Golden Orb

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Organized Play Member. 759 posts (2,891 including aliases). No reviews. No lists. No wishlists. 2 Organized Play characters. 19 aliases.


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Changing class to Cleric of (strangeness) ;-) need an extra d6 gold

Additional Class Wealth: 1d6 ⇒ 4


Hey eriktd your first sequence of rolls netted you the following:

16(+3), 15(+2), 10(+0), 9(-1), 8(-1), 7(-2) = +1 so no rerolls

And Mokshai your first sequence of rolls netted you the following:

17(+3), 13(+1), 12(+1), 11(+0), 11(+0), 10(+0) = +5 so no rerolls


Yeah J Scot Shady I would just probably go with that attribute set as is.

16, 15, 14, 14, 12, 11

Then at 4th-Level bump the 15 or 11 up one then at 8th-Level bump the other one up. Then 12th-Level + 16th-Level take a 16 to an 18 that last point at 20th-Level maybe the GM will let you exchange it for a Feat or something.


Well this has promise, let's get rolling...
Attribute: 4d6 ⇒ (5, 5, 5, 1) = 16
Attribute: 4d6 ⇒ (4, 4, 1, 6) = 15
Attribute: 4d6 ⇒ (1, 1, 2, 6) = 10
Attribute: 4d6 ⇒ (1, 2, 6, 4) = 13
Attribute: 4d6 ⇒ (1, 2, 4, 1) = 8
Attribute: 4d6 ⇒ (1, 1, 6, 6) = 14

Attributes: 15(+2), 14(+2), 13(+1), 12(+1), 9(-1), 7(-2)

Well if the other 2 players come through have a Barbarian and a Ranger so I guess I will go Oracle just so you folks that have said nothing thus far are wondering what to take you know what might be in the game.

Attribute: 4d6 ⇒ (4, 6, 3, 4) = 17 ... 14 x 10 = 140gp + 10gp for starting clothes

Hey J Scot Shady I do believe you can reroll your Attributes as you got: 15(+2), 14(+2), 10(+0), 9(-1), 8(-1), 7(-2) = +0 or less

Also Violant you did get a reroll just not the way you implemented it and your rolls look like this:
1st Set: 15(+2), 12(+1), 11(+0), 10(+0), 10(+0), 4(-3) = +0 or less
.
2nd Set: 17(+3), 15(+2), 13(+1), 13(+1), 9(-1)


Okay I just returned from my daughter's place 2024-12-29 where we spent time with her over the holidays and I think I have registered the character concept -- need to make sure the GM can see it. Then I can enter the details.

As stated I was leaning towards Sorcerer but not fully sure of what Race as I am not fully sure what races are allowed.

My Character Number is: 2407977-2001 that is if I understood that corrrectly.

So please advise, also if any of you other players have an idea that you feel might be better than a sorcerer please let me know. Also does anyone want to merge backgrounds such that your character and my character have some history together in some way?

Look forward to hearing from the GM and the others players.


Okay I just returned from my daughter's place we spent time with her over the holidays and I just returned 2024-12-29 and I think I have registered the character concept -- need to make sure the GM can see it. Then I can enter all the details.

As stated I was leanding towards Sorcerer but not fully sure of what Race as I am not fully sure what races area allowed.

My Character Number is: 2407977-2001 that is if I understood that corrrectly.

So please advise, also if any of you other players have an idea that you feel might be better than a sorcerer please let me know. Also does anyone want to merge backgrounds such that your character and my character have some history together in some way?

Look forward to hearing from the GM and the others players.


Yes Terevalis Unctio of House Mysti I have created a PFS account but how does one register a character?

And again can you open the Gameplay tab so I can dot this game and be able to track when posts are made to any channel?


Okay filled that out as best I can let me know if I need to change anything as I was totally guessing on some of that.


Thanks

Hey can you open the Gameplay thread so I can dot this game and get it on my list of games for Paizo -- thanks in advance.


Ah okay that makes sense then -- thanks for the explanation.


