Pathfinder Core Rulebook

4.60/5 (based on 31 ratings)
Pathfinder Core Rulebook
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Advance Your Game

This comprehensive 640-page guide to the Pathfinder roleplaying game provides everything you need to set out into a world of limitless fantasy adventure! Choose from ancestries like elf, human, and goblin and classes like alchemist, fighter, and sorcerer to create a hero of your own design, destined to become a legend! The new Pathfinder rules are easier to learn and faster to play, and they offer deeper customization than ever before!

This indispensable volume contains the core rules for players and Game Masters, and is your first step on a heroic new journey!

The Pathfinder Core Rulebook includes:

  • More than 600 pages of game rules, advice, character options, treasure, and more for players and Game Masters!
  • Six heroic player character ancestries, including elf, dwarf, gnome, goblin, halfling, and human, with variant heritages for half-elf and half-orc!
  • More than 30 backgrounds like bartender, soldier, or apprentice to further immerse yourself in your hero's backstory!
  • Twelve character classes, including the alchemist, barbarian, bard, champion, cleric, druid, fighter, monk, ranger, rogue, sorcerer, and wizard!
  • Hundreds and hundreds of spells, class feats, and other exciting abilities to help you customize your character to become the hero YOU envision her to be!
  • Streamlined and revised rules to help ease new players into the game while providing the depth of character options and tactical interest that have defined Pathfinder from the beginning!

Written by: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter

ISBN: 978-1-64078-168-9



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Last Updated - 11/9/2020

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Fantastic Game

5/5

It's been a long while since I've played Roleplaying games due to some tumultuous times in my life. However, I started trying to pick up 5th edition here recently and truthfully I wasn't a huge fan. Then I saw that Pathfinder 2e was coming out. I absolutely fell in love with this system. The book is fantastic! Very fun to develop characters and I'm excited to see how the game continues to evolve.


A great re-boot of a gaming system.

5/5

Pathfinder 2.0 is a reboot of a venerable franchise based upon a prior iteration of D&D. Looking at it next to the current 5th edition of D&D you can call them two different branches of the same tree. This review assumes that the reader is unfamiliar with Pathfinder or s/he has only a passing knowledge of it, I'll leave it to grognards in other reviews to shake out the minutae of what changed from the previous iteration of the game ;-)

Pathfinder is a fantasy cooperative role-playing game that is rules-heavy. If you prefer less complicated games - you might want to try D&D 5ed instead. But if you find yourself liking a crunchier game with more options - PF 2ed might be just right your alley. It hits a nice middle ground between complexity and simplicity. You can play an Elven warrior or a Dwarven wizard and customize your character with a wide array of options.

The gameplay itself is tactical, fast-paced and exciting. I've ran two games of it so far and found it right up my alley.

Production values of the book itself are top notch. Artwork is fantastic with evocative images and gorgeous landscapes spilling out of the book left and right. An overview of a fantasy setting - Paizo's renowned Golarion world - is provided. Trust me, Paizo's world building is outstanding and sets the bar very high.

Sprinkled throughout the books are examples, diagrams, tables and explanations which make this daunting 640 pg tome easier to consume. Additionally, and maybe to poke a stick into some reviewers below, I've found the "revolutionary" references to the game being a social experience that requires some sensitivity refreshing.

If you're looking for a mainstream fantasy RPG with some crunchy bits but with gameplay smooth enough to make recreating the Matt Mercer and Co. experience possible, check this out. You won't be disappointed, and with Paizo's legendary record of high quality game setting books and published adventures/campaigns, you're into fun for years to come.


Everything 4e Promised and 5e Couldn't Accomplish

5/5

D&D 3e/3.5e left a bad taste in my mouth, despite extensive play. D&D 4e was my favorite edition, but I often felt like nobody else shared that opinion. I felt D&D 5e was flimsy and bland; I got all the mileage I could out of it in a very short time.

I picked up PF2 for the following reasons:

- Favorable comparisons between PF2 and D&D 4e
- Paizo's unmatched prewritten content support
- Paizo's dedication to inclusivity in gaming

PF2 gave me everything I missed about D&D 4e and fixed the things I didn't:

- Classes that feel diverse and highly customizable instead of homogenous
- Intuitive systems built on solid underlying math that won't require volumes worth of splat to fix
- More effectively written content than I know what to do with instead of volumes worth of impractical bloat
- Thriving organized play instead of what seemed to be a barely extant community
- Engagement with the player-base instead of spitting products out from some corporate bunker

I wouldn't have ended up trying and loving PF2 if the developers hadn't committed to giving the game a fresh identity. I'm really happy they did it "the hard way" despite the associated risks and gargantuan effort.

