GM Kate's 5-13 Finding the Forgotten (Inactive)

Game Master Kate Baker

Slides!


251 to 300 of 438 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>

"Navasi" Female CG human outlaw envoy 8 | SP 48/48 HP 52/52 | RP 8/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None. | Starship Combat

You get many that misbehave? Navasi asks, checking out the human to see how 'serious' of a sheriff she's dealing with.


Shadow of the Vault Lord || Extinction Curse

They shake their head no. "Occasionally, a few people get into a brawl. We just lock them up until their heads cool down. Well, enjoy your visit to our beautiful town hall!"

Mayor's Office, Zatteh's Office, Sheriff's Office, the Archives, or head for your starship?

Acquisitives

Male Dwarf NG Mystic 10 (Star Shaman) | SP 100/100 HP 66/66 | RP 10/10 | EAC 25; KAC 27 | Fort +7; Ref +5; Will +13 | Init: +2 | Speed 40ft, Fly 70ft | Perception +21 (Darkvision), SM +15

The Archives would be my choice

Dataphiles

"Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

Works for me.

Acquisitives

Male Elf Mercenary Mechanic 13 | SP 117/117 HP 82/82 | RP 13/13 | EAC 33; KAC 34 | Fort +11; Ref +14; Will +6 | Init: +6 (Win ties, 1/day reroll) | Perc: +22, SM: +19 | Speed 30ft | Comprehend Languanges 1/1 | Active conditions: none

"Where, uuuuh, are you headed off to?" Amariel asks.

Exo-Guardians

Male N pahtra stormrunner hunter soldier 8 | SP 50/72 HP 60/60 | RP 9/9 | EAC 24; KAC 25 | Fort +7; Ref +7; Will +7; +2 vs. charm/compulsion; See theme for others | Init: +5 | Perc: +12, SM: +1 | Speed 40ft; Climb 20’, ignore 20’ difficult terrain | Active conditions: None.

Second (or third) on the Archives.

Tash pays attention to the sheriff's response to Amariel's question.


"Navasi" Female CG human outlaw envoy 8 | SP 48/48 HP 52/52 | RP 8/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None. | Starship Combat

You think they'll allow us in there? Navasi wonders.

Archives good!


Shadow of the Vault Lord || Extinction Curse

"Just doing my usual rounds," they say with a smile.

You head into the archives, and no one else is in there. The archives contain Brearton’s physical records, including birth, death, and marriage
certificates, harvest and property records, and population counts. The records are handwritten, stored in filing cabinets, and poorly sorted, with no index.

Searching the archives for information on someone or something specific requires a Culture check or relevant Profession check. It takes one hour for one person or half an hour if multiple people are helping. Helpers don't need to make the check themselves.


"Navasi" Female CG human outlaw envoy 8 | SP 48/48 HP 52/52 | RP 8/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None. | Starship Combat

Well Navasi says, cracking her knuckles, who's getting coffee? This is going to take a while.

Culture: 1d20 + 14 ⇒ (14) + 14 = 28 Let's search for clues on that mine. On my own, perhaps, so other people can focus on other topics?

Manifold Host

agender Spanthinae (Tiny mantis swarm) N Evolutionist 5 | SP35/35 HP 33/33 | RP 7/7 | EAC 20; KAC 20 | Fort +5; Ref +9; Will +2 | Init: +5 | Speed 30ft, Fly 20ft | Perception +5 (Darkvision/Vibration Sense 30ft), SM +1

Dr. A-Prof offers to assist Navasi's search.
Mostly for speeding things up.

Dataphiles

"Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

Meanwhile, Iseph pokes around the Mayor's office (assuming he isn't told not to, in which case he will try one of the other offices).

Perception: 1d20 + 14 ⇒ (12) + 14 = 26.


Shadow of the Vault Lord || Extinction Curse

Navasi find numerous records indicating the mine’s output, though no notes on what materials are being mined. The amount mined is much more than the town would need and would require extensive mines, labor, and infrastructure to obtain. These records are clearly incomplete, but it looks like the mine was opened a few years after the colony was founded and remains in operation today.

Iseph sneaks into the mayor's office. The mayor isn't there. The office is messy, with boxes piled in the corners and a desk covered in paperwork. Iseph searches the room and finds an old-fashioned spacesuit that probably dates back to the colony's founding, but they're pretty sure that it was used recently.