So definitely not something anyone is going to get right away since at 1st-Level your max Rank = 1 and your Max bonus is 3 + 5 (assuming that it is a Class Skill and you have a +5 Modifier from your Charisma score).

Thus the most you will have at 1st-Level is a 9 and you will not get a 10 until at least 2nd-Level but most likely not for a few more levels beyond that. This then greatly penalizes folks that do not have it as a Class Skill.

When you look at Pathfinder 1e it goes off the number of Ranks that you have in a Skill with every 5 Ranks in a skill giving you a up tick in what you can do with that skill (if you have that benefit available to you).

Still I am not sure how beneficial a +1 is to a Realm Diplomacy Action but it did not see all that overly significant from what I had seen thus far.

It would have been nice to see that discussion you all had.

Now granted I like the idea of it based off of the total Skill as this means folks that emphasize that Skill will get a greater bonus from it. So why 10 and why not 7 or some other value?

Or perhaps a better question to ask is what do you feel is the maximum theoretical bonus one should get from their skill as that would greatly help determine what that number ought to be. For instance if you felt the maximum bonus ought to be a +5 that would mean with your plan one would need a skill of +50 which is pretty phenomenal and frankly kind of obsurd IMO.


pauljathome wrote:

I don't have the experience to comment on most of your posts but this I DO have the experience to comment on.

I am unable to find words sufficient to adequately express how vehemently and strongly I DISAGREE with this. I utterly and absolutely loathe exploding dice. If you want, I can regale you with war stories where they absolutely destroyed entire campaigns.

Sorry to hear that -- for I could regale you with many stories where it absolutely benefited the entire campaign.

Still yes I concur exploding dice, no matter the system, does have its pros and cons but if utilized it does allow for somethings to happen that would not normally happen which allows for the concept of chaos to have a play in what transpires.

Now as a GM of many, many years and of many different games and genres I do not see exploding dice as overly detrimental in any way shape or form. Further I am again sorry that your experience with it was so dramatically bad for as it stands it is no worse than not having exploding dice.


Zahir ibn Mahmoud ibn Jothan wrote:
Is someone taking Ilien? That's tailor made to be a Wizard's Realm!

That was (and still is) one of my suggestions for Blodeuwydd too take for it does touch that other great wood that could be expanded further into Ilien if so desired.

Again Blodeuwydd I would be more than happy to work with you closely to help you either with your own Regency or functioning within my Regency. I just think we (as a whole) would be better served if you took a Regency of your own as that gives us a bit more to work with long term.


EltonJ wrote:
Blodeuwydd would be a source regent, more like a court wizard. You would still control the Provinces and Law holdings; while they control the Sources in your Realm.

Okay I suppose that is viable if that is truly what Blodeuwydd wants to do I however still feel that we would be better served if you, Blodeuwydd, took the Regency of either Medoere or Ilien with Medoere being the better of the two in regards to your Blodeuwydd proscribed purpose. For then we could work on converting the Spiderfell Wood into something much more friendly and viable and a true Elven Realm.


Blodeuwydd Wynn wrote:
I'm gonna go with Roesone as my home base. I want to build more of the ancient wood.

Okay Elton how does that work? I mean I can see how to Realms can collaborate but how do two players share a Realm as you can technically only have one Regent (yes/no?)??

Also Blodeuwydd what about us (I in Roesone and you in Medoere) simply clear the Spiderfell Woods and share that Realm as a great good forest rather than the dark evil place it currently is?


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pauljathome wrote:
I want to run Elinie if that can be made to work with the other players choices

I do not see why it might not be workable with Coeranys being taken by Ouachitonian, Sielwode being taken by Osprey and Baruk-Azhik being taken by Zahir.

Also with Roesone taken by me and Medoere taken by Critzible (or not?) you are in a pretty good spot. Of course if Evindyl would remain in Aerenwe that would make things even better (as I heard they were considering being an isolationist and movine way northwest.

So sort of like Osprey said perhaps we could collectively move south and north and absorb Ghoere and Osoerde into our 4 Realms as a potential long term plan ;-) assuming the various PCs are in those spots I mentioned.