PF2 is my new dedicated system!

(edited 1/7/20)


An Endzeitgeist.com review

5/5

The core rules for the second edition of Pathfinder clock in at 642 pages, 1 page front cover, 1 page inside of front cover, 2 pages ToC, ¾ of a page SRD, 2 pages advertisement, 1 page back cover, leaving us with 634 ¼ pages of content, so let’s take a look!

So, Pathfinder Second Edition. I believe I should first specify where I’m coming from: I’m a huge fan of the first edition. Heck, I’ve reviewed literally thousands of PF1-books. I’ve also spent a lot of time with Pathfinder Playtest, and had complaints regarding that book that rendered me rather conflicted about the second edition.

Opening the second edition’s covers, we notice something good from the get-go: The book explains, in a concise and easy to grasp manner, with bolding of key components, the basics of the game. This is very much welcome, and in contrast to PF Playtest, which beat you over the head with complex concepts without explaining key-terms – so we’re off to a promising start. Indeed, the most crucial improvement on a formal level over PF Playtest is easily organization, something I loudly complained about back then – for example, we get tables that list ancestries and classes and their key ability scores, flaws, secondary ability scores, etc. This makes grasping the game easier for newbies. This extends to a step-by-step guide to make characters that is simpler and easier to grasp – the presentation if more concise, and we do get a spread-sheet summary of basics of races and classes, a quick reference, and step-by-step go through the filling out of the character sheet.

This being a review of the core game, I believe it is not helpful to go into the details of every bit of rules-relevant component; instead, I’ll attempt to convey what Pathfinder’s second edition is, and what it isn’t.

To make this abundantly clear from the get-go: Pathfinder’s second edition does not have much in common with the first edition, and it does not attempt to ape D&D 5th edition either. It is a game of its own. Both are mindsets I initially admittedly had – I expected either a further development of the first edition’s rules, or a 5.75 of sorts, similar to what Pathfinder’s first edition did with D&D 3.5 back in the day. If you expect either of these things, you may be somewhat flabbergasted by this game – this is not what Pathfinder second edition is all about.

There are similarities, sure – there still are feats, races are now called ancestries, and the ability score modifiers apply to the same extent as before – Strength 16 means you have a +3 modifier, for example. There are still feats that can only be taken by certain species, and indeed, these are more important now – ancestry feats are an important thing, and in Pathfinder second edition, matter more than for many races in PF1. Indeed, the ancestries have core benefits, the heritages, which actually have a significant impact on the playing experience. So that’s a plus.

While I have commented on the improved organization of the book, there is one aspect where it fails hard from a didactic point of view: It explains its combat actions etc. LONG after the ancestries, backgrounds and classes, which means that many of the rules featured in them will make no sense to you, unless you’ve read that section as well. Why not explain encounter mechanics first, and THEN let the players make informed choices? This is an unnecessary complication, one I believe was made to maintain the ABC of ancestries, background, classes in the beginning, which ultimately is a gimmick, but nothing more. In this way, the book mirrors the organizational shortcomings that annoyed me to bits in 5e.

First, you explain the game. THEN you let folks make characters. Not that hard per se, right?

While we’re on the subject matter of things that I don’t like: The new default speed, unless you’re playing an elf or dwarf, is 25 feet. This may not be an issue for people using and thinking in the imperial system, but I was born and raised with the metric system, which also makes mathematically more sense to me. That being said, I never had issues grasping the basic size relations in RPGs - 30 feet equals 9 meters. 20 feet equals 6 meters. Elegant. Simple.

Even if you think in meters, that’s something you can learn to understand pretty quickly. 25 feet…equals 7.5 meters. Utterly opaque. I am willing to bet that, no matter how much I play the game, I will NEVER have a firm mental grasp of how much 7.5 meters are. Slightly less than 9 meters. By approximately half of a small person, and less than half of an opaque average value for human sizes- …yeah, that doesn’t help me at all. I can have a rough idea, but I’ll never be able to precisely see the distance in my mind’s eye. Why am I harping on this? While I often use battle maps, I can narrate complex tactical situations in mind’s eye theater, and with this…I won’t be able to do that. It might seem petty to you, but it’s a big strike for me as a person. That being said, I will not have this influence the final verdict, because it’s not an issue for people accustomed to the imperial system, and I can’t assume that my problem here is shared with all people accustomed to the metric system. As an aside: The change of default speed also provides a basic form of incompatibility with previously released content – one that can really trip up the GM, so please be aware of that. And yes, I get why. It’s got something to do with the changed 3-action economy and the size of the average flip mat. It still is something that proved to be problematic for me.

