Hawk

Hawkmoon269's page

Organized Play Member. 7,060 posts (13,242 including aliases). 3 reviews. 7 lists. 2 wishlists. 24 Organized Play characters. 38 aliases.


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End? No, the journey doesn't end here.


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Character Sheet

In the dance of fate's dice, where the odds conspire against the player, victory emerges like a phoenix from the ashes of defeat, teaching that in the symphony of improbable triumphs, even the most discordant notes compose the melody of unexpected glory.


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Character Sheet

Where the winds whisper secrets to sails in knots, the seagulls dance in reverse, reminding us that in the tapestry of confusion, even the tangled threads sing the song of celestial navigation.


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Deck Handler

Sorry. Still getting used to this Shared Tracker.

Board Status
Most Recent BR Refresh

Notes for Lini: Given Astrolabe

Fog Bank 1-7 remain
Raker Shoals 1-10 remain // 1=Harpoon Trap
Scar Bay CLOSED
Crimsi, Flenta - Rocky Cliff CLOSED
Lini, Telessel, Siwar - Riptide Cove 1-8 remain
Sea Caves 1-7 remain // 1=Pirate Shade Haunt; Taking on Water displayed
Mangrove Swamp 1-10 remain


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Do not go gentle into that good night


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Pyrocat wrote:
Hawkmoon269 wrote:
Indeed it should be.
I took a long break from playing this game and now I'm back at it with a vengeance so I decided to come check out the forums. This was the first thread I saw and I have to say it warms my little kobold heart that Hawkmoon is still haunting these hallowed halls.

Thanks! I don't check everyday, because there isn't activity anywhere close to daily, but I still check in regularly. And I'm still playing (and loving) PACG personally.


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taterbill wrote:
I am playing PF adventure card game on the iPad, and received the Song of Hawkmoon spell, which should be awesome...

Indeed it should be.


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Deck Handler

I'd be interested in the Item 3 or Spell 3 if no one else was.

Bonus upgrade: Hawkmoon Bow

Power feat and select role card: Ambusher


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We'll be back in action soon (hopefully).


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Sara Marie, not sure if you'll read this, but I wanted to say thanks. Your voice was always calming, reassuring, and trustworthy even though it was just text on a screen. I appreciated your knowledge and the kindness I saw in all your interactions. Best wishes in whatever life has in store for you next, maybe it be as great as you are.


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NG Human (Versatile) Sorcerer 7 AC 20 (+2 on first ranged weapon attack each day) | F +13 R +10 W +13 | Perc +11 | 25ft| Focus 2/2 | Active Conditions: ---

"Your description of these flowers is so vivid. Truly you paint a picture in our minds that we shall never forget. And they would be so easy to recognize from the concise, clear portrait you've spoken to us. But alas, we have not seen such flowers, no matter how detailed your account of them is. But I shall remember them always, even if I do not see them. For I feel that after seeing them in my mind from the word picture you've created, I've never truly seen anything before now."


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NG Human (Versatile) Sorcerer 7 AC 20 (+2 on first ranged weapon attack each day) | F +13 R +10 W +13 | Perc +11 | 25ft| Focus 2/2 | Active Conditions: ---

"Well, I certainly don't want anything to do with its ears."


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Its the number printed on your card (unless some effect has changed it). See here for reference. Read the 2 posts under that linked one as well.


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I really hope that Paizo might consider a kickstarter for another adventure path to go with the Core Set.


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Yeah, pretty sad to see this transitioning to a legacy program. This was essentially my favorite thing to do for fun. I do have lots of content to still play (even repeating things would take a while to get old), but still a very, very sad thing.


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Ok. Sent everyone a PM with instructions to join the discord.


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NG Human (Versatile) Sorcerer 7 AC 20 (+2 on first ranged weapon attack each day) | F +13 R +10 W +13 | Perc +11 | 25ft| Focus 2/2 | Active Conditions: ---

"Sounds like a plan." Looking at Zim. "I think you missed a spot."


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GM PDK wrote:

Attempting to log into Paizo resulted in a Google message stating that the Paizo site's information has recently been breached.

I did the scorched earth method and deleted all my cookies, passwords and the whole cache. I also reset my password. That was a bit more work than anticipated, but better safe than sorry.

My only worry at this point: has our personal information been compromised on the Paizo site?

I would appreciate a confirmation on this.

Best regards,
PDK

I'm guessing that what you probably got was a message that the password you used was previously used on a website that had their security breached. See this info about the feature in Chrome, but Google is basically taking the encrypted password you enter on Paizo's site and checking known data breaches to see if that password was ever compromised. This article has pictures of what the alerts look like to see if they match what you saw.

In short, it doesn't mean Paizo's site was compromised, it is a warning that that password you used might not be safe to use since hackers may have already obtained it.


