Yroh of the Snows |
Following behind, Yroh will muscle open the doorway once Muddy gives the all clear, placing himself in the lead but not stepping through without looking.
Riltar Nobettween |
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"the hallway stops then turns west... there's a side room about the hallway... This heavy stone door was once adorned with carvings, but it has been vandalized to the point that its ancient runes are illegible..."
Muddy Mudflipper |
"Me go in all sneaky like?" Muddy asks, whispering to his teammates as he points to the small room to the north.
As long as one teammate gives the go-ahead, Muddy will sneak in and look around for creatures, traps, oddities, etc...
Stealth: 1d20 + 21 ⇒ (1) + 21 = 22
Perception: 1d20 + 12 ⇒ (13) + 12 = 25
29 Steps |
29 Steps drops in behind Muddy, to scout out the area.
Stealth: 1d20 + 22 ⇒ (19) + 22 = 41
Perception: 1d20 + 19 ⇒ (19) + 19 = 38
GM Qstor |
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Steps and Muddy search the area and find a masterwork healer’s kit, grain alcohol (three bottles worth 3 cp each), and a jar of restorative ointment.
The grain alcohol says Everclear on the bottle!
moving along I moved Yroh
You notice an old wooden doorway in front of you. You don't see anything else in the hallway but the lingering smell of crap hangs in the air from your boots.
what do you guys do?
Riltar Nobettween |
Riltar casts detect magic and scans through the crap everywhere to see if magic thingies are hiding in there...
Muddy Mudflipper |
Muddy is visibly excited about the loot they found. He passes the items to whoever needs them.
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"Put an ear to the door, mister Steps. Check to hear if something inside." Muddy suggests quietly.
Riltar Nobettween |
Anything in I7?
Muddy Mudflipper |
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Yroh of the Snows |
Yroh raises his shield in acknowledgement.
GM Qstor |
Riltar & Muddy also look ready.
29 Steps opens the door...
Inside this room are MORE mor-locks! ha
They raise their clubs and one shouts something and points at Steps, blaring his sharp teeth.
Combat!
Pathfinders are up
Riltar Nobettween |
Riltar moves into position and fires an intensified burning hands spell at yellow, green and red. movement provokes from yellow
intensified burning hands, Ref DC15 for 1/2: 9d4 ⇒ (2, 2, 3, 2, 4, 1, 4, 1, 2) = 21 fire dmg.
GM Qstor |
Riltar moves into position and fires an intensified burning hands spell at yellow, green and red. movement provokes from yellow
9d4 fire dmg.
red: 1d20 + 9 ⇒ (13) + 9 = 22
yellow: 1d20 + 9 ⇒ (15) + 9 = 24
green: 1d20 + 9 ⇒ (7) + 9 = 16
The three morlocks dodge the fire but are still singed!
rest of the group is up!
Yroh of the Snows |
Yroh casts his spell, summoning a figure of snowflakes to strike at the morlocks!
Blue plus icon is a spiritual ally and counts for flanking.
29 Steps |
The blue-grey skinned gnome slips into place opposite BLUE from the summoned creature & stabs with his fan.
fan vs Morlocks FF AC: 1d20 + 15 ⇒ (13) + 15 = 28
Piercing & sneak damage: 1d3 + 5 + 4d6 ⇒ (2) + 5 + (4, 3, 6, 3) = 23
Yroh of the Snows |
The snowflake ally strikes as well!
Spiritual Ally on Blue: 1d20 + 13 ⇒ (2) + 13 = 15
Force Damage: 1d10 + 2 ⇒ (5) + 2 = 7
Spiritual Ally Iterative on Blue: 1d20 + 13 - 5 ⇒ (3) + 13 - 5 = 11
Force Damage: 1d10 + 2 ⇒ (4) + 2 = 6
29 Steps |
yes please...i cant movew my token im on my tablet...i'll do a parry/riposte if he attacks me...
[dice=p/r]1d20+16; 1d20+16; 1d8+9+7
Moved your token to directly south of the Purple morlock.
Muddy Mudflipper |
Hearing the commotion in the room ahead, Muddy slips past Yroh in the hallway.
"Whassa going on in dere?" he whispers as the little grippli sneaks around the corner.
Muddy then sneaks through the doorway. He attempts to slink past the yellow morlock in the dim light as he makes his way to the corner of the room, swiftly marking the yellow and blue morlocks as his targets, bow in hand and ready...
Stealth: 1d20 + 21 ⇒ (15) + 21 = 36
DC is +2 against Studied Targets (Yellow & Blue).
Yellow -and possibly all- morlocks need to make opposed Perception checks to Muddy's stealth. Still have an action left.
Riltar Nobettween |
Riltar casts a minor cantrip then 5-ft steps to deliver the invisible mark upon green.