Exo-Guardians

Male N pahtra stormrunner hunter soldier 8 | SP 50/72 HP 60/60 | RP 9/9 | EAC 24; KAC 25 | Fort +7; Ref +7; Will +7; +2 vs. charm/compulsion; See theme for others | Init: +5 | Perc: +12, SM: +1 | Speed 40ft; Climb 20’, ignore 20’ difficult terrain | Active conditions: None.
Navasi wrote:
Cracks her knuckles. ”Well, who’s getting coffee? This is going to take a while.”

Tash raises a paw. “I’m on it.”

He begins poking his head into City Hall rooms, looking for vending machines or a coffee maker... and to see what else he can find.

Perception: 1d20 + 12 ⇒ (3) + 12 = 15


Shadow of the Vault Lord || Extinction Curse

Tash peeks into the sheriff's office. Jana’s office is clean and orderly, with a desk and locked filing cabinets. There are three small holding cells in the back.

He also peeks in the aide Zatteh's office. It's clean and organized, with a fine wooden desk and cozy office chair. The back wall is lined with a communication console modified from a starship system.

You don't notice anything else with that Perception check, but let me know if you want to examine something in more detail.

Dataphiles

"Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

Iseph likewise takes a peek in the other offices.

Perception: 1d20 + 14 ⇒ (19) + 14 = 33.

The Exchange

Male Human (mostly) druid, with tidbits of bard
Dr. A-Prof wrote:

Dr. A-Prof offers to assist Navasi's search.

Mostly for speeding things up.

Apologies - PC crossover again...

Acquisitives

1 person marked this as a favorite.
Male Dwarf NG Mystic 10 (Star Shaman) | SP 100/100 HP 66/66 | RP 10/10 | EAC 25; KAC 27 | Fort +7; Ref +5; Will +13 | Init: +2 | Speed 40ft, Fly 70ft | Perception +21 (Darkvision), SM +15

After a cough & a mutter about having a bug in his throat, Grump offers to assist Navasi's search.


Shadow of the Vault Lord || Extinction Curse

Iseph, would you rather search the Sheriff's office or Zatteh's office?

Dataphiles

"Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

Sheriff.


"Navasi" Female CG human outlaw envoy 8 | SP 48/48 HP 52/52 | RP 8/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None. | Starship Combat

They've been doing this for a long time, started almost as soon as this colony was founded.

Can I search along in the other offices, or does this all happen in parallel?

In case:

Perception: 1d20 + 12 ⇒ (3) + 12 = 15


Shadow of the Vault Lord || Extinction Curse

The searching is in parallel, but once you all reconvene, you can decide how to proceed together.

Iseph looks around in Sherriff Rin's office. There are three small holding cells in the back. Iseph thinks that they see a lot more use than Rin let on, given the wear in the cells. They also spot the outline of a secret hatch in the floor behind the desk. The secret hatch doesn't have a mechanism to open it clearly visible, so there is probably a switch somewhere.

Tash goes through the drawers and finds stationery and other office supplies. Inside the bottom drawer is a secured touchpad, seemingly keyed to a handprint.

Dataphiles

"Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

Iseph attempts to hack the touchpad.

Not sure whether Computers or Engineering is appropriate, but it is the same modifier either way.

Computers/Engineering: 1d20 + 16 ⇒ (14) + 16 = 30.


Shadow of the Vault Lord || Extinction Curse

Either is appropriate!

ISeph bypasses the safety features on the touchpad, causing it to flash green and the sceret hatch opens.

The secret hatch conceals a large underground armory. Inside are modern weapons, armor, and ammunition—all of far lower quality than you possess.

None of these weapons have a maker’s mark or corporate logo, indicating that they were possibly constructed locally.

Another Perception check to look around here, please, from anyone searching.

Acquisitives

Male Dwarf NG Mystic 10 (Star Shaman) | SP 100/100 HP 66/66 | RP 10/10 | EAC 25; KAC 27 | Fort +7; Ref +5; Will +13 | Init: +2 | Speed 40ft, Fly 70ft | Perception +21 (Darkvision), SM +15

Secret doors catch Grump's interest.

