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Katswiri has no temporary hit point boosting effects, but can cast Bless. If we don't have Heroism for most people, she should probably do that actually. The temporary hit points would be good though.

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Heroism would be good - but how would *you* do that, though? It doesn't appear to be on your list.
Also, now that I've looked at your character sheet, why is your Intelligence so much higher than your Charisma? I mean, I know about the Mental Acuity Revelation, but you still appear to be Charisma-based, so I'm surprised that's still at "a mere" 16.

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Well, it was mostly just musing that Katswiri should be casting Bless if we don't have a morale bonus to attack. Heroism is just one of the more common long lasting ones that would make Bless unnecessary.
Katswiri is built for skills first. She's Cha based, but has chosen a lot of her abilities so they don't scale on Cha. She's picked almost all buffing/status removal spells that operate independently of CHA modifier, though there is sound burst and scrying that allow saves and are weakened by the lower CHA.
She still has enough scaling on Cha that she does want a lot of it; her reflex saves, AC, concentration checks, bonus spells, mind affecting will save and number of uses of Focused Trance all key off it, as well as skills like Diplomacy and UMD. But the AC is capped to +5 anyway by her armor, which she's at with Eagle's Blessing.
The higher int gives her the skill points for a broad base of skills she can build on top of with Natural Divination, Bestow Insight and Focused Trance.
From a roleplaying perspective, she's a scholar that is focused on using her oracular powers to learn and augment her intellect; her main interests are academic.
She would benefit fairly substantially from getting +CHA on her headband, but its going to come pretty late in her career. She's saving for Prayer Beads, as most of her spells scale off caster level much more significantly than casting stat.

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Undy (and Riddy) don't have Heroism though it might be better put on the front-liners. They rarely use spells that have attack rolls so Bless isn't that useful for them.

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Katswiri: I see; well, I can make heroism infusions, but I only have so many slots - what's more, if we're going to the Negative Material Plane, I was thinking I'd spend at least a couple of my 3rd-level slots to make undead anatomy I (no, I don't know how to make death ward yet, and I've been kicking myself for that oversight this whole game)!
Undiana: Since you mention him, how would Riddy like an infusion of fire breath?

cmlobue |

The cost will be based on the final HD of the creature.
The witch doctor's possessions were: potion of cure serious wounds, wand of ray of exhaustion (4 charges); Other Gear mwk dagger, sling with 20 stones, belt of incredible dexterity +2, bracers of armor +1, cloak of resistance +1, ring of protection +1, 98 gp.

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Undiana: Since you mention him, how would Riddy like an infusion of fire breath?
Yes, that would be great. I presume the duration doesn't begin until he actually drinks it? Also does it use your Reflex DC? Presuming the answer to both of these is yes, this would be a very handy tool for Riddy - thanks!

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The cost will be based on the final HD of the creature.
The witch doctor's possessions were: potion of cure serious wounds, wand of ray of exhaustion (4 charges); Other Gear mwk dagger, sling with 20 stones, belt of incredible dexterity +2, bracers of armor +1, cloak of resistance +1, ring of protection +1, 98 gp.
The wand of ray of exhaustion could be handy for Riddy to take if no one else wants it.

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The wand of ray of exhaustion could be handy for Riddy to take if no one else wants it.
I'm fine with Riddy taking the wand.
Question for our GM - are you ok with using that average value for wand healing? Basically, 2 charges = 11 HP healed? If so, she'll have used 6 charges to heal 33 HP (of 30 needed).
Then, so far as prep spells go, Jules spings up the following on herself.
Mage Armor: from her wand - Duration: 60 minutes.
--- She's got wand charges available for anyone else who asks.
Heightened Awareness: Duration: 90 minutes
False Life: Temp HP for 9 hours or until spent: 1d10 + 9 ⇒ (8) + 9 = 17
See Invisible: Duration: 90 minutes

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Heal up 6 charges, and when we get closer use scroll keen edge and mutagen.

cmlobue |

Average is fine out of combat (and if you use an odd number of charges, the odd one heals 5, not 6). In combat you have to roll.