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See here for more info.


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I was able to log in just now, but only after clearing my cookies and cache.


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I believe you are thinking of Lady Despair.

Lady Despair wrote:

WHEN THIS IS THE HOUR

On your turn, if you would suffer a scourge, a random local character suffers it instead.

This instruction is not impossible. Instead of it automatically being you, it is randomly selected from the 1 local character at your location: you.

You have to pay attention to how it is phrased. If you are at a location alone, you are the only local character. That means "another local character" is impossible, but "a random local character" or "all local characters" are not impossible.

So, for example, Ratling....

Ratling wrote:
Before acting, another local character summons and encounters this monster.

If you are the only local character, there is not another local character. So no one does the summoning.


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And Zelhara became good, sold all her weapons, gave up spell casting, and opened a bait and tackle shop named the Barbed Hook.

The End.


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See these instructions. I'm not sure that is the issue with your order, but I'm guessing it is. You have to pay for the shipping. On the redemption page, scroll down and look for a place to submit the order. I hope that helps.


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Here4daFreeSwag wrote:

Y'know- tryin' not to come across too much like a "conspiracy-theory" sorta type, but there was this older Paizocon or Gencon(?) seminar about the Pathfinder Adventure Card-game over on Know Direction where it was mentioned that part of its' genesis involved a Weird Western Horror-type rpg game inspiration deal (that fell thru) which ended up becoming the PF Adventure Card game featuring adaptations like RotRL. ;)

Mebbe since the PF ACG character iconics haz different dice as stats, that can kinda serve as inspiration for Savage Worlds adaptations? ;)

I believe that was what eventually became the game Apochrypha which was actually printed in 2017.


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Awesome. Thanks so much for putting these up. I've ordered a set and also caught up on all the other things I needed from DriveThru now.

And good to see you Vic.


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David knott 242 wrote:


When can we actually see this errata? I get that Ysoki mechanic every time I try to look it up. And I have used three different browsers on two different computers.

It works for me only in Incognito mode. I also notice that if I'm not using Incognito mode, the FAQ page says "Sign In" instead of the expected "My Account" when I'm already signed in.


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I personally had played that if the very top card of the hourglass wasn't a blessing, then you couldn't close or guard the location. However, on reading this thread and discussing it with others, I'm thinking I was wrong and instead I should have been find the next blessing of the hourglass.

I will say, however, that I've essentially played it as "encounter and acquire". I think "summon and acquire" was avoided the card is technically in use already and the intent isn't for you to pretend like you have a copy of it.


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Oh. Looks like you've wandered into the card game rules forum when you were probably looking for the RPG rules forum. I've flagged your post to get moved to the right forum (I'm guessing Pathfinder First Edition, right?). In the mean time, maybe consider playing the card game? It has fighters and monks too. And you can play it on your table, in Table Top Simulator, or via Play By Post. Though, I don't know of any characters in the card game with detachable hands. Celeste doesn't have hands at all, so I guess that is close.


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And I want to highlight this post for its amazing proficiency in handling the game state. Its one thing to roll to randomize the cards for your exploration. And once you are familiar with pbp, you can manage to account for the fact that not all the cards listed in the BR's post for the location are there any more. But in this situation Kiya Toren as Radovan managed to explore randomly, account for a card that was shuffled into the location, and account for that fact that card could either be one of the proxies or a random blessing, and also determine what random blessing it was when she ended up encountering that very card. I've used this post twice in the time since then to show new players how to manage the game state without needing the box runner to post an update (though also telling them they can always ask for an update if they want). In terms of "PBP skills" this post just takes the cake for me.


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I'll start things off by mentioning my privilege of having Redgar play at a table I've been running for a long time. He definitely gets into the spirit of being Lem. Here is just one example of his "typical" turns. I always look forward to getting to read his posts when I'm updating the game.


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I'm recruiting for a Dragon's Demand game, geared towards those new to PBP. I've got 2 open seats. This is the recruitment thread.


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I always felt like the wording on Five-Pointed Sun was to try and avoid the questions that arose with Angel in the Towre in RotR. i.e. it was trying to care about the absolute end of the turn.


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He's officially out now. But I don't think there is any way to get physical cards other than making them yourself from the images in the blog.


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So, I think I'd still play it at as only the power only applies to the commander.


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Well that is a bit of a pickle. I would have assumed this was a quick "No, when commanding powers only apply when you are the one commanding the ship." However, the rulebook says...

S&S Rulebook p22 wrote:
When Commanding This Ship: If the ship belongs to your party, this power is in effect during your turn (see Ships and Plunder on page 17).

That gives me some pause. It does however include a citation back to page 17, where the rules about how to know if you are commanding ship are listed. Which makes me think maybe it still is meant to be taken at face value. And if I was playing a game right now and had to choose, that is still what I'd choose, that they only apply when you are the commander. But there is some doubt in my mind.

