
Perla Hidlkid |

arrow to hit: 1d20 + 9 ⇒ (3) + 9 = 12
damage: 1d8 ⇒ 7
arrow to hit: 1d20 + 4 ⇒ (13) + 4 = 17
damage: 1d8 ⇒ 2
Perla shoots two arrows more at the yellow knight, after her first arrow hit one of the knights. She then sends in Shadow to help out Krakas with a bite
bite to hit: 1d20 + 9 ⇒ (19) + 9 = 28
damage: 1d8 + 2 ⇒ (3) + 2 = 5
I'm not sure who th first arrow hit, but it was a natural 20 so it was double damage.

Obahi |

"Well, you had your chance."
Obahi lowers his torso, attempts to tear into blue twice, then attempts to move the woman onto the stairs again.
◆ Stance, ◆ Flurry, ◆ Reposition
Wolf Jaw: 1d20 + 9 ⇒ (14) + 9 = 23 | Damage 1d8 + 2 ⇒ (2) + 2 = 4
Wolf Jaw MAP 1: 1d20 + 9 - 4 ⇒ (14) + 9 - 4 = 19 | Damage 1d8 + 2 ⇒ (7) + 2 = 9
Reposition, Athletics MAP 2: 1d20 + 7 - 10 ⇒ (15) + 7 - 10 = 12

TechoWrath |

Small retcon: Perla's prepared action hit the red knight
Krakas flings the unattended sword, and Avenger of the Green's blast goes wide.
While both of Perla's arrows miss, Shadow moves up to the yellow knight and takes a big bite.
Obahi smacks blue twice, but, cannot move the woman out of the way.
The red knight continues shooting at Virgil.
Hunted Shot: 1d20 + 8 ⇒ (14) + 8 = 221d20 + 8 - 5 ⇒ (2) + 8 - 5 = 5for: 1d6 + 1d8 ⇒ (4) + (5) = 9 piercing damage.
Second and third shot at Virgil: 1d20 + 8 - 10 ⇒ (9) + 8 - 10 = 71d20 + 8 - 10 ⇒ (17) + 8 - 10 = 15
The blue knight continues shooting at Obahi.
Hunted Shot: 1d20 + 8 ⇒ (6) + 8 = 141d20 + 8 - 5 ⇒ (4) + 8 - 5 = 7 damage.
Second and third shot at Virgil: 1d20 + 8 - 10 ⇒ (5) + 8 - 10 = 31d20 + 8 - 10 ⇒ (12) + 8 - 10 = 10
The yellow knight will move away from Shadow, and attack Avenger of the Green twice: 1d20 + 9 ⇒ (8) + 9 = 171d20 + 9 - 5 ⇒ (3) + 9 - 5 = 7
1d4 ⇒ 31d20 ⇒ 4
Blood gets in his eyes from the thorns still piercing him.
❖❖❖❖❖❖❖❖❖❖
Mad Knights, Round 3
Party Conditions: 5:40 PM, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Qafathiel: Delay 2
Red Mad Knight: Bow in hand
Blue Mad Knight: Bow in hand, sword on ground
──────────
Character in ➤ BOLD can act!
──────────
➤ Solras Pirhatya (35/35 HP) │ Sharp Eared
➤ Avenger of the Green (20/46 HP) │ ☘️☘️ , Low light vision
➤ Qafathiel (32/32 HP) │ ☘️ ☘️ Darkvision
➤ Perla (41/41 HP) │ ☘️☘️, -2 Status to Charisma
➤ Shadow (30/30 HP) │ AC18, -1 Status to Charisma
➤ Krakas (32/32 HP) │ ☘️☘️
➤ Obahi (41/41 HP) │ ☘️, -1 Status to Charisma
➤ Virgil (26/43 HP) │ Darkvision, -2 Status to Charisma
Red Mad Knight (-11 HP)
Blue Mad Knight (-17 HP)
Yellow Mad knight (-18 HP) │ 1d4 bleed
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

Virgil Geryon |

Virgil ignores the blood on his chest (spreading in a laughing face pattern) to Step into a Flank with Obahi against Red cultist Kool-aide drinking asshat, casts Shield and....
Melee(T) Earthbreaker, magic weapon, 2h, flank: 1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 272d10 + 3 ⇒ (2, 8) + 3 = 13 Traits: Razing Shove Two-Hand d10 Versatile P
So a blood drinking demon ares kissing vomit smelling cultist aye? Dumbass!

