[PACG] Emerald Legacy [MorkXII] (Inactive)

Game Master MorkXII



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Seelah would like a Weapon B.

No feat, sadly.

She'd also be interested in the Strength gem as far as the loot.


Skill feat: Charisma +1

Blessing B: 1d1000 ⇒ 35 Blessing of Pharsma for BotGods.


Scenario Reward:
Interested in either Onyx of Constitution or Topaz of Strength give me a d8.
Hero Point spent on Power Feat: "When you defeat a monster, you may examine the top card ( [ X ] or top 2 cards) of your location deck."

Deck Upgrade:
Spell B for Holy Light.


deck handler

Zelhara wants pearl of wisdom if Lirianne doesn't take it.

Item B: 1d1000 ⇒ 236 Mysterious DIsk
Weapon B: 1d1000 ⇒ 174 CatONineTails
Blessing B: 1d1000 ⇒ 931


Lirianne takes a Weapon B for Pistol +1.


EL-0B
Two saved hero points.

Ally B: 1d1000 ⇒ 148 Appleslayer.


deck handler

EL-0B

two hero points saved

Weapon B: 1d1000 ⇒ 980


Ally B: 1d1000 ⇒ 966 Fencer

Two hero points saved so far.


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Hi,

I'm not sure if this is the right place to do this, but I just wanted to drop by and tell you that I'm really excited that you're playing my AP!
I consider you as VIPs of the community, so that makes me really happy :)

Hope you're having a good time, and if you have any feedback or want to know how the story is supposed to make (more) sense, feel free to send me a PM anytime. Looking forward to your exploits!

Best regards,
Francesco


I'll take a Weapon B again.

2 Hero Points


Ramexes will take an Ally B for Apprentice.


EL-0C:

Hero point saved.
Power feat: At the end ([X] or start) of your turn, you may recharge a card to examine the top card of a distant location.
Power feat cap increased by 1.
No deck upgrades.

For Cargo feat, I would pick Spell.
For Raging Wave feat, I would pick [ ] Add the scenario's adventure deck number to your check against a barrier that has the Veteran trait for the eventual upgrades for ships and any barrier.


EL-0C Scenario Reward:
Hero point saved.
Cargo feat: Spell sounds good to me.

EL-0 Adventure Reward:
Character Power Feat: "When you defeat a monster, you may examine the top card ( [X] or top 2 cards) of your location deck."
Power feat cap increased by 1.

Raging Wave feat: "[X] Add the scenario's adventure deck number to your check against a barrier that has the Veteran trait"

Deck Upgrade:
Blessing B: 1d1000 ⇒ 986 Abraxas or Pharasma
Ally B: 1d1000 ⇒ 209 Apprentice


deck handler

EL-0C Scenario Reward:
hero point saved
spell or weapon cargo would be good.

EL-0 Adventure reward
Raging Wave: I've ignored it thus far and i'm okay with whatever the group wants. Barrier busting sounds good.

power feat: heal [X]2 cards

Deck upgrades
N/a

Silver Crusade

01-C

Hero point saved.

Power feat: reveal ally or monster to add 1d4 ([x]+1)

Deck upgrade: Item B

Spell cargo feat this time, and we can do weapon next time.

Whatever the group wants for Raging Wave.


EL-0C
Hero point
Power Feat: ☐ You may then recharge a card that has the Firearm trait from your discard pile.
Spell now, weapon next sounds good.
Deck Upgrade: Blessing B for Blessing of Alkenstar


EL-0C
Hero point gained
Power feat: "On a local check, you may discard an armor or the top card of your deck to add 1d4 (□ 1d6) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)"
Deck upgrade: Spell B: 1d1000 ⇒ 459 Detect Good


I missed that Ramexes also wanted a blessing, so let me roll...
Blessing B: 1d1000 ⇒ 6
Nope.
Item C then to get Spyglass and drop Powder Horn
Item C: 1d1 ⇒ 1


EL-1A
Seelah spends her hero point on a Power feat to boost my power to 1d6.

Item 1: 1d1000 ⇒ 14 Shackles of Compliance
Ally 1: 1d1000 ⇒ 862 Petty Thief

For the facility feat, I vote Shrine, second choice being Dojo.


EL-1A:
Hero point: Charisma +1.
3 saved hero points.
No vote on Facilities feat.