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Okay I completely apologize. Its been so many years since I played Pathfinder 1e, and high level Pathfinder 1e that I completely forgot that I get extra spells based on my Wisdom Score. I have an extra 1st, 2nd, 3rd and 4th level spell slot. I made my choices for my self buffs to use with fervor.
Is there any buffs that the party desperately could use from the cleric spell list from levels 1st-4th? Clearly everyone else knows this system way better than I do, so I will leave it to the party.
e- And I apparently misread the table and have an extra 3rd level slot.

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Forgot to also dose Jules with an Antitoxin & an Antiplague just before heading into the bad zone.

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Are there any buffs that the party desperately could use from the cleric spell list from levels 1st-4th? Clearly, everyone else knows this system way better than I do, so I will leave it to the party.
These would be my suggestions for those extra spells
1st level Liberation Command or Weapons Against Evil
2nd level Align Weapon or Burst of Radiance
3rd level Free Spirit or Sky Swim
4th level Death Ward or Chaos Hammer

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OH yeah anti toxin!
As for spells unless your DC is high I would go with no SR stuff and buffs

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The witch doctor's possessions were:...Other Gear mwk dagger, sling with 20 stones, belt of incredible dexterity +2, bracers of armor +1, cloak of resistance +1, ring of protection +1, 98 gp.
Hmm, anyone else want any of these?
Failing that, any reason she couldn't keep using these, DM?Yes, that would be great. I presume the duration doesn't begin until he actually drinks it? Also does it use your Reflex DC? Presuming the answer to both of these is yes, this would be a very handy tool for Riddy - thanks!
Yes and yes, yes.
Okay I completely apologize. Its been so many years since I played Pathfinder 1e, and high level Pathfinder 1e that I completely forgot that I get extra spells based on my Wisdom Score.
Jeez, every time I hear about 2E, I hear a new justification for my never having bothered with it.

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cmlobue wrote:The witch doctor's possessions were:...Other Gear mwk dagger, sling with 20 stones, belt of incredible dexterity +2, bracers of armor +1, cloak of resistance +1, ring of protection +1, 98 gp.Hmm, anyone else want any of these?
Failing that, any reason she couldn't keep using these, DM?
Jules' has better versions of all that gear, so she'll pass.
She also has no issues with it staying with the original owner for now.

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No need for those items

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I would look at Air Walk in a 4th level slot, which will let you handle aerial combat for 10 min/level. Death Ward also has a high chance of being useful here given where we’re going.

cmlobue |

Failing that, any reason she couldn't keep using these, DM?
A zombie retains all the natural weapons, manufactured weapon attacks, and weapon proficiencies of the base creature.

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Since it came up, I feel the need to add Julia's Skills here, for later reference.
Acrobatics +18
Appraise +6
Bluff +25
Craft: Mapmaker +10
Diplomacy +19
Disguise +8
Escape Artist +9
Fly +5
Heal +0
Intimidate +14
Knowledge: Arcana +6
Knowledge: Dungeoneering +7
Knowledge: History +6
Knowledge: Local +6
Knowledge: Nobility +10
Knowledge: Religion +3
Linguistics +12
Perception +12
Perform: Sing +15
Profession: Soldier +8
Ride +5
Sense Motive +6
Sleight of Hand +11
Stealth +11
Survival +0
Swim +0
Use Magic Device +20

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Does Kat planning on casting any spells this round, if yes what is she thinking of casting?

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I think she's going to Blessing of Fervor if there's no Haste and she can hit enough targets, otherwise possibly Death Ward on Eric to give immunity to energy drain/crystals. If Eric's not in range, she'll probably move up to get closer to combat to apply buffs/healing closer to combat.
If there's a domination or other control effect that lands, she'll try to undo that instead.

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OK that is what I was waiting for before I act. if you need me to move to cover blessing of fervor I can do that.

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With the good doctor not posting for over 4 days, can we just delay him?

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With the good doctor not posting for over 4 days, can we just delay him?
Yes - can we?

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With the good doctor not posting for over 4 days, can we just delay him?
+1

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Agreed, lets try to keep it moving as much as we can so we can finish the fight.

cmlobue |

As you wish. I have sent a DM to see what the situation is and if they have botting instructions.

