Wrath of the Righteous PF2

Game Master Ira kroll

This is an experiment with homebrewed PF2 Mythic rules of the Wrath of the Righteous AP

Mythic Artifacts | Macros | Area Templates | Slides

Retraining House Rule:

Retraining generally takes a week of downtime. And you have to have found someone to pay to help you retrain. In some Adventure Paths (APs) there is enough downtime to actually make this viable (I'm looking at you, KingMaker, which had months of downtime). I'm not really seeing enough downtime in Wrath of the Righteous (WotR) to make this work.

Here is what I propose:

The PC makes a declaration to the GM/table that they plan to retrain out of X and retrain into Y.

Immediately, they lose X.

After a week of in-game time, they make a skill check (generally the DC of which is the Hard DC for the level of Y):

Critical Success: They can immediately begin using Y with no penalties
Success: They can immediately begin using Y, but with a -2 Retraining penalty related to using Y. This penalty goes away after one week of in-game time.
Failure: You still have lost X, and can immediately start a new week of training into Y
Critical Failure: You still have lost X, and must wait an in-game week before restarting training into Y.

For instance, if Harry the level 8 Rogue wanted to retrain out of a general feat taken at level 3 and replace it with a level 2 feat, then the DC would be 18 (16 for level 2 and +2 for Hard DC). If instead it was being replaced by a level 7 feat, the DC would be 25.

If Harry's feat was a Thievery-related feat, then the applicable skill would be Thievery. But, if the feat was related to something else (let's say Toughness), then the applicable skill would be different (in Toughness' case, it would be Fortitude). Non-obvious applicable skills would have to be discussed with the GM.

Singular magic items (for instance a +1, Holy Arrow):

Single magic arrows can be collected after a combat, unless they did critical damage, in which case they are expended.

Inherent Mythic Boons:

1. At Mythic Rank 1, the PC gets a unique Mythic Item. As the PC progresses in Mythic Ranks, the Mythic Item increases in power.
The player will devise what the Mythic Item will be at Mythic Rank 10.
The GM and the player will work together to devise how the initial Mythic Item will evolve over time.

2. At the attainment of Mythic Rank 1, 4, 7, and 10, the PC will get a free boost to an attribute modifier.
If an attribute modifier is already +4 or higher, it takes two boosts to increase it. If the PC gets a partial boost, the PC must boost that attribute again to increase it by 1.

3. At the attainment of any Mythic Rank, the player will devise a Mythic Feat, Ability, or action that, with the GMs approval the PC will get. The Mythic action will be directly related to a Feat, Ability, or action that the PC already has.

4. At Mythic Rank 10, the PC may have a second Apex Item.

Basically, it allows the PC to become more unique through inherent mythic powers.

So, Let's say at Mythic Rank 1, the Fighter gets a Mythic Breastplate. At MR 10, It is an Intelligent item that doesn't allow the PC to be flanked, and that can cast Dimension Door 3/day. At MR 1, it may only warn the wearer to decrease the Off Guard penalty by 1. Etc.

The same Fighter at MR 1, can have a Mythic Raise Shield that is a free reaction that does a Shield Bash to any foe within melee range, when the Shield Block reaction is done.

A mage at Mythic Rank 1 gets a Mythic Pearl of Power. At MR 10, it acts as a crystal ball, that gives the mage an additional spell slot at every available Spell Rank. 1/day it can maximize the dice on any damage die rolls of a spell (e.g., 6d8 would be 48). At MR 1, it gives the mage an additional spell slot at an available spell Rank.

The same Mage at MR 1, can have a Mythic Spell. For example, a Mythic Fireball would automatically have all its damage dice increased by one step.

So, rather than having all the boons be generic, this will allow each player to devise what they believe an overpowered, nearly godlike PC would be.


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Dromaar Field Medic Monk 3 | HP 41 | AC 21 | Fort +8; Ref +11; Will +9 | Perc +7 Darkvision | Speed: 35 ft | Monk DC 19 | Conditions: | Hero Points: 0 | ◆ ◇ ↺

Obahi moves further into the deep end as the demon finally collapses. He laughs and mutters "Say hello to Whack and Smack." as he attempts to tear into blue.

◆ Stride, ◆ Flurry

Wolf Jaw
1d20 + 9 ⇒ (10) + 9 = 19 | Damage 1d8 + 2 ⇒ (4) + 2 = 6

Wolf Jaw
1d20 + 9 - 4 ⇒ (13) + 9 - 4 = 18 | Damage 1d8 + 2 ⇒ (8) + 2 = 10

Stunning fist, DC 19 Fort, yadda yadda


Artifacts | Macros | Inv | Slides | Map |

Shadow is able to bite the blue demon, but, otherwise, its cowering stance protects it from Perla and Obahi.

❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 2
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Yellow demon: 1d4
Blue demon: 1d4

──────────
Character in ➤ BOLD can act!
──────────
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- DELAY 2
➤ Krakas (32/32 HP)☘️☘️☘️
➤ Avenger of the Green (36/46 HP)☘️☘️☘️ , Low light vision
Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma
⠀⠀Shadow (30/30 HP)☘️ AC18, -1 Status to Charisma
Obahi (41/41 HP)☘️☘️, -1 Status to Charisma --- Slowed 1 for 10 rounds
Yellow demon (-22 HP)
Solras Pirhatya (35/35 HP)☘️ Sharp Eared
Virgil (16/43 HP)☘️ Darkvision, -2 Status to Charisma --- Frightened 1
Blue demon (-30 HP)Cowering

──────────
AFTER YOUR TURN:
──────────
Virgil: 1d6 persistent bleed w/flat 15

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


AC 23 (25 w/ shield) |HP 88/88 |F/R/W +15/+13/+13 |Per+11

Avenger steps up and stabs at the blue demon.

elemental blast, 2a: 1d20 + 9 ⇒ (6) + 9 = 15
damage: 1d8 + 6 ⇒ (6) + 6 = 12


HP: 41/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5 | Spells Prepared 1st 3/4 2nd 4/4|3rd 3/4 Focus pts 1/1 | Hero Points1/1|

Krakas seeing that physical attacks are having little effect right now will continuing blasting the demons with lightning.

reflex save DC19 Blue/Yellow Demons: 3d4 ⇒ (1, 2, 4) = 7

"Maybe we knock 'em to the ground, make them easier to hit!"


