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Phillip0614's page

Organized Play Member. 753 posts (8,538 including aliases). 1 review. No lists. No wishlists. 15 aliases.


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I have a half-orc Inquisitor of Abadar that's been in two separate Kingmaker games that all died before making it halfway through the first book and I'd love to be in one that went the distance. I'll get the character submitted after I get home from work.


Good morning all! I know this AP is really old, but my RL gaming group is getting back together for the first time in a while and they want me to run this game for them. Reading back through some of the material and I got to wondering...

How essential is Ameiko, as an NPC character, to the campaign? Is it possible to have one of the PCs themselves actually be the Jade Throne's heir without messing with the story too much? I feel like the people that are gonna be in my gaming group would be a lot more invested in the story if it was one of them who was the impetus for the adventure, rather than a particular NPC.


Male Human

Sorry guys! Last couple days were really busy; it was the seniors last couple of days at the high school I teach at. Making sure everything was squared away for 40 or so that I have. On to the level up!

Level: +1 Bard(Archaeologist)

HP: [+6 (5+1); total 33

Skill Points: 12 (9 Adventuring + 3 Background)
--Adventuring Skills:
+1 Diplomacy
+1 Disable Device
+1 Know(Dungeoneeering)
+1 Know(Local)
+1 Know(Nature)
+1 Perception
+1 Sense Motive
+1 Survival
+1 Use Magic Device

--Background Skills:
+1 Know(Geography)
+1 Linguistics (New Language: Aquan)
+1 Craft (jewelry)

Feats: +1 (Precise Shot - finally!)

Special Abilities: Archaeologist's Luck(+2); Lore Master (1/day)

Spells: +1 lv2 spell - Having a hard time deciding here and would like some second opinions. I want either Invisibility (losing Vanish for a different spell), Heroism, or Suggestion.

If I replace Vanish with Invisibility, I'll use the 5th-level spell switch to replace Vanish; otherwise, I'll drop Sleep and replace the dropped 1st-level spell with either Comprehend Languages or Anticipate Peril (to cast on Terana if we're anticipating a fight). Any thoughts?


Male Human
Weyve Murkwater wrote:
Gideon Ross wrote:

Level: +1 Bard(Archaeologist)

HP: +5 (+4HD+1CON)

Isn't your hit die a d8? If so this should be 5+1=6.

Whoops! You're right! I actually think I did that for level 2 also...I'll check it when I get home and correct it if I've got it wrong.

On an unrelated note...It's finally Last Jedi day! Woo!!


Male Human
Ezro Lindran wrote:
Alikia is sleep incarnate right now. Only sleep. Never wake.

I guess that would happen when your systems' resources are focused on growing a new person!


I'd be down for a Hell's Rebels game myself; got an oracle that I'd love to toss into the ring.

As an aside, love the character, Meliandri! You did a really good job on fleshing her out and making her more than just a stat block.


Male Human
Alice Kildare wrote:

There's also an archetype for gunslingers that gives some light-bending abilities, other than the one in Spheres of Might, giving them access to basic talents.

Also, the Dual Wielding sphere finally allows for efficient double-pistol or double-crossbow builds without weapon cords shenanigans.

Gotta say, the gunslinger archetype looks pretty cool, not just for the light-bending but also for the skill swaps and for the bonus to perception for keeping a grit point. Perception is just so universal, and having Know(Arcana) ties straight into the Mad Shootist prestige class.


Male Human

Gideon raises his bow, taking a shot at one of them before the melee starts.

Shortbow Attack+PBS: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Shortbow Damage+PBS: 1d6 + 1 ⇒ (2) + 1 = 3


Cool. I figured as much, but wanted to be sure. Thanks!


Might be a silly question with an obvious answer, but...

From the Pathfinder SRD:

Quote:
This bright silver or gold +3 chainmail is so fine and light that it can be worn under normal clothing without betraying its presence. It has a maximum Dexterity bonus of +8, an armor check penalty of –2, and an arcane spell failure chance of 15%. It is considered light armor and allows the wearer to use fly on command (as the spell) once per day.

So...what kind of action does it take to activate the flight? Is it a standard action, since casting the spell is a standard action? Is it a move action, since movement is a move action? Or is it a free action, since it specifies that the use of it is activated "on command"?


Dotting for interest here! Planning to submit a Human Bard (Archaeologist) who's just itching to go exploring the Lost Continent. I'll work on the fluff and crunch in the next couple of days and get something submitted.


