Outpost 2021 - Hawkmoon's PACS Wandering Way With Specials (Inactive)

Game Master Hawkmoon269

Group deck handler


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STR d4 | DEX d10 (Ranged +2; Acro +3; Stealth +3) | CON d6 | INT d8 (Craft +1) | WIS d8 (Percep +2) | CHA d6 (Diplo +3) Deck Handler

Spending hero point on power feat:

When you encounter a monster, you may examine the top card of your deck. If it has the Firearm trait, you may draw it; otherwise, recharge it. ([x] You may then recharge a card that has the Firearm trait from your discard pile.)

None of these are must-upgrades for me, but I'm happy to take one if no one else is interested.

Card upgrades:

Blessing 2: 1d1 ⇒ 1 - Sivanah
Armor 2: 1d1 ⇒ 1 - Glamered Leather Armor

As far as future upgrades, I'm looking for Blessing 1 (Achaekek), Ally 1 (Surgeon), and Ally 2 (stuff). A Blessing 2 will also work.


Deck Handler

Banking the hero point.

Card upgrades:
Item 1: 1d1000 ⇒ 495 Dreamcatcher -> Gem of Mental Acuity

Later upgrades, in no particular order: Blessing 2 (Abadar) and 1 (The Marriage), Spell 2 (Death Grip and Enervation), Item 2 (Djinn Favor Amulet and Ring of Protection), Ally 2 (Mindblade and Ghost Rider).
Of course, we're about to level up and all of that will change. :-)


Scenario 2B-2C: Munchmeat Farm Rewards
{ First-Time Victory }
.
Hero Point: Card Feat (Blessing)

[u]Deck Upgrades:[/u]
Blessing 2 1d1000 ⇒ 790


Deck Handler

2B-2C Adowyn
Power feat
No upgrades


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

Saving my Hero Point since I have filled in all of my available feats.

Upgrade
Replacing Armor 0 Helm with Armor 2 Glamered Leather Armor

I'll let other folks weigh in. I'm happy to take Squealy Nord, but prioritize myself last if others are interested.


Scenario 2B-2D: Pa's Reckoning Rewards
{ First-Time Victory }
Advance to Tier 3.
Hero Point: saved.

[u]Bonus Cards:[/u]
Blessing 1d24 ⇒ 19
1 = Gozreh's Growth
2 = Nethys's Duality
3 = Pharasma's Knowing
4 = The Empty Throne
5 = Torag's Power
6 = Iomedae's Justice
7 = Pharasma's Knowing
8 = Shelyn's Song
9 = The Big Sky
10 = The Courtesan
11 = The Dance
12 = The Juggler
13 = The Liar
14 = The Paladin
15 = Urgathoa's Gluttony
16 = Zon-Kuthon's Pain
17 = Calistria's Sting
18 = The Avalanche
19 = The Bear
20 = The Beating
21 = The Mountain Man
22 = The Survivor
23 = The Trumpet
24 = Rovagug's Destruction

Ally 1d7 ⇒ 3
1 = Bodyguard
2 = Priest of Pharasma
3 = Korvosan Dandy
4 = Magistrate
5 = Noble
6 = Priest of Asmodeus
7 = Pit Gladiator

[u]Deck Upgrades:[/u]
None


STR d4 | DEX d10 (Ranged +2; Acro +3; Stealth +3) | CON d6 | INT d8 (Craft +1) | WIS d8 (Percep +2) | CHA d6 (Diplo +3) Deck Handler

Banking the hero point. Now have 2 total.

Using Gunslinger + Finesse/Occult packs.

Total Ally 1/2 cards: 9.

Which random ally?: 1d9 ⇒ 7 - Fox (ally 1)

Total Blessing 1/2 cards: 20.

Which random blessing?: 1d20 ⇒ 14 - The Marriage (blessing 1)

Card upgrades:

Armor 1: 1d1000 ⇒ 783 - Armor of Insults

Will also take Fox upgrade as reward.


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

Upgrade Preferences
Armor 1: 1d1000 ⇒ 48 Not even close to Lirianne's

Hero Point
Banked

Reward

Forgoing the Blessing Reward as there are no Blessing 1 or 2s that I would like.