Artifacts | Macros | Inv | Slides | Map |

Avenger of the Green's blast misses.

Reflex Blue and Yellow: 1d20 + 4 ⇒ (17) + 4 = 211d20 + 4 ⇒ (2) + 4 = 6

Even cowering the blue demon shakes off the lightning from Krakas. The yellow demon is not so lucky, and falls over, dead.

❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 2
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Blue demon: 1d4

──────────
Character in ➤ BOLD can act!
──────────
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- DELAY 2
Krakas (32/32 HP)☘️☘️☘️
Avenger of the Green (36/46 HP)☘️☘️☘️ , Low light vision
Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma
⠀⠀Shadow (30/30 HP)☘️ AC18, -1 Status to Charisma
Obahi (41/41 HP)☘️☘️, -1 Status to Charisma --- Slowed 1 for 10 rounds
➤ Solras Pirhatya (35/35 HP)☘️ Sharp Eared
➤ Virgil (16/43 HP)☘️ Darkvision, -2 Status to Charisma --- Frightened 1
Blue demon (-33 HP)Cowering

──────────
AFTER YOUR TURN:
──────────
Virgil: 1d6 persistent bleed w/flat 15

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


Female Amurrun Gunslinger 5 | AC: 21 | HP: 61/61 | Fort +11 Ref +13 Will +8 | Perc +8

Solras takes a deep breath, and takes two shots at the remaining demon... and her first one misses wildly, lodging itself in the nearest wall.

Strike 1: 1d20 + 12 ⇒ (2) + 12 = 14
Damage 1: 1d10 + 2 ⇒ (9) + 2 = 11
Strike 2: 1d20 + 12 - 5 ⇒ (19) + 12 - 5 = 26
Damage 2: 1d10 + 2 ⇒ (7) + 2 = 9


Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

Virgil casts Shield, Strides into a Flank with Obahi and....
Melee(T) Earthbreaker, frightened 1: 1d20 + 8 + 1 - 1 ⇒ (19) + 8 + 1 - 1 = 272d10 + 3 - 1 ⇒ (6, 2) + 3 - 1 = 10 Traits Razing Shove Two-Hand d10 Versatile P

The Orc smiles.


Artifacts | Macros | Inv | Slides | Map |

Solras kills the remaining demon.

COMBAT OVER

Virgil continues to bleed.

1d6 ⇒ 21d20 ⇒ 20

Status:

Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision
Krakas (32/32 HP)☘️☘️☘️
Avenger of the Green (36/46 HP)☘️☘️☘️ , Low light vision
Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma
⠀⠀Shadow (30/30 HP)☘️ AC18, -1 Status to Charisma
Obahi (41/41 HP)☘️☘️, -1 Status to Charisma
Solras Pirhatya (35/35 HP)☘️ Sharp Eared
Virgil (14/43 HP)☘️ Darkvision, -2 Status to Charisma

Avenger of the Green has some minor wounds, but Virgil will require about 20 minutes of care to get healed up.

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


HP: 41/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5 | Spells Prepared 1st 3/4 2nd 4/4|3rd 3/4 Focus pts 1/1 | Hero Points1/1|

Walking up to the dead bodies of the demons, Krakas will kick one of them, "How many of these things have we killed now, I hope we are making a dent on their population within the city,"

Having not expended much resources and happy with his current selection of spells, Krakas spends the downtime peeking into nearby houses, looking for survivors or anything of note.


Artifacts | Macros | Inv | Slides | Map |

GM:
1d100 ⇒ 531d100 ⇒ 751d4 ⇒ 41d100 ⇒ 1
1d100 ⇒ 181d100 ⇒ 91d100 ⇒ 931d100 ⇒ 191d100 ⇒ 211d6 ⇒ 2

After an hour of travelling, 11:30 am you meet up with four more of those demons. Also taking 20 minutes to heal up 11:50

After another hour 12:50, you deal with some giant rats, and an hour later, even more giant rats. 1:50 pm More giant rats 2:50 pm.

After the fight with those rats, Virgil appears to be a little sick. He is Sickened 1 and Fatigued

Still more giant rats 3:50 pm. A couple of vultures 4:50 pm

While the Nyserian Manor is closer, Horgus encourages you to get him to his manor.

It is a little over an hour before sunset. Do you continue on or do you spend some time to find a suitable place for the evening?

Status:

Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision
Krakas (32/32 HP)☘️☘️☘️
Avenger of the Green (46/46 HP)☘️☘️☘️ , Low light vision
Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma
⠀⠀Shadow (30/30 HP)☘️ AC18, -1 Status to Charisma
Obahi (41/41 HP)☘️☘️, -1 Status to Charisma
Solras Pirhatya (35/35 HP)☘️ Sharp Eared
Virgil (43/43 HP)☘️ Darkvision, -2 Status to Charisma --- Sickened 1 and Fatigued


Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

Virgil begins hacking up a small amount of blood into a handkerchief.
I feel fine. Remind me not to swallow any rat blood, membrane, brain particles or teeth in the future.


HP: 41/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5 | Spells Prepared 1st 3/4 2nd 4/4|3rd 3/4 Focus pts 1/1 | Hero Points1/1|

Nodding with Virgil's assessment, "I think we can push on, I know we don't all have darkvision, but I can help light some torches, I'll even carry one to ease some burdens,"

Looking to the others as he holds an unlit torch. "Horgus, the Nyserian Manor is much closer, your manor is still around one of the barrier walls, of which we don't know how to cross yet. Better we seek shelter in the Nyserian Manor before pushing towards yours, especially through the night,"


Dromaar Field Medic Monk 3 | HP 41 | AC 21 | Fort +8; Ref +11; Will +9 | Perc +7 Darkvision | Speed: 35 ft | Monk DC 19 | Conditions: | Hero Points: 0 | ◆ ◇ ↺

"I can go on. Virgil, we'll need to look at that when we find a proper place to rest safely. I don't trust these improvised sleeping areas."

He touches his own face and winces a bit. "And this as well."