Jesse Heinig wrote:
We seem to be in a slow patch at the moment, but wait 'till the Azlant AP comes out. There are always new recruitments when a new AP arrives.

I'm definitely excited for the Azlant AP! I'm not an AP subscriber any more because my bookshelf is full and I really don't ever get to play anyway, but I've got a Catfolk Archaeologist that's eager for a backstory and adventure.


Male Human

"I agree; you did not have to submit yourself so willingly to our efforts, and your willingness to abide by our decisions as caretakers of this community speak well of your ability to contribute to Hopefeld. I, too, would welcome another experienced sword in the training of the recruits to the military establishment. Not to mention I would be loathe to ask of you a weapon so storied and important to you."


Good evening. I received the email stating that the first two issues of the newest AP would be shipping in about a week. I would like to have my AP subscription cancelled and cancel those two orders as well. Thank you!


Male Human

"Seems like the best plan to me; I don't want to leave any stone unturned here before we declare it clean for the army. Which also brings to mind that lichen we passed earlier...shouldn't we try to do something about that stuff, too?"


For what it's worth, I would definitely be interested in playing in a solo AP. Never done it before and I'm always up for trying new things! The PC-NPC dynamics seem like they'd be really interesting for a solo-er.

As for which APs might be best to run in that way, I would concur with those who've said Jade Regent, since there are already other NPCs that could step in to assist if needed and the AP is already designed to play up the relationships between the PC and the NPCs, and Kingmaker; a you could always have the PC hire NPCs for the various kingdom roles and having a solo game would definitely heighten the "King-maker" aspect of it.


Just to throw an aside in there, the caravan system is more-or-less optional. You can throw the whole thing out the window and hand-wave it to the next chapter of the AP, If you'd prefer. I had a GM do it that way and it worked fine.


Dotting for interest. Will probably be submitting a NG human Oracle with the Childhood Crush: Shalelu campaign trait.


From reading what I've read thus far, I think the character idea that grabs me the most is a Dwarven Gunsmith. Even have a picture I found that would fit my mental picture of him very well! The idea of playing a gunsmith has always been really interesting to me but they've always felt like kind of a strange addition to the traditional fantasy environment.

For Zeitgeist, though? I think a gunsmith would fit very well! I'm going to put together a character with that concept in mind as soon as I can.


Your Benevolent Dictator wrote:
To start things off, tell me about yourself. How long have you been playing Pathfinder? What do you like/dislike about the system? Are you experienced with the PbP format? If you are, but your game/s ended early, what happened? What kind of combat/social balance do you like? Do you have previous experience with the Zeitgeist AP? That sort of thing. Make me like you. :-)

I'll do my best!

I've been playing Pathfinder since the system was released; I've been tabletop gaming since I started college fifteen years ago. My first gaming experience was with a D&D 3.0 game; Since then I've played games in D&D 3.5, Alternity, d20 Star Wars, WEG Star Wars, Star Trek, Warhammer 40K Deathwatch, Shadowrun, Deadlands, Heroes Unlimited, Rifts, Cthulhu, and Serenity, to name the ones I can recall right now. I've been playing Pathfinder specifically since the Jade Regent AP was first published.

I've only been on one face-to-face Pathfinder game, when I ran Second Darkness for a group of friends; teaching high school keeps me pretty busy and my main GM friend is already running Deathwatch and D&D 4E and I'm pretty much limited to one sit-down gaming session a month. I love PbP gaming, though, and have played in a total of fourteen games, though only three are active right now. Out of the eleven that ended prematurely, ten of them were because the GM disappeared; the last was a Kingmaker game that I was forced to drop out of due to real-life circumstances beyond my control several years ago.

I like how similar Pathfinder is to my initial experiences of roleplaying; I teach engineering and I've always been good with numbers, so the detailed nature of the number-crunching in the game has always appealed to me. I suppose the only thing about it that doesn't appeal to me is the time investment that a real-life game takes; I have friends that game every Saturday for eight or ten hours and I'm just too busy for that kinda thing. That's probably why I like PbP gaming so much, though; I can check the message board and spend a twenty or thirty minutes catching up, thinking of a response, and posting it before getting back to grading papers or whatever else I'm having to do.

