Joe Jungers wrote:
A couple verses from their oral history of this legend
Gnashy teef & slashy claws.
Longshank towns he loves to burn.
Giant feets he stomps around.
Eleanor Ferron wrote:
I've heard that the goblins have their own version of this legend.
They call him Gobzilla...
So far as the Null-Space Chamber goes, one of the recent AP volumes (AtAT: Escape from the Prison Moon p. 33) used this as a rule of thumb...
"Treat medium prisoners as having a bulk of 16 and large creatures as having a bulk of 24."
Based on that math, I'd guess that a small entity would be treated as having a bulk of 8.
Locally, so far as the standard species go, we see a lot of Androids, Vesk, & Ysoki.
In the realms of the Legacy species, I've seen a ton of half-orcs & a couple dwarves.
We get a fair number of the boon races - Nu'ar, Haan, Witchwyrd, & the like - & rumors of Skittermanders may prove to be true soon.
On the class front, Soldiers & Operatives are frequent party members.
Fwiw, one of my higher level PCs is a phrenic adept.
Blaze Nakamura, Psychic Detective.
He's an older ysoki, a priest of Saranrae, modeled heavily off of Shepherd Book.
Do I miss some of those sweet, sweet Operative Exploits?
Sure I do, but Blaze still has plenty of flavor for how I want to play him.
Once that happens, I'll roll out my lightning yellow nufriend name Skiffy Genray.
Drone mechanic (roboticist theme) who works for a virtual game company, traveling to strange new places & setting up gyms & pokestops for others to enjoy.
His drone looks like an oversized hamster ball, colored red & silver.
Mr Jade wrote:
(blast - ninja'd)
Many of your numerical concerns have been addressed in a FAQ post, in which most of the target DCs were reduced to 1.5 x DC.
Here's the link
As to why it hasn't been added to the pdf, Paizo typically doesn't alter their pdfs until they do a new printing of the book.
Just an aside here.
The bonuses for Skill Focus, Skill Synergy, & Operative's Edge are all insight bonuses & as such don't stack.
Personally I agree that the Operative probably should've gotten Skill Synergy with their Specialization skills.
Per the 4/4/18 Additional Resources:
"For the divine champion archetype, when selecting a connection for the lesser divine power ability, you must select a connection that has your deity listed in the “Associated Deities” header."
The only deities listed in the 'Associated Deities' header are the 20 Core Deities - does this mean that followers of the other, less common deities & the assorted philosophies (which are currently SFS options) are barred from using this archetype?
Lest I forget, thanks for getting the AR posted in a timely manner.
In my experience, CN has been the place where players take their PCs who want to be evil but aren't allowed to go 'full-on EVIL'.
While I'd prefer to see Tallow's suggestion implemented (no worship of evil deities), I'd be just as happy seeing the CN option removed, if only to close the loophole of allowing worship of CE entities. PCs could still manage to follow those deities of the CN pantheons (Gorum, Besmara, Calistria, etc) under this realignment.
Note: Unsure at this point if the PC choices are valid or merely speculation, but here's a compilation of the choices thus far:
(First though, let's get the known NPC Sages on the list)
Diamond - Tahonekepsu
(Next, the PC's & their choices)
Bismuth - Gear Sprocton
Gary Bush wrote:
Agreed on the lack of need for a separate Core campaign at the start of the new campaign.
So far as success/failure of the current Core campaign, I guess its a regional thing - locally we run 1-2 Core tables a week.
Core Games: Request for an Organized Play Ruling Change on Mundane Equipment that appears as Treasure but is not on the Chronicle Sheet
Were this to happen, I'd also appreciate a means to make certain items masterwork in Core. Much as I'd love to get that Aldori Dueling Sword, I think I'd cry knowing that I could never make it masterwork, let along magical.
Or maybe just a comment in the Guide stating that if you have access to a given item, then you also have access to the masterwork version of that item.
Isabelle - count me in with the multitudes who enjoyed your adventure.
Anyhow, I'm wondering of the exposure to the AI core personality would be sufficient justification to allow a PC to learn Androffyn. Thoughts?
We just did Bonekeep 1 over the weekend with Core PCs.
PC List was as follows:
Human Paladin 5
We rolled thru the mission is just under 4 hours.
We had a few close calls & everyone [who could] did leave the place with a nagging cough.
Solid tactics & teamwork kept the crew on track & made few of the encounters dangerous.
Just Another GM wrote:
fwiw, my paladin is one of those oddities working for the Dark Archive.
She's there to provide oversight for the operation..
I'm happy to have been available to help the community become what it has over the last couple of years. Great people, interesting ideas, & friendships too numerous to expound upon.
Add to that a management team that not only turns out great adventures & products, but also takes into account the opinions of the masses, as it were.
Steve - thanks for giving me the chance to help out.
Mike - thanks for the award & for being there when we need you.
[who's off to adjust all of his PFS numbers]
My 1st PC was a paladin of Abadar.
I ended up having him dip a couple levels of bard [allowed him to broaden his skill set].
The jaunty tune he'd sing, to bolster his traveling companions, went something like this...
There's nothing wrong with reasonable taxes.
Pay your share & you're a winner.
Had more than one Chaotic PC refuse the benefits of his bard song.