Does Grump see anything?:
Being Nosy: 1d20 + 21 ⇒ (16) + 21 = 37

Exo-Guardians

Male N pahtra stormrunner hunter soldier 8 | SP 50/72 HP 60/60 | RP 9/9 | EAC 24; KAC 25 | Fort +7; Ref +7; Will +7; +2 vs. charm/compulsion; See theme for others | Init: +5 | Perc: +12, SM: +1 | Speed 40ft; Climb 20’, ignore 20’ difficult terrain | Active conditions: None.

“What an interesting place to put a weapons cache. They don’t look up to our standards, though. Why would a small colony like this need so many weapons?”

Perception: 1d20 + 12 ⇒ (7) + 12 = 19

Dataphiles

"Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

Perception: 1d20 + 14 ⇒ (2) + 14 = 16.

Iseph proves to be better at disabling electronic devices than spotting unusual things.

Hearing Tash, they shrug.

"Well, doomsday-preppers would certainly stockpile this sort of stuff. Alternately, there are a number of other possible explanations: Personal hobby? Anti-riot equipment? Gear to deal with migratory predators? Insurance against hostile outsiders... like us."

Acquisitives

Male Elf Mercenary Mechanic 13 | SP 117/117 HP 82/82 | RP 13/13 | EAC 33; KAC 34 | Fort +11; Ref +14; Will +6 | Init: +6 (Win ties, 1/day reroll) | Perc: +22, SM: +19 | Speed 30ft | Comprehend Languanges 1/1 | Active conditions: none

Perception: 1d20 + 19 ⇒ (8) + 19 = 27

"I gotta assume its about outsiders like us, Iseph. Everything point me to the idea that this is a pretty significant criminal activity here. Probably to do with whatever they're mining."


"Navasi" Female CG human outlaw envoy 8 | SP 48/48 HP 52/52 | RP 8/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None. | Starship Combat

Perception: 1d20 + 12 ⇒ (11) + 12 = 23

I must say, I'm not surprised to find this here, seeing what they have prowling in orbit. I agree with Iseph, though. A bunch of wild animal would not need an arsenal like this. And you'd probably want to keep it in a more convenient location too... This might be... Navasi shudders at the thought ...local politics. The kind we may not want to get involved in? Though we haven't seen any indication of rivalling factions here, only single people voicing some dissent.


Shadow of the Vault Lord || Extinction Curse

Grump finds a dark blue rhomboid aeon stone while Amariel finds a rime subduer. These seem to be the most advanced items in here, by far.

At this point, you explored the sherriff's office and the mayor's office, and you've researched the mine. What would you like to do next?

Dataphiles

1 person marked this as a favorite.
"Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

Still have Zatteh's office to check out, right?

Perception: 1d20 + 14 ⇒ (10) + 14 = 24.

Acquisitives

Male Dwarf NG Mystic 10 (Star Shaman) | SP 100/100 HP 66/66 | RP 10/10 | EAC 25; KAC 27 | Fort +7; Ref +5; Will +13 | Init: +2 | Speed 40ft, Fly 70ft | Perception +21 (Darkvision), SM +15

After pocketing the Aeon stone, Grump ambles over to Zatteh's office for a look as well.

Anything interesting here?:
Perception: 1d20 + 21 ⇒ (17) + 21 = 38


Shadow of the Vault Lord || Extinction Curse

Grump spots that Zatteh's desk top is false! When this top is depressed, it pops up and back, revealing a state-of-the-art computer with a holographic interface. It prompts you for a password.

Computers checks to investigate this as well as the communication system in here. Is everyone here, or does Navasi want to do more research in the archives?

Dataphiles

"Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

After theatrically cracking their knuckles, Iseph attempts to similarly crack the password on the computer.

Computers: 1d20 + 16 ⇒ (6) + 16 = 22.

Acquisitives

Male Dwarf NG Mystic 10 (Star Shaman) | SP 100/100 HP 66/66 | RP 10/10 | EAC 25; KAC 27 | Fort +7; Ref +5; Will +13 | Init: +2 | Speed 40ft, Fly 70ft | Perception +21 (Darkvision), SM +15

Grump tries to assist the hacker.

