MNM3E Omniversal Heroes Forever

Game Master tumbler

A group of heroes defend the Omniverse.

Campaign Slides

Tactical Map

Tactical Map Too


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Genetically-engineered metahuman | Init +8 | Toughness 12/Imp 10 (7 without powers) | Dodge 8, Parry 8 | Fort 12 Will 8 | Hero Points: 1 | Status:

I screwed up in the Paper Giant's build. The attack roll I just rolled is with his unarmed attack, essentially, but I'm not sure if I can actually use that for the grab attack. (In the moment it doesn't matter because he probably missed.)

It would be better just to make the paper giant's Fighting score 6 and remove the Close Combat skill. I still need 6 more points to do that. I think I could probably take it out of the penetrating burrow ability for the giant (which is at 6 ranks and should cost 12 points); its burrow doesn't need to be that good. Could I halve its burrow to rank 3 and boost its Fighting instead?


You could. If the burrow is digging with the things it attacking with it could be an alternate effect?


Male Demigod | Damaged 0 | Hero Points 0 | Perception +5 | Initiative +3 | Toughness 11 | Dodge 7 | Parry 9 | Deflect 10 | Fortitude 11 | Will 5 | Herakles 1959

Looks like I'll have some clear air tomorrow afternoon and this weekend folks so will endeavour to get Herak back into the mixer.

Appreciate the patience.


Genetically-engineered metahuman | Init +8 | Toughness 12/Imp 10 (7 without powers) | Dodge 8, Parry 8 | Fort 12 Will 8 | Hero Points: 1 | Status:
GM SuperTumbler wrote:
You could. If the burrow is digging with the things it attacking with it could be an alternate effect?

It could but the problem is I didn't save the sheet I used to make the calculations for the build so I'd have to build it all over again to see how the points come out, and I honestly just don't feel like it.


I am back, ready and willing to be impulsive and make tons of mistakes

Jason is def not a mutant (in his universe anyway), but at least part of the implicit coolness of this campaign is the idea that somewhere, maybe that's a thing. Maybe on Earth-39879 the gods were the first mutants, maybe the X-Gene is a genetic signifier for a decendant of the gods.

Maybe there could be a G-Gene that everyone god-like has; and maybe the G-Gene is a cross-multiversal constant too, that Jason and Herk and all the gods we encounter will all have, threading one facet of all worlds to each other. Maybe alien gods have it too.


The 113 Gameplay posts may take me a moment (or two) to digest, but that will happen this weekend :)


Genetically-engineered metahuman | Init +8 | Toughness 12/Imp 10 (7 without powers) | Dodge 8, Parry 8 | Fort 12 Will 8 | Hero Points: 1 | Status:

Hey GM ST, could you please do me a favor and under the characters list, untick DeathQuaker? I accidentally published under my main and now it lists me as a PC, which puts my name at the top of my post alias options, which makes it more likely I'll make that mistake again. :)


Male Demigod | Damaged 0 | Hero Points 0 | Perception +5 | Initiative +3 | Toughness 11 | Dodge 7 | Parry 9 | Deflect 10 | Fortitude 11 | Will 5 | Herakles 1959

Getting there folks - work took a turn last week with some rushers so weekend has been spent mobilising personnel and equipment. Mentally I've been spent but light is glinting at the end of the tunnel. Bear with and hopefully I can get the Lion of Helles roaring again!


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Genetically-engineered metahuman | Init +8 | Toughness 12/Imp 10 (7 without powers) | Dodge 8, Parry 8 | Fort 12 Will 8 | Hero Points: 1 | Status:

BD, good luck on the work situation!

I'm noticing some errors/oversights I made in statting out Maggie's "familiars." If it's okay with you to make some adjustments, I'll work on fixing them this week.


Male Demigod | Damaged 0 | Hero Points 0 | Perception +5 | Initiative +3 | Toughness 11 | Dodge 7 | Parry 9 | Deflect 10 | Fortitude 11 | Will 5 | Herakles 1959

Cheers DQ - things are starting (pensively crosses fingers) fall into place.

Meantime I've settled on the look for Herakles - The Old Lion of Helles

Done in the style of Gary Frank/Jim Lee

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