Female Tiefling Ranger 6 | HP 80/80 | AC 23 | Fort +12; Ref +14; Will +14 | Perc +14 | +15 Initiative Speed: 25 ft | Ranger DC 21 | Conditions: | Hero Points: 1/3 Striking Longbow +15 2d8 Shadow Bite +12 2d8+3

Perla grunts at the asking of continuing. She was ready to be done with demons and their kind. Surely this was the end for them, no more demons, the crusaders would see to it. That was her first thought. The second thought was she is now THAT crusader, and she wonders exactly how her parents managed to be so chipper. " I think safe rest is better than an unknown there. I may not be from the city, but a tree is safer than a field in a storm."


Artifacts | Macros | Inv | Slides | Map |

Horgus grumbles a bit, but, you manage to convince him, as long as his manor is next.

GM:

1d100 ⇒ 211d6 ⇒ 5

Solras Pirhatya, Avoid Notice: 1d20 + 10 ⇒ (15) + 10 = 25
Virgil Geryon, Defend: 1d20 + 5 ⇒ (15) + 5 = 20
Obahi, Scout: 1d20 + 8 ⇒ (5) + 8 = 13
Qafathiel, Investigate: 1d20 + 11 ⇒ (6) + 11 = 17
Perla Hidlkid, Scout: 1d20 + 12 ⇒ (15) + 12 = 27
Krakas Grimbane, Detect Magic: 1d20 + 6 ⇒ (15) + 6 = 21
Avenger of the Green, Search: 1d20 + 11 ⇒ (2) + 11 = 13
Black, : 1d20 + 12 ⇒ (19) + 12 = 31
blue: 1d20 + 12 ⇒ (5) + 12 = 17
red : 1d20 + 12 ⇒ (16) + 12 = 28
yellow: 1d20 + 12 ⇒ (9) + 12 = 21
green : 1d20 + 12 ⇒ (3) + 12 = 15

Sunset is just approaching when you spy five giant vultures.

The Vultures see you. The black vulture flies over, lands in front of Obahi, vomits all over Obahi Basic Fort Save, and pecks with its beak: 1d20 + 8 ⇒ (15) + 8 = 23for: 1d10 + 3 ⇒ (9) + 3 = 12 piercing damage and another basic Fort save.

Then the red vulture flies over, lands in front of Virgil, vomits all over him, and pecks with its beak: 1d20 + 8 ⇒ (3) + 8 = 11.

❖❖❖❖❖❖❖❖❖❖
More vultures in the street, Round 1
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Obahi: Fort Save & Fort Save

──────────
Character in ➤ BOLD can act!
──────────
Black Vulture (- HP)(Vomited)
Red Vulture (- HP)(Vomited)
➤ Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma
⠀⠀➤ Shadow (30/30 HP)☘️ AC18, -1 Status to Charisma
➤ Solras Pirhatya (35/35 HP)☘️ Sharp Eared
Yellow Vulture (- HP)
Krakas (32/32 HP)☘️☘️☘️
Virgil (43/43 HP)☘️ Darkvision, -2 Status to Charisma --- Sickened 1 and Fatigued
Blue Vulture (- HP)
Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision
Green Vulture (- HP)
Obahi (41/41 HP)☘️☘️, -1 Status to Charisma
Avenger of the Green (46/46 HP)☘️☘️☘️ , Low light vision

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


Female Tiefling Ranger 6 | HP 80/80 | AC 23 | Fort +12; Ref +14; Will +14 | Perc +14 | +15 Initiative Speed: 25 ft | Ranger DC 21 | Conditions: | Hero Points: 1/3 Striking Longbow +15 2d8 Shadow Bite +12 2d8+3

Perla sends Shadow after the red Vulture, and she herself targets it with two arrows. " Damn birds, I swear its like Desna said let there be a birdemic, and forgot to pick the right birds. I swear, what deity are these foul beast beholden to?! Give me ravens!"

to hit arrow: 1d20 + 9 ⇒ (12) + 9 = 21
to damage arrow: 1d8 ⇒ 5
to hit arrow: 1d20 + 4 ⇒ (17) + 4 = 21
to damage arrow: 1d8 ⇒ 3
to hit bite: 1d20 + 8 ⇒ (15) + 8 = 23
to damage bite: 1d8 + 2 ⇒ (1) + 2 = 3


Artifacts | Macros | Inv | Slides | Map |

The red vulture takes two arrow and Shadow's bite.

❖❖❖❖❖❖❖❖❖❖
More vultures in the street, Round 1
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Obahi: Fort Save & Fort Save

──────────
Character in ➤ BOLD can act!
──────────
Black Vulture (- HP)(Vomited)
Red Vulture (-11 HP)(Vomited)
Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma
⠀⠀Shadow (30/30 HP)☘️ AC18, -1 Status to Charisma
➤ Solras Pirhatya (35/35 HP)☘️ Sharp Eared
Yellow Vulture (- HP)
Krakas (32/32 HP)☘️☘️☘️
Virgil (43/43 HP)☘️ Darkvision, -2 Status to Charisma --- Sickened 1 and Fatigued
Blue Vulture (- HP)
Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision
Green Vulture (- HP)
Obahi (41/41 HP)☘️☘️, -1 Status to Charisma
Avenger of the Green (46/46 HP)☘️☘️☘️ , Low light vision

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


Female Amurrun Gunslinger 5 | AC: 21 | HP: 61/61 | Fort +11 Ref +13 Will +8 | Perc +8

Solras takes two shots at the Red Vulture cleaving through it quickly with the large metal balls from her Harmona Gun.

Strike 1: 1d20 + 12 ⇒ (19) + 12 = 31
Damage: 1d10 + 2 + 1d6 + 1d10 + 2 + 1d6 ⇒ (6) + 2 + (1) + (10) + 2 + (6) = 27
Strike 2: 1d20 + 12 - 5 ⇒ (20) + 12 - 5 = 27
Damage: 1d10 + 2 + 1d10 + 2 ⇒ (5) + 2 + (4) + 2 = 13

Assuming both of those are crits. Feel free to re-aim that second shot to another vulture if Red dies.


Artifacts | Macros | Inv | Slides | Map |

Sorry for the delay...

Solras' two shots (even with lesser cover) still manage to tear the red vulture apart.