Anyhow, some more notes on ancestries, and namely, how they work: There are feats, and heritages. Heritages require that you choose one, and in a way, I don’t get why they’re the way they are. Let’s take the death warden dwarf. That heritage makes successes on saving throws versus necromancy critical successes instead. Umbral gnomes or cavern elves get darkvision as their heritage benefit. Notice something? You do choose, but the choices per se seem like there will be a ton of redundancy in the future. How many races will have a heritage that nets darkvision? How many will have a heritage that transforms a success into a critical success? The answer is, to spoil that for you: A TON. And I’m already bored by seeing them, because, you know, you get ONE heritage. Contrast those with e.g. the Whisper elf, who gets a 60-foot cone instead of a 30-foot cone when using Seek. That is…kinda more interesting. But, again, it is something we’re bound to see from other ancestries. In a way, heritages feel a bit like arbitrarily-restricted ancestry feats. In a way, these heritages don’t feel too tied to the species. Humans, in case you were wondering, still are very potent – their heritages include becoming trained in a skill, or get a bonus general feat. Oh, and a level 1 human feat can net you a 1st level class feat, which is a HUGE advantage for any character. So yeah, humans are very potent.

But I’m getting lost in the details, so let’s once more return to the big picture, shall we? Pathfinder’s second edition

Pathfinder’s second edition is a game that has a very tightly-wound math. This may not be evident at first glance, but upon delving deeper, it becomes readily apparent. This is at once one of the greatest strengths of the system, and one of its greatest weakness – which of the two apply to you and yours ultimately is contingent on personal preference. Let me elaborate: From the very core of the game, we have critical successes and failures contingent on beating or failing to beat a DC by +10 or -10, respectively. This degrees of success or failure paradigm is something I very much enjoy, However, it also makes a few things clear: There is a bounded accuracy paradigm at play here – and this is very prominently by the proficiency system: Untrained characters get +0, trained characters +2, expert +4, master +6, and legendary +8. Additionally, the character’s level is added to all but the untrained proficiency in respective checks. These proficiency ranks feature as a deeply ingrained component of the game in pretty much everything. It should become apparent that, at +8, the proficiency bonus alone can’t elevate a success to a decisive success. That being said, my math tests resulted in a general notion that legendary will make you only fail on 1s on relevant skills. Oh, take 10 is gone, so a degree of reliability is gone – which, I assume, will in the long run help in the regard of making proficiency rank matter more.

This brings me to a core design component I enjoyed in a way, but also somewhat bemoaned: In Pathfinder’s first edition, starting at mid levels, the specialization chasm began, at the very latest, to loom very widely. The rogue would have ridiculous amounts of Stealth, while the other characters wouldn’t; you’d be either excellent at something, or suck to the point where rolling the check was a waste of time. Pathfinder’s second edition gets rid of this issue by emphasizing two things: With a smaller range for the math to work in, ability score modifiers become more important. So does the level. If you’re a level 10 character, the difference between being trained and an expert in something becomes much less important. +2 difference vs. +10 gained by levels. Even a legendary proficiency would offer less of a boost than the full character level. Being trained, however, is very important, because it unlocks the level boost – in the example above, being untrained vs. trained means a difference of a whopping +12. This system allows for the creation of more streamlined adventure writing and means that high-level characters will be more universally useful, instead of being specialists. I don’t yet have enough playing experience to discern whether I prefer this take, or the first edition’s hyper-specialization. That being said, there are more ways to become better than in the Playtest, so there is a bit more difference between being sucky and being good. Still, one can’t expect the same range of different skillsets in Pathfinder 2nd edition.

On the plus-side, this mechanic extends to basically everything, replacing BAB, saves, etc. – which makes explaining the game quicker and provides a sense of unification of previously disparate concepts.  E.g. the highest two proficiency ranks are restricted to the higher levels, while you can potentially start with up to third rank. This means that levels and ability scores are more important than the proficiency, but I do like that you can now be bad at something.