I tend to like a good mix of combat and social situations and don't really strongly favor one or the other. The classes I have experience playing are many: Fighter, Ranger, Oracle, Inquisitor, Druid, Mesmerist, and Bard. Probably the only class I've never played before is a full arcane caster. If I were to state my preference, I would say that I like playing social situations more than combat; I like the opportunity to really think about how a given character would react in different social situations.

I don't have any experience with the Zeitgeist AP, but I know of it, and have begun reading through the electronic copy of the Player's Guide I have on my flash drive. I very much like the different-ness of the setting; the last book I read was The Aeronaut's Windlass, the first of Jim Butcher's new steampunk series, and probably my favorite character ever was a Eberron Artificer/Elemental Binder, and that setting is pretty reminiscent of steampunk to my mind. I'm looking forward to digging into the Zeitgeist player's guide and learning more about the setting!

I think that answers the questions you have, though maybe a bit too wordily. If you've got any follow-up questions to ask, I'd be happy to answer them!


YBD, since I'm not on your Phase Two list, am I unable to continue? I was busy with my fiancee for the last four days and wasn't able to put anything together to submit. If not, it's fine, but if you're willing to allow me, I can get something put together today.


Dotting for interest! I'm going to get reading on this as soon as I can. I have the player's guide downloaded, just got to get reading on it.


I'd love to try out a Warpriest for this AP, specifically a warpriest of Sarenrae, but wanted to ask a question: the "True Devotion" trait only mentions one additional use of a domain power or inquisition power per day. Do y'all think it'd be fair to allow a player one additional use of Blessing per day since Warpriests don't use traditional a traditional domain/inquisition?


I'm afraid I'm gonna have to withdraw my dot. Interesting as this seems, I don't think I'd be able to put together a character in time enough to make the cut. Good luck everyone!


I'm gonna go really old-school and go with my favorite pokemon as a kid for my starter: Bulbasaur!

Also, when are you going to be choosing a party and closing recruitment? And how many are you looking for?


Dotting this very strongly! I'll get up a character as soon as I can. Planning to make a pokemon breeder.


Dotting for definite interest. Since I haven't ever played a clerical-type character in years, I'm leaning that way. The player's guide recommends disenchanters as a good option for this AP, I'm probably going to whip up something along those lines. Matter of fact, I'll pretty much go ahead and say for sure either a human or half-elf Warpriest (Disenchanter) of Sarenrae to get that nailed down. I'll have time to post build and a backstory soon; if not tomorrow, before the weekend is out, for sure!


You guys are making me want to go out and drop the dough on it. Especially while it's on sale for half price.


Best of luck, indeed! Maybe we'll get to game again together, Daniel!


Also Re: Zeitgeist

How does the Zeigeist setting compare to Eberron? That was always one of my favorites, particularly because I just had a great deal of fun with the Artificer I had in that campaign. Are there any additional classes in the Zeitgeist setting that would reflect the kind of "magical engineer" feel that the artificer had?


Dotting for interest, and probably going to submit a Fighter (Two-Handed Weapon) for my character. I'll get something up very soon!


Posting an update to the character list to make sure the list is comprehensive and up-to-date.

Feravan Woodward, NG Male Human Druid
Gird Medvyed, CG Male Half-Elf Inquisitor (Sanctified Slayer)
Quintos "Quint" Costenov, Male Human Bard (Arcane Healer)
Graelem Nordstraum, LN Human Male Cleric (Charismatic/Crusader) of Iomedae
Kavalina Norreiys, Female Half-Orc Cleric of Shelyn
Lissa Longstep, CG Halfling Sacred Huntsmaster/Bard
Vitaly Orlovsky, CG Aasimar Cleric of Desna
Thurl Ravenscroft, LN Half-Orc Inquisitor of Abadar
Colnier Sellenius, LG Human Paladin of Abadar
Havelock Chillreign, LN Human Bard (Sandman)

I don't know how you wanted to handle multiple submissions, DM Jesse, so I'll just note that the last two were submitted by the same person. I hope this is helpful to you and the current members of your party!


The Norv wrote:
Thanks for putting together the list, Phillip! I realized I totally missed the background skills, too...I'll figure out what those should be ASAP.

My pleasure to do it!