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My kid starts her week-long spring break today and we are going to visit Grandma. I'll still be able to post but likely with reduced frequency until after April 13. I appreciate your understanding.

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TERRIBLY SORRY, everyone! As I explained in Flaxseed Discussion, I've been especially busy this week, and ON TOP of that, these past couple days I've been having technical difficulties!
Catch-up commencing!!!

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used a spirit die, adjusting 27 to a 29, does that hit? if yes, 47 more damage (+5 adamantine)

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My kid starts her week-long spring break today and we are going to visit Grandma. I'll still be able to post but likely with reduced frequency until after April 13. I appreciate your understanding.
Do you mind being placed on Delay to move the initiative sequence ahead in your absence?

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Undiana Jones wrote:My kid starts her week-long spring break today and we are going to visit Grandma. I'll still be able to post but likely with reduced frequency until after April 13. I appreciate your understanding.Do you mind being placed on Delay to move the initiative sequence ahead in your absence?
Nope, don't mind at all. Also, if in doubt you can have Undy and Riddy combine for 5d4+5 force dmg from two wands of magic missile.

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Eric (or anyone else), do you benefit from Eagle's Splendor, or already have a +4 CHA from headband?

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Eric (or anyone else), do you benefit from Eagle's Splendor, or already have a +4 CHA from headband?
Jules' headband is a mere +2, so that spell would boost her Spell DCs, Will save, & valuable skills by +1. She'd be glad to have the boost.

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We have a lot of buffs going on. I tried to go and comb through everyone who cast anything and get them all listed out; I put them in a spreadsheet here for reference: Buffs
Hopefully I got them all.
Do we have Haste? Katswiri is going to be out of 4th level and above slots so won't be casting Blessing of Fervor.

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Yes on the eagle splendor for Eric

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Jules taps herself with her wand of Mage Armor (incorporeals, don't'cha know) & will offer hits from the wand to all who want one.
She also chugs her potion of Fly (good for 5 minutes - thanks for the reminder).

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We have a lot of buffs going on. I tried to go and comb through everyone who cast anything and get them all listed out; I put them in a spreadsheet here for reference: Buffs
Spiffy - but add heightened awareness to mine!
Fwiw, my guess is that Dr. Z will have the last laugh & the best revenge on his critics by sheer dint of outliving them all.
It's good to be an elf.
Definitely part of the plan, alright (then again, what makes you think some of the faculty at U of Lepidstadt aren't dhampirs!?).

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Eric, I see Keen Edge and Mutagen in your tag line, but I can't find when Keen Edge was cast and Mutagen looks like it was from the first set of combats. Are those active?

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Regain one or more spells or spell slots whose total levels are equal to your character level (minimum 2).
Going to regain my divine power, Channel Vigor and Aid. (4+3+2=9)
I am fine with not going in with divine favor already up. I've got plenty of uses of fervor at the moment.

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I found the Keen Edge/Mutagen post further up in discussion, looks like they would be active since they were used on entering the Negative Energy Plane. Adding to Buff spreadsheet.

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I would expect something that powerful to have SR, I guess the magic missile volley will tell us shortly.

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Eric has aura of courage +4 morale vs fear if you are within 10' I will try to parry any attack while I have panache. If the sunder is parry able , I will try to parry against anything not weapon or armor. Riposte will be on the first attack of the round.

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I would expect something that powerful to have SR, I guess the magic missile volley will tell us shortly.
Indeed. No mention of SR in Katswiri's prodigious knowledge check but that doesn't mean that it doesn't have it - and it would be surprising if it doesn't. Regardless, Undy isn't going to have a lot to offer for this fight. Even if SR isn't a consideration, he's heavily loaded up on spells with Reflex saves (just because those are the ones that happen to work with Elemental Commixture) which turns out to be particularly ineffective against foes with Evasion.

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I was a little surprised, but looking at the breakdown the last bit of data given was resists, SR was the thing Katswiri asked for right after that so maybe she just ran out of facts even with a 77 given all the other information there was to learn.