While we wonder, I'll add that the relevant powers for 5-5E are:

5-5E wrote:

Your ship is the Apparatus of the Octopus, which is anchored at Raker Shoals. You cannot command any other ship. At the start of the scenario, your ship is wrecked.

At the start of your turn, succeed at a Strength, Melee, Constitution, or Fortitude 11 check or move to a random other location then roll 1d4:
1. Your ship is dealt 1d4 Structural damage.
2. You are dealt 1d4 Combat damage.
3. Discard a random card.
4. Bury a random card from your discard pile.
Apparatus of the Octopus wrecked side wrote:
When Commanding This Ship When you discard cards for structural damage, they must be either spells or discarded at random.

So, I assume the specific question is: If you fail the start of turn check and move randomly to another location, and then roll a 1 so your ship is dealt 1d4 structural damage, do you have to discard spells or random cards for the damage?


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Ok. Found some time to quickly update them. I've moved them to a folder with all the little PACG projects I've made.

Here is the whole folder.
And Here is the adventurer's packs in particular.

If you find any mistakes, let me know.


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Paizo is hosting a silent auction as part of GenCon online. It runs for about 4 more hours after I'm making this post. One item in particular might interest regular readers of this forum:

PACS #1: Custom character written by Keith Richmond, sanctioned for PACS play. Exclusive rights to play for 1 year.
https://discordapp.com/channels/697962502650069073/738563967835963452/73955 0123528552599


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Some of them might not be available. I'm almost certain the Mummy's Mask characters aren't.

I've personally made my own pawns. I print images on card stock, then paste them on to chipboard.

Here is the chipboard I've used in the past.

And here is a semi-recent image file of the pawns.

I think I have an update after that file though which has Drelm and others, so if you are really interested, I'll upload it.


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You totally can, because, as you said, you aren't playing the card for Quinn's power and with the reveal action the card is still in you hand. With any other action to play the Sawtooth Saber, it wouldn't be in your hand anymore, but with reveal, it still is.


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Tyler had suggested that very thing.


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Well, for all we know, Paizo may have been planning to announce something for PACG this summer, but decided to hold off due to the current world/economic situation. They might feel that what would have been profitable 6 months ago wouldn't be now. So, for all we know maybe it is only delayed. They are still supporting organized play and announced a new season for that. So don't lose hope.


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Zelhara!!!!!

I can retro discard Pepperbox, Blessing of Calistria and Spyglass. I would have "gun healed" Pepperbox when I encountered a monster, so I do all that and draw 3 other cards.

Lirianne wrote:

Hand: Navigator Musket +1, Shock Musket +1, Sniper Goggles, Spyglass, Quartermaster, Blessing of the Gods 3,

Displayed:
Current Location: Dinosaur Corral

Deck: 9 Discard: 5 Buried: 0
NOTES:
Available Support: Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Alkenstar, Master Gunner, Dragon Pistol +1, Poisoned Bullets, Sniper's Studded Leather, Matchlock Hackbut
Recharged: Surgeon, Rosie Cusswell, Pepperbox,
Discard Pile: Blessing of the Gods 2, Blessing of the Gods 1, Blessing of the Gods 4, Blessing of Calistria, Spyglass,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1
Dexterity d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
-Ranged: Dexterity +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d8 ☑ +1 ☐ +2 ☐ +3
-Craft: Intelligence +1
Wisdom d6 ☐ +1 ☐ +2 ☐ +3
-Perception: Wisdom +2
Charisma d8 ☐ +1 ☐ +2

Favored Card: Weapon
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Light Armors, Weapons
POWERS:
When you play a card that has the Firearm trait, if you would bury (☐ or discard)(☐ or recharge) it or shuffle it into your deck, you may keep it and perform the required action with another card instead.
When you encounter a monster, you may examine the top card of your deck. If it has the Firearm trait, you may draw it; otherwise, recharge it. (☑ You may then recharge a card that has the Firearm trait from your discard pile.)
☑ At the end of your turn (☐ or when your location is close), you may move to a random open location; if you do, you may examine the top card of its location deck (☐ and you may shuffle that deck).
☑ You may use your Ranged skill instead of your Diplomacy skill. (☑ When you would discard an ally that lists Diplomacy in its check to acquire for its power, you may recharge it instead.)
☐ When the result of your check equals its difficulty, you may recharge a random card from your discard pile (☐ and you may draw a card).


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While there are still a bunch of seats, there are also a bunch of players already signed up. We are on track to have 13 simultaneous tables playing! This is a unique adventure that can only be run at conventions, so if you possibly can, come and join us.


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John Francis wrote:

That's a really nice (albeit somewhat spartan) tool!