The yellow vulture flies over and lands near Shadow. It then vomits all over Shadow requiring a Fort Save and pecks at it: 1d20 + 8 ⇒ (20) + 8 = 28, tearing at Shadow's flesh for: 1d10 + 3 + 1d10 + 3 ⇒ (7) + 3 + (6) + 3 = 19 piercing damage. And a second Fort save

❖❖❖❖❖❖❖❖❖❖
More vultures in the street, Round 1
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Shadow: Fort Save & Fort Save
Obahi: Fort Save & Fort Save

──────────
Character in ➤ BOLD can act!
──────────
Black Vulture (- HP)(Vomited)
Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma
⠀⠀Shadow (11/30 HP)☘️ AC18, -1 Status to Charisma
Solras Pirhatya (35/35 HP)☘️ Sharp Eared
Yellow Vulture (- HP)
➤ Krakas (32/32 HP)☘️☘️☘️
➤ Virgil (43/43 HP)☘️ Darkvision, -2 Status to Charisma --- Sickened 1 and Fatigued
Blue Vulture (- HP)
Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision
Green Vulture (- HP)
Obahi (41/41 HP)☘️☘️, -1 Status to Charisma
Avenger of the Green (46/46 HP)☘️☘️☘️ , Low light vision

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


HP: 41/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5 | Spells Prepared 1st 3/4 2nd 4/4|3rd 3/4 Focus pts 1/1 | Hero Points1/1|

Krakas will reach out and launch a piece of rubble at the Yellow Bird, trying to help Shadow if he can but attacking the Yellow Bird before it can lay into the Pup anymore.

Telekinetic Projectile: 1d20 + 9 ⇒ (10) + 9 = 19
damage: 3d6 ⇒ (4, 4, 4) = 12

"Hang in there Shadow!"


Artifacts | Macros | Inv | Slides | Map |

Some of the rubble Krakas sent hits the vulture.

The blue vulture flies and lands on a nearby roof ten feet up, then vomits on to Krakas. Fort Save required

❖❖❖❖❖❖❖❖❖❖
More vultures in the street, Round 1
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Shadow: Fort Save & Fort Save
Krakas: Fort Save for vomit
Obahi: Fort Save & Fort Save

──────────
Character in ➤ BOLD can act!
──────────
Black Vulture (- HP)(Vomited)
Blue Vulture (- HP)(Vomited)
Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma
⠀⠀Shadow (11/30 HP)☘️ AC18, -1 Status to Charisma
Solras Pirhatya (35/35 HP)☘️ Sharp Eared
Yellow Vulture (-12 HP)(Vomited)
Krakas (32/32 HP)☘️☘️☘️
Blue Vulture (- HP)(Vomited)
➤ Virgil (43/43 HP)☘️ Darkvision, -2 Status to Charisma --- Sickened 1 and Fatigued --- Delay 1
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision
Green Vulture (- HP)
Obahi (41/41 HP)☘️☘️, -1 Status to Charisma
Avenger of the Green (46/46 HP)☘️☘️☘️ , Low light vision

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


Artifacts | Macros | Inv | Slides | Map |

The green vulture swoops in, and lands on top of a tent (only five feet up)

QS: 1d2 ⇒ 2

It then pecks at Solras: 1d20 + 8 ⇒ (12) + 8 = 20piercing Solras for: 1d10 + 3 ⇒ (8) + 3 = 11 damage. Fort Save, please

❖❖❖❖❖❖❖❖❖❖
More vultures in the street, Round 1
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Shadow: Fort Save & Fort Save
Solras Pirhatya: Fort Save for bite
Krakas: Fort Save for vomit
Obahi: Fort Save & Fort Save

──────────
Character in ➤ BOLD can act!
──────────
Black Vulture (- HP)(Vomited)
Blue Vulture (- HP)(Vomited)
Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma
⠀⠀Shadow (11/30 HP)☘️ AC18, -1 Status to Charisma
Green Vulture (- HP)
Solras Pirhatya (24/35 HP)☘️ Sharp Eared
Yellow Vulture (-12 HP)(Vomited)
Krakas (32/32 HP)☘️☘️☘️
Blue Vulture (- HP)(Vomited)
Green Vulture (- HP)
➤ Virgil (43/43 HP)☘️ Darkvision, -2 Status to Charisma --- Sickened 1 and Fatigued --- Delay 1
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- Delay 1
➤ Obahi (41/41 HP)☘️☘️, -1 Status to Charisma
➤ Avenger of the Green (46/46 HP)☘️☘️☘️ , Low light vision

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


Dromaar Field Medic Monk 3 | HP 41 | AC 21 | Fort +8; Ref +11; Will +9 | Perc +7 Darkvision | Speed: 35 ft | Monk DC 19 | Conditions: | Hero Points: 0 | ◆ ◇ ↺

Fort 1: 1d20 + 8 ⇒ (17) + 8 = 25
Fort 1: 1d20 + 8 ⇒ (10) + 8 = 18

Any conditions before I continue this round?


Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

The Magus seems to be frustrated by the continuation of hopping and flying and puking vultures.

Virgil Strides into a Flank with Shadow against Yellow!

The Magus then does something about it!
Athletics (E) to Grapple!: 1d20 + 10 ⇒ (19) + 10 = 29

The Orc then winks at Shadow.
Shadow! Sick balls!

The Magus then casts Shield.

AC 21 HP 14/43


Artifacts | Macros | Inv | Slides | Map |

GM:

3d6 ⇒ (1, 5, 1) = 7

Obahi is able to fend off the serious effects of the vulture vomit, taking 3 acid damage.

Virgil doesn't seem to be able to shake off the sickening feeling, but, he is still able to grab ahold of the yellow vulture.