Ally 1/2 Goblins Fight! Finesse, and Smash:

1. Wolverine
2. Rotgut
3. Gang Enforcer
4. Priest of Abadar
5. Naval Hero
6. Priest of Asmodeus

Pick an Ally: 1d6 ⇒ 6 As much as I like Priest of Asmodeus, Reformarium Servant plays better with Grenek's build, so forgoing that upgrade as well.


Deck Handler

OA1 has 6 allies and 4 blessings that are 1st or 2nd level.
Arcane has 2 and 7.
Occult has 4 and 9.

Ally: 1d12 ⇒ 6 Mindblade
Blessing: 1d20 ⇒ 3 Blessing of Abadar

Pretty happy with those, since they were both in my upgrade post from May 17.

Upgrade 1: Onmyoji out, Mindblade in
Upgrade 2: BotG out, Abadar in

Spending hero point on "(If you defeat the monster and would banish it, you may draw it.)" which is a poor feat but sets up a second one that gives extra explores.


Deck Handler

Blessing: 1d6 ⇒ 2 Blessing of Achaekek
Ally: 1d12 ⇒ 1 Menagerie Keeper

I'll keep the blessing.

Armor 1: 1d1000 ⇒ 829 That would be Bestial Rags. Checking with Lirianne to see which of us is better served with the upgrade.


STR d4 | DEX d10 (Ranged +2; Acro +3; Stealth +3) | CON d6 | INT d8 (Craft +1) | WIS d8 (Percep +2) | CHA d6 (Diplo +3) Deck Handler

Taking Blackjack role card (Season 7 reward) and spending the hero point on the following power:

[X] Gain the skills Acrobatics: Dexterity +3, Stealth: Dexterity +3, and Diplomacy: Charisma +3.

Card upgrades:

Weapon 3: 1d1000 ⇒ 662

Ally 3: 1d1 ⇒ 1 - used for Ally 2


Deck Handler

Spend hero point on Egotist (right?) and "If you do not draw the monster, you may explore your location."

Deck upgrade: Spell 3
(Should be no contest, since there are three)

Happy to run Remove Curse in my deck instead of Life Drain if we're going with that idea. :)


STR d4 | DEX d10 (Ranged +2; Acro +3; Stealth +3) | CON d6 | INT d8 (Craft +1) | WIS d8 (Percep +2) | CHA d6 (Diplo +3) Deck Handler

Sorry, spaced out the armor upgrades. Copying/pasting the others from above, adding in the armor 2 roll.

Card upgrades:

Weapon 3: 662
Armor 2: 1d1000 ⇒ 559
Ally 3: 1 (used for ally 2)
Armor 1: 1


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

Upgrades
Weapon 3: 1d1000 ⇒ 158
Item 3: 1d1000 ⇒ 309
Ally 3: 1d1000 ⇒ 367

Hero Point
Power Feat
Role: Rabbitpuncher
On your Strength check or your check against a monster (☑ or a bane), you may bury a random card from your discards (☑ or the top card of your deck) to add your Fortitude. If you succeed, you may mark this card with a goblin marker.


Ruins of Bonekeep A Rewards
{ First-Time Victory }
Advance to Tier 3.
Hero Point: Power Feat
Role: Dawnseeker

[u]Deck Upgrades:[/u]
Spell 3
Soothing Word -> Restorative Touch


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

Upgrade
Replace Item 0 Beehive with Item 3 Drums of Panic


STR d4 | DEX d10 (Ranged +2; Acro +3; Stealth +3) | CON d6 | INT d8 (Craft +1) | WIS d8 (Percep +2) | CHA d6 (Diplo +3) Deck Handler

No card upgrades.

Spending hero point on an armor card feat.

For reward (per hangouts), taking Blessing 3 (Master of Masters) as a bonus upgrade.


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Deck Handler

I'd be interested in the Item 3 or Spell 3 if no one else was.

Bonus upgrade: Hawkmoon Bow

Power feat and select role card: Ambusher


Deck Handler

Spend hero point on an Ally card feat.

