Our current plans are to open registrations on the 30th of June, right now we are still waiting for a couple more GMs to sign up - or not as the case may be, before finalizing our offerings.
If you want to attend and have any requests or have needs that require special consideration, please let me know ASAP.
Unfortunately, the survey has apparently communicated to the developers that people like Vancian casting. Personally, I would have prefered an Arcanist style of casting.I guess we will have to wait a bit until more options like that become available.
I could be wrong, but wasn't the first AP supposed to end at 20?
Thank you very much for taking the time, and for sharing it with the community.
I have to agree with Bob, I played and ran some CORE games, but they are really hard to schedule since and also exclude a lot of players (everyone with a character that is not CORE).
Most of the CORE tables I have seen have been scheduled to get a particular item or chronicle boon or another reward.
While there is a distinct audience for a simpler game, I fear that for the purposes of organized play they are just a tiny minority.
I have talked to local players that eventually felt overwhelmed by the number of options, but short of curating the players I place at those tables, my hands are tied.
From an organizer's point of view, I already offer tables in two languages, for 3-4 systems and considering my limited resources, CORE is just not an option.
Yes, but it made the scenario where you recruited the dwarven salt mining clan that much more important... and the whole expedition would surely have failed without the craft service table army.
James Anderson wrote:
Excellent point, and after the playtest scenario and previous scenarios (where Kobolds had a hard time actually being seen in Absalom) I wonder when we will get a Kobold ancestry (apparently we got a race boon for them very late in the lifespan of PFS1).
I think I get it, kinda like what Blizzard to some of the World of Warcraft races, though I am pretty curious how the Drow redemption efforts are going.To be honest, none of the races announced for the character options hardcover excite me overly much, but I am pretty certain, that this won't matter.
Paul Jackson wrote:
Seems reasonable... though I think that people still remember the fallout, though I didn't like the NPC you avoided mentioning since his appearance in a very early scenario.
I very much hope that the new faction will not feel tied to any previous factions.
Thank you for wasting my time, this is why we can't have nice things.
The Envoy's Alliance sounds interesting, though my attachment to the leader is a bit limited (at least compared to the leaders previewed before).
Verdant Wheel, a nature faction should be a good fit for a number of characters, but personally, I am not a huge fan of their "mysterious" leader, mostly because of his description and his origins. Not entirely sure what links him to the faction, but maybe that will become apparent in scenarios.
Also, when did lizardfolk become such a big deal? They will be one of the early playable factions, but I am pretty sure that a lot of players are looking forward to other races.
Eleanor Ferron wrote:
Pathfinder Society members might recognize her as a slightly less windswept Janira Gavix.
Thanks, I was about to ask, so happy that she got a new picture ^^
EDIT: Just checked out the artist, and found the Artsation link, the artist is responsible for all of those neat sketches from the Kingmaker CRPG.
Thank you for taking the time, that looks very promising ^^
Tineke Bolleman wrote:
I would personally appreciate no longer having to mention loot that just seems to be there to fill a quota, so I am also pretty happy with the change.
My opinions about that changed over the years because too often the desire for realism/verisimilitude conflicted with me having fun.
It does seem to be a current trend, and I am fine with that, I really like the Starfinder NPCs most of the time.
Blake's Tiger wrote:
Also if the table is not reported you didn't actually earn any, personally I see this as an advantage.
SIMILAR LEVELS OF EXCITEMENT; have been collecting quite a number of Audible credits for more novels ^^
The Only Star wrote:
The same people are gaining right now, plenty of backlogs, experienced players and GMs, and frankly I have boxed of printed maps and handouts I tend to give to GMs.
PFS1 is a well-supported system, chances are that if you are interested in a topic or have a character idea, PFS1 might be able to accommodate your wishes.
PFS2 will be interesting for those that are actively looking for a simpler system, but we all know that it will take a couple of books for PFS2 to become attractive to some parts of our community.
We won't be getting new scenarios for PFS1 because Paizo wants to support their new product, the OPFs is not really involved.
