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![]() NobodysHome wrote:
YES!!! YES!!! Burn it all! Burn! BURN!!! ![]()
![]() Dr. Doommaster7 wrote:
NOOO!!! Watching the world burn is almost as much fun as burning it! ![]()
![]() Mecharagezilla wrote:
Come! Join the Dark Side! We have cookies! Edit - Yeah, the whole situation is fubared! ![]()
![]() NobodysHome wrote:
~bows~ Master, when shall we go after the infinity stones? ~looks at NH~ Oh! Sorry! Wrong person dating the wrong Goth Girl! My bad! ![]()
![]() Yuugasa wrote:
[Sith voice]So you HAVE joined the dark side. Wonderful! Here is your red lightsaber and your Mouse Ears![/Sith voice] ![]()
![]() Sasha Nein wrote:
Your puny psychic powers are no match for the Power Of The Dark Side!!! ![]()
![]() Just a Mort wrote:
Join the hoarding darkside. We have cookies! ![]()
![]() baron arem heshvaun wrote: This bit of awesomeness happened to Rey! Spoiler: This is how you turn a Jedi to the Dark Side! Force choke them Rey! Give in to your anger! Do it!
~grins and runs~ ![]()
![]() Rysky wrote:
Give in to your anger and hate! Let the Dark Side flow through you! ![]()
![]() Sissyl wrote:
Do it and join the Dark Side. Then we can rule the world together! ![]()
![]() Ambrosia Slaad wrote:
Join me Darth Ambrosia and together we will rule the world!!! ![]()
![]() Freehold DM wrote:
Yes! The Dark Side is strong in you! Embrace it! ![]()
![]() Freehold DM wrote:
I see that you have grown strong in the force, Jedi DM. But that ends today! My Master, Darth Binks has commanded that you be destroyed! ![]()
![]() David M Mallon wrote: GMail just gave me the option to choose the Light Side or the Dark Side for my Google experience. F@%! that Sith b@@@#@&@. Jedi all the way. Now the volume button on YouTube makes a lightsaber noise, among other wondrous things. I hope I can keep it forever. Join the Dark Side! We have cookies! ![]()
![]() Darth Mustacheo wrote:
I Refuse to serve YOU!!! Die!!!
About Dorian J RamiDorian's Appearance
Dorian's Stats:
Dorian Rami Female half-elf fighter 8/ranger (freebooter) 4 (Pathfinder Player Companion: Pirates of the Inner Sea) NG Medium humanoid (elf, human) Init +5; Senses low-light vision; Perception +23 Aura freebooter's bane (1 ft.) -------------------- Defense -------------------- AC 30, touch 16, flat-footed 26 (+11 armor, +2 deflection, +4 Dex, +2 natural, +1 shield) hp 112 (12d10+36) Fort +14, Ref +12, Will +7 (+3 vs. fear); +2 vs. enchantments Immune sleep -------------------- Offense -------------------- Speed 30 ft. Melee demon bane +12/+7/+2 (1d8+16/17-20 plus 2d6 vs. evil) or . . devil bane +12/+7 (1d8+12/17-20 plus 2d6 vs. evil) Ranged composite shortbow +16/+11/+6 (1d6+3/×3) Special Attacks combat style (archery), weapon training (heavy blades +1) Ranger (Freebooter) Spells Prepared (CL 1st; concentration +2) . . 1st—heightened awareness[ACG] -------------------- Statistics -------------------- Str 18, Dex 18, Con 14, Int 12, Wis 13, Cha 12 Base Atk +12; CMB +12; CMD 32 Feats Combat Reflexes, Double Slice, Endurance, Greater Weapon Focus (longsword), Improved Critical (longsword), Improved Two-weapon Fighting, Power Attack, Precise Shot, Skill Focus (Perception), Toughness, Two-weapon Defense, Two-weapon Fighting, Weapon Focus (longsword), Weapon Specialization (longsword) Traits armor expert, indomitable faith Skills Acrobatics +6, Climb +10, Diplomacy +5, Handle Animal +16, Heal +5, Intimidate +5, Knowledge (dungeoneering) +5, Knowledge (engineering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +23, Ride +10, Sense Motive +4, Sleight of Hand +4, Spellcraft +10, Stealth +7, Survival +9, Swim +10; Racial Modifiers +2 Perception Languages Common, Elven, Osiriani SQ armor training 3, elf blood, favored terrain (underground +2), freebooter's bond, track +2, wild empathy +5 Combat Gear oil of bless weapon (7), oil of daylight (2), potion of bear's endurance, potion of bull's strength, potion of cat's grace, potion of cure light wounds (4), potion of cure moderate wounds (3), potion of displacement, potion of fly, potion of gaseous form, potion of invisibility, potion of lesser restoration, potion of spider climb, potion of touch of the sea (4), potion of water breathing (2), scroll of breath of life (2), wand of cure light wounds, wand of cure light wounds, wand of endure elements (50 charges), wand of lead blades (50 charges), wayfinder, shining, acid (6), air crystal (10), alchemist's fire (6), antiplague (4), antitoxin (4), thunderstone, troll oil, weapon blanch (adamantine) (2), weapon blanch (cold iron) (2), weapon blanch (ghost salt) (2); Other Gear +2 full plate, demon bane, devil bane, arrows (69), composite shortbow (+3 Str), clear spindle ioun stone, amulet of natural armor +2, belt of physical might +2 (Str, Dex), boots of the cat, cloak of resistance +2, cracked dusty rose prism ioun stone, efficient quiver, handy haversack, headband of inspired wisdom +2, ring of protection +2, sash of the war champion, bedroll, chest, large, cold weather outfit, crowbar, flint and steel, grappling hook, hemp rope (50 ft.), hot weather outfit, mask, tent, small, torch (3), trail rations (9), heavy horse (combat trained), bit and bridle, feed (per day), riding saddle, saddlebags, 10,511 gp, 3 sp, 7 cp -------------------- Special Abilities -------------------- Antitoxin This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour. Alchemical Power Component
Construction
Current Ammount
-------------------- Sliph - Horse, heavy (combat trained)
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