Now, backgrounds deserve some applause, in that they very much matter in contrast to the traits of PF1, and they provide very tangible benefits – but on the other hand, I fail to see the difference between many heritages and backgrounds. It may just be me being somewhat anal-retentive – I think that heritages should reflect biological components, and the other stuff should be ancestry feats and/or backgrounds, but that may be me. That being said, there are MANY more backgrounds than in the playtest, which is a GOOD thing.

Speaking of good things: Beyond feats, there are some serious decisions at first level; this is a huge advantage over 5th edition, where the choices , for many classes, start mattering at 3rd level. So yeah, good thing. Speaking of things that this does well: In contrast to Pathfinder Playtest, each of them comes with a sidebar that lists suitable choices for you – want to play chirurgeon alchemist? Check the sidebar. Want to play an animal rager barbarian? Check the sidebar. This is an excellent way for new players to prevent choice-paralysis. That being said, layout is not 100% as efficient as I’d expect it here – each of the classes has its cool icon, and there is necessarily some overlap between the classes and their presentation; if a class feat exists for two classes, it’ll be there multiple times. That being said, I once again understand the choice, and for a core book, this is smart: Each class chapter contains all the rules for each class, which means you can print out everything for one class, be done.

On the downside, you will be rereading the same paragraph over and over. If I have to read “In addition to the abilities provided by your class at 1st level, you have the benefits of your selected ancestry and background, as described in Chapter 2.” One more time…These feel like filler. On the other hand, the class tables are condensed to a point where they lose any ability to parse them efficiently. They have a whopping 2 (!!) columns: One for the level, and the rest is a frickin’ wall of text. WHY? My eyes glaze over whenever I try reading one of them. How hard would it have been to have a column for ancestry feat, one for skill feats, one for class feats, one for ability boosts and one for class features? Not hard. And it’d allow for swift and simple parsing of information.

On the plus-side: Each class offers a TON of choice, including e.g. monks and wizards. Wizards of different arcane theses (a super-important 1st level choice) will feel radically different from each other. Monks and fighters, on the other hand, do not get such a choice and instead relegate the customization to a combination of fixed class features and class feats – there is a lot of diversity here, but unlike most of the classes, these two do not have the same subclasses. The fighter is pretty novel, in that it clearly has had some fans of a certain OotS-fighter among the design team – the class now clearly rewards playing smart and knowing when to use what class feat. It is no longer a grab bag and a “hit it”-class – meaningful choices abound. This is good.

Not so good: Let’s talk about the druid – it has been nerfed, but the primal list now includes spells such as lightning bolt…and the class has a choice between orders: Shapechanger, blaster, leshy familiar + healing, or animal companion – you must choose one. You can get the stuff later, but you’ll have to spend class feats on those if you don’t get the order. Oh, and the class feat shows up at 2nd level, not at first. So you can quickly, potentially, have more than one order’s abilities, but it’ll cost you. I like the druid class per se, but compared to the ranger, the companion option is much better when taking the entire package into account. Still, less overpowered than in Pathfinder’s 1st edition. The cleric wasn’t changed too much, but THANKFULLY, we can now decide between being an old-school cleric, or being essentially a white mage. This is another decision I very much applaud. While we’re on the subject of divine classes: Paladins are now a subset of the champion class, which is essentially the defensive tank martial. So yeah, we have a functional defense class. As an aside on defense: Shields now actually NEGATE hits. Shields matter. Big time.

Sorcerers have drastically different feeling as well, with the bloodline influencing the magic tradition from which you draw your spells – divine, primal or occult sorcerers? Very much possible. In case you’re new to the tradition concept: Spell-access is now by tradition – arcane, divine, occult, primal. Smart future-proofing. As an aside: if you were like me and hated the Playtest sorcerer, it has grown tremendously – for the first time, they feel like a class of their own, with flexibility being tantamount. No longer late spells gained, and in fact, they get more castings per day and spells. Oh, and the barbarian? We are no longer locked into totems. That’s a very good thing – instead, we choose instincts for the barbarian – a good piece of advice here: Please do read the entire class here. This class, ironically, rewards planning more than others, as there is much building on instincts. Love it to bits.

Part II of my review may be found here!


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My order shipped so soon I will have it in hand. :)


I don't suppose the folk at Paizo could send out an addendum e-mail to customers who pre-ordered letting them know that the PDFs will be released in August? Though I suppose it's a moot point asking now as it's a Saturday and no one will see this request.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

The initial PDFs for the PF2 products will apparently be a one-page copy of the e-mail. In that case, you would know that the real PDFs are out when they show a last updated date of 1 August and a much greater file size.