❖❖❖❖❖❖❖❖❖❖
More vultures in the street, Round 1
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Shadow: Fort Save & Fort Save
Solras Pirhatya: Fort Save for bite
Krakas: Fort Save for vomit

──────────
Character in ➤ BOLD can act!
──────────
Black Vulture (- HP)(Vomited)
Blue Vulture (- HP)(Vomited)
Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma
⠀⠀Shadow (11/30 HP)☘️ AC18, -1 Status to Charisma
Green Vulture (- HP)
Solras Pirhatya (24/35 HP)☘️ Sharp Eared
Yellow Vulture (-12 HP)(Vomited)
Krakas (32/32 HP)☘️☘️☘️
Blue Vulture (- HP)(Vomited)
Green Vulture (- HP)
Virgil (43/43 HP)☘️ Darkvision, -2 Status to Charisma --- Sickened 1 and Fatigued
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- Delay 1
➤ Obahi (26/41 HP)☘️☘️, -1 Status to Charisma
➤ Avenger of the Green (46/46 HP)☘️☘️☘️ , Low light vision

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


AC 23 (25 w/ shield) |HP 88/88 |F/R/W +15/+13/+13 |Per+11

Avenger hurls a wooden spear at the blue vulture,then turns back and throws another at the green one.

elemental blast, 2a, thrown, blue: 1d20 + 9 ⇒ (14) + 9 = 23
piercing damage: 1d8 + 6 ⇒ (2) + 6 = 8
elemental blast, 1a, thrown, green: 1d20 + 4 ⇒ (11) + 4 = 15
piercing damage: 1d8 + 6 ⇒ (4) + 6 = 10


Dromaar Field Medic Monk 3 | HP 41 | AC 21 | Fort +8; Ref +11; Will +9 | Perc +7 Darkvision | Speed: 35 ft | Monk DC 19 | Conditions: | Hero Points: 0 | ◆ ◇ ↺

Obahi runs to join in on the assault on the yellow vulture. He assumes his offensive stance, and WHACK SMACK!

◆ Stride, ◆ Stance, ◆ Flurry

Wolf Jaw +9 / +5 / +1
1d20 + 9 ⇒ (10) + 9 = 19 | Damage 1d8 + 2 ⇒ (3) + 2 = 5

Wolf Jaw +9 / +5 / +1
1d20 + 9 - 4 ⇒ (12) + 9 - 4 = 17 | Damage 1d8 + 2 ⇒ (8) + 2 = 10

HP -15 / AC 21 / Stunning fist - DC 19 Fort Save or stunned 1, Stunned 3 on crit fail.


Artifacts | Macros | Inv | Slides | Map |

Avenger of the Green blasts the blue vulture, but glances off the green vulture.

Both of Obahi's strikes hit Fort 19: 1d20 + 11 ⇒ (2) + 11 = 13, partially stunning the Yellow vulture.

The black vulture attacks Obahi three times!
Beak: 1d20 + 8 ⇒ (1) + 8 = 9
Talon: 1d20 + 8 - 4 ⇒ (4) + 8 - 4 = 8
Talon: 1d20 + 8 - 8 ⇒ (6) + 8 - 8 = 6

The blue vulture flies down and confronts Solras, Anevia, and Horgus.

◆ Fly
Solras, Anevia, Horgus: 1d3 ⇒ 31d3 ⇒ 1

Beak vs Horgus: 1d20 + 8 ⇒ (15) + 8 = 23for: 1d10 + 3 ⇒ (4) + 3 = 7 piercing damage.
Horgus Fort save: 1d20 + 9 ⇒ (17) + 9 = 26

Talon vs Solras: 1d20 + 8 - 4 ⇒ (17) + 8 - 4 = 21for: 1d8 + 3 ⇒ (8) + 3 = 11 slashing damage.
[color=#30aF81]"Don't do that!"[/color], Horgus shouts. Solras is bolstered, and takes less damage. Horgus strikes the vulture with a dagger: 1d20 + 7 ⇒ (7) + 7 = 14for: 1d4 + 1 ⇒ (4) + 1 = 5 piercing damage.

❖❖❖❖❖❖❖❖❖❖
More vultures in the street, Round 2
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Shadow: Fort Save & Fort Save
Solras Pirhatya: Fort Save for bite
Krakas: Fort Save for vomit

──────────
Character in ➤ BOLD can act!
──────────
Black Vulture (- HP)(Vomited)
Blue Vulture (-13 HP)(Vomited)
➤ Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma
⠀⠀➤ Shadow (11/30 HP)☘️ AC18, -1 Status to Charisma
Green Vulture (- HP)
Solras Pirhatya (18/35 HP)☘️ Sharp Eared
Yellow Vulture (-27 HP)(Vomited) --- Stunned 1
Krakas (32/32 HP)☘️☘️☘️
Blue Vulture (- HP)(Vomited)
Virgil (43/43 HP)☘️ Darkvision, -2 Status to Charisma --- Sickened 1 and Fatigued
➤ Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- Delay 2
Obahi (26/41 HP)☘️☘️, -1 Status to Charisma
Avenger of the Green (46/46 HP)☘️☘️☘️ , Low light vision

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

Yellow is Grabbed?


Artifacts | Macros | Inv | Slides | Map |
Virgil Geryon wrote:
Yellow is Grabbed?

Yep. I missed that.


Artifacts | Macros | Inv | Slides | Map |

The green vulture will vomit on Qafathiel. Fort save: 1d20 + 5 ⇒ (7) + 5 = 123d6 ⇒ (5, 6, 1) = 12

It will then strike.
Beak on Qafathiel: 1d20 + 8 ⇒ (13) + 8 = 21
Beak damage: 1d10 + 3 ⇒ (1) + 3 = 4
Fort save: 1d20 + 5 - 1 ⇒ (7) + 5 - 1 = 11

Then it will make a strike on Solras
Talon on Solras: 1d20 + 8 - 4 ⇒ (16) + 8 - 4 = 20
Talon damage: 1d8 + 3 ⇒ (6) + 3 = 9

❖❖❖❖❖❖❖❖❖❖
More vultures in the street, Round 2
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Shadow: Fort Save & Fort Save
Solras Pirhatya: Fort Save for bite
Krakas: Fort Save for vomit

──────────
Character in ➤ BOLD can act!
──────────
Black Vulture (- HP)(Vomited)
Blue Vulture (-13 HP)(Vomited)
Green Vulture (- HP)(Vomited)
➤ Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma --- DELAY 1
⠀⠀➤ Shadow (11/30 HP)☘️ AC18, -1 Status to Charisma
➤ Solras Pirhatya (9/35 HP)☘️ Sharp Eared
Yellow Vulture (-27 HP)(Vomited) --- Stunned 1 -- Grabbed
Krakas (32/32 HP)☘️☘️☘️
Blue Vulture (- HP)(Vomited)
Virgil (43/43 HP)☘️ Darkvision, -2 Status to Charisma --- Sickened 1 and Fatigued
➤ Qafathiel (16/32 HP)☘️ ☘️☘️ Darkvision --- Delay 2 - Sickened 1
Obahi (26/41 HP)☘️☘️, -1 Status to Charisma
Avenger of the Green (46/46 HP)☘️☘️☘️ , Low light vision

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7

Qafathiel looks more like Ragathiel than ever at this moment; he is clearly angry. His intensity alone seems to gather energy into his hand ...