The only problem is that the Baruk-Azhik Realm has no Sources so taking a Wizard there would do nothing Blodeuwydd. However if you are a Druid that would mean you could tap into the Temples which they have quite a few of.

Now the Ilien Realm again only has 1 province to manage and while it only has Sources(0) that does not mean you could not increase its Sources and that is better than Baruk-Azhik as their Sources are nil (aka less than 0). That single province looks as follows:

Ilien Realm
... Ilien (7/0)
....... Law RA(7)
....... Temples IHH(4), ETN(3)
....... Guilds EH(7)
....... Sources RA(0)

The other option I suggested was the Medoere Realm which only has 3 Provinces and looks as follows:

Medoere Realm
... Alamier (4/1)
....... Law SE(3)
....... Temples RCS(4), IHH(0)
....... Guilds EH(2), OT(2)
....... Sources RA(1)
... Braeme (3/2)
....... Law SE(1)
....... Temples RCS(3)
....... Guilds OT(3)
....... Sources He(2)
... Caerwil (2/3)
....... Law GK(2)
....... Temples RCS(2)
....... Guilds GK(2)
....... Sources He(3)

So as you can see this Realm has several Sources and yet it still is fairly small and thus with help for your neighbor (my character in Roesone) we should be able to help work things out.

That being said I could work to manage your Guilds and perhaps the Law for your country and we could extend our Sources to you. So how does that sound Blodeuwydd


Well like I said if you would like to take the realm of Ilien (1 Province) or Medoere (3 Provinces) or Diemed (6 Provinces). I would be more than happy to work with your character and their Realm and you the player to help you be successful and so that you can get a fuller experience of the game.

Does that sound viable to you Critzible? If so just let us know which Realm you would like to adopt.

Although do note if you want to help the trees -- say in Spiderfell Wood to be more friendly and make the Spiderfell Wood a more peaceful place of beautiful woodlands then Meoere or Diemed would probably be better as they border Spiderfell Wood.

However, if you are not feeling that ambitious then Ilien does have a patch of the Erehannien Woods shared by Roesone and Aerenwe and perhaps your character could help those woods be a greater delight and more bountiful for all three nations maybe even extending them even further into Ilien.

Now of neither of those float your boat of interest I do believe Zahir of Mieres offered to have you help them with Mieres and the extensive Mieres Woods that it has.

Looking forward to hearing from you Critzible on this.


well basically Elton said we would be working together thus no PvP would occur therefore it would behoove us all to be allied in some way or another -- however it was brought to my attention that Critzible was not necessarily inclined to run a Realm all by themselves and I wanted to assure them that they could and get quality help from my Realm and character as well as me as their player.

As for Elinie you seem to have a fairly solid possibility of working out a reason to be personally allied with Sielwode the Elven Realm to your direct north which is being run by osprey424 (aka Diarmaid mac Cullaidh) who will have connections to Roesone even though Roesone is a significant distance from Sielwode which will be described once I finish my characters introduction.

And of course Aerenwe and Roesone are direct neighbors with the Realm Miere being a direct neighbor just across the Straight of Aerele from both Realms. Also depending what Critzible chooses to do perhaps another close neighbor.

Oh and Critzible I have no issues with Elves as my mom is one as will be revealed soonish.


Critzible wrote:
Hmmm I am willing to take offers I am flexible if you dont mind a Female Elf Wizard who loves trees and have three eyes

.

Well like I said in my last post -- I was formally inviting you (Critizble) to join us (myself of Roesone and Evindyl of Arwenwe) as either Ilien, Diemed, or Medoere this way you will not be doing it alone but will also get the full experience of playing a realm.

Now of the three Ilien might be the easiest to run since it is just a single province but that also means you would be limited in what you could do in the realm category. While Medoere and Diemed grant greater opportunties to do more with the Realms.

Regardless of what Realm you chose I know I would extend the olive branch to you and your Realm in a rather direct manner and would be willing to work with you to help us both grow.


