba wrote:

Finally: the Pathfinder Society (and perhaps the Starfinders as well???) are noticing they are one of the most powerful paramilitaries in the setting, and that playing at pretend 'neutrality' in military conflicts is foolish and disingenuous.

Unleash the hounds of war! Dare to have an actual political stance!

The Starfinders, at least, did so in the jinsul campaign in the Year of Scoured Stars. And they were somewhat rightly called out for acting against the pact council's desire for neutrality in it in the next year's metaplot.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

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Anyone want to speculate on the ancestries in the SFS players guide. I'll guess Izalguun and Ghibrani.

Grand Lodge

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Is that Zo! on the cover?

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

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Given how long level 10 and 15 combat encounters have taken my playtest players, I completely understand the decision to cap short-form organized play scenarios to lower levels.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

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Here's few that introduce NPCs you'll meet again later:

Black Waters

Spoiler:
First appearance of J Dacilane

Murder on the Silken Caravan

Spoiler:
Jamilah will return for season 8

The Frozen Fingers of Midnight

Spoiler:
an NPC couple return in Eyes of the Ten part 3

Others:

King Xeros of Old Azlant has a very distant sequel in Starfinder.

Grand Lodge

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Evan Tarlton wrote:


1) Two great powers declare war, and many neighbors have to pick sides.

4) The sun destroyed.

Strangely, or perhaps coincidentally enough, these 2 can be seen as fulfilled in one of the Starfinder playtest adventures (Empires Devoured), at least if the PCs fail.

I suspect this is just a coincidence, and the prophecies are meant to be satisfied solely in the Pathfinder product line.

Grand Lodge 4/5 * Venture-Agent, Virginia—Newport News

You might get a better answer in the org play forums, I've flagged this thread for a move there.

Grand Lodge

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Getting ready to run this. My solution for this will probably be to have Zavozaya fought late in the day, then a bit of celebrating and a long rest. Then, as the PCs wake the next day, the orbital bombardment and part 2 begin.

Grand Lodge

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Telebuddy wrote:
Okay this is going to be weird but maybe an intelligent playable crustacean like a crab. Add others to diversify a water only campaign.

I think you will like Starfinder Wrikreechees once they get updated to the 2e ruleset.

Grand Lodge

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TheTownsend wrote:
What in the world is that plant creature on page three, in between the regency noblewoman and the Yakuza looking guy?

Hmm, maybe a Khizar from Starfinder: Pact worlds, maybe just a vine leshy.

Grand Lodge

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I see nothing but positive changes.

And I was not prepared for Chk-Chk in those sunglasses.

Grand Lodge

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Julien Dien wrote:

I don't see anything about Campaign Points on page 19.

Does anybody know how to achieve them?

Should be just before the faction missions section. If not, you may need to download a fresh copy.

Grand Lodge

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QuidEst wrote:
...sneak things past somebody who... fails their society check to know the very specific thing a very common ancestry is famous for? ...

Keep in mind what's common in the Pact Worlds might not be so wherever you're adventuring. It's a big galaxy.

Grand Lodge

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Yakman wrote:
the question is: does SF 2E have a separate GM Core, or is it just one big tome??

It'd be strange to announce cover art for GM Core, then not make a book.

Grand Lodge

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Revive Wayfinder on Infinite?

Grand Lodge

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CorvusMask wrote:
Still not sure I like digital miniatures much, but I do kinda wonder if they keep showing a black dragon because they changed things or because they are trying to avoid spoilers despite that dragon's demand adventure cover has a green dragon xD

They may just be removing the OGLism of dragon color=dragon type.

Grand Lodge

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Syvis wrote:

Hmm, I see Luwasi Elsebo and Iteration-177 in the cover art.

Are these two still working with Zo! years after the Scoured Stars events?

Doubtful, but it looks like the cover art is recycled from the Scoured Stars AP.

Grand Lodge

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Osokamata wrote:
So scrying is in the Enginering phase and Scan (Helm Phase). Does this mean you ould have a science officer do a scan in the helm phase followed by the magic officer scry during the engineering phase?

Engineering phase comes before helm phase. I do believe you could scry, then scan if you want more information about the enemy ship than a single check will give. (Or you are facing multiple ships.)

Grand Lodge

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Guntermench wrote:
The game engine is designed around hands and action economy more than most anything else.

If the engine can't handle ancestries with more than two hands, why include them at all? The current meta of "you have 4-6 arms but you can only use 2" just shines a spotlight on how badly the engine handles extra hands, and makes multi-armed a waste of word-count in a given ancestry.

Fix the engine instead of crippling ancestries that were just fine in 1e.

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