TechoWrath |

Avenger of the Green's blast pulverizes the yellow knight.
Virgil pummels the red knight into dust.
The remaining knight drops his bow and begins running north away from you all.
COMBAT OVER
The woman is very grateful. "My name is Klarah. I was out scavenging for food for my wounded parents when the mad knight caught me. I’ve seen horrific flies and other giant bugs with human faces eating people in the streets! The Storm Lord killed Terendelev, and then had his minions carry her body away into the Worldwound! The Kite’s been destroyed, and along with it the wardstone! The demons are loose! I don't have much. Maybe you could stay the night with me and my parents? They are hiding in a basement nearby.
1d20 ⇒ 81d20 ⇒ 151d20 ⇒ 171d20 ⇒ 131d20 ⇒ 21d20 ⇒ 4

Krakas |

Picking up the longsword that he had flung and finding some way to sheath it to himself, he'll then go to help the women up, "I think we'd like that, we appreciate the hospitality. My name is Krakas, I'm a wizard from some farms down by Nerosyn, came up here to see what help I could be. I'm sorry these crusaders so lost their way, these are dark times indeed,"
He'll introduce the group, pointing and and giving her the name of each of the party members.
"If we have a chance, let's search these crusaders for anything of use before setting out, while they may have lost their way, perhaps their equipment can help guide us to a better future,"

Obahi |

Obahi sighs. "Whole city's gone bonkers, it seems. I hope the safehouses suggested by the librarians are not in a similar state."
He ponders the thought. "Maybe we will simply have to evacuate the people before fighting back."

TechoWrath |

You are able to confiscate five sets of shortbows, longswords, and leather armor (and arrows).
You find 5 gold, 5 silver, and 5 copper coins on them.
Solras Pirhatya, Avoid Notice: 1d20 + 10 ⇒ (16) + 10 = 26
Virgil Geryon, Defend: 1d20 + 5 ⇒ (14) + 5 = 19
Obahi, Scout: 1d20 + 8 ⇒ (6) + 8 = 14
Qafathiel, Investigate: 1d20 + 11 ⇒ (13) + 11 = 24
Perla Hidlkid, Scout: 1d20 + 12 ⇒ (9) + 12 = 21
Krakas Grimbane, Detect Magic: 1d20 + 6 ⇒ (3) + 6 = 9
Avenger of the Green, Search: 1d20 + 11 ⇒ (11) + 11 = 22
, : 1d20 + 7 ⇒ (20) + 7 = 27
, : 1d20 + 7 ⇒ (20) + 7 = 27
Klarah leads you to a house that looks destroyed. But, a doorway leads to a basement where Klarah explains to her parents that you saved her from some mad knights.
They share some of their meager provisions with you, and the night passes uneventfully.
In the morning, after your preparations you begin to continue your travels in ruined Kenabres.
The rubble has been cleared away from the street here, and an improvised stage made of several partially destroyed wagons and carts has been erected in the middle of the street. On this stage stand four frightened-looking men and women, each armed with jagged broken weapons and clad in bits and
pieces of dented, bloody armor.
Two tiny, winged creatures cackle as you come into view. "Attack the intruders or we'll kill you too!"
With looks of resignation, the humans shuffle off the improvised stage and approach.
The yellow human approaches and attacks Virgil.
Strikes: 1d20 + 5 ⇒ (10) + 5 = 151d20 + 5 - 5 ⇒ (10) + 5 - 5 = 101d4 + 2 ⇒ (1) + 2 = 31d4 + 2 ⇒ (1) + 2 = 3
The green human approaches and attacks Virgil
Strikes: 1d20 + 5 ⇒ (9) + 5 = 141d20 + 5 - 5 ⇒ (3) + 5 - 5 = 31d4 + 2 ⇒ (2) + 2 = 41d4 + 2 ⇒ (4) + 2 = 6
The magenta human approaches and attacks Obahi
Strikes: 1d20 + 5 ⇒ (9) + 5 = 141d4 + 2 ⇒ (3) + 2 = 5
The black human approaches and attacks Obahi
Strikes: 1d20 + 5 ⇒ (8) + 5 = 131d4 + 2 ⇒ (2) + 2 = 4
The red creature flies closer and casts upon Obahi.
Will save vs Fear: 1d20 + 9 ⇒ (12) + 9 = 21
Obahi will be Frightened 1 until the end of Obahi's turn.
The blue creature flies closer and casts upon Virgil.
Will save vs Fear: 1d20 + 7 ⇒ (17) + 7 = 24
Virgil will be Frightened 1 until the end of Virgil's turn.
❖❖❖❖❖❖❖❖❖❖
Tormented Survivors, Round 1
Party Conditions: 9:00 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Red creature (- HP)
Blue creature (- HP)
Yellow human (- HP)
Green human (- HP)
Magenta human (- HP)
Black human (- HP)
➤ Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared
➤ Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision
➤ Avenger of the Green (46/46 HP) │ ☘️☘️☘️ , Low light vision
➤ Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma
➤ Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
➤ Virgil (43/43 HP) │ ☘️ Darkvision, -2 Status to Charisma, Frightened 1
➤ Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma, Frightened 1
➤ Krakas (32/32 HP) │ ☘️☘️☘️
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