Hey Critzible taking this to the discussion thread.


Age: 2d6 ⇒ (3, 4) = 7
Age: 2d6 ⇒ (1, 5) = 6


Hey Critizble I might I make a suggestion for a realm to run -- either Diemed or if that it is too much maybe Ilien.

Oh and folks I will be taking Roesone per Evindyl's invitation ;)

So I am formally inviting Critizble to join us as either Ilien, Diemed, or Medoere this why you will not be doing alone but will also get the full experience.

Oh and we can see if we can convert the Spiderfell Woods into a nicer magic zone for your benefit ;)


Okay I have the following players associated with the following Regions:
.
.
.

Evindyl ------------ Ilien
Osprey ------------ Sielwode
pauljathome ---- Elinie
Zahir --------------- Mieres
-------
Critzible ----------- ????
Pad300 ------------ ????
Ouachitonian --- ????
-------
DeJoker ----------- something not already chosen

So could Critzible, Pad300, and Ouachitonian at least give me an idea of the Regions that you are considering taking so that I can better plan where my character might land.

Note I will probably be away from my computer until Monday night or Tuesday


Yeah Evindyl I have thoroughly read the entire recruitment thread and catalog everyone's responses and ideas.

Still IMO if the game is focussed on being a Regent of a Realm/Region then one should start with what Realm/Region they want to run with an eye to what kind of character they might want to play. Then once that is chosen flesh out the character to fit the Realm/Region however best it feels.

Granted rolling up the basics of ones Realm/Region related abilites for the character is IMO very important as since it is random that means you cannot control that and need to know what that is going to say about the Regent you are running but that is still more Realm/Region oriented than it is directly character oriented but also bleeds into the personna of the character one might choose to play based on the theme of the powers that one got. That is also why I did not choose a Derivation until after I got the potential powers -- as the potential powers I got seem quite harmonic and picking a Derivation to match seemed better than picking a Derivation for either or neither of those Powers.

Still to each there own -- there are many different paths that ultimately lead to the same destination


Note on changing a Realm or Region or whatever it is technically called -- I had asked the same question of Elton and he stated (and he may have changed it since then) that yes you can make changes to a Realm/Region but doing so may have ramifications in how smoothly it runs until you have ironed out the hiccups that doing something like that causes.

That said I was still looking at perhaps doing that myself and sufferring through those ramifications to make a better Realm/Region out of the existing one.

I imagine it has the same difficulty that some of the other players are going with thematically. Like introducing an actual religion into the Elf Realm/Region or changing the Elf Realm/Region to be less of an isolationist to something more cooperative.

Most of the general population is going to be resistant to change which I think is reflected in the guidelines but that does not mean one cannot attempt such a thing or that one ought not try to attempt such a thing. For to me that is where the real challenge comes into play.

Note I have not hard picked my character as of yet since I really kind of needed to know what Realm/Region I would be running and/or if I would be working within a Realm/Region with another or if I would be doing a solo Realm/Region. Lastly, I came on to add to the game and will let everyone else choose before I make a choice. As I will be trying to fill in with whatever and wherever. So let us say the players split up into a group of 3, 3, and 2 -- then I would join the 2 to make it 3 -- or if someone definitely wanted to run a Realm/Region but no one else seemed interested in joining and we are actually doing teams then I would join them. So yeah whoever had been interested in doing that Dwarf Realm/Region I would have helped out if we ended up doing the team thing.

As for the character looking at what I rolled I am looking at perhaps a some kind of Bard or Vilgilante or a mix of those two if possible. As that just seems to fit the powers that they acquired.


