Male human on stilts

Lord Hathaway's page

98 posts. Alias of Johnny_Panic.


Full Name

PHANTOM

Race

Human

Classes/Levels

Damaged +20{DC25}| Hero Points 1 | Perception +20 | Initiative +10 {Seize Initiative} | Fortitude +0 | Will +10 | Dodge +0 | Parry +0{+10 Deflection} | Toughness 0/20{Force} | Damage 0/+10{Force}

Gender

PHANTOM

Size

M

Age

74

Special Abilities

Bio-Skin

Alignment

Good

Location

Scotland

Languages

English, Franch, Spanish, Mandarin

Occupation

RICH

About Lord Hathaway

Lord Hathaway

AKA PHANTOM

Description
Lord Arthur Milton Hathaway is impeccably well dressed, with a hat, gloves and a full face mask. Its well know that when younger the brilliant Lord had a accident that left him badly disfigured. After which he wear a hat and mask, and covers his body to hid his disfigurement. He walks with a limp, using a was silver tipped cane as and aid. He is nearly always surrounded by his staff.

Personality
The Scottish Lord Enigmatic, keen, elusive. Highly intelligent and instutive, Know for his groundbreaking green-tech at Hathaway Industries. {A globe spanning Mega canglamarite}. With a classical oxford education. His is well spoken, with gentlemanly manners. Some say it's can be very hard to gage the man behind the mask. A patrain of the performing arts, he like to play the organ and piano. Get to know him well and you may start to see he has a darker side, as sadder side, and at times he seems most odd, He jokes that his "Visions" drive him, whatever that means. In the press he is know as an esentrik reclusive Billionaire. Some say a modem Howard Hughes.

PHANTOM Alt Ego
PHANTOM
PHANTOM AKA The man of a 1000 faces, he could be stood next to you and you would never know. Just a changing face in the crewed, he is everyman and no-one. Enigmatic, stealthy the elusive PHANTOM is Dramatic, cunning, full of Dahsing-do, Bigger than life, the main act, the star of the show. Some say his mind is not, well, all there but as long as he has the postlight, who cares. The PHANTOM is known for disliking Guns and fights corruption, evil and the Dark forces of the world. A myth, a whisper, there and then gone.

PL10 {160p+1pGM coms}
Abilities 70 + Powers 40 + Advantages 20 + Skills 15 + Defenses 10 + Offence 0 + Equipment 5 = Total 160+1 left

Abilities {70p}
Strength 0/10{P}{-}, Stamina 0{-}, Agility 0{-}, Dexterity 0{-}, Fighting 5/20{P}{10p}, Intellect 10{20p}, Awareness 10{20p}, Presence 10{20p}

Defenses {10p}
Initiative +10 {Seize Initiative}
Dodge 0/10{-} Parry 10{20 Deflection}{0p} Toughness 0/20{Force} Fortitude 0{-} Will 20{10}

Offense{0p}
+20 Unarmed Strike {Force} / F +5{0p}, Damage +20 {Force}, Toughness DC25
Grab +10 {Fierce} (DC25) / Throw + 10 {Fierce} (DC25) / Unarmed +10 {Fierce} (DC25)
25 tones left {Move Object}. -2 size Rank /

Skills {12.5p}
Acrobatics +0{-}, Athletics +0{-}, Close Combat {Force Fields} +20{2.5p}, Deception +10/+30*{-}, Insight 20{2.5}, Intimidation +10{-}, Investigation +20{2.5}, Perception +20{2.5pp}, Persuasion +20{2.5p}, sleight of hand +0/+10{-} / Stealth +10/+30*{2.5}, Technology +10{-} Treatment +10{-p}, Vehicles +0/+10{-}

ADVANTAGES {20p}
Assessment / Diplomatic Immunity / Status 2 [Lord] / Wealth 5 [Maxed] / Connected / Contacts / Eidetic Memory / fearless / Hide in Plane Sight* / Inventor / Jack of all trades / Leadership / Seize Initiative / Speed of Thought / Well Informed.

Languages [Int 10]
English, French, Spanish, Mandarin

POWERS *****{40}*****

A 1000 faces
TELEPATHIC MORTH 2 ***{3p}*** (Master of Disguise)
Action: Free • Range: Personal Duration: Sustained • Cost: 5 points per rank You can alter your appearance. Your traits do not change; your new form is merely a cosmetic change. You gain a +20 bonus to Deception checks to disguise yourself as the form you assume (see the Disguise guidelines for Deception). Your Morph rank determines what form(s) you can assume: At rank 1 you can assume a single other appearance. At rank 2 you can assume any of a narrow group of forms, such as people of roughly your size and gender.
Limited: His Telepathic powers, means he can metaily reshape his looks for a time. Only face and hands, Human makes, same shape and size.{-2pr}
ALT POWER CONCEALMENT 2{Limited}
Hathaway can blend into a crews, face changing amd switching around his clothing. Its a Skill and an art. Adding +20 to Disguise concealment in a group.
LIMITED: Can blend into a crewed,