Scenario reward: fill the new slot with Acadamae Scholar

Deck upgrades:
Item 2: 1d1000 ⇒ 608 Bracers of Protection -> Ring of Protection
Spell 3: 1d1000 ⇒ 389 Life Drain -> Create Mindscape


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

I swear I posted my upgrades/rewards, I must've only previewed it
Upgrade Preference
Item 2: 1d1000 ⇒ 460

Reward
Replace Weapon 0 Swordbreaker with Weapon 3 Cleaving Dogslicer +2

Hero Point
Skill Feat
Constitution d8 ☑ +1 ☑ +2 ☑ +3 ☐ +4


Ruins of Bonekeep B Rewards
{ First-Time Victory }

Hero Point: Card Feat (Spell)

[u]Deck Upgrades:[/u]
Spell 3
+ Wall of Light

Armor 3
Chain Mail -> Magic Spiked Full Plate


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

Upgrade
Replacing Item 0 War Drum with Item 2 White War Paint


Deck Handler

Spend hero on skill feat: Charisma

Deck upgrade:
Spell 3: 1d1000 ⇒ 8
Item 3: 1d1000 ⇒ 635


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

Rewards
Choose Mind Crystal as Loot.

Gain the following power: "☐☐☐ Fractured Memories: When you would suffer Mental damage, instead check a box that precedes this reward; if it is your turn, after the encounter, end your turn."

Increase the max feat of Power Feat to Tier+1

Hero Point
Power Feat
☑ On your non-combat Strength or non-combat Fortitude (☐ or combat) check, add the number of goblin markers on this card.

Tier up to 4.

Upgrade Prefences
Weapon 3: 1d1000 ⇒ 287
Armor 3: 1d1000 ⇒ 698
Item 3: 1d1 ⇒ 1 Only if no one has use for it, I'd convert it to an Item 1.
Ally 1: 1d1000 ⇒ 478


Ruins of Bonekeep Round 3: The Wakening Tomb Rewards
{ First-Time Victory }
Advance to Tier 4.
Hero Point: Power Feat
Scenario Reward: Increase the max feat of Power Feat to Tier+1
Adventure Reward: Gain the following power: "☐☐☐ Fractured Memories: When you would suffer Mental damage, instead check a box that precedes this reward; if it is your turn, after the encounter, end your turn."

[u]Deck Upgrades:[/u]
Spell 3 1d1000 ⇒ 23
Enchant Weapon -> Divine Fortune


Deck Handler

Updated rewards:

Increase limit on power feats to tier+1.
Spend hero point on power feat: "On your first (☑ or any)"

Loot access: Mind Crystal

Fractured Memories adventure reward

Deck upgrade: Spell 3 (Life Drain -> Create Mindscape)


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

Upgrade
Replacing Weapon 1 Giantbane Greataxe with Weapon 3 Dragonbane Greatsword


Deck Handler

Replacing Cloudpuff with Belt of Teeth
Increasing power feats
Hero point: []and to all checks during the first exploration of your turn.


Deck Handler

Spend hero point on skill feat: +1 Charisma

Deck upgrade: Item 3: Flame Staff out and Wand of Enervation in.


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

Upgrade
Replace Ally 0 Reformarium Servant with Ally 3 Hellknight of the Nail

Hero Point
Card Feat
Ally 3 ☑4 ☑5 ☐6
Into the new Ally space add Ally 1 Priest of Asmodeus

Tier up to 4 for real!


STR d8+3 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d6 (Divine +1) | CHA d10+3 (Diplomacy +2) Raz Deck Handler

Greetings All!


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

Upgrade Preferences
Ally 4: 1d1000 ⇒ 662
Weapon 4: 1d1000 ⇒ 312
Blessing 4: 1d1000 ⇒ 593
Armor 4: 1d1000 ⇒ 190
2nd Blessing 4: 1d1000 ⇒ 342

Replace Banished Item 0 Potion of Healing with Item 1 Staff of Minor Healing

Hero Point
Power Feat
☑ On your non-combat Strength or non-combat Fortitude (☑ or combat) check, add the number of goblin markers on this card.


STR d8+3 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d6 (Divine +1) | CHA d10+3 (Diplomacy +2) Raz Deck Handler

Hero Point
Card Feat: Spell

Upgrades
Weapon 4: 1d1000 ⇒ 971
Spell 4: 1d1000 ⇒ 950
Ally 4: 1d1000 ⇒ 452


Deck Handler

Spend hero point on power feat: When you would recharge, discard, or bury an ally from your hand for its power, you may return it to the vault instead to recharge a new ally.