Obahi |

Obahi runs around the commoners, curls his fingers and starts tearing into the flying creatures (red).
Wolf Jaw: 1d20 + 9 ⇒ (8) + 9 = 17
Damage: 1d8 + 2 ⇒ (7) + 2 = 9
Wolf Jaw MAP1: 1d20 + 9 - 4 ⇒ (6) + 9 - 4 = 11
Damage: 1d8 + 2 ⇒ (8) + 2 = 10
◆ Stride, ◆ Stance, ◆ Flurry

Virgil Geryon |

Virgil frowns at the tricks and torture by these stupid Imps, Quasits, whatever demons are called!
The Orc Strides around the innocents to stand next to Obahi.
The Magus places both hands on his magical Warhammer and Strikes!
Red is primary
Thunderous Strike Fort DC 18
+1 Warhammer, Thunderous Strike: 1d20 + 9 ⇒ (11) + 9 = 201d8 + 3 ⇒ (5) + 3 = 8 Traits Shove
Virgil yells at the innocents!
Go! Go now!

Solras Pirhatya |

Before the fight
Solras once again loads her Harmona rifle, scrounging up bits of metal and alchemical materials that can make bullets and blackpowder. "I'm Solras, I came from Arcadia to help deal with this issue before it engulfs all of Avistan, then my home would be screwed no matter how hard we try... that, and a chance to blast Demons is always a good time, HA!"
During battle.
"Ohhh boy, here we go," Solras says as she fires twice, a thundrous sound resonating as the powder ignites.
Strike: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 1d10 + 2 + 1d6 ⇒ (9) + 2 + (5) = 16
Strike: 1d20 + 12 - 5 ⇒ (16) + 12 - 5 = 23
Damage: 1d10 + 2 ⇒ (7) + 2 = 9

TechoWrath |

The fearful feeling that Obahi has prevents the attacks from finding purchase.
Virgil hits the red Quasit and a concussive cone emanates from him.
Fort Save Red and Blue: 1d20 + 4 ⇒ (6) + 4 = 101d20 + 4 ⇒ (6) + 4 = 10
Who/what is Solras targetting?
❖❖❖❖❖❖❖❖❖❖
Tormented Survivors, Round 1
Party Conditions: 9:00 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Red Quasit (-11 HP)
Blue Quasit (-3 HP)
Yellow human (- HP)
Green human (- HP)
Magenta human (- HP)
Black human (- HP)
➤ Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared
➤ Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision
➤ Avenger of the Green (46/46 HP) │ ☘️☘️☘️ , Low light vision
➤ Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma
➤ Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
Virgil (43/43 HP) │ ☘️ Darkvision, -2 Status to Charisma
Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma
➤ Krakas (32/32 HP) │ ☘️☘️☘️
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

TechoWrath |

Solras blasts the red Quasits wings clear off, and it falls to the ground in a steaming heap.
The second shot posts right into the human's eye, killing him instantly.
❖❖❖❖❖❖❖❖❖❖
Tormented Survivors, Round 1
Party Conditions: 9:00 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Blue Quasit (-3 HP)
Yellow human (- HP)
Green human (- HP)
Black human (- HP)
Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared
➤ Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision
➤ Avenger of the Green (46/46 HP) │ ☘️☘️☘️ , Low light vision
➤ Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma
➤ Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
Virgil (43/43 HP) │ ☘️ Darkvision, -2 Status to Charisma
Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma
➤ Krakas (32/32 HP) │ ☘️☘️☘️
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

Perla Hidlkid |

to hit: 1d20 + 9 ⇒ (11) + 9 = 20
damage: 1d8 ⇒ 6
to hit: 1d20 + 4 ⇒ (20) + 4 = 24
damage: 1d8 ⇒ 6
bite to hit: 1d20 + 8 ⇒ (16) + 8 = 24
bite damage: 1d8 + 2 ⇒ (1) + 2 = 3
Perla commands Shadow to go up and help her friends, targeting the flying creature as she targets it with her bow. Seeing Solras kill an innocent however makes her aim very faulty, and she calls out " Solras! Why are you descending into madness?!?! What is wrong with you?!"