Pathfinder Rulebook Subscriber
David knott 242 wrote:

The initial PDFs for the PF2 products will apparently be a one-page copy of the e-mail. In that case, you would know that the real PDFs are out when they show a last updated date of 1 August and a much greater file size.

I don't know where you are getting this information, but I can tell you from my own experience that the shipping email says nothing about delayed PDFs, the product page here claims that the PDF is waiting in the downloads section, but that there just is none. I have not received any information about the delayed unlock of the PDFs in any way, even though I am following the blog posts. The only thing I found was a post by some paizo official buried in the forums somewhere.

If I missed anything, please point me in the right direction.


4 people marked this as a favorite.
Nullpunkt wrote:
David knott 242 wrote:

The initial PDFs for the PF2 products will apparently be a one-page copy of the e-mail. In that case, you would know that the real PDFs are out when they show a last updated date of 1 August and a much greater file size.

I don't know where you are getting this information, but I can tell you from my own experience that the shipping email says nothing about delayed PDFs, the product page here claims that the PDF is waiting in the downloads section, but that there just is none. I have not received any information about the delayed unlock of the PDFs in any way, even though I am following the blog posts. The only thing I found was a post by some paizo official buried in the forums somewhere.

If I missed anything, please point me in the right direction.

From this stickied thread in the Customer Service section.

That said, the implementation has not been as stated. As you say, there is no placeholder PDF, just no PDF listed. I don't know if this is a technical glitch or if the placeholders just weren't ready for the beginning of the shipping window. Perhaps we'll get more information on Monday, when people are back in the office.

EDIT: Oh, hey, if you scroll all the way to the bottom of your Digital Content page, there is this:

Quote:

The following five products have been added to your account, but are not currently available for download:

Pathfinder Bestiary PDF
Pathfinder Flip-Mat: The Fall of Plaguestone PDF
Pathfinder Adventure: The Fall of Plaguestone PDF
Pathfinder Adventure Path: Hellknight Hill (Age of Ashes 1 of 6) PDF
Pathfinder Core Rulebook PDF

Which can be a lot of scrolling, if you have a lot of PDFs. Still no placeholder, as was foretold*, however.


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Pathfinder Rulebook Subscriber

Thank you for pointing that out! I take everything back: it's not poorly communicated, just a bit hard to find.

Dark Archive

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Gorbacz wrote:
Zenren wrote:
I've bought every hardcover book available for Pathfinder, by far my favorite game. This money grab for a second addition hasn't excited me like it has others. I will most likely end my collection at 1st edition and migrate over to Dungeons and Dragons. It was fun while it lasted and I'll still play the 1st edition, but I can't see spending another $1000 or so on another edition to rehash so much of the same stuff, just with "simpler" rules. My generation isn't the target audience anymore I guess.
So, you'll migrate to D&D 5e and spend another 1000 USD on another edition to rehash so much of the same stuff, just with "simpler" rules? :)

I have to agree with the Good Ol' Bagsy here, although in a slightly less confrontational tone. I just don't get why people blame Paizo for 2E being a "money grab" or claiming Paizo has "betrayed their fans".

I, too, have purchased all the Pathfinder hardcovers and almost half of the softcovers plus an insane amount of maps, flip-tiles, miniatures, pawns and whatnot. I've enjoyed 1E immensely, probably more than any other RPG system I've ever tried, but 10 years is a very, very long run for an edition of any game. And I think Jason mentioned years ago that there was a lot of things he would have originally changed in 1E, if it hadn't been for backwards compatibility.

Funnily enough, I haven't yet seen (apart from the new action economy) that 2E would be a simpler game than 1E; the book is thicker than ever and just to give an example there seems to be more conditions, more spells, more feats, more activities etcetera. It may be smoother to run and play once you get it, but I'm an old warhorse who is heavily invested in 1E and kind of still on the fence.

Regardless of whether I'll end up running or playing 2E, I'm excited to see how it turns out. Maybe I'll buy the books, or maybe I won't. That has no bearing on how much I just *LOVE* the flip-tiles or Pathfinder minis, and I'm certain I'll also buy 2E adventures just as I've purchased 5E adventures occasionally.


Saint Bernard wrote:

My order shipped so soon I will have it in hand. :)

Likewise!

Of course, it figures the one time I get early shipping, Paizo isn't doing early PDFs. Oh well.