Deck Upgrades:
Spell 4: 1d1000 ⇒ 128 Vampiric Touch -> Death's Touch
Ally 4: 1d1000 ⇒ 116 Psychic Detective -> Nightspear
Blessing 4: 1d1000 ⇒ 619 BotG -> The First
Spell 4: 1d1000 ⇒ 629 Locate Object -> Scrying (old school)

Not interested in the loot blessing.


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

Replacing Ally 1 Priest of Asmodeus with Ally 4 Lizard

Replacing Blessing 1 The Bear with Blessing 4 Blessing of Lady Lastbreath

Mind Crystal: 1d1000 ⇒ 101


Deck Handler

Hero point: Card feat (Blessing)
Blessing of Ra
Major Cure


Deck Handler

Spend hero point on card feat, possibly determined by deck upgrade.

Deck Upgrades:
Item 3: 1d1000 ⇒ 933 Gem of Mental Acuity -> Fate-reader Lenses
Ally 4: 1d1000 ⇒ 461 Psychic Detective -> Nightspear
Spell 4: 1d1000 ⇒ 702 Locate Object -> Scrying (old school)
Blessing 4: 1d1000 ⇒ 779 Blessing of Nethys


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

Upgrade Preferences
Weapon 4: 1d1000 ⇒ 390
Ally 4: 1d1000 ⇒ 779
Blessing 4: 1d1000 ⇒ 714
Item 2: 1d1000 ⇒ 913

Hero Point
Skill Feat
Constitution d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4


STR d8+3 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d6 (Divine +1) | CHA d10+3 (Diplomacy +2) Raz Deck Handler

Hero Point
Power Feat - (On your check, you may discard the top card of your deck to add 1d6 (☑ +1))

Upgrades
Ally 4: 1d1000 ⇒ 2


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

Upgrades
Replacing Weapon 1 Earthbreaker with Weapon 4 Thundering Earthbreaker
Replacing Ally 2 Mighty Gugmuff XXXII with Ally 4 Mighty Steed

Mind Crystal: 1d1000 ⇒ 986


STR d8+3 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d6 (Divine +1) | CHA d10+3 (Diplomacy +2) Raz Deck Handler

I missed we get a bonus deck upgrade. I'll take Ally 3 as my second upgrade if it's available.


Deck Handler

I'll take skill feat, Spell 4, Blessing 4


Mel: Item 3, Ally 4
Grenek: Weapon 4, Ally 4
Raz: Ally 4, Ally 3
Adowyn: Spell 4, Blessing 4


Deck Handler

I'm looking for any 2 of Spell 4, Ally 4, Item 4, Weapon 4. That shouldn't be a problem with the upgrades we have available.


Deck Handler

Spend hero point on skill feat: +1 Intelligence

Deck Upgrades:
Item 4 for sure - from loot pile or via vault pull. Gem of Mental Acuity -> Tome of Origami Animals

No strong upgrades beyond that. These two are nice, but not crucial:
Spell 4: 1d1000 ⇒ 329 Locate Object -> Scrying (classic)
Blessing 4: 1d1000 ⇒ 839 Blessing of Abadar -> Blessing of Nethys


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

Upgrade Preferences
Weapon 4: 1d1000 ⇒ 423
Item 4: 1d1000 ⇒ 116
Armor 3: 1d1000 ⇒ 399

Depending on what others get, I'll pull either a Weapon 4 or an Item 4. For the other card upgrade. One way or another I'm getting a Weapon 4. Whether I'm upgrading Item or Armor is up to the roll and what Raz gets.

Hero Point
Card Feat
Weapon 4 ☑5 ☐6 ☐7

Putting new Weapon 4 Improvised Monster in the empty spot.

Given chat discussion, I'll pull Item 4

Replacing Item 2 White War Paint with Item 4 Red War Paint


STR d8+3 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d6 (Divine +1) | CHA d10+3 (Diplomacy +2) Raz Deck Handler

Hero Point
Skill Faet: Str

Upgrades
Draw an Armor 4
Grab an Ally 3


Deck Handler

Ally 4, Item 4

Power feat


Deck Handler

Card feat (Item)

I'll let everyone else decide and pick from what is left.


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

Upgrade Preferences
Item 5: 1d1000 ⇒ 907
Weapon 5: 1d1000 ⇒ 6

Hero Point
Spend one on Power Feat keep 2 others
☑ You may avenge an encounter with a bane at any location by discarding a card. If it is distant, move to that location first.

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