**Admonishing Ray +1: 1d20 + 8 ⇒ (16) + 8 = 244d6 ⇒ (6, 2, 1, 6) = 15 @GreenV

and with his hand still glowing, he reaches over to bless his friend Solras
*Cast Lay on Hands: Willing Living Creature the target regains 12 Hit Points. If the target is someone other than yourself, it also gains a +2 status bonus to AC for 1 round.


Artifacts | Macros | Inv | Slides | Map |

Qafathiel slaps the green vulture, and heals Solras.

❖❖❖❖❖❖❖❖❖❖
More vultures in the street, Round 2
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Shadow: Fort Save & Fort Save
Solras Pirhatya: Fort Save for bite
Krakas: Fort Save for vomit

──────────
Character in ➤ BOLD can act!
──────────
Black Vulture (- HP)(Vomited)
Blue Vulture (-13 HP)(Vomited)
Green Vulture (-15 HP)(Vomited)
➤ Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma --- DELAY 1
⠀⠀➤ Shadow (11/30 HP)☘️ AC18, -1 Status to Charisma
➤ Solras Pirhatya (21/35 HP)☘️ Sharp Eared
Yellow Vulture (-27 HP)(Vomited) --- Stunned 1 -- Grabbed
Krakas (32/32 HP)☘️☘️☘️
Blue Vulture (- HP)(Vomited)
Virgil (43/43 HP)☘️ Darkvision, -2 Status to Charisma --- Sickened 1 and Fatigued
Qafathiel (16/32 HP)☘️ ☘️☘️ Darkvision --- Sickened 1
Obahi (26/41 HP)☘️☘️, -1 Status to Charisma
Avenger of the Green (46/46 HP)☘️☘️☘️ , Low light vision

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


Female Amurrun Gunslinger 5 | AC: 21 | HP: 61/61 | Fort +11 Ref +13 Will +8 | Perc +8

"Virgil, HEADS UP," Solras shouts as she aims a shot to go upwards through the Yellow vulture so it doesn't hit the party's resident Magus.

Strike: 1d20 + 12 ⇒ (9) + 12 = 21
Damage: 1d10 + 2 ⇒ (6) + 2 = 8


Artifacts | Macros | Inv | Slides | Map |

Solras Fort Save for bite: 1d20 + 8 ⇒ (19) + 8 = 27

Solras shoots the yellow vulture.

The yellow vulture bites at Virgil.

Beak: 1d20 + 8 ⇒ (10) + 8 = 18
Talons: 1d20 + 4 ⇒ (13) + 4 = 171d20 + 0 ⇒ (12) + 0 = 12

None of which hit.

❖❖❖❖❖❖❖❖❖❖
More vultures in the street, Round 2
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Shadow: Fort Save & Fort Save
Krakas: Fort Save for vomit

──────────
Character in ➤ BOLD can act!
──────────
Black Vulture (- HP)(Vomited)
Blue Vulture (-13 HP)(Vomited)
Green Vulture (-15 HP)(Vomited)
➤ Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma --- DELAY 2
⠀⠀➤ Shadow (11/30 HP)☘️ AC18, -1 Status to Charisma --- Delay 2
Solras Pirhatya (21/35 HP)☘️ Sharp Eared
Yellow Vulture (-35 HP)(Vomited) --- Stunned 1 -- Grabbed by Virgil
➤ Krakas (32/32 HP)☘️☘️☘️
Blue Vulture (- HP)(Vomited)
Virgil (43/43 HP)☘️ Darkvision, -2 Status to Charisma --- Sickened 1 and Fatigued
Qafathiel (16/32 HP)☘️ ☘️☘️ Darkvision --- Sickened 1
Obahi (26/41 HP)☘️☘️, -1 Status to Charisma
Avenger of the Green (46/46 HP)☘️☘️☘️ , Low light vision

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


HP: 41/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5 | Spells Prepared 1st 3/4 2nd 4/4|3rd 3/4 Focus pts 1/1 | Hero Points1/1|

Krakas will bring out some of the big guns, having saved enough of his magic, thinking to himself he has to be less conservative with his magic.

With a mischievous grin, Krakas raises their hand, fingers extended in the unmistakable shape of a fake gun. They cocked their thumb back like a hammer, squinting one eye as if lining up a shot.

"Bang, bang, bang!", flicking their thumb down with a sharp snap. From the tips of their fingers, three glowing darts of pure force erupted, zipping through the air with deadly precision.

Each hit was punctuated by the caster’s mock recoil, their hand jerking back in exaggerated imitation of a real gun.

3 Action Force Missile: 3d4 + 3 ⇒ (3, 2, 1) + 3 = 9

He'll look over at Solras, grinning stupidly.


Artifacts | Macros | Inv | Slides | Map |

Krakas Fort Save: 1d20 + 7 ⇒ (18) + 7 = 25acid damage: 3d6 ⇒ (4, 6, 2) = 12 / 2

Krakas gets some acid burn from the vomit.

The magic barrage from Krakas hits into the Yellow Vulture.

