Why are you trying to join the Pathfinders in Ustalav? You've heard that Ustalav is one of the most difficult areas the Society operates in and if you can succeed here, you can succeed anywhere? Perhaps you grew up in or near the area? Only you know...
Feel free to introduce yourselves to each other. :)
Male LN Male Elf Magus 2 (Bladebound & Hexcrafter) | HP 15 / 15 | AC 17 / 13 T / 14 FF | CMD 16 | Fort + 4, Reflex + 4, Will + 3 | Init + 3 | Perception + 7 (low-light vision)| Speed 30 ft. | Conditions: None | Effects: Heroism (+2 to saves, attack rolls, skill checks)| Magus Spells: 1st Level (3/3) Arcane Pool: 4 / 4 points | HP = 7
Just a point of clarification: Neither the PC Kageryu nor the player deems killing foes who are threatening imprisonment, and likely torture and death, as an evil act.
N Human Male Barbarian 1 | HP 15 / 15 | AC 16 / 12 T / 14 FF | CMD 17 | Fort + 4 Ref + 2 Will + 0 (+ 2 vs. mind-affecting effects) Init + 2 | Perception + 4 | Speed 40' ft. | Conditions: None | Effects: +2 Fort save, - 2 to AC, +2 to Will saves (Rage)| Rage: 7 / 9 | HP = 15
Navatsiyk wrote:
"Sure let's see if this place has anything useful we can unleash on the Aspis-holes."
Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 (+1 to all saves if caster is evil; if an evil outsider, +3 to all saves) Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Bless, Veil of Heaven, Pro. Evil, Bless Weapon, Divine Bond | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 21/23 |
Liliyashanina wrote:
We were heading into the room where I placed the smiley face icon.
Male NG Male Half-Orc Inquisitor 1 | HP 13/13 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 6 (+ 2 vs. disease and poison), Ref + 4, Will + 6 Init + 2 | Perception + 6 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions = None | Effects = None | Judgement: 1/1 | Spells: 1st Level (2/2) |
There was, as his father used to say, two sides to every blade when it came to the physical labor at The Hagfish - time to reflect. Not all reflections are good of course. Perhaps it was seeing Donimah and Garridan interact at the White Deer Inn or Zel looking for work as a guard for a merchant caravan but memories of his escape from Belkzen returned. The fear from attacks on the caravans from all manners of monster. Shoanti arguing with one another in their own language about something. Would he make it out of Belkzen? Be turned back? Killed? It was a tumultuous journey undertaken by the boldest of merchants. Even with 'guarantees' of safe travel through some areas you had all manner of disagreements and friction between orcs, the people of Trunau, the dwarves of the Mindspin Mountains, and the various Shoanti tribes. The orc and 'human' he understood; the rest was all loud, angry noise.
That training was part of the reason why he didn't seem to complain as much about either the heat of Sandpoint's summers or the cold of Sandpoint's winters. The fasting, pain, exposure to the elements, the scarring...it was all meant to draw out the divine spark within Arrian. And it did. His father realized that fact and pondered what to do. He knew he'd never survive a challenge against Hogrot. Possibly insane and definitely reckless Hogrot was the tribe's strongest and most fierce warrior. He couldn't have held onto the chieftainship of the Broken Spine tribe otherwise. But Hogrot's animosity towards all half-orcs as "Half breeds worthy only of contempt" worried Davor and for the future of his son. Ever since his wife Kaleria had been killed in a Shoanti raid Davor struggled to raise his son. When the mysterious fires broke out and burned down much of Heliu's Folly, the Broken Spines winter headquarters, Davor seized his chance and disappeared with Arrian during the confusion.