Krakas |

Yeah I am also of the opinion that these innocent folks appear to be hostages or compelled to fight against there will :|
Krakas, just as confused as Perla is at Solras' attack will join the outcry, "Focus the Demons first!"
He'll follow suit and try a new cantrip that he recently prepared, targeting the blue quasit.
Frostbite requires DC 19 fort save: 3d4 ⇒ (1, 1, 4) = 6

Avenger of the Green |

Avenger focuses on the flying demon as he summons up the power of the green.
He then plucks a nice hard acorn out of the air and throws it at it. "You are not of this world, go back to the pit of suffering you came from."
Elemental Blast, 2a, thrown: 1d20 + 9 ⇒ (17) + 9 = 26
damage: 1d8 + 6 ⇒ (6) + 6 = 12
crit damage: 1d8 + 6 + 12 ⇒ (7) + 6 + 12 = 25

TechoWrath |

Shots, blasts, and other sundry attacks kill the remaining Quasit.
COMBAT OVER
The humans drop their weapons and collapse, tiredly, where they are. "Those demons forced us to stage a play where we fought each other. Any of us who refused to fight were immediately killed."
After spending some time treating the wounds of the living humans, you continue on your journey. This time with Anevia, Horgus, and a small group of humans. You can tell they are not important -- they don't have names <grin>
1d100 ⇒ 551d100 ⇒ 741d4 ⇒ 4
Solras Pirhatya, Avoid Notice: 1d20 + 10 ⇒ (14) + 10 = 24
Virgil Geryon, Defend: 1d20 + 5 ⇒ (8) + 5 = 13
Obahi, Scout: 1d20 + 8 ⇒ (10) + 8 = 18
Qafathiel, Investigate: 1d20 + 11 ⇒ (16) + 11 = 27
Perla Hidlkid, Scout: 1d20 + 12 ⇒ (10) + 12 = 22
Krakas Grimbane, Detect Magic: 1d20 + 6 ⇒ (18) + 6 = 24
Avenger of the Green, Search: 1d20 + 11 ⇒ (11) + 11 = 22
, : 1d20 + 6 ⇒ (12) + 6 = 18
, : 1d20 + 6 ⇒ (20) + 6 = 26
, : 1d20 + 6 ⇒ (1) + 6 = 7
, : 1d20 + 6 ⇒ (11) + 6 = 17
During your next hours journey, you encounter some more Baphomet cultists, but easily subdue them.
In the subsequent hour, you encounter four demons who seem to be looking for trouble...
❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 1
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Green demon: 1d4
Red demon: 1d4
Yellow demon: 1d4
Blue demon: 1d4
──────────
Character in ➤ BOLD can act!
──────────
➤ Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision
Green demon (- HP)
Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared
Krakas (32/32 HP) │ ☘️☘️☘️
Avenger of the Green (46/46 HP) │ ☘️☘️☘️ , Low light vision
Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma
⠀⠀Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
Red demon (- HP)
Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma
Yellow demon (- HP)
Virgil (43/43 HP) │ ☘️ Darkvision, -2 Status to Charisma
Blue demon (- HP)
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

Virgil Geryon |

Virgil walks the desolate streets of the fallen city. The Orc being mindful of his surroundings as they lead the forlorn group of survivors.
Dispatching yet another group of leeches as they make their way, Virgil demonstrates resolve and disgust at these pockets of evil.
I deplore the wasted lives that should be battling against the filth of the World Wound.
The Magus points down the street that the group currently travel down.
My interest in those would satisfy that itch though.
Virgil smiles at the Lost Boys coming toward them.
I suggest that we fan out from our current positions to allow them to be Flanked here.

Qafathiel |

Qafathiel, also tiring of demons, considers whether he too might like to shoot at bystanders; prudence dictates dispatching the demons however.
SLING: 1d20 + 6 ⇒ (1) + 6 = 71d6 ⇒ 1 @ the green demon
AdmonishingRay: 1d20 + 8 ⇒ (11) + 8 = 192d6 ⇒ (1, 1) = 2 @ the green demon
not quite the comeback I was hoping for, sorry :(

TechoWrath |

Whew! I'm sorry for the delay. Things just got out of hand this weekend.
Qafathiel slaps the green demon.
1d4 ⇒ 3
That demon approaches Virgil, and strikes him: 1d20 + 10 ⇒ (20) + 10 = 30for: 1d8 + 4 + 1d8 + 4 ⇒ (5) + 4 + (8) + 4 = 21 piercing, unholy damage, that rips open a deep hole in Virgil. 1d6 persistent bleed damage
❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 1
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Green demon: 1d4
Red demon: 1d4
Yellow demon: 1d4
Blue demon: 1d4
──────────
Character in ➤ BOLD can act!
──────────
Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision
Green demon (-2 HP)
➤ Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared
➤ Krakas (32/32 HP) │ ☘️☘️☘️
➤ Avenger of the Green (46/46 HP) │ ☘️☘️☘️ , Low light vision
➤ Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma
⠀⠀➤ Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
Red demon (- HP)
Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma
Yellow demon (- HP)
Virgil (22/43 HP) │ ☘️ Darkvision, -2 Status to Charisma
Blue demon (- HP)
──────────
AFTER YOUR TURN:
──────────
Virgil: 1d6 persistent bleed w/flat 15
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