Spell 1: 1d1000 ⇒ 79: Life Drain


EL-1A
Hero point: Skill feat (Dexterity +1)
3 saved hero points
I'm confused on the way Facilities work.

Ally 1: 1d1000 ⇒ 171
Weapon B: 1d1 ⇒ 1
Armor B: 1d1 ⇒ 1
Spell 1: -1d100 ⇒ -(35) = -35


Scenario EL-1A Reward:
Hero Point used for Card Feat: Blessing 5
For Facilities: Dojo (Weapons) or Shrine (Sacred Candle, Staff of Minor Healing, Spells)

Deck Upgrades:
Item 1: 1d1000 ⇒ 797 Binder's Tome
Spell 1: 1d1000 ⇒ 974 Life Drain
Ally 1: 1d1000 ⇒ 31 Druid of the Flame

Silver Crusade

Hero point: Skill feat Cha +1

Ally 1: 1d1000 ⇒ 225
Item 1: 1d1000 ⇒ 159


deck handler

Hero point: Wis+1

No preference on Shirofune feat

deck upgrade: blessing B i suppose


EL-1A summary:
Celeste: Speel 1
Jirelle: Ally 1
Meligaster: Ally 1
Ramexes: Item 1
Seelah: Item 1
Zelhara: Blessing B


EL-1B

Item 1: 1d1000 ⇒ 297 Shackles of Compliance


EL-1B Lirianne
Armor B to get Buckler Gun
Hero Point: Spend on Power feat: Hand Size
HP 3/5


I'll spend my new hero point on Strength +1, and will also spend a hero point to add the Cure from the upgrade box to my deck box.

Silver Crusade

EL-1B

Hero point on drawing monsters power feat.

Ally 1: 1d1000 ⇒ 682


deck handler

EL-1B
card feat: ally+1

deck upgrade: I'll take spell1 if no one wants it. Otherwise I'll pass on upgrades


EL-1B:
Card feat: Spell [X]6

Spell 1: 1d1000 ⇒ 225 Augury


Scenario EL-1B:
Hero point spent on Skill Feat: Strength +1
Ally B for deck upgrade (Apprentice #2).


EL-1B summary:
Celeste: Spell 1
Lirianne: Armor B
Meligaster: Ally 1
Ramexes: Ally B
Seelah: Item 1
Zelhara: none


1C:
Villain feat vote: [X] Kaze the Ruthless may not be evaded.
Hero point: Cha +2
Ally 1: 1d1000 ⇒ 862 Rodrick in for Acadamae Student.
Re-add banished Force Missile.


Lirianne EL-1C:
Hero point: Card feat: Blessing
Weapon 1: 1d1000 ⇒ 916 Shock Musket +1


deck handler

EL-1C:
hero point: power feat: handsize 6
Weapon 1 for the Midnight Lord's Favored Weapon (Spiked Chain): 1d1000 ⇒ 701
Otherwise Ally 1.


Posted in Gameplay instead.

EL-1C:
Ally 1: 1d1000 ⇒ 499

Power feat will be spent on a Blessing card feat.


Scenario 1C Rewards:
Hero Point spent on Power Feat: Hand Size 6
Kaze feat: May not be evaded is fine with me.

Deck Upgrade:
Ally 1: 1d1000 ⇒ 281 Druid of the Flame
Weapon 1: 1d1000 ⇒ 629 Repelling Pike +1


EL-1C summary:
Celeste: Ally 1
Lirianne: Weapon 1
Meligaster: Armor 1
Ramexes: Ally 1
Seelah: Ally 1
Zelhara: Weapon 1


EL-3A:

Don't forget to use the available cohort!
She let's you recharge a card for 1d4 on your check (especially useful against the Hurrican Winds) AND lets you examine the top card of the location at the end of your turn for free, so you can always know what to expect for your first exploration.


@Tyler
Sea Fort allows you to explore after defeating a monster, so the henchman and/or the mercenary should allow you to go again without using a blessing, right?


Btw, since I guess it's not obvious:

You are allowed to keep the Baby Triceratops as loot if you acquire it and don't reunite it with it's desparate mother (that is, assuming you can still face yourself in the mirror after kidnapping it).


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Tyler had suggested that very thing.


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Haha! I'm sure I can raise the baby dino better than its mother could anyway!! :-P

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