"Arrian!" Jargie's voice rose over everyone's in The Hagfish. "Boy you daydream so much you're going to cut yourself! Make sure you save some fingers to pickup up empty bowls - my lobster chowder is a big hit! It probably doesn't hurt that it's free today but hopefully...well...everything will be okay." Jargie smiled at 'the boy'; despite his gruff exterior, and the occasional correction/punishment, he cared for Arrian. He saw the man he was becoming but also some of the more dangerous impulses his temper could land him in. It was all well and good he was making friends but were they the right friends, good people who would keep Arrian out of trouble? He hoped so. As much as Jargie planned to live forever the increasing aches and pains, slowing down, that damnable cough over the winter he still had...he wondered how much time he had left. Plus it wasn't getting any cheaper feeding a boy no...man...of Arrian's size. Jargie was glad Arrian found religion. Although he was a bit surprised it wasn't Desna, Cayden Cailean made sense. Arrian was always for the underdog, standing up to bullies, and helping people in need. Jargie liked to think his guidance was no small reason Arrian found his way to Cayden's faith. Even though Father Abstalar was a cleric of Desna he still found time to answer Arrian's questions about Cayden, the Starstone test, and any other story - Arrian always loved stories. Did ever since he was a sad boy being talked to sleep every night with some fantastical 'adventure' Jargie went on during his youth. Of course most of it was hogwash but the boy didn't mind. He loved hearing about heroes and princesses and good triumphing over evil. Jargie learned, slowly over the years, much of that was due to Arrian's childhood. Sighing deeply, wishing he were back out participating in games no matter how bad he was, Arrian said "I'm on it Jargie!" and hustled out to the main room to collect empty chowder bowls and then it was back to the kitchen to clean them for the next group of diners...
Male N Male Human Druid 2 (Menhir Savant/Saurian Shaman) | HP 21 / 21 | AC 19 / 13 T / 16 FF | CMD 17 | Fort + 6 / Ref + 4 / Will + 8 Init + 3 | Perception + 9 (Low-light vision) | Speed: 30 ft. | Conditions: Scales| Effects: None | Place Magic: 7/7 | Spells: 1st Level (3/3) | Totemic Transformation: 1/2 | HP = 21 | AC 19 (No shield currently)
Kevan Nimblefingers wrote: move action 5' step, move action retrieve flask of alchemist fire. 5' is free unless we're in difficult terrain or something similar. You'd still have a standard after the move of retrieving the alchemist's fire.
Male NE Male Goblin Alchemist 3 | HP 23/23 | AC 20 T 17 F 15 |CMD 15 | Fort + 6 / Ref + 7 / Will 0; + 2 vs. poison Init + 4 | Perception + 5 (Darkvision 60 ft.) | Speed: 30 ft. | Conditions: None | Effects: Mutagen, Shield| Bomb: 1/5 | Extracts: 1st Level (2/4) | Mutagen: 0/1 | AC 27 T 22 F 20 | Ref + 9 / Will - 1 | CMD 17 | HP = 21
@Players: I'll have Mogmurch go last. If Pa is still standing, Mogmurch is going to use the Bead of Force on him. I'll post the rolls now so I don't hold up the GM later. Mogmurch nods at the wisdom of Chieftain Poog and musters what little courage he has (almost none), moves slightly, and takes out a lackluster pearl and hurls it against the wall! Bead of Force: 5d6 ⇒ (3, 5, 6, 1, 1) = 16 @GM: Since the ceiling is 20' Mogmurch will aim the pearl where I inserted a lightning bolt on the map but, going 3D style, 15' up so it doesn't hit any of the goblins. DC 16 Reflex save for Pa Buttmunch to avoid being stuck in a Resilient Sphere.
Male NG Male Half-Orc Inquisitor 1 | HP 13/13 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 6 (+ 2 vs. disease and poison), Ref + 4, Will + 6 Init + 2 | Perception + 6 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions = None | Effects = None | Judgement: 1/1 | Spells: 1st Level (2/2) |
Persephone. wrote:
Gulping, swallowing, tongue-tied at having been called a "gentleman" by such a beautiful woman Arrian sets to work moving whatever Persephone wants and wherever she wants it. mumbling noises that sound like "Thank you" and something unintelligible...
Male LN Male Elf Magus 2 (Bladebound & Hexcrafter) | HP 15 / 15 | AC 17 / 13 T / 14 FF | CMD 16 | Fort + 4, Reflex + 4, Will + 3 | Init + 3 | Perception + 7 (low-light vision)| Speed 30 ft. | Conditions: None | Effects: Heroism (+2 to saves, attack rolls, skill checks)| Magus Spells: 1st Level (3/3) Arcane Pool: 4 / 4 points | HP = 7
Kageryu has some burly deckhands grab Tempestas, turn him upside down, and shake him until coins fall out. "I knew it! One and three-quarters gold! You were holding out on us..." Completely made up post that never happened in the interest of comic relief.