I don't get to write this anywhere near as often as I like, but I am 100% happy with those factions. After having to explain the various factions to new players quite a number of time, the quick sales pitch is essential and these will work great.
Horizon Hunters: Calisro Benarry as faction leader is a great choice locally she is well-liked and more importantly, she is doesn't have any negative baggage ^^
Radiant Oath: I loved championing the cause of the Silver Crusade, but this really is a great improvement. Valais Durant is one of my top 5 characters in all of PFS so it is absolutely amazing to have her as a faction leader.
New factions: I think this was the right call to make, while it might be sad to lose some of the old factions, this is the exciting start of something new and I am looking forward to making new amazing memories playing with the new factions.
Right now I have on a character with an archetype and I already made a couple of sub-optimal choices with her (melee mystic... yeah, but I am having fun).
I have toyed with other concepts, but for a lot of classes quite a number of archetypes just eat up too many of my class granted choices.
It really depends on what you want and how relevant the action economy and choices are to you.
Kate Baker wrote:
Yeah, right now the rep calculation is the only one where it does not list it like: starting value/addition/new value.
Kate Baker wrote:
Good idea, though I am coming to the conclusion that bothering to print lines on the back of chronicles might be a neat idea.
The playtest had retraining in it, which cost downtime, and we already see downtime as part of the scenario rewards so I would not be too worried about that.
That said, since ancestries take quite a bit of word count in PF2 and the Bestiary will not include anything like that, it will take at least a bit of time for those to come out.
In general, there is nothing wrong with the Core Races, particularly since a lot of players are already looking forward to having fun playing Goblins, while others are keen to check out if the new ancestry feats manage to make Elves feel fresh again ... just kidding I will build some Elves, either way, ^^
If you have just reached level 5, maybe consider signing up for Soldier just in case.
Unless I am misinformed, they are going to offer the preview version of 10-98 at Paizocon so we can expect some feedback to come from there, but for someone who does not literally have 1000s of hours of PFS experience hard mode is likely not a great fit.
I personally find it helps me control my own tendency to create a mess and write stuff on several different pages, it was actually a bit of a problem in the last campaign mode I have played.Having everything in one place (or over a couple of pages) allows me to quickly view what I have, what I need to replenish and what sometimes what I plan to buy.
Of course, that approach just happens to work for me, I have seen players using notebooks to not this kind of data. It is also worth noticing that not all characters buy the same amount of things, I have PF1 characters that have pages of ITS sheets for consumables... though I think I managed to drop that nasty habit in SFS.
I guess it might be a decent idea to print some lines on the back of chronicle sheets to allow players to keep notes.
Wei Ji the Learner wrote:
Unless I am misunderstanding the approach, a unique number attached to each chronicle sheet should enable the player to import the sheet into Herolab.One of the potential benefits would be that this could list all your chronicles and more importantly boons and give players an interface to slot them.
I have no doubt that this will not affect anyone who does not use Herolab negatively.
Blake's Tiger wrote:
I agree with the Tiger^^
From my point of view getting some replays for your PF2 tables could be welcome for a group of players, of course, this is not for everyone.
If you attend local game days or conventions that offer a mix of systems, chances are that sometimes your planned table of PFS1 won't work out like you planned and you have some time to kill. Even if you are not a huge fan of PF2, it is still the same organized play team, and chances are good that they will have an interesting story to tell .
I suspect that this is just a bonus/incentive to give the new system a chance and not something they expect everyone to do.
Chronicle Sheet: Can we still track items sold etc. on an ITS sheet, and just list the value of items sold and bought? Sometimes you buy a lot of items, and for a lot of us the space on the chronicle sheets is pretty limited and/or we buy stuff during the scenario and want to add it to some permanent list immediately.
I have different but similar concerns when it comes to the faction rep list, in SFS some of my characters already have gained too much rep with various factions, though if this is just to not what you earn on that chronicle it should be enough. Giving us an ITS to allow us to track all of our rep would be a neat idea, maybe with some space for notes or faction specific boons.