I am up to date on the pdfs, so I was suprised when my email told me the pdfs were downloadable. They weren't of course, but that doesn't bother me. The bigger confusion is that the email says my package has shipped, yet also says that it will ship before the 2nd.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
John Ryan 783 wrote:
I am up to date on the pdfs, so I was suprised when my email told me the pdfs were downloadable. They weren't of course, but that doesn't bother me. The bigger confusion is that the email says my package has shipped, yet also says that it will ship before the 2nd.

Is your order trackable? If so, you may want to click on that link to see where your package is. In the past, I have sometimes noticed enough of a delay in them leaving Washington state to suspect that they were waiting on a loading dock to be picked up for several days.

But I am suspecting progress now that both of my shipments have gone from listing a number range of days until they ship to "Not yet shipped". Maybe they will both be on their way this week!


David knott 242 wrote:


Is your order trackable? If so, you may want to click on that link to see where your package is. In the past, I have sometimes noticed enough of a delay in them leaving Washington state to suspect that they were waiting on a loading dock to be picked up for several days.

Nothing Trackable yet, it just has the "May take up to 48 hours to show up" on the tracking, I will probably check in tomorrow night."

Silver Crusade

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Pathfinder Pathfinder Accessories, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
John Ryan 783 wrote:
I am up to date on the pdfs, so I was suprised when my email told me the pdfs were downloadable. They weren't of course, but that doesn't bother me. The bigger confusion is that the email says my package has shipped, yet also says that it will ship before the 2nd.

The email generates when the labels for your box(es) are printed. Usually this means it will be going out that day or the next, but sometimes things happen, so they put the end of their shipping period as the deadline for it to actually happen


I got my message on Saturday, still not trackable yet. Hopefully soon.


Pathfinder Adventure, Adventure Path, LO Special Edition, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Brew Bird wrote:
I got my message on Saturday, still not trackable yet. Hopefully soon.

I got the email that it shipped on Saturday too, still can't track it yet though. Really eager to see when they'll be arriving.


Pathfinder Roleplaying Game Superscriber
Everrick158 wrote:
Brew Bird wrote:
I got my message on Saturday, still not trackable yet. Hopefully soon.
I got the email that it shipped on Saturday too, still can't track it yet though. Really eager to see when they'll be arriving.

I also got my shipping email on Saturday and my package was trackable as of this morning.

Lantern Lodge Customer Service & Community Manager

7 people marked this as a favorite.

Copies from paizo.com have been shipping out to folks with our July New Release shipping. We've expanded the window a bit for this release to try to get preordered and subscriber copies shipped in time for the launch. I know people are very excited to see these books and I’d like to quick remind folks to be respectful when posting about getting your copy earlier than others, and when asking people if they can share info from copies folks have already received.

Posting snippets and discussing them is fine. Typing up really long chunks of text or taking pictures of every page is excessive. We want people to have fun and be excited, but we also want to be respectful of folks who own or support FLGSs, or plan to pick up their copies at Gen Con and do not have the potential for getting a copy early.

And remember if you see something you want to take a deep, game theory debate approach to talking about, go ahead and start a new thread to tackle that rather than getting into a super specific discussion in the product thread. Thanks!


Pathfinder Adventure Path, Lost Omens, Pathfinder Accessories, Rulebook Subscriber; Pathfinder Battles Case Subscriber
Fumarole wrote:
Everrick158 wrote:
Brew Bird wrote:
I got my message on Saturday, still not trackable yet. Hopefully soon.
I got the email that it shipped on Saturday too, still can't track it yet though. Really eager to see when they'll be arriving.
I also got my shipping email on Saturday and my package was trackable as of this morning.

How far has it moved? :D Asking for a friend...


Pathfinder Lost Omens, Rulebook Subscriber

I can track my package, so far it's made it from one part of Washington to another part of Washington. Meanwhile I'm over here in New Hampshire like ..."Why must you taunt me so?"


Yea, but you got your ship email, many of us haven't yet.

Hey Paizo, Saturday 20 July is my birthday, as a present, can you ship mine then.

Pleeeeaaasseee !!! Pretty please! Pretty please with ice cream on top.

-- david


1 person marked this as a favorite.

My subs are deep cover, no tracking allowed.


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Woohoo! Mine just cleared customs. :) Maybe I'll get it two weeks early - that'll be a record for me!


Steve Geddes wrote:
Woohoo! Mine just cleared customs. :) Maybe I'll get it two weeks early - that'll be a record for me!