TELEPATHIC SCENE***{5p}*** {Innate}
Hathaway is Blind and sees with his Telepathic scenes. He also detect events of the past, and uncontrolled Hutches of the future.
TELEPATHIC VISION {DARK} {2p}
Hathaway can see but its with his mind, the world to him is a clash of colors images and impressions.
RADIUS
Your power senses work in a radius around you, Sealth dose not work on you, and come concealments can be counted if they work on line of sight.
ALT POWER-BRILLIANT DEDUCTION{1p}
Whether it is a few scuffs in the dirt or some stray hairs on someone’s collar, you can reconstruct entire past events with amazing accuracy just by examining the available evidence. You can substitute an Investigation check for the Perception check normally required for Postcognition if your examination of the evidence is successful. Brilliant Deduction: Senses 4 (Postcognition), Investigation
Check Required (DC 12) {2 points}
LIMITED: {-1p} You have little control over this power, What vistions/or clues you get are down to the GM.
ALT-POWER-PRECOGNITION "HUNCHES" {1p}
You get Hunches about things, odd feelings, that hint at things.
Uncontrolled: You have no control when this power activates {GMs discretion Plot tool}
Limited: Just a Hunch no more info than that {-1r}

TELEPATHIC-COMMUNICATION {TELEPATHY} ***{4p}*** {100' Range} {1p} {Innate}
Two way Telepathy Communication is instantaneous. The Receiver can choose to ignore your Communication, if they wish. Communication is language-dependent; you and the subject must share a common language. Activating your Communication effect is a free action. Communicating, however, takes the normal amount of time.
EFFECT:RANGE 100'
ALT POWER -MIND READ 4 {Range 100'} DC14
1: Surface thoughts:
You can read what the target is presently thinking. Mind Reading transcends language; you comprehend the target’s thoughts whether or not you share a common language.
2: Personal thoughts:
You can probe deeper into the target’s mind for information. You can essentially ask any one question and receive the answer from the target’s mind. If the target doesn’t know the answer, then you know that as well.
Limited:Concentration: {-1p} You must be free to concentrate to use this power. -5 on all rolls while using it.
Limited:Uncontrolled: {-1p} You have little control over this power, What vistions come is down to the GM.

LINKED POWERS***{3p}*** {Innate}
TELEPATHIC IMMUNITY 1 {1p} {AGING}
AGING - You are immune to certain effects, automatically succeeding on any resistance check against them. You assign ranks of Immunity to various effects to gain immunity to them (with more extensive effects requiring more ranks). These assign- ments are permanent. Examples include the following:
Permanent: {-1r} This power is permanent and can not be turned off.
TELEPATHIC-REGENERATION 1 {1p} {Hathaways Healing Factor/that keeps him Disfigured}
You recover quickly from damage. Remove penalties to your Toughness checks due to damage equal to your
Regeneration rank each minute. You then recover other damage conditions equal to your Regeneration rank each minute, starting from your most severe condition. Spread this recovery out evenly over a minute (10 action rounds). So with Regeneration 5, you remove a –1 Toughness penalty every other round (every round with Regeneration 10, and up to a –2 penalty per round with Regeneration 20).
EXTRAS: Persistent: You can regenerate even Incurable damage conditions (see the Incurable modifier). {+1 cost per rank}
His healing Factor.
Limited: This healing factor restores Hathaway to is post accident disfigured form.
Permanent: {-1r} This power is permanent and can not be turned off.
TELEPATHIC-IMMORTALITY 1 {1p} {17 Time Rank = 2 weeks}
Limited: The remains of his body must be recovered by Hathaway Institute, for Vat Bio_Re-growth, with a TELEPATHIC-Crystal holding the last recording of his mind.
This means he loses ALL memories not uncoded in the back up TELEPATHIC Cystal {-1 cost per rank}