Obahi |

Obahi quickly knees the creature in the gut, then attempts an elbow on the head as he quickly pulls out a bandage and sets up an impromptu tourniquet on Virgil's wound.
◆ Flurry, ◆◆ First Aid
Unarmed Strike: 1d20 + 9 ⇒ (19) + 9 = 28
1d6 + 2 ⇒ (4) + 2 = 6
Unarmed Strike: 1d20 + 9 ⇒ (3) + 9 = 12
1d6 + 2 ⇒ (5) + 2 = 7
First Aid, Medicine: 1d20 + 9 ⇒ (15) + 9 = 24
Stunning Fist. DC 19 Fort or green is Stunned 1. Stunned 3 on crit fail.

Krakas |

Krakas will focus on trying to slow down the other approaching Demons, buying the group time to handle the one that is already here.
Krakas looks past the demons, and creates an orb of cold around the red one.
Fortitude DC 19 cold damage, weakness 2 on crit fail: 3d4 ⇒ (3, 1, 3) = 7

TechoWrath |

Obahi plans his next actions thoroughly.
Meanwhile, Krakas cools the red demon.
DC 19 Fort: 1d20 + 10 ⇒ (5) + 10 = 15
❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 1
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Green demon: 1d4
Red demon: 1d4
Yellow demon: 1d4
Blue demon: 1d4
──────────
Character in ➤ BOLD can act!
──────────
Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision
Green demon (-2 HP)
➤ Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared
Krakas (32/32 HP) │ ☘️☘️☘️
➤ Avenger of the Green (46/46 HP) │ ☘️☘️☘️ , Low light vision
➤ Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma
⠀⠀➤ Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
Red demon (-7 HP)
Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma
Yellow demon (- HP)
Virgil (22/43 HP) │ ☘️ Darkvision, -2 Status to Charisma
Blue demon (- HP)
──────────
AFTER YOUR TURN:
──────────
Virgil: 1d6 persistent bleed w/flat 15
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

TechoWrath |

The dart from Avenger of the Green rips through the blue demon as they raise their shield.
❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 1
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Green demon: 1d4
Red demon: 1d4
Yellow demon: 1d4
Blue demon: 1d4
──────────
Character in ➤ BOLD can act!
──────────
Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision
Green demon (-2 HP)
➤ Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared
Krakas (32/32 HP) │ ☘️☘️☘️
Avenger of the Green (46/46 HP) │ ☘️☘️☘️ , Low light vision
➤ Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma
⠀⠀➤ Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
Red demon (-7 HP)
Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma
Yellow demon (- HP)
Virgil (22/43 HP) │ ☘️ Darkvision, -2 Status to Charisma
Blue demon (-6 HP)
──────────
AFTER YOUR TURN:
──────────
Virgil: 1d6 persistent bleed w/flat 15
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

Perla Hidlkid |

Perla commands Shadow to move and attack the Green Demon, as she herself shoots her arrows at it. It was getting time to find some place of joy, and demons where not it for her. " Be gone you foul creatures. Desna will guide us safely."
to hit: 1d20 + 9 ⇒ (8) + 9 = 17
to damage: 1d8 ⇒ 5
to hit: 1d20 + 4 ⇒ (20) + 4 = 24
to damage: 1d8 ⇒ 3
to hit: 1d20 + 8 ⇒ (13) + 8 = 21
to damage: 1d8 + 2 ⇒ (8) + 2 = 10

TechoWrath |

Perla perforates and Shadow shreds the demon.
Solras delays.
1d4 ⇒ 4
The red demon moves slightly forward, and casts Fear on Avenger of the Green. Will DC 16
❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 1
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Green demon: 1d4
Avenger of the Green: Will DC 16 vs Fear
Red demon: 1d4
Yellow demon: 1d4
Blue demon: 1d4
──────────
Character in ➤ BOLD can act!
──────────
Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision
Green demon (-20 HP)
➤ Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared
Krakas (32/32 HP) │ ☘️☘️☘️
Avenger of the Green (46/46 HP) │ ☘️☘️☘️ , Low light vision
Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma
⠀⠀Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
Red demon (-7 HP)
➤ Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma
Yellow demon (- HP)
Virgil (22/43 HP) │ ☘️ Darkvision, -2 Status to Charisma
Blue demon (-6 HP)
──────────
AFTER YOUR TURN:
──────────
Virgil: 1d6 persistent bleed w/flat 15
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