Full-attack, Spell Combat, Arcane Mark via Spellstrike, Swift Action to activate Arcane Accuracy, starting with green and moving on to yellow if green falls
Spellstrike Atk, +2 Keen Shocking Burst Adamantine Rapier, Spell Combat, Arcane Accuracy: 1d20 + 16 - 2 + 4 ⇒ (15) + 16 - 2 + 4 = 33
adamantine magic piercing dmg: 1d4 + 10 ⇒ (1) + 10 = 11 plus invisible Arcane Mark
electricity dmg: 1d6 ⇒ 5
1st Atk, +2 Keen Shocking Burst Adamantine Rapier, Spell Combat, Arcane Accuracy: 1d20 + 16 - 2 + 4 ⇒ (17) + 16 - 2 + 4 = 35
adamantine magic piercing dmg: 1d4 + 10 ⇒ (2) + 10 = 12
electricity dmg: 1d6 ⇒ 3
2nd Atk, +2 Keen Shocking Burst Adamantine Rapier, Spell Combat, Arcane Accuracy: 1d20 + 11 - 2 + 4 ⇒ (19) + 11 - 2 + 4 = 32
adamantine magic piercing dmg: 1d4 + 10 ⇒ (1) + 10 = 11
electricity dmg: 1d6 ⇒ 3
======================================
Spellstrike Atk, CONFIRM CRIT, CRIT PERFECTION: 1d20 + 16 - 2 + 4 + 4 ⇒ (4) + 16 - 2 + 4 + 4 = 26
adamantine magic piercing dmg: 1d4 + 10 ⇒ (4) + 10 = 14
shocking burst electricity dmg: 1d10 ⇒ 10
1st Atk, CONFIRM CRIT, CRIT PERFECTION: 1d20 + 16 - 2 + 4 + 4 ⇒ (13) + 16 - 2 + 4 + 4 = 35
adamantine magic piercing dmg: 1d4 + 10 ⇒ (4) + 10 = 14
shocking burst electricity dmg: 1d10 ⇒ 9
2nd Atk, CONFIRM CRIT, CRIT PERFECTION: 1d20 + 11 - 2 + 4 + 4 ⇒ (5) + 11 - 2 + 4 + 4 = 22
adamantine magic piercing dmg: 1d4 + 10 ⇒ (3) + 10 = 13
shocking burst electricity dmg: 1d10 ⇒ 1
Muddy Mudflipper |
Muddy stays hidden in the corner and assesses the battle going on around him.
Done with my turn. I want to full attack with stealth next turn.
GM Qstor |
holding Riltar's action for now
Four step and then surround the halfing. They swing.
orange
attack: 1d20 + 5 ⇒ (18) + 5 = 23
damage: 1d6 + 2 ⇒ (6) + 2 = 8
yellow
attack: 1d20 + 5 ⇒ (4) + 5 = 9
damage: 1d6 + 2 ⇒ (6) + 2 = 8
green
attack: 1d20 + 5 ⇒ (20) + 5 = 25
damage: 1d6 + 2 ⇒ (4) + 2 = 6
red
attack: 1d20 + 5 ⇒ (4) + 5 = 9
damage: 1d6 + 2 ⇒ (1) + 2 = 3
One swings at Patros.
purple
attack: 1d20 + 5 ⇒ (3) + 5 = 8
damage: 1d6 + 2 ⇒ (3) + 2 = 5
The morlocks need MORE practice with their clubs as they all miss the quick pathfinders!
next round
Riltar kills two of the creatures with his blade and magic.
rest of party other than Riltar up!
29 Steps |
29 Steps slips around one of the columns to bring the pain to Purple.
ganged-up fan stab at flanked Purple: 1d20 + 16 + 4 ⇒ (11) + 16 + 4 = 31
sneaky fan stab: 1d3 + 5 + 4d6 ⇒ (2) + 5 + (4, 4, 4, 1) = 20
Yroh of the Snows |
Yroh moves in, directing the ally to flank with Riltar.
Spiritual Ally on Red: 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19
Force Damage: 1d10 + 2 ⇒ (8) + 2 = 10
Riltar Nobettween |
Green vs. Mirror Image: 1d5 ⇒ 4
Green managed to remove one of Riltar's images
Patros Therinor |
Patros lashes out in a blur of steel at tge morlock in front of him. attack: 1d20 + 16 ⇒ (4) + 16 = 201d8 + 9 + 7 ⇒ (4) + 9 + 7 = 20attack2: 1d20 + 11 ⇒ (6) + 11 = 171d8 + 9 + 7 ⇒ (2) + 9 + 7 = 18 will parry/riposte p/r: 1d20 + 16 ⇒ (6) + 16 = 221d20 + 16 ⇒ (1) + 16 = 171d8 + 9 + 7 ⇒ (1) + 9 + 7 = 17ugh...