Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber
I believe all the art in the AP assumes Abomination Vaults is the 1-10 AP. I don't recall the AP giving any AP specific advice beyond the advice for the nemesis in book 1, which for Gatewalkers assumes the nemesis is a shadow of Osoyo.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber
I don't see a section for reviews on subscription pages either. I do see them on other product pages. There have been other users who have reported that adblock causes them to be unable to see customer reviews, so if you can't see reviews for all product pages than its probably your adblock.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber
The $5 price for Great Toy Heist is for the print version of the adventure. Paizo's new webstore doesn't support having store pages for free stuff so now the Free RPG Day adventure PDFs are just hosted online. Some appear to be linked on the store page for the print edition (like Great Toy Heist), but that seems to be inconsistent currently. I do think the Free RPG Day adventures are pretty great. Personally I really enjoyed Little Trouble in Big Absalom and Threshold of Knowledge.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber
If you want to go more in depth, this is a spreadsheet someone made comparing creatures between Monster Core 1 and Bestiary 1. As you can see, Monster Core is largely reprints with tweaks of Bestiary 1 and 2, with some reprints from other sources and some new creatures. I believe Monster Core 2 is the same but with Bestiary 2 and 3 creatures. At this point the main value in the old bestiaries is OGL staples like owlbears and mimics, but those you can also just use Nethys for.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber
Rotfell's advice is pretty great. The one thing I'll add is don't forget you can steal stuff from PF2 when needed! I'm trying to convert Dawn of Flame to 2e and there's a lot of elementals there and only a handful of elementals in Starfinder 2e at present. But there's a whole bunch of fire elementals in PF2 that I can draw on.
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Meddlemaker wrote:
That's likely because its not out yet. As I recall, they're holding off on releasing the Foundry module until the standalone SF2 module releases.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber
Your reward tier for Paizo Plus, which gives the 15% discount, was supposed to count previous store purchases but I haven't heard from a single person where that actually worked. I contacted Paizo customer service about it for my account and was told it was a known issue they were working on fixing. (As a reminder, this forum thread is tracking Known Issues) The 15% off sitewide sale going on right now is also meant to be a stopgap while they fix the issue.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber
Currently the items under My Subsciptions are not hyperlinked. It would be great if the books and subs on that page linked to the store page. For instance so I could see what the next item of my Starfinder Adventure Sub was, or see the description of a book that I'm getting.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber
exequiel759 wrote:
Most new weapons that come out these days seem to exist to give some sort of mechanical flair to a culture, ancestry, or organization. Your boarding pike example is from the PFS Guide, and is a way for someone to say "I'm from the Arcadia Mariner's Lodge." Those that aren't that seem to be ideas to give people character ideas, like the battlelute. While most folks don't look at the weapons list before making a character, I know I wouldn't have thought to play a halfling chef/assassin if Paizo hadn't released the frying pan as a weapon. That said, the weapon system is definitely a sacred cow that exists because its the way Paizo's always done it and to keep continuity with PF1/3.5. I've recently played and enjoyed Draw Steel's system which boils weapons down to categories like Light, Medium, Heavy, Bow, Polearm and lets you flavor how you like.
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You're missing Firelion's suggestion to house rule the action tax of picking up weapons away. Our group has a similar house rule we refer to as "sticky weapons". Being knocked prone and having the wounded condition is something our group finds punishing enough without the extra action tax to retrieve dropped weapons.
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I get really confused how folks necro 6 year old forums and try to continue a conversation that ended years ago as if no time has passed. Do they stumble across the thread in a google search? Look for the closest thread to the topic they want to vent about? Is checking the time on a post not what everybody does when they read a thread?
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber
Given that its a 4th level feat, my guess is that the reference to increasing the amount you transfer increasing at 5th level is a typo of some kind. Perhaps an artifact from the feat being level 2 initially or some other design change.