Male NE Male Goblin Alchemist 3 | HP 23/23 | AC 20 T 17 F 15 |CMD 15 | Fort + 6 / Ref + 7 / Will 0; + 2 vs. poison Init + 4 | Perception + 5 (Darkvision 60 ft.) | Speed: 30 ft. | Conditions: None | Effects: Mutagen, Shield| Bomb: 1/5 | Extracts: 1st Level (2/4) | Mutagen: 0/1 | AC 27 T 22 F 20 | Ref + 9 / Will - 1 | CMD 17 | HP = 21
kaervek78's pre-gen wrote:
Reta is one of the 'big hitters' and we need to protect her.
DM-Salsa wrote:
Pushes someone overboard! One less to choose from!;)
Male LG Human Male Paladin 5 (Oath of Vengeance) / Hellknight 1| HP 52/52 | AC 16 / 12 T / 15 FF | CMD 18 | Fort +14, Reflex +8, Will +10 Init +1 | Perception +7 (Low-Light Vision)| Speed 30 ft. |Conditions: None | Effects: Heroism, Smite
Congratulations to Kludde and EbonFist! And thanks for all of the hard work Lady Ladile and Numbat.
Male NE Male Goblin Alchemist 3 | HP 23/23 | AC 20 T 17 F 15 |CMD 15 | Fort + 6 / Ref + 7 / Will 0; + 2 vs. poison Init + 4 | Perception + 5 (Darkvision 60 ft.) | Speed: 30 ft. | Conditions: None | Effects: Mutagen, Shield| Bomb: 1/5 | Extracts: 1st Level (2/4) | Mutagen: 0/1 | AC 27 T 22 F 20 | Ref + 9 / Will - 1 | CMD 17 | HP = 21
kaervek78's pre-gen wrote:
"Maybe Chuffy is tenderizing the meat so it will be tastier when we eat it!" Mogmurch joins Reta in searching the piggy for any other goodies.
Male NE Male Goblin Alchemist 3 | HP 23/23 | AC 20 T 17 F 15 |CMD 15 | Fort + 6 / Ref + 7 / Will 0; + 2 vs. poison Init + 4 | Perception + 5 (Darkvision 60 ft.) | Speed: 30 ft. | Conditions: None | Effects: Mutagen, Shield| Bomb: 1/5 | Extracts: 1st Level (2/4) | Mutagen: 0/1 | AC 27 T 22 F 20 | Ref + 9 / Will - 1 | CMD 17 | HP = 21
Starts singing too, "Sometimes where the Boom Boom blows / is not my fault - that's how it goes." Mindful of the limited number of Boom available Mogmurch moves to the big pig, draws his club, and thwacks it! Club: 1d20 + 2 ⇒ (9) + 2 = 111d4 - 1 ⇒ (2) - 1 = 1 "Did I do good???
And let me point out the GM has an irrational hatred of good, decent, and honest paladins and besmirches their good name and reputation and casts aspersion at them!
I am interested in playing. I'm thinking a martial character of some type.
Male NE Male Goblin Alchemist 3 | HP 23/23 | AC 20 T 17 F 15 |CMD 15 | Fort + 6 / Ref + 7 / Will 0; + 2 vs. poison Init + 4 | Perception + 5 (Darkvision 60 ft.) | Speed: 30 ft. | Conditions: None | Effects: Mutagen, Shield| Bomb: 1/5 | Extracts: 1st Level (2/4) | Mutagen: 0/1 | AC 27 T 22 F 20 | Ref + 9 / Will - 1 | CMD 17 | HP = 21
Re: The low rolls. This is supposed to be a comical series of modules so the low rolls just makes me laugh even more.
Male N Male Human Druid 2 (Menhir Savant/Saurian Shaman) | HP 21 / 21 | AC 19 / 13 T / 16 FF | CMD 17 | Fort + 6 / Ref + 4 / Will + 8 Init + 3 | Perception + 9 (Low-light vision) | Speed: 30 ft. | Conditions: Scales| Effects: None | Place Magic: 7/7 | Spells: 1st Level (3/3) | Totemic Transformation: 1/2 | HP = 21 | AC 19 (No shield currently)
Happy Birthday! Woo woo!