Solras & Qafathiel: 1d2 ⇒ 21d2 ⇒ 11d2 ⇒ 1

The Blue Vulture attacks Solras and Qafathiel.
Beak vs Qafathiel: 1d20 + 8 ⇒ (16) + 8 = 24for: 1d10 + 3 ⇒ (4) + 3 = 7 damage and a Fort Save.
Talons vs Solras: 1d20 + 4 ⇒ (5) + 4 = 91d20 + 0 ⇒ (12) + 0 = 12

❖❖❖❖❖❖❖❖❖❖
More vultures in the street, Round 2
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Shadow: Fort Save & Fort Save
Qafathiel: Fort save for beak

──────────
Character in ➤ BOLD can act!
──────────
Black Vulture (- HP)(Vomited)
Blue Vulture (-13 HP)(Vomited)
Green Vulture (-15 HP)(Vomited)
➤ Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma --- DELAY 2
⠀⠀➤ Shadow (11/30 HP)☘️ AC18, -1 Status to Charisma --- Delay 2
Solras Pirhatya (21/35 HP)☘️ Sharp Eared
Yellow Vulture (-44 HP)(Vomited) --- Stunned 1 -- Grabbed by Virgil
Krakas (26/32 HP)☘️☘️☘️
Blue Vulture (- HP)(Vomited)
➤ Virgil (43/43 HP)☘️ Darkvision, -2 Status to Charisma --- Sickened 1 and Fatigued
➤ Qafathiel (9/32 HP)☘️ ☘️☘️ Darkvision --- Sickened 1
➤ Obahi (26/41 HP)☘️☘️, -1 Status to Charisma
➤ Avenger of the Green (46/46 HP)☘️☘️☘️ , Low light vision

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

Virgil blows the Grabbed Yellow Vulture a kiss!
Melee Earthbreaker, spell strike, Gouging claw: 1d20 + 9 ⇒ (1) + 9 = 101d10 + 3 + 2d6 + 1 ⇒ (1) + 3 + (1, 4) + 1 = 10 Traits Shove, +2 persistent bleed


Artifacts | Macros | Inv | Slides | Map |

Note: The Yellow Vulture is now no longer grabbed.


HP: 41/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5 | Spells Prepared 1st 3/4 2nd 4/4|3rd 3/4 Focus pts 1/1 | Hero Points1/1|

Ahhh rats sorry about the fort save, got too into the roleplay and forgot the fort save XD


Dromaar Field Medic Monk 3 | HP 41 | AC 21 | Fort +8; Ref +11; Will +9 | Perc +7 Darkvision | Speed: 35 ft | Monk DC 19 | Conditions: | Hero Points: 0 | ◆ ◇ ↺

He swings! He swings again! And he swings one more time! And then comes the bear hug to hold the vulture in place. Obahi seems to have a bone to pick with this vulture.

◆ Flurry, ◆ Strike, ◆ Grab, all vs the yellow vulture

Wolf Jaw +9 / +5 / +1
1d20 + 9 ⇒ (14) + 9 = 23 | Damage 1d8 + 2 ⇒ (3) + 2 = 5

Wolf Jaw +9 / +5 / +1
1d20 + 9 - 4 ⇒ (19) + 9 - 4 = 24 | Damage 1d8 + 2 ⇒ (7) + 2 = 9

Wolf Jaw +9 / +5 / +1
1d20 + 9 - 8 ⇒ (18) + 9 - 8 = 19 | Damage 1d8 + 2 ⇒ (5) + 2 = 7

Grapple, Athletics: 1d20 + 7 - 10 ⇒ (5) + 7 - 10 = 2

Stunning fist. DC 19 Fort or stunned 1, stunned 3 on a crit fail


AC 23 (25 w/ shield) |HP 88/88 |F/R/W +15/+13/+13 |Per+11

Apparently, they didn't think he was very important, probably because he isn't made out of meat. Avenger corrects their viewpoint by spraying two of the vultures with dozens of splinters, then turns to give a third a direct blast.

Hail of Splinters on green and black 2A 30' cone, 2d4P + 2d4 persistent bleed, basic reflex DC19 Overflow
Splinter damage: 2d4 ⇒ (1, 3) = 4

gather elements with 1A blast on blue
1A blast, thrown: 1d20 + 9 ⇒ (16) + 9 = 25
damage: 1d8 + 2 ⇒ (1) + 2 = 3


Human (Nephilim) Champion (Oracle) 3 | HP 38/38 | AC 19 | FRW +7 +8 +9 | Perc +7

BeakSave(FORT): 1d20 + 5 ⇒ (16) + 5 = 21
CastHeal(2action)(Self): 2d8 + 16 ⇒ (5, 5) + 16 = 26
Cast Guidance (1 action)(SOLRAS)


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Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

Virgil attempts not to puke back onto his opponent. The Orc has etiquette like that.

The Magus does Recharge his Spell strike and ...
Melee Earthbreaker, spell strike, Gouging claw, Sickened 1: 1d20 + 9 - 1 ⇒ (14) + 9 - 1 = 221d10 + 3 + 2d6 + 1 - 1 ⇒ (6) + 3 + (3, 1) + 1 - 1 = 13 Traits Shove, +2 persistent bleed


Artifacts | Macros | Inv | Slides | Map |

Obahi's flurry destroys the yellow vulture. Obahi still has two actions left.

Avenger of the Green manages to send his splinters into two of the vultures.
Ref Green and Black: 1d20 + 7 ⇒ (12) + 7 = 191d20 + 7 ⇒ (17) + 7 = 24

Then Avenger blasts the blue vulture.

Qafathiel heals himself and casts Guidance on Solras.

Since the Yellow Vulture is no longer there, Virgil will have to make a different kind of turn...

❖❖❖❖❖❖❖❖❖❖
More vultures in the street, Round 2
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Shadow: Fort Save & Fort Save

──────────
Character in ➤ BOLD can act!
──────────
Black Vulture (-2 HP)(Vomited)
Blue Vulture (-13 HP)(Vomited)
Green Vulture (-17 HP)(Vomited)
➤ Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma --- DELAY 2
⠀⠀➤ Shadow (11/30 HP)☘️ AC18, -1 Status to Charisma --- Delay 2
Solras Pirhatya (21/35 HP)☘️ Sharp Eared --- Guidance
Krakas (26/32 HP)☘️☘️☘️
Blue Vulture (-3 HP)(Vomited)
➤ Virgil (43/43 HP)☘️ Darkvision, -2 Status to Charisma --- Sickened 1 and Fatigued
Qafathiel (32/32 HP)☘️ ☘️☘️ Darkvision --- Sickened 1
➤ Obahi (26/41 HP)☘️☘️, -1 Status to Charisma --- 2 actions left
Avenger of the Green (46/46 HP)☘️☘️☘️ , Low light vision

──────────
AFTER YOUR TURN:
──────────
Black Vulture: 1d4 from splinters
Green Vulture: 1d4 from splinters

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


Male Orc (Assamir) Magus (Inexorable Iron) 3 |HP 07/43|AC 20/21|Fort+9; Ref+6; Will+7|Perc +5| Speed: 35 '|Conditions:Longstrider(2)|Hero Points: 1/3|◆ ◇ ↺

Virgil casts Shield, Strides into melee along side Obahi and....
Melee(T) Earthbreaker, Sickened 1: 1d20 + 8 + 1 - 1 ⇒ (7) + 8 + 1 - 1 = 151d10 + 3 - 11 ⇒ (1) + 3 - 11 = -7 Traits Razing Shove Two-Hand d10 Versatile P


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Obahi will strike the black vulture, and then fail at an attempt to grab it.