I was particularly impressed by the card substitution mechanism.

Unfortunately when I tried to build my current (Outpost III) character I wasn't able to do so.

The first thing I found was that Quinn wasn't a character option (and nor is any character from "Curse of the Crimson Throne").

Yeah, you can't choose every character yet. Create you deck(s), then either leave character blank or choose another as a placeholder. When your character generates, core and curse "bags" are on the table so you can grab your pawn and character card/sheet from there.

Hopefully Curse will be there soon though. Just like Core.

John Francis wrote:

Skipping over that for the moment, I soon ran into another problem when I tried to add my "Investigator's Lamp" - an Iconic Heroes promo card - to my deck.

For now, the iconic heroes and season adventure path rewards (ex: Blessing of the Sages, Runewell's Echo, etc) will be "on the table" when the table is created, so you'll be able to add it there. Just leave it out of your deck when you set it up on deckbuilder and remember to grab it from the table. (And if 2 people need the same card, it a duplicate can be created on the table by the host).

So, basically, anything you can include on the deck builder site that is legal for Organize Play, you should find on the table in Table Top Simulator. If there is something you think should be legal and you can't find it, please do let us know.


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I think Monk isn't quite in there, but it will be before Piazo Con.


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Oh how far we've come. This was my first online PACG game and I'm pretty sure Keith had the actual game setup somewhere in his house and literally physically flipping cards and posting them for us.

We did that "someone hand types the game that is setup on their dining room table for a month" a few times. In a few short months, there was a database of cards though I was still copying each location's info and the top 3 cards in the location one at a time (i.e. 4 copy and pastes for each location).

From there to an online database with an interface for the person running the box and now to TTS. I've played a few games of TTS and its the next best thing to playing in person.

So excited to see all this.


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Storm Totem 3 to take advantage of any help the cohort can offer.

Lirianne wrote:

Skills and Powers:
Skills

STRENGTH d4
DEXTERITY d10+2
-Ranged: Dexterity+2
CONSTITUTION d6
INTELLIGENCE d8+1
-Craft: Intelligence+1
WISDOM d8
-Perception: Wisdom+2
CHARISMA d6

Powers
HAND SIZE 6
Proficient with Light Armors | Weapons
When you play a card that has the Firearm trait, if you would bury (☐ or discard)(☐ or recharge) it or shuffle it into your deck, you may keep it and perform the required action with another card instead.
When you encounter a monster, you may examine the top card of your deck. If it has the Firearm trait, you may draw it; otherwise, recharge it. (☑ You may then recharge a card that has the Firearm trait from your discard pile.)
☐ At the end of your turn (☐ or when your location is close), you may move to a random open location; if you do, you may examine the top card of its location deck (☐ and you may shuffle that deck).
☑ You may use your Ranged skill instead of your Diplomacy skill. (☑ When you would discard an ally that lists Diplomacy in its check to acquire for its power, you may recharge it instead.)
☐ When the result of your check equals its difficulty, you may recharge a random card from your discard pile (☐ and you may draw a card).

Hand: Dragon Pistol +1, Matchlock Hackbut, Pepperbox, Spyglass, Quartermaster, Blessing of the Gods
Deck: 11 Discard: 0 Buried: 0 Displayed: 0
Notes: Reroll: Not Used, HP:6/13


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NG Human (Versatile) Sorcerer 7 AC 20 (+2 on first ranged weapon attack each day) | F +13 R +10 W +13 | Perc +11 | 25ft| Focus 2/2 | Active Conditions: ---

"Huh. If that ward creates undead, I wonder how the demons got in here?"


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Great reason to buy a second copy of Core and Curse!


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On Seelah's turn, Discard blessing of the Gods. And make a note that my guns want to talk to Seelah about getting my name right.

Lirianne wrote:

Skills and Powers:
Skills

STRENGTH d4
DEXTERITY d10
-Ranged: Dexterity+2
CONSTITUTION d6
INTELLIGENCE d8
-Craft: Intelligence+1
WISDOM d8
-Perception: Wisdom+2
CHARISMA d6

Powers
HAND SIZE 5
Proficient with Light Armors | Weapons
When you play a card that has the Firearm trait, if you would bury (☐ or discard)(☐ or recharge) it or shuffle it into your deck, you may keep it and perform the required action with another card instead.
When you encounter a monster, you may examine the top card of your deck. If it has the Firearm trait, you may draw it; otherwise, recharge it. (☑ You may then recharge a card that has the Firearm trait from your discard pile.)

Hand: Matchlock Hackbut, Pistol +1, Wheellock Pistol, Blessing of Alkenstar
Deck: 5 Discard: 5 Buried: 2 Displayed: 1
Notes: Reroll: Not Used, HP:3/3

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