TechoWrath |

Damn! Lost another post into the aether.
Obahi's prepared actions occur.
His first strike smashes the demon in the face, DC 19 Fort: 1d20 + 10 ⇒ (3) + 10 = 13 stunning it.
His impromptu bandage heals Virgil for: 2d8 ⇒ (2, 2) = 4 damage.
Solras continues delaying.
1d4 ⇒ 1
The yellow demon moves slightly, but doesn't appear to do anything else.
❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 1
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Green demon: 1d4
Avenger of the Green: Will DC 16 vs Fear
Red demon: 1d4
Yellow demon: 1d4
Blue demon: 1d4
──────────
Character in ➤ BOLD can act!
──────────
Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision
Green demon (-32 HP) │ Stunned 1
➤ Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared --- Delay 1
Krakas (32/32 HP) │ ☘️☘️☘️
Avenger of the Green (46/46 HP) │ ☘️☘️☘️ , Low light vision
Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma
⠀⠀Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
Red demon (-7 HP)
Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma
Yellow demon (- HP)
➤ Virgil (22/43 HP) │ ☘️ Darkvision, -2 Status to Charisma
Blue demon (-6 HP)
──────────
AFTER YOUR TURN:
──────────
Virgil: 1d6 persistent bleed w/flat 15
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

Solras Pirhatya |

Solras fires two shots at the nearest demon, one right after the other with a reload in-between. "I need to find some Cold Iron I can make some makeshift bullets out of, that'd probably make this easier."
Strike, Green Demon: 1d20 + 12 ⇒ (9) + 12 = 21
Damage: 1d10 + 2 + 1d6 ⇒ (3) + 2 + (3) = 8
Strike: 1d20 + 12 - 5 ⇒ (14) + 12 - 5 = 21
Damage: 1d10 + 2 ⇒ (6) + 2 = 8

TechoWrath |

By focusing on the green demon, Solras is able to destroy it.
❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 1
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Avenger of the Green: Will DC 16 vs Fear
Red demon: 1d4
Yellow demon: 1d4
Blue demon: 1d4
──────────
Character in ➤ BOLD can act!
──────────
Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision
Krakas (32/32 HP) │ ☘️☘️☘️
Avenger of the Green (46/46 HP) │ ☘️☘️☘️ , Low light vision
Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma
⠀⠀Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
Red demon (-7 HP)
Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma
Yellow demon (- HP)
Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared
➤ Virgil (22/43 HP) │ ☘️ Darkvision, -2 Status to Charisma
Blue demon (-6 HP)
──────────
AFTER YOUR TURN:
──────────
Virgil: 1d6 persistent bleed w/flat 15
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

Virgil Geryon |

While the Orc appears both pleased by the combination of attacks by his fellows and thankful for the Battle Medicine, he frowns at the current positions of said fellows.
More space back this way to maneuver into Flanks . Plus this bottle neck seemed affective.
The Magus decides to cast Magic Weapon...errr... Runic Weapon on his Earthbreaker, as he takes it out, dropping his Warhammer.

TechoWrath |

Virgil Persistent Bleed: 1d6 ⇒ 31d20 ⇒ 3
1d4 ⇒ 4
The blue demon moves up and casts Fear on Virgil. Will DC 16 vs Fear
❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 2
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Avenger of the Green: Will DC 16 vs Fear
Red demon: 1d4
Yellow demon: 1d4
Virgil: Will DC 16 vs Fear
Blue demon: 1d4
──────────
Character in ➤ BOLD can act!
──────────
➤ Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision
➤ Krakas (32/32 HP) │ ☘️☘️☘️
➤ Avenger of the Green (46/46 HP) │ ☘️☘️☘️ , Low light vision
➤ Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma
⠀⠀➤ Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
Red demon (-7 HP)
Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma
Yellow demon (- HP)
Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared
Virgil (19/43 HP) │ ☘️ Darkvision, -2 Status to Charisma
Blue demon (-6 HP)
──────────
AFTER YOUR TURN:
──────────
Virgil: 1d6 persistent bleed w/flat 15
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

Avenger of the Green |

Will save vs. Fear: 1d20 + 9 ⇒ (12) + 9 = 21 success, frightened 1
Slightly shaken, Avenger will spray splinters over the demons. He'll then recall his elemental energy, sending a little onto them.
Hail of Splinters 2A 30' cone, 2d4P + 2d4 persistent bleed, basic reflex DC19 18
splinter damage: 2d4 ⇒ (4, 2) = 6
elemental blast on red, 1A: 1d20 + 9 - 1 ⇒ (1) + 9 - 1 = 9 crit fail

Krakas |

Krakas will send an Electric Arc zipping between the Red and Blue demons.
DC 19 Electric Arc: 3d4 ⇒ (2, 1, 2) = 5
Rolling his shoulders, his large frame disguised by the wizardly robes, "nothing like a morning fight to stretch the muscles!"