Wow that's pretty sweet to ozzie! I've had to delay mine until the next round of subs, as without the delayed lost omens book I didn't qualify for the 15% off. Then it's got to make it to NZ :)

At least the archives will have stuff to peruse


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Pathfinder Roleplaying Game Superscriber
Steve Geddes wrote:
Woohoo! Mine just cleared customs. :) Maybe I'll get it two weeks early - that'll be a record for me!

You should, given what you paid for shipping.


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I'm curious to know why/how the Amazon price for this and other books are 20%-35% discounted.

I want to support Paizo the best way I can, but saving that much will allow me to purchase more books than I would have otherwise.

....
Now I just need to find the time in my busy schedule to read the 1000+ pages of P2 content when it comes out.


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Squeakmaan wrote:
I can track my package, so far it's made it from one part of Washington to another part of Washington. Meanwhile I'm over here in New Hampshire like ..."Why must you taunt me so?"

From Redmond, WA and then the next day to Fife, WA? Me too! Mine's been in Fife since Tuesday morning. When I've had trackable packages before from Paizo, they always seem to hang out in Fife for a few days. It's a magical place.

Silver Crusade

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Kaelizar wrote:
I'm curious to know why/how the Amazon price for this and other books are 20%-35% discounted.

Amazon sells at a loss, Paizo actually has to make a profit in order to pay all its employees and freelancers who make the thing being sold.

Note that if you're subscribed to the line you get a free PDF of the product as well.


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Kaelizar wrote:

I'm curious to know why/how the Amazon price for this and other books are 20%-35% discounted.

I want to support Paizo the best way I can, but saving that much will allow me to purchase more books than I would have otherwise.

....
Now I just need to find the time in my busy schedule to read the 1000+ pages of P2 content when it comes out.

Amazon functions as a wholesaler here. They are selling at or near the distributor price. This is versus a brick and mortar store that has to pay the distributor, employees, rent, etc. Paizo sells at the list price because they need the books to sell at the FLGS. If I own an FLGS, why would I stick my neck out to purchase a book from the distributor and take up valuable shelf space just so that Paizo can come along and sell the same book for 20% less AND throw in a free PDF on top of that?

TLDR; Amazon shouldn't be compared to anything b/c they are not the same as Paizo or FLGS; Paizo doesn't want to kneecap their partners by undercutting their own market.


Papa-DRB wrote:

Yea, but you got your ship email, many of us haven't yet.

Hey Paizo, Saturday 20 July is my birthday, as a present, can you ship mine then.

Pleeeeaaasseee !!! Pretty please! Pretty please with ice cream on top.

-- david

Woohoo!! Just got the ship email. Thank you for the earlier birthday present!!!

-- david


Kaelizar wrote:

I'm curious to know why/how the Amazon price for this and other books are 20%-35% discounted.

I want to support Paizo the best way I can, but saving that much will allow me to purchase more books than I would have otherwise.

....
Now I just need to find the time in my busy schedule to read the 1000+ pages of P2 content when it comes out.

Amazon does typically come in a lot cheaper however its worth noting that specifically for Paizo books they are usually not available to well after the street date in most cases as they get them from a distributor and not Paizo directly.


Pathfinder Adventure, Adventure Path, LO Special Edition, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Phaedre wrote:
Squeakmaan wrote:
I can track my package, so far it's made it from one part of Washington to another part of Washington. Meanwhile I'm over here in New Hampshire like ..."Why must you taunt me so?"
From Redmond, WA and then the next day to Fife, WA? Me too! Mine's been in Fife since Tuesday morning. When I've had trackable packages before from Paizo, they always seem to hang out in Fife for a few days. It's a magical place.

Mine is in Fife too! Which is just barely an hour south of me. It's killing me, it's just sitting there forever, I wish I could just go pick it up myself at this rate, lol.

Dark Archive

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

I think I'm checking my e-mail 1,000 times a day waiting for a shipping notice. I might be a little excited.


Pathfinder Roleplaying Game Superscriber

My package is now in Arizona. I could have it by the weekend if I'm lucky.


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Phaedre wrote:
Squeakmaan wrote:
I can track my package, so far it's made it from one part of Washington to another part of Washington. Meanwhile I'm over here in New Hampshire like ..."Why must you taunt me so?"
From Redmond, WA and then the next day to Fife, WA? Me too! Mine's been in Fife since Tuesday morning. When I've had trackable packages before from Paizo, they always seem to hang out in Fife for a few days. It's a magical place.

