
Porridge |
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That's not what I meant. I was thinking from a GM's POV. Which powers are actually blocked by an anti-magic field when magical effects, at the player's discretion, could be technological?
Given the number of interpretive issues that come up in trying to adjudicate exactly how an anti magic field is supposed to work, I'm kinda hoping anti magic fields won't show up... :P

Opsylum |

So, in the Black Gate interview with Sutter a while back, he mentioned ya'll originally planned for Xenowardens to be a specialization within the Mystic class, able to inject nature into sterile environments. I was rather excited to see more on this, and thought it curious to see no mention of a xenowarden build here. If the Xenowardens are a proper faction (as Sutter indicated elsewhere), does this make the Star Shaman the druid-caster build for Mystics? Or is it one of the other specializations, or has the concept been moved entirely?

Michael7123 |
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So, in the Black Gate interview with Sutter a while back, he mentioned ya'll originally planned for Xenowardens to be a specialization within the Mystic class, able to inject nature into sterile environments. I was rather excited to see more on this, and thought it curious to see no mention of a xenowarden build here. If the Xenowardens are a proper faction (as Sutter indicated elsewhere), does this make the Star Shaman the druid-caster build for Mystics? Or is it one of the other specializations, or has the concept been moved entirely?
I was hoping the star shaman would focus more on radiation, starlight, and things like that. I've got a mystic of a Desna I really want to play, and bending starlight to my will sounds like exactly what I want to try and do.

Steven "Troll" O'Neal |
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Owen K. C. Stephens wrote:Suddenly I want to make a mystic whose power comes from the ability to literally hack reality.IonutRO wrote:It's just a holdover when we translated form binary. ;)There's a typo in the text where an O is a 0:
"All mystics gain some ability t0 link to other creatures"
Not to mention that's the technomancer's shtick.

Ventnor |

Ventnor wrote:Not to mention that's the technomancer's shtick.Owen K. C. Stephens wrote:Suddenly I want to make a mystic whose power comes from the ability to literally hack reality.IonutRO wrote:It's just a holdover when we translated form binary. ;)There's a typo in the text where an O is a 0:
"All mystics gain some ability t0 link to other creatures"
With machines? Pfft, maybe that's how you 21st-century hackers did it.

Andrew Mullen Contributor |
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Suddenly I want to make a mystic whose power comes from the ability to literally hack reality.
You should check out the real good novel Kraken by China Miéville, for slightly spoileriffic but related reasons.

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Owen K. C. Stephens wrote:Suddenly I want to make a mystic whose power comes from the ability to literally hack reality.IonutRO wrote:It's just a holdover when we translated form binary. ;)There's a typo in the text where an O is a 0:
"All mystics gain some ability t0 link to other creatures"
A Virtual Adept then, à la Matrix :-)

Cole Deschain |
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Ventnor wrote:Suddenly I want to make a mystic whose power comes from the ability to literally hack reality.A Virtual Adept then, à la Matrix :-)
I know I'm gonna rock a Pharasmin Euthanatos at some point...

Thrice Great Hermes |

The Raven Black wrote:I know I'm gonna rock a Pharasmin Euthanatos at some point...Ventnor wrote:Suddenly I want to make a mystic whose power comes from the ability to literally hack reality.A Virtual Adept then, à la Matrix :-)
My mind hurts at the metaphysical implications of Mage the Ascension and Pathfinder/Starfinder actually being in the same universe.

Ashanderai |

Cole Deschain wrote:My mind hurts at the metaphysical implications of Mage the Ascension and Pathfinder/Starfinder actually being in the same universe.The Raven Black wrote:I know I'm gonna rock a Pharasmin Euthanatos at some point...Ventnor wrote:Suddenly I want to make a mystic whose power comes from the ability to literally hack reality.A Virtual Adept then, à la Matrix :-)
But, they are in the same universe... ours. ;)

Torbyne |
Cole Deschain wrote:My mind hurts at the metaphysical implications of Mage the Ascension and Pathfinder/Starfinder actually being in the same universe.The Raven Black wrote:I know I'm gonna rock a Pharasmin Euthanatos at some point...Ventnor wrote:Suddenly I want to make a mystic whose power comes from the ability to literally hack reality.A Virtual Adept then, à la Matrix :-)
Hmm, that sounds like it will be a big hit of the ol' paradox.

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My mind hurts at the metaphysical implications of Mage the Ascension and Pathfinder/Starfinder actually being in the same universe.
I'm sure some Void Engineers and some Sons of Ether are cataloguing the wonders of the Drift, each for different reasons.
The Starfinder setting is hardly stranger, to them, than the Gernsbeck Continuum, or the Hollow Earth.