Not sure if and how we change our process when it comes to GMs filling out their part, but it might be worthwhile to colour code the "XP Gained" and "GP Gained boxes" and maybe add a "+" and "-" in front of the earned and spend, just to make it harder for a busy convention GM to fill in the wrong box.
In general, I like it, the adventure summary should help some players remember what happened, or at least what was supposed to happen before things got off track ^^
If the Herolab code means what I think it means, that would be a very welcome change.
Rarity and Item Access:
I have gotten used to item level in Starfinder, and while sometimes a level +2 armor on a chronicle sheet feels a bit strong, I really like the fact, that the loot you find in a scenario (and get on your chronicle sheet) is something you actually want to use. Finding 20 masterwork and 2 +1 handaxes is the kind of loot my players really disliked when I ran Kingmaker years ago, and I have been changing AP loot ever since.
Since I don't know what kind of option will be common or uncommon, and while it should be great to unlock the specific uncommon options we actually want via spending points, I am slightly worried by the assumption that all common items will be legal. I guess we will see how many common/uncommon etc. items will appear in other releases. I do like that anything that is rare or unique is by default not legal unless unlocked somehow. That has the potential for some really neat chronicle sheet rewards.
Honestly, this works for me as an organizer, but to be fair I hardly ever play PFS1 these days, I find it challenging enough to keep up with playing SFS scenarios - though I have run some of them several times.
They look good but considering some experiments like SFS 2-00 it might be a good idea to add a Tag that means more or less "read the description carefully" if players need to plan something or bring more characters.
Xathos of Varisia wrote:
Considering that the concept of qualitative rankings was not met with enthusiastic support I'm sure it would be helpful.
Apparently, survey participants want the 5 "things" to mean something, of course, how high the barrier to entry should be is subject to discussion.If everyone that fulfils the substantial quantitative requirements also aces the qualitative test, that can mean a lot of things:
- requirements are too low
Personally, I think the quantitative requirements are worth celebrating for the service they have done to their community (less so if all or most of them have been private tables YMMV).
If a GM is wrong about something, the number of symbols after their forum handle really does not matter, and if he is right, they still don't.
I ran it on Saturday, it went relatively quick, my first impression is that it is a better replayable than it is as a standalone scenario (but that is usually how good replayables work - I have pretty much the exact opposite problem with 1-01 which is a good scenario but a bad replay experience).
This is getting a proper review, there are some areas where I would have wanted a bit more, others where I was not super happy with the effects of success and there is one dignitary I would personally never ever chose or want to have at a table where I play that scenario.
I am curious about the adventure, I heard rumours that it is supposed to use the 1.0 Playtest rules, and I have doubts if it is not better for me locally to just wait for the final rules and not teach players rules they will never use again.
That said, for those locations that want to offer it, it should be able to award playtest points.
Regarding PF2 sanctioning, I wonder if it would be possible to do an update for that product, to prevent players from learned no longer correct rules from the pregens.
Someone said wrote:
Pathfinder Second Edition Backgrounds—Future River Regent and River Pirate: In Pathfinder Second Edition, choosing a background is a key part of building your character, granting unique flavor and providing two ability score boosts, training in a specific skill, Lore skill training, and a specific skill feat. This bonus unlocks two new backgrounds for you, tied to the River Kingdoms. These will be delivered in mid-July to backers paizo.com accounts.
Is it currently planned to include both of those backgrounds in the books that are currently being crowdfunded, or will these stay exclusive to backers for this project? Is this early access to those options or exclusive access?
I kinda hope that there will be a way for future players to access any material like that.
And while Silverhex Chronicles does fit the region, it is currently listed as a free scenario, which makes it a good way for players and GM that are unfamiliar with the region to read something about it and check out PFS ^^
Hilary Moon Murphy wrote:
The amount if fun I had with my Envoy and separate from that, the Icon theme, is really quite astounding.For the class it might be a mechanical thing, actually doing things every round feels better than starting your barding performance once, and at the same time, I am not bogged down having to track buffs.
I am so very curious what cool now things we will get in the next hardcover.