TELEPATHIC-FORCE***{26p}***
Hathaways Psionic effects let me create force, that he used as both a defence and weapon.
TELEPATHIC-FORCEFIELD 10 {10p} {Protection} Range Skin to globe 10'r
Effect: Protection, Sustained • 1 point per rank You can surround your body with a protective field of energy or force, providing you with a Toughness increase equal to your rank. As a sustained effect, your ForceField is noticeable, unless you apply the Subtle modifier. Force Fields are often Impervious as well, immune to certain lower thresholds of Damage.
EXTRA: EFFECTS INCAPREAL 2 {ALL}{2p}
EXTRA: EFFECTS Others+Self {1p}
EXTRA: Impervious {+1r}
MODS: Subtle{1p}
This modifier reduces, and then eliminates, these traces.
MODS: Precise{1p}
You can vary your power at will as a free action: going from total to partial.
ALT POWER-DAMAGING-FORCE FIELD{1p} {TELEPATHIC}
DAMAGING FORCE 10 {20p}
You can damage other, objects with this effect.
EXTRA: OTHERS+SELF {+1p}
EFFECT:Subtle {1p}
This modifier reduces, and then eliminates, these traces. If your Flight is completely Subtle, you do not need to make Stealth checks to move silently while using your power (you do so automatically), although you may still need to do so to avoid being seen or otherwise detected.
EFFECT:Precise: {1p}
You can vary your Concealment at will as a free action: going from total to partial to no concealment,
concealing some parts and not others, or anywhere inbetween. If your Concealment affects multiple senses, you can also choose to affect some of those senses and not others. Concealment is normally all-or-nothing: either you are concealed to the full amount of your effect, or you’re
not.
EFFECT:Peacing:1 {1p}
You can Bypass effects that would normal top attacks
ALT POWER-MOVE OBJECT {1p} {Full Action}
MOVIE OBJECT {24p} {TELEPATHIC}
MOVE 10 {Force}{10p}
You can move objects with your mind, As STR 10, 25 tones, RANGED 250' Attack +10 / Deflection Attack +10
EXTRA: RANGED 250' {1p}
EXTRA: EFFECTS Others+Self {1p}
ADVANTAGE: Throw Mastery 10 {10p}
ADVANTAGE: Improvised weapon {1p}
ADVANTAGE: Defecting {1p}
ALT POWER-MOVE OBJECT MANIPULATION {1p}
{Free Action+2p}
MOVE 5 {Force}{5p}
MODS: Subtle{1p}
This modifier reduces, and then eliminates, these traces.
EFFECT: Precise{1p}
You can vary your power at will as a free action: going from total to partial.
Multiple Objects {+5r}
EFFECT:Peacing:5 {5p}
You can Bypass effects that would normal top attacks

EQUIPMENT {5p}
Mundin -> Whatever he wants, he is rich.
Payed for ->Luxury Yacht "The Eleanor Roosevelt"
/ Lab {25EP}
Communications / AI Computer / Concealment 2 / Defence Systems / Holding Cells / Isolation / Labs / Library / Living space / Power systems / Security System 2

COMPLICATION {+2p}{GM boon +1p}
DisfiguredImage here No Medical treatment can fix his scaring, and if he dies and is bruh back by the lab, he gains even more. This is the price for surviving.
TELEPATHIC SIGHT Hathaway is Blind but sees the world with his mind.
PTS Fear of showing his true form. His has a deep fear of showing his true face to others, if he is ever exposed and seen by others without some form of covering or makes his is in a permanent condition of distraction -10 to all rolls.
No Sense of touch
Hathaway has no sensation of touch, he can't feel pain or objects with his skin, he tends to use his tongue to feel textures.

Quirks {-}
Known for being very eccentric, Hates being touched, or photographed, Dose not do public appearances, Never dresses and undresses in public, Never seen without his mask in public, Never eats in public, Never stays in public hotels, but in his boat, plane or in a company site, Does not do interviews or talk to the the press.

BACKGROUND
Lord Hathaway came, post war to stop the breakup of the organization. Using his contacts to give it a place saving the world, from the things that go bump in the night. He also saw and opportunity to use the knowledge found for the family business. Then his accident and Helen and Jonathan where there seeking to save his life with the lab techs, his sister and father. He has idea know idea what they did to save his life. They seem to have sworn to silence by Hathaway's Father. When he came round his father has passed away and he and his sister had inherited it all/ She passed away after soon after her wife did in the late 80s, leaving just Hathaway took it all over. Born just before WW2 as the eldest son into a wealthy noble family. Educated in science, he loved the performing arts, Loving the dramatic arts he headed to Hollywood meeting may and powerful persons there in the 50s. Tragedy struck and after a burned building stunt went horrifically wrong. Servily badly injured and close to death. His Sister Philippa had him taken to a hidden testing lab for treatment. Doctor Akor a researcher there said he could save Hathways life but is very DNA would be Damaged. His father and sister agreed, and Hathaway was "Treated" with Genes sources unknown. Hathaway awake to find his body irreparably damaged but his mind expanded well beyond human limits. Now horrifically altered and scarred. Philippa was shocked at the terrible price that had to be paid. For no Plastic surgery or traitement would fix what was done. Hathaway seemed 'FIXED' as he was. She felt he would be a broken man. But Hathaway was made of stronger stuff. Now the head of company he ran things while she took on the public roll. After she passed the Board became the Face of Hathaways PLC and he kept away form the lime light. What he dose with his time is up to him.