Thrice Great Hermes |

Thrice Great Hermes wrote:But, they are in the same universe... ours. ;)Cole Deschain wrote:My mind hurts at the metaphysical implications of Mage the Ascension and Pathfinder/Starfinder actually being in the same universe.The Raven Black wrote:I know I'm gonna rock a Pharasmin Euthanatos at some point...Ventnor wrote:Suddenly I want to make a mystic whose power comes from the ability to literally hack reality.A Virtual Adept then, à la Matrix :-)
But "Earth" exist in the Pathfinder/Starfinder setting, so that makes things complicated.
I think we're verging on Recursive Reality.

UnArcaneElection |

Ashanderai wrote:Thrice Great Hermes wrote:But, they are in the same universe... ours. ;)Cole Deschain wrote:My mind hurts at the metaphysical implications of Mage the Ascension and Pathfinder/Starfinder actually being in the same universe.The Raven Black wrote:I know I'm gonna rock a Pharasmin Euthanatos at some point...Ventnor wrote:Suddenly I want to make a mystic whose power comes from the ability to literally hack reality.A Virtual Adept then, à la Matrix :-)But "Earth" exist in the Pathfinder/Starfinder setting, so that makes things complicated.
I think we're verging on Recursive Reality.
Which hits worrisomely close to home, since I have occasionally had Recursive Waking Up from Dreams.

caps |

IonutRO wrote:So how does Nonlethal damage relate to the SP/HP system?Short form -- no matter how much damage it does, a nonlethal attack can't kill you.
It is not tracked or healed separately. It just isn't, itself, lethal.
But if you are down to 1hp from non-lethal damage then it only takes 1 point of lethal damage to kill you, right?

Torbyne |
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Owen K. C. Stephens wrote:But if you are down to 1hp from non-lethal damage then it only takes 1 point of lethal damage to kill you, right?IonutRO wrote:So how does Nonlethal damage relate to the SP/HP system?Short form -- no matter how much damage it does, a nonlethal attack can't kill you.
It is not tracked or healed separately. It just isn't, itself, lethal.
i am not sure how it could be "not tracked separately" and not result in "1 point lethal and 80 nonlethal... you dead." but surely there is some way to differentiate damage from the two to avoid this. i think Pathfinder's system actually worked well enough with the separate track to follow and being knocked out until your real HP was above your nonlethal damage threshold.

Ashanderai |

Maybe the ratio is something else, like at least 50% must be lethal in order to kill you, and/or the last few points of damage must be lethal, or something more involved than that. After all, he did say, "Short form...". Or maybe it has to do with the breakdown of hit points and stamina points and if hit point damage was lethal or not?

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Owen K. C. Stephens wrote:But if you are down to 1hp from non-lethal damage then it only takes 1 point of lethal damage to kill you, right?IonutRO wrote:So how does Nonlethal damage relate to the SP/HP system?Short form -- no matter how much damage it does, a nonlethal attack can't kill you.
It is not tracked or healed separately. It just isn't, itself, lethal.
It's not quite that simple, because HP now stop at 0 (there are no negative hit points), and death and dying have a set of rules for them.
But yes, if you are beaten into unconsciousness, or tasered until you collapse, or otherwise suffer so much nonlethal trauma that you pass out, adding a lethal attack to the top of that has a chance of killing you.
If a fighter is KO'd or nearly KO's in a boxing match, and THEN someone shoots him once, he isn't as fresh and able to handle trauma as if he'd never been attacked at all.

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I like that a lot better than the Pathfinder system. It always seemed dumb that the monk could lay on a few punches, then everyone else went to town with their swords, and the enemy just falls unconscious. It makes way more sense that the "killing" blow needs to be nonlethal in order to capture an opponent.

Jhaeman |

My guess would be you could reduce Stamina and HP through any combination of lethal and nonlethal; but the last blow to get a character to 0 hp can kill them if it was a lethal blow, but can't kill them if it was a nonlethal blow. In other words, the type of the final blow is what matters. (and then there's the Resolve stuff)

Torbyne |
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Are these the jedi in Starfinder?
Do you define Jedi as someone with a mystical connection to a nebulous greater power that can use that connection to affect amazing abilities? Sounds like a Mystic to me.
Do you define Jedi as someone who is deeply contemplative but also a surprisingly skilled swordsman with a laser sword of some kind? Probably a Solarian.