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They held an AMA stream about the collab back in July that stated it was digital only. (Source) Paizo usually does pocket editions of a book 3 months after the full size release, so the Player Core Pocket edition only just came out this week and the GM Core pocket will be out next month.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber
Just have it affect everyone in the party. 95% of PCs pre-remaster weren't Chaotic Evil, so it'll have the same result. Unless someone in your party is playing a character that is sanctified unholy or did something particularly vile recently, then have it not affect them.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber
The wiki article on Khari does mention it was regained by Rahadoum during the Glorious Reclamation and cites Scourge of the Godclaw p. 65 as the source. While the infobox and lead say it is part of Cheliax, those parts of the article were written before Scourge of the Godclaw came out and have had very little updates since.
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I believe the C1 reference is a typo and it should say B1, according to this conversation in the Thirst for Blood GM Reference thread. SOM1else wrote:
Adam Daigle wrote: Yep, the description on page 24 should read B1.
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Xenocrat wrote:
Thanks for reminding me about my idea of a PF2/SF2 XCOM campaign.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber
Or maybe the misunderstanding is the people reading the text out of context of the books they are written. For example, if you look at Derica Foss's entry in the Absalom book, you'll discover she is a 17-year-old who is an apprentice to a level 18 wizard. Level 8 seems like a reasonable number for someone who is apprenticed to a powerful wizard in fantasy New York. So a lot more than a child. Similarly, Emir Thalzar the Kite Enthusiast is a level 13 fighter, Qadiran diplomat, and former director of army intelligence for Kelesh. Hardly just a Kite Enthusiast. Curse you Norr for being faster than me.
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I've never seen a formal rule in 2e explaining what Paizo means when they put a level in their short descriptions for NPCs without stat blocks. Folks talking about different level challenges in and out of combat are overcomplicating things by applying a rule specifically for stat blocks like this one from GMG/NPC Core. This has only ever been stated to apply to stat blocks and not one line NPC descriptions. GMG 203 wrote: The level listed on an NPC’s stat block is their level assuming they’re used in combat; they should be able to hold their own as well as any other creature of that level. But many of these NPCs are primarily noncombatants who are much more skilled in their occupation than they ever would be in combat. To that end, those specialist NPCs’ entries also mention a higher level that you would use when the PCs have to compete against them in their area of expertise. On the few occasions where I've seen them give a stat block for an NPC that previously had a one line description, the stat block was at the level previously described. Mathmuse's post is excellent and I intend to save it for anytime I see someone else confused by Paizo's NPC descriptions.
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Fwiw, the rank 3 version of Protection is pretty clearly the Remastered equivalent of Circle of Protection, which also didn't have the aura trait.
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They have not. Personally I'm a fan of Hilary Moon Murphy's alternative proposal.
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Nomadical wrote: What is the limitation (if any) on replaying? This product page says it has the Repeatable tag, but the scenario's table of contents page says "Repeatable (Limited)." Limited how? The Lorespire site that the scenario lists as a reference does list various scenario tags including Repeatable, but does not define a "Limited" tag. As I recall, that means you can play the special multiple times for credit as long as you play at a different level range.
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Ezekieru wrote: For those who have this adventure, anything interesting you've read in it so far? Any interesting creatures or player options in the adventure backmatter? There's no backmatter to the adventure. All the stat blocks are in the adventure text itself and I don't believe any of the creatures are new. This is very much an adventure targeted at first time PF2 players. That said, I think it very much succeeds at this and I'll probably pull this out next time I want to introduce some friends to PF2. The only thing I'd describe as new are the quick rules reference handouts. They seem helpful and they haven't streamlined the rules as far as I can tell (aside from only including conditions that might come up in the adventure itself).
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When I've seen this in play, both by the party and against the party, our table went with the ruling that the fascinated condition could end normally. Since the other effects of the spell (the tribute and no hostile actions) weren't a consequence of the fascinated condition, the spell was still very useful for our ally who cast it, and really annoying when some sort of Darklands ooze god cast it on us. |