Virgil doesn't manage to hit the vulture because of his nausea.

The black vulture will strike at Obahi.
Beak: 1d20 + 8 ⇒ (11) + 8 = 19
Then at Virgil.
Talons: 1d20 + 4 ⇒ (16) + 4 = 201d20 + 0 ⇒ (5) + 0 = 5. One of which strikes because of Virgil's nausea.
Talon damage: 1d8 + 3 ⇒ (7) + 3 = 10

1d4 ⇒ 41d20 ⇒ 8
The black vulture takes damage from the splinters in it.

Solras or Perla: 1d2 ⇒ 2

The blue vulture will strike at Perla.
Beak: 1d20 + 8 ⇒ (9) + 8 = 17
Then at Solras.
Talons: 1d20 + 4 ⇒ (16) + 4 = 201d20 + 0 ⇒ (12) + 0 = 12.
Talon damage: 1d8 + 3 ⇒ (8) + 3 = 11

Solras or Qafathiel: 1d2 ⇒ 1

The green vulture will strike at Solras.
Beak: 1d20 + 8 ⇒ (3) + 8 = 11
Then at Qafathiel.
Talons: 1d20 + 4 ⇒ (17) + 4 = 211d20 + 0 ⇒ (16) + 0 = 16.
Talon damage: 1d8 + 3 ⇒ (6) + 3 = 9

1d4 ⇒ 41d20 ⇒ 14
The vulture takes damage from the splinters in it.

❖❖❖❖❖❖❖❖❖❖
More vultures in the street, Round 3
Party Conditions: 5:50 pm, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP

──────────
BEFORE YOUR TURN:
──────────
Shadow: Fort Save & Fort Save

──────────
Character in ➤ BOLD can act!
──────────
Black Vulture (-13 HP)(Vomited)
Blue Vulture (-13 HP)(Vomited)
Green Vulture (-21 HP)(Vomited)
➤ Perla (41/41 HP)☘️☘️☘️, -2 Status to Charisma --- DELAY 3
⠀⠀➤ Shadow (11/30 HP)☘️ AC18, -1 Status to Charisma --- Delay 3
➤ Solras Pirhatya (10/35 HP)☘️ Sharp Eared --- Guidance
➤ Krakas (26/32 HP)☘️☘️☘️
Blue Vulture (-3 HP)(Vomited)
Virgil (33/43 HP)☘️ Darkvision, -2 Status to Charisma --- Sickened 1 and Fatigued
Qafathiel (23/32 HP)☘️ ☘️☘️ Darkvision --- Sickened 1
Obahi (26/41 HP)☘️☘️, -1 Status to Charisma
Avenger of the Green (46/46 HP)☘️☘️☘️ , Low light vision

──────────
AFTER YOUR TURN:
──────────
Black Vulture: 1d4 from splinters
Green Vulture: 1d4 from splinters

──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Current Quests :
  • Quednys Orlun
  • Horgus Gwerm's Mansion
  • Anevia's Home
  • Safe house (Nyserian Manor)
  • Safe house (Topaz Solutions)
  • Safe house (Tower of Estrod)

Known Places :
  • Blackwing
  • Loumis Fine Fittings


HP: 41/62|AC:21 | Fort: +11, Refl: +12, Will: +11 | Perc: +9, Speed 25ft, Resist Fire 5 | Spells Prepared 1st 3/4 2nd 4/4|3rd 3/4 Focus pts 1/1 | Hero Points1/1|

Krakas will try to yank one of the birds out of the sky, seeing that Virgil and others are struggling to fight the flying birds.

Telekinetic Maneuver to Trip Black Vulture: 1d20 + 9 ⇒ (15) + 9 = 24

He'll then focus up with a small force dart, also against the black vulture.

force dart vs black: 1d4 + 1 ⇒ (2) + 1 = 3


Female Amurrun Gunslinger 5 | AC: 21 | HP: 61/61 | Fort +11 Ref +13 Will +8 | Perc +8

Solras... flees. And then reloads and fires at the Green Vulture. "Not dying to a bloody vulture!"

Attack: 1d20 + 13 ⇒ (16) + 13 = 29
Damage: 1d10 + 2 ⇒ (5) + 2 = 7

Stride. Reload/Strike.


Female Tiefling Ranger 6 | HP 80/80 | AC 23 | Fort +12; Ref +14; Will +14 | Perc +14 | +15 Initiative Speed: 25 ft | Ranger DC 21 | Conditions: | Hero Points: 1/3 Striking Longbow +15 2d8 Shadow Bite +12 2d8+3

fort save Shadow: 1d20 + 7 ⇒ (12) + 7 = 19
fort save Shadow: 1d20 + 7 ⇒ (20) + 7 = 27

Perla shakes out of her stupor, and takes two shots at the flying vulture, green one, as she tries to figure out best how to help out. She had no magic but had many arrows. Shadow would then go after the black vulture to try and help fight it off.

arrow attack: 1d20 + 9 ⇒ (7) + 9 = 16
arrow damage: 1d8 ⇒ 5
arrow attack: 1d20 + 4 ⇒ (19) + 4 = 23
arrow damage: 1d8 ⇒ 5
bite attack: 1d20 + 8 ⇒ (20) + 8 = 28
bite damage: 1d8 + 2 ⇒ (7) + 2 = 9

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