TechoWrath |

RBY Reflex saves: 1d20 + 4 ⇒ (15) + 4 = 191d20 + 4 ⇒ (11) + 4 = 151d20 + 4 ⇒ (4) + 4 = 8
RB Reflex saves: 1d20 + 4 ⇒ (6) + 4 = 101d20 + 4 ⇒ (6) + 4 = 10
Avenger of the Green sends splinters to each of the demons and Krakas electrifies two of them.
❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 2
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Red demon: 1d4
Yellow demon: 1d4
Virgil: Will DC 16 vs Fear
Blue demon: 1d4
──────────
Character in ➤ BOLD can act!
──────────
➤ Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision
Krakas (32/32 HP) │ ☘️☘️☘️
Avenger of the Green (46/46 HP) │ ☘️☘️☘️ , Low light vision
➤ Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma
⠀⠀➤ Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
Red demon (-15 HP)
Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma
Yellow demon (-12 HP)
Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared
Virgil (19/43 HP) │ ☘️ Darkvision, -2 Status to Charisma
Blue demon (-17 HP)
──────────
AFTER YOUR TURN:
──────────
Red demon: 1d4 persistent bleed
Yellow demon: 4d4 persistent bleed
Virgil: 1d6 persistent bleed w/flat 15
Blue demon: 2d4 persistent bleed
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

TechoWrath |

Qafathiel and Perla delay.
1d4 ⇒ 3
The red demon steps forward and bites Avenger of the Green.
Strike: 1d20 + 10 ⇒ (13) + 10 = 23
Piercing damage: 1d8 + 4 ⇒ (6) + 4 = 10
Then, it cowers where it is.
1d4 ⇒ 11d20 ⇒ 17
It bleeds only slightly more, before its bleeding stops.
❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 2
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 2
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Red demon: 1d4
Yellow demon: 1d4
Virgil: Will DC 16 vs Fear
Blue demon: 1d4
──────────
Character in ➤ BOLD can act!
──────────
➤ Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision --- DELAY 1
Krakas (32/32 HP) │ ☘️☘️☘️
Avenger of the Green (36/46 HP) │ ☘️☘️☘️ , Low light vision
➤ Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma --- DELAY 1
⠀⠀➤ Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
Red demon (-16 HP)
➤ Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma
Yellow demon (-12 HP)
Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared
Virgil (19/43 HP) │ ☘️ Darkvision, -2 Status to Charisma
Blue demon (-17 HP)
──────────
AFTER YOUR TURN:
──────────
Yellow demon: 4d4 persistent bleed
Virgil: 1d6 persistent bleed w/flat 15
Blue demon: 2d4 persistent bleed
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

Obahi |

"Well I guess we're done with the bottleneck." Obahi charges to help out Avenger. He approaches the demon (red) to deliver some pain.
◆ Stride, ◆ Stance, ◆ Flurry
1d20 + 9 ⇒ (13) + 9 = 22 | Damage 1d8 + 2 ⇒ (3) + 2 = 5
1d20 + 9 - 4 ⇒ (4) + 9 - 4 = 9 | Damage 1d8 + 2 ⇒ (3) + 2 = 5
Stunning Fist. Red rolls a DC 19 For or be stunned 1, stunned 3 on a crit fail.

Perla Hidlkid |

Given Shadow could not step into combat without being in the wat for the big green machine that is Virgil, Perla just shoots three arrows at the red demon. " All together now!" She calls out
to hit: 1d20 + 9 ⇒ (14) + 9 = 23
to damage: 1d8 ⇒ 7
to hit: 1d20 + 4 ⇒ (4) + 4 = 8
to damage: 1d8 ⇒ 7
to hit: 1d20 - 1 ⇒ (9) - 1 = 8
to damage: 1d8 ⇒ 1

