Full Name |
Grump Gunderson |
Race |
Dwarf |
Classes/Levels |
NG Mystic 10 (Star Shaman) | SP 100/100 HP 66/66 | RP 10/10 | EAC 25; KAC 27 | Fort +7; Ref +5; Will +13 | Init: +2 | Speed 40ft, Fly 70ft | Perception +21 (Darkvision), SM +15 |
Gender |
Male |
Size |
Medium |
Age |
45 |
Special Abilities |
Dwarf abilities, Healing Touch, Walk the Void |
Alignment |
NG |
Deity |
Angraad |
Location |
The Diaspora |
Languages |
Common, Dwarven, Sarcesian, Azlanti, Goblin, Infernal, Terran, Vesk |
Occupation |
Asteroid Miner |
Strength |
22 |
Dexterity |
14 |
Constitution |
18 |
Intelligence |
14 |
Wisdom |
21 |
Charisma |
8 |
About Grump Gunderson
Full Name
Grump Gunderson
Race
| SP 100/100 HP 66/66 | RP 10/10 | EAC 25; KAC 27 | Fort +7; Ref +5; Will +13 | Init: +2 |
Classes/Levels
Darkvision; Perc: +21, SM: +15 | Speed 40 ft. (Land), 60 ft. (Fly) | Active Conditions: DR/10 Electricity, Electrostatic Field; DR 5 Cold & Fire, Thermal Capacitor; DR/2 Adamantine Armor
Gender
Male NG Dwarf Spacefarer Star Shaman Mystic 10
Size
Medium
Alignment
Neutral Good
Deity
Angraad
Location
The Diaspora
Languages
Common, Dwarven, Sarcesean, Vesk, Azlanti, Terran, Goblin, Infernal
Occupation
Asteroid Miner
Strength 22
Dexterity 14
Constitution 18
Intelligence 14
Wisdom 21
Charisma 8
About Grump Gunderson
SFS #716-704
Experience 26
Wealth
__________________________
Grump Gunderson
Class Mystic (Star Shaman) 10
LN Medium Dwarf
Init+2; Senses Perc+21, SM+15
__________________________
-------------------------
Defense
-------------------------
EAC 25, KAC 27
SP 100 HP 66 RP 10
Fort+7, Ref+5, Will+13
-------------------------
Offense
-------------------------
Speed 40 ft. (Land, Jump), 30 ft. (Fly)
Melee 1. Adamantine Seismic Heavy Pick +15, 1d+16 So, Deafen, Penetrating, Powered, 20/1, 20/20, Ulricca Duster fusion
2. Paramagnetic Storm Hammer +15, 3d6+16 B/E, Knockdown, Powered, 20/1, 20/20, Nanite fusion
3. Idaran Force Training Baton +11, 1d4+14 B, Powered, 20/1, 20/20
Ranged 1. Adv. Semi-Auto Pistol +9, 2d6+5 P, fiery (explosive) ammo, Range 60 ft., 12/1, analog, Holy fusion, Ghost Killer fusion
Space 5 ft.; Reach 5 ft.
-------------------------
Statistics
-------------------------
Str22, Dex14, Con18, Int14, Wis21, Cha8
Skills Acrobatics +4, Athletics +8, Bluff +1, Computers +4 (+18), Culture +10, Diplomacy +4, Disguise +1, Engineering +8/12, Intimidate +3, Life Science +10, Medicine +7, Mysticism +18, Perception +21, Physical Science +10, Piloting +20 (10 ranks), Profession: Asteroid Miner +23, Sense Motive +15, Stealth +4, Survival +14
Feats Heavy Armor, Advanced Melee Weapons, Weapon Specialization (Small Arms, Basic Melee Weapons, Advanced Melee Weapons), Mystic Strike, Weapon Focus: Adv. Melee Weapons
Languages Common, Dwarven, Sarcesean, Vesk, Azlanti, Goblin, Terran, Infernal
Other Abilities Racial Bonus +1 to hit vs. goblinoid or orc subtype, +4 AC vs. giant subtype, land speed 20' even if encumbered, +2 perception bonus when looking for traps and hidden doors set in stone.
Spacefarer Theme Knowledge: DC -5 to identify Strange New Worlds & things about Space using Physical Science
Eager Dabbler: Gain a +2 bonus to skills in which you have no ranks that can be used unskilled.
Combat Gear: Adamantine Adv. Iridishell armor (Jetpack, Thermal Capacitor Mk 1, ELectrostatic Field Mk 2), Adamantine Seismic Heavy Pick (Ulricca Duster fusion), Paramagnetic Storm Hammer (Nanite fusion), Idaran Force Training Baton, Adv. Semi-Auto Pistol (fiery ammo, Holy fusion, Ghost Killer fusion), Falcon Boots, Clearsight Goggles, Mind Maze Graft, Viridian Balbis Aeon Stone, Healing Serum Mk 1 (x10)
Other Gear: Industrial Backpack, Comm Unit, Lighter, Canteen, Adv. Med Kit, RTE (2), Fire Extinguisher, Flashlight, Radiation Badge, Trapsmith Toolkit, Broad Spectrum Scanning Kit, Battery (3), Fiery Small Arms Rounds (24)
Nullspace Chamber Mk 1: Fiery Ammo (120 rounds), Hygiene Kit, Hammocks x6, Sleeping Bags x6, 100 ft. Rope x3
Computer: Wrist mounted, Mk 3, Miniaturized, Artificial Personality, Spell Chips (Comp. Languages, Detect Radiation, Spirit-bound Computer x2, Lesser Restoration)
Special Ability: Healing Touch, Mindlink, Star Shaman Connection Abilities (Walk the Void, Starlight Form, Stargazer, StarFlight)
------------------------------------
Spells
------------------------------------
Level 0: detect Affliction, Detect Magic, Psychokinetic Hand, Telekinetic Projectile, Stabilize, Token Spell
Level 1 (DC 17) (7/day): Identify, Life Bubble, Share Language, Shooting Stars, Spirit-Bound Computer, Summon Creature I
Level 2 (DC 18) (5/day): Command Undead, Darkvision, Hurl Forcedisc, Remove Condition, See Invisibility, Shield Other
Level 3 (DC 19) (4/day): Burning Ash Cloud, Dispel Magic, Irradiate,
Remove Affliction, Resistant Armor (Lsr)
Level 4 (DC 20) (3/day): Mystic Cure IV, Mind Thrust IV (10d10), Remove Radiation