John Mangrum |
Is it possible for the shipping/pdf unlocking to happen on a Saturday? It's not past 6pm on Friday EST and I doubt it's going to happen for me tonight.
I don't believe so. On the other hand, I did once get a shipment notice at 9:30 ET/6:30 PT, so there's a few more hours dangling before us yet.
(At this point, I'm just eyeing the approach of that street date and hoping, dubiously, that the PDF will unlock then even if the book hasn't shipped...)
Micheal Smith |
Big Lemon wrote:Is it possible for the shipping/pdf unlocking to happen on a Saturday? It's not past 6pm on Friday EST and I doubt it's going to happen for me tonight.I don't believe so. On the other hand, I did once get a shipment notice at 9:30 ET/6:30 PT, so there's a few more hours dangling before us yet.
(At this point, I'm just eyeing the approach of that street date and hoping, dubiously, that the PDF will unlock then even if the book hasn't shipped...)
Even then it won’t unlock, It will ONLY be available when your pay for it. Which is when your copy ships.
So it looks like it never fails. 1.5+ weeks before mine ships.
John Mangrum |
I have had no shipping notice yet either. But it is only 4PM on the west coast right now so there still is more time.
For me it's pretty reliably "order notice on Thursday, shipping notice next Tuesday" give or take a bit. This month's an exception (and, coincidentally but unfortunately, the first time in years I've actually been eagerly awaiting that shipping confirmation).
Big Lemon |
John Mangrum wrote:Big Lemon wrote:Is it possible for the shipping/pdf unlocking to happen on a Saturday? It's not past 6pm on Friday EST and I doubt it's going to happen for me tonight.I don't believe so. On the other hand, I did once get a shipment notice at 9:30 ET/6:30 PT, so there's a few more hours dangling before us yet.
(At this point, I'm just eyeing the approach of that street date and hoping, dubiously, that the PDF will unlock then even if the book hasn't shipped...)
Even then it won’t unlock, It will ONLY be available when your pay for it. Which is when your copy ships.
So it looks like it never fails. 1.5+ weeks before mine ships.
Granted, this is only the second item I've gotten through a subscription at this address, but the last one took only 8 days. This one has now exceeded 15.
pirateprincess23 |
I've always had the worst luck with subscription shipping. Warehouse isn't closed yet, but it looks like I might not have the PDF more than a day or two before the street date.
I'm in the same boat my friend. Customer service told me they were hoping to finish up today but things happen. Might be delayed or they got a s$!% ton more orders than they were expecting. They also have to contend with figuring out who is picking them up at Gencon vs who is needing them shipped. I maintain sympathy.
Micheal Smith |
2 people marked this as a favorite. |
Honestly I am not worried about the physical copy shipping. I just want the PDF. I just want them to charge me ASAP and then give me the PDF. They can ship my book on the 2nd for all I care. I hate having to sit and here everyone else talk about what is in the book and I just sit here like what is this or this.
pithica42 |
When mine was shipped, it was several hours before Paizo normally opens. I've gotten other orders several hours after Paizo normally closes. I don't know if it's that the warehouse is still packing boxes or it automatically charges with the post office scans it or what. But based on past experiences, there is still time today.
Alexander Augunas Contributor |
1 person marked this as a favorite. |
Alexander Augunas wrote:Wait whaaaat? We CAN get more food related content?! Show me were to sign! Let's take to streets!pithica42 wrote:Maybe if enough people ask, Keeley and Robert will let me do an expanded article about food and dietary requirements as backmatter in an AP or something. If you want more food lore, be sure to let the team know!Alexander Augunas wrote:It's kung fu that you do, too. My only complaint is that I wanted it to be longer. I was hoping for 2-3 pages of that. :)pithica42 wrote:Hey! I wrote that section! (The second one you quoted.)Owen K. C. Stephens wrote:Aunders wrote:Any cool lore things that you're seeing?I personally like the list of Manufacturers, beginning on page 55.I agree, also...
** spoiler omitted **
I mean, I have no influence whatsoever on the schedule, but I know a bunch of the developers pretty well. If an idea is popular with the fans, they'll expand on it.
Evidence: Skitter Shot exists. ;)
Hmm |
2 people marked this as a favorite. |
pithica42 wrote:Maybe if enough people ask, Keeley and Robert will let me do an expanded article about food and dietary requirements as backmatter in an AP or something. If you want more food lore, be sure to let the team know!Alexander Augunas wrote:It's kung fu that you do, too. My only complaint is that I wanted it to be longer. I was hoping for 2-3 pages of that. :)pithica42 wrote:Hey! I wrote that section! (The second one you quoted.)Owen K. C. Stephens wrote:Aunders wrote:Any cool lore things that you're seeing?I personally like the list of Manufacturers, beginning on page 55.I agree, also...