Male CG Aquatic Elf Male Cleric 7 | HP 59 / 59 | AC 24 / 14 T / 22 FF | CMD 16 | Fort + 11 Ref + 6 Will + 11 Init +2 | Perception +15 (Low-Light Vision)| Speed 40 ft. |Conditions: None (Fish Person) | Effects: None | Channels: 4/5
Becky Beys wrote:
Talath shares Becky's surprise and considers sharing a story about how Crispin reminds him of dancing shrimp but decides now is not the time. Definitely later though...
Male LG Human Male Paladin 5 (Oath of Vengeance) / Hellknight 1| HP 52/52 | AC 16 / 12 T / 15 FF | CMD 18 | Fort +14, Reflex +8, Will +10 Init +1 | Perception +7 (Low-Light Vision)| Speed 30 ft. |Conditions: None | Effects: Heroism, Smite
Looking for some assistance.
In particular slides 5 through 7 (the Skills slide, Marching Order slide, and Sign up slide), slide 14, and slides 16 through 19 which have various templates that are handy to have available.
Male N Male Human Druid 2 (Menhir Savant/Saurian Shaman) | HP 21 / 21 | AC 19 / 13 T / 16 FF | CMD 17 | Fort + 6 / Ref + 4 / Will + 8 Init + 3 | Perception + 9 (Low-light vision) | Speed: 30 ft. | Conditions: Scales| Effects: None | Place Magic: 7/7 | Spells: 1st Level (3/3) | Totemic Transformation: 1/2 | HP = 21 | AC 19 (No shield currently)
Kevan Nimblefingers wrote: How do you pronounce Eochaidh? I put it in the character's sheet but 'ah-ked' is probably the closest. It's Celtic and the Roman/Latin/Taldan version would be Achaius - pronounced 'ah-kai-us'. Hopefully that makes sense.
Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 (+1 to all saves if caster is evil; if an evil outsider, +3 to all saves) Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Effects: Bless, Veil of Heaven, Pro. Evil, Bless Weapon, Divine Bond | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 21/23 |
Liliyashanina wrote: Does it work now? It's alive, ALIVE! :) Yes I see it.
Male LN Male Elf Magus 2 (Bladebound & Hexcrafter) | HP 15 / 15 | AC 17 / 13 T / 14 FF | CMD 16 | Fort + 4, Reflex + 4, Will + 3 | Init + 3 | Perception + 7 (low-light vision)| Speed 30 ft. | Conditions: None | Effects: Heroism (+2 to saves, attack rolls, skill checks)| Magus Spells: 1st Level (3/3) Arcane Pool: 4 / 4 points | HP = 7
Hah the forum dice roller fears Kaervek78!
Male LN Male Elf Magus 2 (Bladebound & Hexcrafter) | HP 15 / 15 | AC 17 / 13 T / 14 FF | CMD 16 | Fort + 4, Reflex + 4, Will + 3 | Init + 3 | Perception + 7 (low-light vision)| Speed 30 ft. | Conditions: None | Effects: Heroism (+2 to saves, attack rolls, skill checks)| Magus Spells: 1st Level (3/3) Arcane Pool: 4 / 4 points | HP = 7
I won't blame Grimdog if I don't win; I'll blame Kaervek78 instead! :): 1d20 ⇒ 20
Male LN Male Elf Magus 2 (Bladebound & Hexcrafter) | HP 15 / 15 | AC 17 / 13 T / 14 FF | CMD 16 | Fort + 4, Reflex + 4, Will + 3 | Init + 3 | Perception + 7 (low-light vision)| Speed 30 ft. | Conditions: None | Effects: Heroism (+2 to saves, attack rolls, skill checks)| Magus Spells: 1st Level (3/3) Arcane Pool: 4 / 4 points | HP = 7
kaervek78's pre-gen wrote:
I completely missed the extra longbow; Kageryu will take one of those and the Mwk arrows. Expecting ME to make a skill check? We are doomed. @GM: Kageryu will take 10 for a 17; I've suffered a string of horrid rolls lately and I don't want to boot another one. "There is a loud thudding and a roar deeper in the cave; we're getting closer."