Bloodline Strength: 1d100 ⇒ 80 Major
Bloodline Score: 8d6 ⇒ (4, 6, 3, 5, 2, 4, 6, 5) = 35
.
.
.
Bloodline Ability 00-10: 1d100 ⇒ 5 None
Bloodline Ability 11-19: 1d100 ⇒ 90 Enhanced to Major
Bloodline Ability 20-28: 1d100 ⇒ 7 None
Bloodline Ability 29-35: 1d100 ⇒ 99 Major
Bloodline Ability 1: 1d100 ⇒ 4 Alter Appearance (Major)
Bloodline Ability 2: 1d100 ⇒ 29 Character Reading (Major)

Derivation = Brenna or Vorynn


Has anyone created a complete list of the things that Resolve Points can be used for. I know there are some general uses and some specialized uses but has anyone consolidated a list of all the Class Features with their Class that use Resolve Points or know of someone that has done this?


So does this group have anyone that acts like a tank like fighter or are all the fighters quick and nimble? Basically trying to figure out if taking Enlarge Person would be fairly useful or not.


Okay Wyssal well this character is very book oriented but works with their cousin Hannah Velerin, and they are a sort of avid historian. I have not fully solidified everything as of yet but I think they will also be working with Nisk Tander the Aiuvarian (aka half-elf) the proprieter of Bottled Solutions and at least be friendly with Ilsoari Gandethus the human ex-adventurer that runs the Turandarok Academy and has an arcane museum that he shows some folks who show interest but promise to keep quiet about it.

So what is the local common language is it Teldane or Varisian as both are quite likely and the online material is a bit vague on which is most prominent. It basically states that either could be the local common. To me it seems more likely that maybe due to the location and the population of Sandpoint it would lean towards Varisian but I am wondering if this has been actually established or if everyone is just using the generic common which in Golarion is rather meaningless as common greatly depends on where one was raised.

As stated the predominant human languages of Sandpoint are Varisian and Teldane as the latter is simply fairly predominant throughout the entirety of most of Avistan. Although Shoanti would be pretty close option as well for this particular region of Avistan.


Okay taking a gander


Hi all GM KoolKobold has invited me to come and fill the shoes of the missing Arcane Spell Caster and I think I will maintain the lost class and go with Arcanist as well -- I have collected all the character creation guidelines that I could find within the Recruitment thread and this Discussion thread. However, if I missed any please let me know.

Character Creation:
Point Buy: 20. min 8, max 18 after modifiers. Max hp at 1st level, roll afterwards

Races: All core, plus aasimar, dhampir, tengu and tiefling. Alternate racial abilities are allowed, but no variant heritages for aasimar, dhampir and tiefling Note: aasimars, dhampir and tiefling PCs have their appearance based on the other races, using the races age and height/weight modifiers, and allowing for Small aasimars, dhampir and tieflings.

Classes: All except the following: gunslinger, summoner (both versions), ninja/samurai, occult classes. cavaliers can be selected but only for Small races (due to RotRL being largely a dungeon crawling that limits the use of a large mount). If selecting monk or rogue, you must select unchained. Note: For racial class archtypes, they can be selected for aasimar, dhampir and tiefling but ONLY if your character’s parentage race is the same race as the required race for the archtype (for example, the stonelord paladin archtype can be selected by aasimars, dhampirs and tieflings but only if their parentage race is dwarf)

Gold: Max for class at 1st level

Skills: Any class that has 2 Ranks + Int per level instead have 4 Ranks + Int per level. We will also be using Background Skills and Fractional Base Bonuses

Feats, Spells, Items: Cannot select any from Occult Adventures, or utilize psychic magic.

Traits: 3, with one being campaign. must be different types of Traits. No Drawbacks

Alignment: Any good preferred, but lawful neutral and true neutral can be allowed. No chaotic neutral or evil alignment

Using Elephant in the Room rules

No 3pp content for anything

You can be related to any NPC in Sandpoint outside of the following: the Kaijitsus, the Scarnettis, Brodert Quink, or Father Zantus. Even then I would like your character backgrounds to include a new NPC. Adding on for clarification, your character can be a friend or employer (or in Zantus’s case, acoltye; in Quink’s case, apprentice or fellow Thassilon researcher), just not a relative. Any other Sandpoint NPC is fair game to be a relative.


That aside would anyone be interested in maybe having me make my Elf have a tie in with their PC in some way, shape, or form?