Computers assist: 1d20 + 4 ⇒ (19) + 4 = 23

Acquisitives

Male Elf Mercenary Mechanic 13 | SP 117/117 HP 82/82 | RP 13/13 | EAC 33; KAC 34 | Fort +11; Ref +14; Will +6 | Init: +6 (Win ties, 1/day reroll) | Perc: +22, SM: +19 | Speed 30ft | Comprehend Languanges 1/1 | Active conditions: none

Amariel will either stick in the archives alone or help Navasi if she's also in the archives.


"Navasi" Female CG human outlaw envoy 8 | SP 48/48 HP 52/52 | RP 8/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None. | Starship Combat

I think these archives are a dead end, the juicy bits have been redacted. I don't think it's a setup, but whoever is maintaining these archives doesn't store the top secret material here. Navasi says, slightly worried about spending too much time trespassing.

Also because I can't quite think of a good topic to investigate, maybe someone has suggestions?

Acquisitives

Male Dwarf NG Mystic 10 (Star Shaman) | SP 100/100 HP 66/66 | RP 10/10 | EAC 25; KAC 27 | Fort +7; Ref +5; Will +13 | Init: +2 | Speed 40ft, Fly 70ft | Perception +21 (Darkvision), SM +15

Over the comms, Grump suggests.

"Follow the money."

Acquisitives

Male Elf Mercenary Mechanic 13 | SP 117/117 HP 82/82 | RP 13/13 | EAC 33; KAC 34 | Fort +11; Ref +14; Will +6 | Init: +6 (Win ties, 1/day reroll) | Perc: +22, SM: +19 | Speed 30ft | Comprehend Languanges 1/1 | Active conditions: none

"How about the death of the founder? We saw that they changed the death date on their statue."


Shadow of the Vault Lord || Extinction Curse

Even with Grump's help, Iseph can't quite get into the system.

Would you like to try to get into the communications system?

Berrla Tonhue, the founder, is definitely someone you would expect to have records in the archives!

The Exchange

Male Human (mostly) druid, with tidbits of bard

Can someone else take a stab at hacking the system?

Dataphiles

"Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

Don't mind if I do!

Muttering imprecations under their breath, Iseph turns away from the computer, and tries to hack into the communications system.

Computers/Engineering: 1d20 + 16 ⇒ (18) + 16 = 34.


"Navasi" Female CG human outlaw envoy 8 | SP 48/48 HP 52/52 | RP 8/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None. | Starship Combat

Tonhue, then. Let's see what we can find on the founder!

Culture: 1d20 + 14 ⇒ (3) + 14 = 17

Oooh, it says here there's a statue of her somewhere...


Shadow of the Vault Lord || Extinction Curse

Sure thing, someone else can try to get into the computer!

Iseph has much more luck with the communications system, and finds that it controls the automated defense system, indicating that it was Zatteh who contacted you and provided landing coordinates.

Additionally, they discover that there are a hundred landing platforms surrounding Kortus IV, each bypassed by an access code. The current access code is kL283Gx. Iseph also determines that the access code automatically changes on a monthly basis—a very strange security feature for a town that rarely uses the system.

Another Computers check would let you download the program that generates the codes.

Navasi finds that the information on Berrla isn't where she thought it would be.

Dataphiles

"Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

Iseph goes for broke, and attempts to download the program...

Computers: 1d20 + 16 ⇒ (2) + 16 = 18.

...but does not have any luck.

Acquisitives

Male Dwarf NG Mystic 10 (Star Shaman) | SP 100/100 HP 66/66 | RP 10/10 | EAC 25; KAC 27 | Fort +7; Ref +5; Will +13 | Init: +2 | Speed 40ft, Fly 70ft | Perception +21 (Darkvision), SM +15

Grump sits down at Zatteh's desk, cracks his knuckles, then wiggles his fingers & calls upon the best hacking skillset available to him.

With a wiggle of his fingers, he utters the words that few programmers ever want to hear as an animated paperclip appears, hovering over the desk.

"Hey Clippy - I could use your help breaking into this system."

The googly-eyed paperclip rotates to better peer at the holo-screen.

"Sure thing, boss. I'll see what I can do."

How does Clippy do?:
Spirit-Bound Compter check: 1d20 + 19 ⇒ (15) + 19 = 34


Shadow of the Vault Lord || Extinction Curse

Grump gets into the computer but quickly realizes that he is being fed a fake shell of information. The previous failure clearly set off some kind of protocol! Zatteh could be back any minute!