Male LN Male Elf Magus 2 (Bladebound & Hexcrafter) | HP 15 / 15 | AC 17 / 13 T / 14 FF | CMD 16 | Fort + 4, Reflex + 4, Will + 3 | Init + 3 | Perception + 7 (low-light vision)| Speed 30 ft. | Conditions: None | Effects: Heroism (+2 to saves, attack rolls, skill checks)| Magus Spells: 1st Level (3/3) Arcane Pool: 4 / 4 points | HP = 7
kaervek78's pre-gen wrote:
Strictly for RP reasons but a 1 would've fit in nicely. Shoot the Barbarian and expect him to be nice??!! :)
Male CG Aquatic Elf Male Cleric 7 | HP 59 / 59 | AC 24 / 14 T / 22 FF | CMD 16 | Fort + 11 Ref + 6 Will + 11 Init +2 | Perception +15 (Low-Light Vision)| Speed 40 ft. |Conditions: None (Fish Person) | Effects: None | Channels: 4/5
GM Ventiine wrote: I'm sorry guys, I legitimately tried to post yesterday but the site's graphics disappeared whenever I clicked anything. The site lost formatting and changed to a white background with links, but when I clicked the links the site wouldn't change. It's not just you it happened to me too. I gave up after 30 minutes or so and came back this morning to see if it was working.
Male Half-Orc CN Unc Rogue 2 | HP 19 / 19 | AC 18 / 14 T / 14 FF | CMD 16 | Fort + 5, Ref + 10, Will + 3 Init + 6 | Perception + 8 | (Darkvision 60')| Speed 30 ft. | Conditions: None
GM Jhaeman wrote: The woman comes to, groggy and a little disoriented. "Wha-- where am I? Who are you?" She speaks in an Andoren accent. "Hello I'm Arioch, this is Zarjkil, the ugly guy over there is Fester, the even uglier guy is Vindex the Smooth-talker, I have no idea who this other half orc is, there's a gnome flying around, and then there's the talking pile of rags. You're in a warehouse after being captured by some slaphappy pirates led by some broad named Aleija. So who are you and what were you doing before you were captured?"
Male CG Aquatic Elf Male Cleric 7 | HP 59 / 59 | AC 24 / 14 T / 22 FF | CMD 16 | Fort + 11 Ref + 6 Will + 11 Init +2 | Perception +15 (Low-Light Vision)| Speed 40 ft. |Conditions: None (Fish Person) | Effects: None | Channels: 4/5
GM Ventiine wrote: I'm back from vacation! I needed an extra day for recovery, hehe A vacation to recover from your vacation eh? ;)
Male LG Human Male Paladin 5 (Oath of Vengeance) / Hellknight 1| HP 52/52 | AC 16 / 12 T / 15 FF | CMD 18 | Fort +14, Reflex +8, Will +10 Init +1 | Perception +7 (Low-Light Vision)| Speed 30 ft. |Conditions: None | Effects: Heroism, Smite
Marcus Garrolus & Bork wrote: I can switch characters if it would facilitate more folks playing. While I do like playing Marcus, I have a stable of other folders gathering dust right now... so I can do 3-4 with another character... Sending a PM.
Male CG Aquatic Elf Male Cleric 7 | HP 59 / 59 | AC 24 / 14 T / 22 FF | CMD 16 | Fort + 11 Ref + 6 Will + 11 Init +2 | Perception +15 (Low-Light Vision)| Speed 40 ft. |Conditions: None (Fish Person) | Effects: None | Channels: 4/5
@GM: Not trying to step on toes but, in case you're curious, you're correct that the Skull & Shackles AP has the Ship Boats listed. It's the only AP I've played besides this one. :)
"Ship’s Boat
I'm guessing that's why Ramona said we'd need the ship to carry the survivors back; it has the capacity to carry a few of them. Compare the Ship's Boat above to the Swan Boat Feather Token:
Male CG Aquatic Elf Male Cleric 7 | HP 59 / 59 | AC 24 / 14 T / 22 FF | CMD 16 | Fort + 11 Ref + 6 Will + 11 Init +2 | Perception +15 (Low-Light Vision)| Speed 40 ft. |Conditions: None (Fish Person) | Effects: None | Channels: 4/5
GM Ventiine wrote:
Taking care of yourself is the most important thing. I didn't post it here because it wasn't active but I was the 'lucky' victim of a car accident. I was the passenger in a car, stopped at a red light and a "distracted" driver was going 30something MPH and blasted into the back of the car. Car was totaled, first responders were surprised we weren't hurt more than we were. I still have (after two months; happened June 3) two fractured bones in my right shoulder, torn tendon, bone marrow edema, and other soft tissue damage - fun! I'm all for continuing but there are days (like today) where typing is a bit difficult.