** spoiler omitted **
I want more food lore... Not only that, I would love to assist with the writing a restaurant guide for the Pact Worlds and beyond. I wonder if this is something I should consider submitting to Wayfinder?
Demac |
2 2-part questions:
1) What's the lowest 2 item levels for handcannons as printed in the book? What are their prices?
2) Are their enhancements to weapons that add to item level for weapons so you can upgrade the whole assembly with a fusion? If so, what's the cheapest you can get one for a small arm?
Big Lemon |
If we pre-order the book or subscribe this late, is there a chance to get the PDF before the 2nd, we got a game coming up before that and it'd be nice to put some of the new content to use.
Long-time subscribers might not be getting it before the 2nd this time. I wouldn't hold my breath.
David knott 242 |
1 person marked this as a favorite. |
I can see using the food descriptions to flesh out some NPC personalities. I have an NPC Lashunta mad scientist on Akiton (she is no longer welcome on Castrovel, for reasons never to be explained to the players) who I have now decided can be seen absentmindedly eating Ysoki fast food while monitoring her latest experiment.
pithica42 |
Is it possible to get some examples of the magitech augmentations that are going to be available for us? Also, do they count as part your 2 worn magic items limit?
It says they work like other augmentations (using the same slot system), so I don't believe they count against your 2 item limit. Nothing explicit in the text disagrees with that, that I can find.
My second favorite is the foot slot 'Force Souls' which comes in both level 4 and level 8 models. These let you intentionally step into thin air and walk as if on solid ground (even in zero-g). Unfortunately only the mk2 ones let you end your movement in mid-air, but still, much better than dealing with zero-g rules.
There's a grand total of 41 magitech augements if you include the different Mark 1/2/3 as separate items. Every item level has at least 1, some have 2 or 3.
pithica42 |
Are there any rules for Building and Modifying Constructs/Robots?
The drones in the book work like gear (with item levels and prices and what-not), so I assume they can be crafted using the normal craft rules from the CRB page 235. There isn't anything about crafting constructs/robots from like out of the AA books, though.
VoodooSpecter |
Yeah, I feel like I probably shot myself in the foot by ordering things in my sidecart. Last time I didn't and it shipped super fast, this time I did and it is going to be the street date by the time the content unlocks on my downloads. My faith was not strong enough.
Gaulin |
Ollie Springheel wrote:Is it possible to get some examples of the magitech augmentations that are going to be available for us? Also, do they count as part your 2 worn magic items limit?It says they work like other augmentations (using the same slot system), so I don't believe they count against your 2 item limit. Nothing explicit in the text disagrees with that, that I can find.
** spoiler omitted **
Oh man this makes me so excited. One of the main reasons I play exocortex mechanic is so I can have backup generators installed as armor mods on my person, so I pretty much always have charged batteries. Added with this I'll be set!
Charabdos, The Tidal King |
Charabdos, The Tidal King wrote:Are there any rules for Building and Modifying Constructs/Robots?The drones in the book work like gear (with item levels and prices and what-not), so I assume they can be crafted using the normal craft rules from the CRB page 235. There isn't anything about crafting constructs/robots from like out of the AA books, though.
Damn, alright.
Do any of the new armor types have anything that makes them worth it compared to CRB armors?
pithica42 |
Yes. But I've yet to see anything that wasn't a tradeoff.
Regimental dress I 3 1,450 +2 +3 +5 — — 1 L
It compares, to me, pretty favorably to Graphite Carbon Skin, also level 3 and light:
Carbon skin, graphite 3 1220 +3 +4 +4 -1 — 1 1
As you can see, it's more expensive and the base AC isn't as high, but the max dex is higher, it has light bulk, and it doesn't have ACP. Most of the Armors I'd take over the ones in the CRB are either like that or they're ones that have RP connotations.
Cellion |
Now that I've had a bit of a sneak peek myself:
Brew Bird |
1 person marked this as a favorite. |
I was really excited about the new mystic connection, since I've been wanting to build a biotech-focused character for a while. Overall the connection looks interesting, definitely some cool things that can be done with Instant Evolution, but the 18th level power is incredibly lackluster. Disease resistance, at 18th level when most magic and medicine has rendered disease harmless? Why? It's even worse when compared to some of the things other Mystics get, like Interplanetary Teleport, the ability to create a permanent thrall, or immunity to death effects.
Aklerion |
Cellion wrote:Now that I've had a bit of a sneak peek myself:
** spoiler omitted **Can you clarify the Vesk bit?
On a first glance, it seem like nothing really competes with the 1st level weapons from Core. Am I just missing something?
The vesk bit was referring to the new operative trick pistol whip I'd guess.
Cellion |
LankyOgre wrote:The vesk bit was referring to the new operative trick pistol whip I'd guess.Cellion wrote:Now that I've had a bit of a sneak peek myself:
** spoiler omitted **Can you clarify the Vesk bit?
On a first glance, it seem like nothing really competes with the 1st level weapons from Core. Am I just missing something?