Dataphiles

"Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

I guess that means it is time to book it?

Is there anywhere else left to go?

Whistling innocently, Iseph starts poking around the archives, looking for information about the founder.

Culture: 1d20 + 16 ⇒ (11) + 16 = 27.

Acquisitives

Male Dwarf NG Mystic 10 (Star Shaman) | SP 100/100 HP 66/66 | RP 10/10 | EAC 25; KAC 27 | Fort +7; Ref +5; Will +13 | Init: +2 | Speed 40ft, Fly 70ft | Perception +21 (Darkvision), SM +15

"Thanks, Clippy. I'll call back if I have more problems."

"Sure thing, boss. Save early, Save often!" The cartoon icon chirps as if fades away to the spirit realm.

Grump slips out of the office, heading back to Navasi.

Exo-Guardians

Male N pahtra stormrunner hunter soldier 8 | SP 50/72 HP 60/60 | RP 9/9 | EAC 24; KAC 25 | Fort +7; Ref +7; Will +7; +2 vs. charm/compulsion; See theme for others | Init: +5 | Perc: +12, SM: +1 | Speed 40ft; Climb 20’, ignore 20’ difficult terrain | Active conditions: None.

“There’s something a lot bigger than we think happening down here. Hundreds of locked down landing platforms with rotating security codes? That’s far more than this colony needs.”

As the computer checks go awry, Tash stands. “I’ll try to delay anyone coming in.”

He heads out of the office to watch for anyone in the hallway.

If he finds anyone headed this way, he’ll engage them about his (thus far) fruitless search for coffee and ask for help finding a machine.


Shadow of the Vault Lord || Extinction Curse

You've gone everywhere at this point!

Sounds like everyone is moving to the town archives, where you've definitely been the whole time, except for Tash who is out in the hall.

Zatteh and Mayor Aliorno come back into the building, with Zatteh looking irritated.

Zatteh opens the door to her office and looks inside, then turns to Tash. "Did you go in here?"

1 to 50 of 438 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Kate's 5-13 Finding the Forgotten All Messageboards

Want to post a reply? Sign in.

Janosian


Rakshasa
Exo-Guardians Tash Ibri

Male N pahtra stormrunner hunter soldier 8 | SP 50/72 HP 60/60 | RP 9/9 | EAC 24; KAC 25 | Fort +7; Ref +7; Will +7; +2 vs. charm/compulsion; See theme for others | Init: +5 | Perc: +12, SM: +1 | Speed 40ft; Climb 20’, ignore 20’ difficult terrain | Active conditions: None.
(70 posts)

Kludde


Navasi
*DMK* Navasi VIII

"Navasi" Female CG human outlaw envoy 8 | SP 48/48 HP 52/52 | RP 8/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None. | Starship Combat
(75 posts)

Luke_Parry


Android
Dataphiles R2-D2

"Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None
(417 posts)

Omega Man


Hezrou
The Exchange Omega Man

Male Human (mostly) druid, with tidbits of bard
(162 posts)
Dwarf Wizard
Acquisitives Grump Gunderson

Male Dwarf NG Mystic 10 (Star Shaman) | SP 100/100 HP 66/66 | RP 10/10 | EAC 25; KAC 27 | Fort +7; Ref +5; Will +13 | Init: +2 | Speed 40ft, Fly 70ft | Perception +21 (Darkvision), SM +15
(236 posts)
Catfolk
Acquisitives Nikko Fifty-Niner

Agender Pahtra CG Precog 7 | SP49/49 HP 39/39 | RP 9/9 | EAC 23; KAC 24 | Fort +4; Ref +11; Will +3 | Init: +6 | Speed 40ft, Fly 30ft | Perception +11 (Lo-Lite/Darkvision), SM +10; Spells L1-5 L2-4, L3-3
(136 posts)

Will Huston


Laori Vaus
Acquisitives Amariel, Plumber for Hire

Male Elf Mercenary Mechanic 13 | SP 117/117 HP 82/82 | RP 13/13 | EAC 33; KAC 34 | Fort +11; Ref +14; Will +6 | Init: +6 (Win ties, 1/day reroll) | Perc: +22, SM: +19 | Speed 30ft | Comprehend Languanges 1/1 | Active conditions: none
(191 posts)

Previous Players