Male CG Male Human Inquisitor 6 | HP 45 / 45 | AC 18 / 14T / 14 FF | CMD 16 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 12 | Speed 40 ft. | Conditions: None | Effects: Divine Favor (+3/+3), Justice (+2 to hit), Bane vs. Chalfon| Judgement: 1/2 | Spells: 1st Level (4/5) , 2nd Level (3/4) | Bane: 4/9 | HP = 34
I almost took 10 on it but thought I might need a 20. Guess I should've took 10! Gaius blushes as he trips over his own feet!
N Human Male Barbarian 1 | HP 15 / 15 | AC 16 / 12 T / 14 FF | CMD 17 | Fort + 4 Ref + 2 Will + 0 (+ 2 vs. mind-affecting effects) Init + 2 | Perception + 4 | Speed 40' ft. | Conditions: None | Effects: +2 Fort save, - 2 to AC, +2 to Will saves (Rage)| Rage: 7 / 9 | HP = 15
I received my CS and it looks good, thanks again!
N Human Male Barbarian 1 | HP 15 / 15 | AC 16 / 12 T / 14 FF | CMD 17 | Fort + 4 Ref + 2 Will + 0 (+ 2 vs. mind-affecting effects) Init + 2 | Perception + 4 | Speed 40' ft. | Conditions: None | Effects: +2 Fort save, - 2 to AC, +2 to Will saves (Rage)| Rage: 7 / 9 | HP = 15
GM Roll4initiative wrote:
Not a bad idea to wait. Unfortunately I haven't played enough PFS scenarios to know if any of the 7 through 10 stuff is short. If I'm remembering correctly (it's been 4 years) 9-06 'The Shores of Heaven' was a pretty fast run.
N Human Male Barbarian 1 | HP 15 / 15 | AC 16 / 12 T / 14 FF | CMD 17 | Fort + 4 Ref + 2 Will + 0 (+ 2 vs. mind-affecting effects) Init + 2 | Perception + 4 | Speed 40' ft. | Conditions: None | Effects: +2 Fort save, - 2 to AC, +2 to Will saves (Rage)| Rage: 7 / 9 | HP = 15
GM Roll4initiative wrote:
Thank you for running and the other players for actually doing damage - something Ekadoofus failed to do! :( He stinks! Other players probably have more ideas for quick-running scenarios, and unfortunately most here have likely played it (I have), but you can't get any quicker than 'The Hydra's Fang Incident.' In-person, even being late to the table thanks to traffic, I think we finished in about 75 minutes.
N Human Male Barbarian 1 | HP 15 / 15 | AC 16 / 12 T / 14 FF | CMD 17 | Fort + 4 Ref + 2 Will + 0 (+ 2 vs. mind-affecting effects) Init + 2 | Perception + 4 | Speed 40' ft. | Conditions: None | Effects: +2 Fort save, - 2 to AC, +2 to Will saves (Rage)| Rage: 7 / 9 | HP = 15
Master Nistivo Cirek wrote:
Sleight of Hand: 1d20 + 2 ⇒ (11) + 2 = 13 A familiar rotting fish appears on Nistivo's shoulder, "And you said I stink! Muahahaha!"
N Human Male Barbarian 1 | HP 15 / 15 | AC 16 / 12 T / 14 FF | CMD 17 | Fort + 4 Ref + 2 Will + 0 (+ 2 vs. mind-affecting effects) Init + 2 | Perception + 4 | Speed 40' ft. | Conditions: None | Effects: +2 Fort save, - 2 to AC, +2 to Will saves (Rage)| Rage: 7 / 9 | HP = 15
Dr. Avery Bellows wrote:
Nudging the good Dr. Ekadan whispers, "Do eeeeeet!"