I have played just about everything and enjoy playing just about everything that is basically heroic in nature. So I can be a good friend, a sibling, or just about anything and will adjust my character and concept to better dovetail into your character concept. Otherwise if nothing then I can make something stand alone as well. Just figured it might be a bit more fun with a compadre by one's side.


Okay well as I stated to me gritty versus heroic has no teiring to it -- heroic to me is a style of play versus a level of play and in my book you can easily have a gritty heroic game -- just like they have gritty heroic books and movies from time to time.

So far it looks like you have only two folks that seem interested, are you needing more than two before you start the game or might you start it with as few as two?


Hey GM KoolKobold should you lose a current player to RL issues I would be more then willing to step in and fill the vacant role. PM me if you need a specific someone.


Wow it appears this game has gone through at least 3 GM changes since it began is that actually true DM RichD??


He chose not to join that game -- basically because not every GM works for every plaeyr still the game is going on without them.

Still there are several players that are thankful that tsm1991 got the ball rolling.

Its an Adventure Path based on the Reign of Winter should be interesting to see how things pan out.


Hey Rizzenmagnus be more than happy to join this game. Could play just about anything -- what kind of characters do you feel this campaign could best use?


Awaiting the affirmation or correction to Evindyl's post as I have the same question.

Also Paolingou what are you looking at so far for character submissions so that I do not per se overlap with someone else and or more importantly I can possibly fill a current hole that the potential party might have.


Yeah I doubt it too but good luck none-the-less.


Herioc does not mean not gritty -- all it means is the group are ultimately meant to be the heroes of the campaign. Therefore they will mostly likely not contain purely evil PCs or murder hobos and the like. Which is to say every PC has some kind of redeeming element about them that makes them a hero type rather than a villain type.

So what do you mean by "more gritty" as that is very subjective.


And good luck, may you find the style of game you are looking for.


Okay the time has been firmed up: 5pm CT

The day has been firmed up: Sat

The rest is covered in the previous message.

Lastly if you are rules-lawyer do not bother, as you will not have fun.


Okay game recruitment posted HERE


Ah okay thanks Sir Longears

Then posting interest -- could play any role and enjoy it -- so if we are missing something that would help out the game for all -- be more than happy to play that role.


Okay putting this post up in case there are any others on this Forum that might be interested in a Discord game of Reign of Winter.

Modified simply means I will change somethings in order to make it new so even if you have read or played it before while it will be familiar using meta-knowledge might just get you killed ;-)

We are working out what Time -- As I am available after 5pm CT

We are working out what Day --- As I am available for Tues, Sat, or Sun

We currently means myself and the player I am setting this up for but will also include scheduling things with the other players that join.

We will strive for once a week for 1 to 3 hours depending on the session and everyone involved.

If you have any other questions please ask


Next it is no charge as it is supposed to be fun for everyone, myself included.

As for days currently Tues after 5pm CT and Weekends after 5pm CT for a 1 to 3 hour session seems doable but this will kind of be dependent upon scheduling with the other players and of course (from experience) does get interrupted by RL events from time to time.

Also we might want to choose the base AP that we will be using, do you have a preference. I know I have the following for sure:
• Jade Regent
• Reign of Winter
• Rise of the Runelords

Although I might have another or two tucked away on a DVD or ThumbDrive some where that I can go digging for.


So Gambit are you still looking for any players?


Okay tsm1991 I can run a Discord VC game and perhaps use Roll20 to display maps and such otherwise I can simply use Discord to display the maps as well if getting setup on Roll20 proves to be a bit too much to get done.

However we have that other problem this is predominately a PbP site so finding folks interested in a Discord VC game might be a bit difficult.

However running a PF1e AP (with tweaks) is quite doable. The tweaks are just enough changes to make it new such that even if you have read the entire thing or played it before this will be different but familiar.


Okay will look into one of those two and put something together how fleshed out does it need to be before you accept it conceptually and how much do you need before I can get feedback to make finetune it for the game you plan to run?


Sent a PM let me know your thoughts thanks

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