For the benefit of DM Jesse, here are the current applicants to the position:

Feravan Woodward, NG Male Human Druid
Gird Medvyed, CG Male Half-Elf Inquisitor (Sanctified Slayer)
Quintos "Quint" Costenov, Male Human Bard (Arcane Healer)
Graelem Nordstraum, LN Male Cleric (Charismatic/Crusader) of Iomedae
Kavalina Norreiys, Female Cleric of Shelyn
Lissa Longstep, CG Halfling Sacred Huntsmaster/Bard
Thurl Ravenscroft, LN Half-Orc Inquisitor of Abadar
Colnier Sellenius, LG Paladin of Abadar
Havelock Chillreign, LN Human Bard (Sandman)

I don't know how you wanted to handle multiple submissions, DM Jesse, so I'll just note that the last two were submitted by the same person. I hope this is helpful to you and the current members of your party!

Havelock Chillreign wrote:

PS I noticed folks had background skills (from Pathfinder Unchained). So is that being allowed? Granted I only went through the creation rules once, but I don't remember seeing it there. It would make a big difference to Haverlock.

Relevant passage quoted/bolded:

DM Jesse Heinig wrote:
Short version: 20 point buy, Pathfinder races and classes, oddball races will be much harder to convince (but there are some options that are possible there), and you can use gunslingers, Occult adventurers, etc. Yes you can take a drawback to get an extra trait, no you can't take a flaw for a bonus feat, and this campaign will use background skills. No gestalts or mythic adventures.


Another question: I want to take the pioneer trait, but the character I'm building is going to have practically no use for the horse. HeroLab doesn't even give you one for choosing the trait, so I don't care about dropping the horse entirely and just getting the skill bonus, but I want to run it by you first.


DM Jesse, how do you want the HP for level two and on to work? Pathfinder standard or what?


Dotting for interest. I'm thinking of a half-orc Inquisitor of Abadar. Give you pink-skins a little bit of color! Not to mention I think the Lawful aspect of the character would make for some interesting party dynamics.

I should be able to have a full submission before too long.


DM Yodler, would we be required to take one of the Gate Pass feats for character creation? Or is that just an option?


Thinking I'm probably going to end up submitting an Oracle (Seer). Someone to act as party face man and, in combat situations, a support/buffing role.


I have zero experience with this campaign...which to my mind is only a plus, since it means everything will be a surprise! Dotting for interest.


Kind of an oldie by now, but I've been feeling a hankin' for Jade Regent lately.


DM_Kumo, do you have any objection to my just making up a settlement's name? Someplace that's sort of a suburb, or at least very near Kintargo, but outside Kintargo proper?


Don't have long to put the fluff together, but I'm dotting for interest! I've got the crunch on a human male Mesmerist. I'll get the rest of it put together and polished ASAP.


Dotting for interest here, GM Infernal Mistress. Don't have an alias ready to go yet, but I can tell you the class I'm most interested in playing is a Mesmerist from Occult Adventures.


Dotting for interest here! I'm really interested in playing a Mesmerist, as they seem to fit best with my character concept.


Dotting for interest here. I know you said all Paizo material, but I'm interested in making a Mesmerist, one of the new classes from Occult Adventures. Would you allow that? The class information can be located here.


Luthorne wrote:
Have you considered the new mesmerist class from Occult Adventures?

I actually hadn't even looked at the Occult Adventures stuff, but from a cursory look, it seems like a mesmerist might fit the bill that I'm looking for. Thanks!


It's too bad that this isn't an official thing. I was really wanting to make an Oracle of Shelyn for Hell's Rebels and a mystery like this would've been totally perfect.


I really want to play this but I'm having a hard time deciding exactly what I want to play, aside from something I haven't played before and that I want to play a socially skilled character; sort of a "lady's man" type, but not a rake, philanderer, etc. I realize a Bard is pretty much right up that alley, but it just...isn't what I'm looking for. I'm a Bard in another PbP right now and don't really have any interest in playing one again...same for a Rogue, Inquisitor, and Ranger. I've been leaning toward a Lore Oracle, with the Sidestep Secret thing, but Sorcerer is certainly another option, and I haven't really had a chance to play either of those classes.

I'm certainly willing to entertain suggestions!


Color me interested here. Always been a fan of anime, though honestly my interests tend to run somewhat more towards the harem-style stuff...more on the level of Shuffle! or Ai Yori Aoshi than the fan service-y stuff that's so prevalent. Either way, I can't get started on anything right now since I'm at work, but if inspiration hits me during the day, I'll definitely be back.

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