N Human Male Barbarian 1 | HP 15 / 15 | AC 16 / 12 T / 14 FF | CMD 17 | Fort + 4 Ref + 2 Will + 0 (+ 2 vs. mind-affecting effects) Init + 2 | Perception + 4 | Speed 40' ft. | Conditions: None | Effects: +2 Fort save, - 2 to AC, +2 to Will saves (Rage)| Rage: 7 / 9 | HP = 15
GM Roll4initiative wrote:
I would help but I've never edited PDFs before. :( And Ekadan is a BUM! He ain't got no job.
Male CG Male Human Inquisitor 6 | HP 45 / 45 | AC 18 / 14T / 14 FF | CMD 16 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 12 | Speed 40 ft. | Conditions: None | Effects: Divine Favor (+3/+3), Justice (+2 to hit), Bane vs. Chalfon| Judgement: 1/2 | Spells: 1st Level (4/5) , 2nd Level (3/4) | Bane: 4/9 | HP = 34
"Cracking" John wrote:
Admiring the mist of blood and feathers John produced Gaius wryly notes, "He won't be tapping tapping at any chamber door."
N Human Male Barbarian 1 | HP 15 / 15 | AC 16 / 12 T / 14 FF | CMD 17 | Fort + 4 Ref + 2 Will + 0 (+ 2 vs. mind-affecting effects) Init + 2 | Perception + 4 | Speed 40' ft. | Conditions: None | Effects: +2 Fort save, - 2 to AC, +2 to Will saves (Rage)| Rage: 7 / 9 | HP = 15
Lanel Brandain wrote: Dr. Avery Bellows... will it blend?? Shaken, not stirred?
N Human Male Barbarian 1 | HP 15 / 15 | AC 16 / 12 T / 14 FF | CMD 17 | Fort + 4 Ref + 2 Will + 0 (+ 2 vs. mind-affecting effects) Init + 2 | Perception + 4 | Speed 40' ft. | Conditions: None | Effects: +2 Fort save, - 2 to AC, +2 to Will saves (Rage)| Rage: 7 / 9 | HP = 15
GM Roll4initiative wrote:
"Dolt? I don't think so. And Nistivo might be a hairless monkey but he's my friend and he ain't makin' anyone laugh except me."
N Human Male Barbarian 1 | HP 15 / 15 | AC 16 / 12 T / 14 FF | CMD 17 | Fort + 4 Ref + 2 Will + 0 (+ 2 vs. mind-affecting effects) Init + 2 | Perception + 4 | Speed 40' ft. | Conditions: None | Effects: +2 Fort save, - 2 to AC, +2 to Will saves (Rage)| Rage: 7 / 9 | HP = 15
GM Roll4initiative wrote: I recently discovered that the map of the Grotto is supposed to actually be 1 square = 10 feet. I adjusted your icons and the boat. It definitely looks like that should be the right scale considering how big a swan boat actually is. You guys must have been given a miniature swan boat, though. An actual swan boat is, like, 30 ft by 60 ft. It's a low-level scenario; we got the discount swan boat. :P
N Human Male Barbarian 1 | HP 15 / 15 | AC 16 / 12 T / 14 FF | CMD 17 | Fort + 4 Ref + 2 Will + 0 (+ 2 vs. mind-affecting effects) Init + 2 | Perception + 4 | Speed 40' ft. | Conditions: None | Effects: +2 Fort save, - 2 to AC, +2 to Will saves (Rage)| Rage: 7 / 9 | HP = 15
Lanel Brandain wrote:
"Everyone drink those potions!" Strength Check!: 1d20 + 4 ⇒ (12) + 4 = 16 @GM: If possible Ekadan will drink his Potion of Water Breathing.
N Human Male Barbarian 1 | HP 15 / 15 | AC 16 / 12 T / 14 FF | CMD 17 | Fort + 4 Ref + 2 Will + 0 (+ 2 vs. mind-affecting effects) Init + 2 | Perception + 4 | Speed 40' ft. | Conditions: None | Effects: +2 Fort save, - 2 to AC, +2 to Will saves (Rage)| Rage: 7 / 9 | HP = 15
Master Nistivo Cirek wrote: Like Nistivo, I'm apparently a world traveller too (though somehow I never return with riches!). My posting will be a bit hit-or-miss next week, but then will settle down for the rest of the year. Excellent! That makes it easier to sacrifice Nistivo to the Kraken to appease the Gods. ;) |