Yep, that's pistol whip. Not going to make a difference at 1st and 2nd level, but from 3rd level onwards, it ends up being equal or better damage than any of the CRB melee operative weapons.
Ravingdork |
Wait, wait, wait. Hold up now.
It's going to cost me 3,213,062,882 credits to get a battle harness upgraded to level 20? WTF! Even 20th-level characters only have 3,775,000 credits to spend!
It would appear that the costs for upgrading powered armor are multiplicative and have to be done in sequence so even minor upgrades to its base stats quickly skyrockets the price out of reach.
Why write up an exciting new feature in such a way that characters are not likely able to really take advantage of it?
Porridge |
A lot of cool things in this book.
The armor upgrades in particular look very nice; I suspect people will start caring about the number of upgrade slots their armor has.
And some of the new class options are pretty nice. I especially like the new options for the Mechanic, like the Mechanic's Trick: Tech Tinkerer which looks like a really handy and versatile ability, and the new Mechanic abilities which have both "normal" and starship combat applications. A great idea that I'd love to see more of. Kudos to whoever wrote that section!
One thing I am wondering about is whether there's a typo or mistake somewhere in the Shock Fist (biotech augmentation) and Optical Laser (cybernetic augmentations) entries. To focus on the former, it reads like you can use them once per short rest. So if you compare a level 20 Shock Fist to a level 20 weapon, we find that the Shock Fist is more expensive than pretty much any level 20 weapon (over a million credits), and does less damage than most level 20 weapons. And Shock Fist can only be used once in an encounter, and takes up an augmentation slot.
(You might think a perk of the Shock Fist and Optical Laser is that they can't be taken away from you and are hard to detect. But the Weaponized Prothesis (cybernetic augmentation) allows you to incorporate certain weapons, and those weapons look much more attractive...)
Am I missing something?...
But, to end on a positive note: most of this book is pretty nice. Not a lot of mind-blowing options, but a lot of "interesting, maybe..." options, which speaks to a careful eye to balance.
BigNorseWolf |
1 person marked this as a favorite. |
Wait, wait, wait. Hold up now.
It's going to cost me 3,213,062,882 credits to get a battle harness upgraded to level 20? WTF! Even 20th-level characters only have 3,775,000 credits to spend!
Thats their wealth by level not their income by level. If you're leveling up organically you should have signifigantly more pumped into your armor.
Brew Bird |
So the levels for power armors on the table and in the descriptions vary wildly, which should be assumed to be correct? The Asorbptive Shell and Brawler Frame specifically are both level 6 in descriptions but level 5 and 9 on the table.
Based on the stats and prices, I'm pretty sure the table is correct. A frustrating editing oversight, though.
Vexies |
1 person marked this as a favorite. |
Finally got mine! Loving what I see so far. Couple of critiques though. Wishing there were far more projectile ammo types and surprised to see no new Battle gloves to fill out the holes for Armorstorm Soldiers.
Lastly.. no shields ah well the universe must of forgotten the usefulness of them in the Gap
Gleaming Terrier |
Wait, wait, wait. Hold up now.
It's going to cost me 3,213,062,882 credits to get a battle harness upgraded to level 20? WTF! Even 20th-level characters only have 3,775,000 credits to spend!
I think you mathed that wrong. By my count, it's a cumulative 4,643,353 to get it to level 20. Still not worth it, but it's not putting Absalom Station into deficit spending to outfit a 20-th level SWAT team.
I think the main beneficiaries will be power armors with something special to them. I'm looking at the flight frame, which at level 17 is roughly comparable in cost to the level 20 Starguard, but can still fly.
https://docs.google.com/spreadsheets/d/1-fIQMa-wRBPYsgBQ4iiAm1Cv146TIL0g1vf 6Yr6t8PY/edit?usp=sharing
Brew Bird |
A little confused about Explosive Ammunition. The description of the item is clear enough, but it seems to be contradicted by the description of its "Fiery" property. Fiery says it doesn't change the damage type of the weapon, only causes it to be treated as such for specific purposes. The actual Explosive Ammunition description says that explosive ammo does change the damage type. I assume specific trumps general here (and the Fiery property does call out what happens when used with weapons that already deal fire damage), but the fact that the Fiery property is only on items that do the thing the first sentence of the property's description says they don't probably warrants clarification.
BigNorseWolf |
Is there anything for mechanic class? new drone chassis, etc.?
There no new chasis but there's some drone love, they can pick up a cybernetic augment (and there's dozens of new ones here), learn the barricade feat, spit out grease or get a skill reroll.
how many pages?
164. But there is a LOT of crunch in those pages.
Art is good?
Some of it looks oddly blurry and not as defined and the faces look a little flat but most of it is on part with the core rulebook (love the rat gadgateer operative)