If past experience is a guide, my package will hang out in Fife over the weekend, at some point next week zoom across the country to my town, then sit here locally over another weekend before showing up Monday or Tuesday. Ah, Mail Innovations, there's a reason you're so cheap.


Yay! Priority mail for the win!!

Liberty's Edge

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Joana wrote:
If past experience is a guide, my package will hang out in Fife over the weekend, at some point next week zoom across the country to my town, then sit here locally over another weekend before showing up Monday or Tuesday. Ah, Mail Innovations, there's a reason you're so cheap.

I like MI's FAQ.

Q. When will I receive my mail piece?

A. UPS Mail Innovations inducts your mail piece into the U.S. Postal Service within 48 hours of processing. The U.S. Postal Service will then deliver the mail piece within three to five days, on average.

That is BS!


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I received my 2E Core Rulebook and Bestiary today. Gorgeous book and I can't wait to spend the weekend reading away!


Hey, so I've been waiting for my shipping notice, and I haven't got it. I made the preorder on June 21st, and on the Paizo Order History list, it says the order is Pending.


Pathfinder Adventure, Adventure Path, LO Special Edition, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Gotham Gamemaster wrote:
I received my 2E Core Rulebook and Bestiary today. Gorgeous book and I can't wait to spend the weekend reading away!

Lucky! My deluxe books say they'll be here tomorrow. Just another reason I love living in Washington!

I am so excited to start reading and theory crafting.


I've got my tracking info, but it's been stuck on "transferred to destination MI facility" since Tuesday. Hopefully it's just taking its time getting here.

Dark Archive

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biolata98 wrote:

Hey, so I've been waiting for my shipping notice, and I haven't got it. I made the preorder on June 21st, and on the Paizo Order History list, it says the order is Pending.

The Shipping window is July 8th - August 2nd, so there's another two weeks before you should start worrying about it being late.


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Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Four parcels have arrived in town for me. Whatever could they be?

:D


Brew Bird wrote:
I've got my tracking info, but it's been stuck on "transferred to destination MI facility" since Tuesday. Hopefully it's just taking its time getting here.

Your not alone. I see this a lot with my subscriptions. They aren't super awesome about updating that. I have seen it sit like that for several days then suddenly its almost arrived.


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^^ This.

Back before my wife and I retired and I had a lot of subscriptions, I would see the package leave Paizo, get one update that it was en-route to NY and no updates till it shows up at my door, then all the updates come thru.

Don't worry about UPS-MI updates.

-- david


meanwhile i'm sitting here twiddling my thumbs til i can download the pdfs since I couldn't stomach the cost of shipping it across the ocean. I'm so freaking jealousssss!


Mine is now a state away. I probably will see it tomorrow. :)

Which means a lot of squinting and using reading glasses (which tend to make me feel nauseous) to read them until the PDFs are released and I can enlarge fonts to my heart's contentment. ^^;;

Ah well. Getting old sucks. The alternative is worse though.


Papa-DRB wrote:

^^ This.

Back before my wife and I retired and I had a lot of subscriptions, I would see the package leave Paizo, get one update that it was en-route to NY and no updates till it shows up at my door, then all the updates come thru.

Don't worry about UPS-MI updates.

-- david

That makes me feel better, at least about the package arriving safely. More than a little irritated with UPS's apparent misunderstanding of how "tracking" is supposed to work, but I suppose I can't complain too much with how little shipping cost me.


I really like my books, very nice quality. I am going to be whipping up a three man party to run through some tests (Goblin Fire Sorcerer, Half-Orc Cleric of Gorum, and Human Rogue) and then run some for a friend (Bard, Barbarian, Druid)


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Everyone else has had their books for a week, and mine haven't even shipped yet. I guess I can't get upset, since official release date is Aug 1st. I'll just listen to everyone else talk about how cool it is for the next 10 or 11 days.


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Barnabas Eckleworth III wrote:
Everyone else has had their books for a week, and mine haven't even shipped yet. I guess I can't get upset, since official release date is Aug 1st. I'll just listen to everyone else talk about how cool it is for the next 10 or 11 days.

Only a few people have their books, it's really just luck of the draw. According to UPS, mine has been sitting in Fife, WA for SIX DAYS. It's cruel the way they gave me hope a week ago.


@Phaedre - Is it sitting in Fife, or does it say "Package transferred to dest MI facility" like mine currently does, which means that it has left Fife, but has not been received at the UPS-MI facility near where you live to be injected into the USPS system.

-- david

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