TechoWrath |

Obahi smacks the demon. Fort: 1d20 + 10 ⇒ (9) + 10 = 19. Then Perla pierces the demon.
1d4 ⇒ 2
The yellow demon casts on Obahi. And does nothing else.
Obahi must make a Fortitude save
4d4 ⇒ (1, 1, 4, 4) = 101d20 ⇒ 20
It bleeds quite a lot, but, the wounds close.
❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 2
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Red demon: 1d4
Obahi: Fort DC 16
Yellow demon: 1d4
Virgil: Will DC 16 vs Fear
Blue demon: 1d4
──────────
Character in ➤ BOLD can act!
──────────
➤ Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision --- DELAY 1
Krakas (32/32 HP) │ ☘️☘️☘️
Avenger of the Green (36/46 HP) │ ☘️☘️☘️ , Low light vision
Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma
⠀⠀Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
Red demon (-28 HP)
Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma
Yellow demon (-22 HP)
➤ Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared
➤ Virgil (19/43 HP) │ ☘️ Darkvision, -2 Status to Charisma
Blue demon (-17 HP)
──────────
AFTER YOUR TURN:
──────────
Virgil: 1d6 persistent bleed w/flat 15
Blue demon: 2d4 persistent bleed
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

Virgil Geryon |

Will(E) DC 16: 1d20 + 7 ⇒ (6) + 7 = 13
Virgil's Green skin turns a bit pinkish!
Fail! Frightened 2?
Still determined to make good use of his Runic Weapon spell, the shakened Orc Places two hands on his enchanted Earthbreaker, Strides up to join the beat down on Red demon by bringing down the hammer!
Melee(T) Earthbreaker, frightened 2?: 1d20 + 8 + 1 - 2 ⇒ (11) + 8 + 1 - 2 = 182d10 + 3 - 2 ⇒ (1, 3) + 3 - 2 = 5Traits Razing Shove Two-Hand d10 Versatile P

TechoWrath |

Obahi feels himself slowing down.
Slowed 1 for ten rounds
The cowering demon turns away Virgil's strike.
1d6 ⇒ 31d20 ⇒ 11 Virgil continues bleeding.
❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 2
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Red demon: 1d4
Yellow demon: 1d4
Blue demon: 1d4
──────────
Character in ➤ BOLD can act!
──────────
➤ Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision --- DELAY 1
Krakas (32/32 HP) │ ☘️☘️☘️
Avenger of the Green (36/46 HP) │ ☘️☘️☘️ , Low light vision
Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma
⠀⠀Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
Red demon (-28 HP)
Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma --- Slowed 1 for 10 rounds
Yellow demon (-22 HP)
➤ Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared
Virgil (16/43 HP) │ ☘️ Darkvision, -2 Status to Charisma --- Frightened 1
Blue demon (-17 HP)
──────────
AFTER YOUR TURN:
──────────
Virgil: 1d6 persistent bleed w/flat 15
Blue demon: 2d4 persistent bleed
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

TechoWrath |

Solras blasts a hole through the demon's shoulder, finally putting it down.
Qafathiel continues delaying.
1d4 ⇒ 1
The blue demon will cower where it is.
2d4 ⇒ (3, 4) = 71d20 ⇒ 16
While bleeding some more, it stops the continuous bleeding.
❖❖❖❖❖❖❖❖❖❖
Demons in the streets, Round 2
Party Conditions: 10:10 am, ☘️ = Hero Points
Terrain Features: Everything in the streets are difficult terrain
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Yellow demon: 1d4
Blue demon: 1d4
──────────
Character in ➤ BOLD can act!
──────────
➤ Qafathiel (32/32 HP) │ ☘️ ☘️☘️ Darkvision --- DELAY 2
➤ Krakas (32/32 HP) │ ☘️☘️☘️
➤ Avenger of the Green (36/46 HP) │ ☘️☘️☘️ , Low light vision
➤ Perla (41/41 HP) │ ☘️☘️☘️, -2 Status to Charisma
⠀⠀➤ Shadow (30/30 HP) │ ☘️ AC18, -1 Status to Charisma
➤ Obahi (41/41 HP) │ ☘️☘️, -1 Status to Charisma --- Slowed 1 for 10 rounds
Yellow demon (-22 HP)
Solras Pirhatya (35/35 HP) │ ☘️ Sharp Eared
Virgil (16/43 HP) │ ☘️ Darkvision, -2 Status to Charisma --- Frightened 1
Blue demon (-24 HP) │ Cowering
──────────
AFTER YOUR TURN:
──────────
Virgil: 1d6 persistent bleed w/flat 15
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
- Quednys Orlun
- Horgus Gwerm's Mansion
- Anevia's Home
- Safe house (Nyserian Manor)
- Safe house (Topaz Solutions)
- Safe house (Tower of Estrod)
- Blackwing
- Loumis Fine Fittings

Perla Hidlkid |

Perla commands Shadow to charge into battle, targeting the blue one as it is closer, and cowering. She then steps up and attacks it with one arrow Two if I can do a 5ft and shoot twice, I can't ever remember
Arrow to hit: 1d20 + 9 ⇒ (8) + 9 = 17
damage: 1d8 ⇒ 6
bite to hit: 1d20 + 8 ⇒ (13) + 8 = 21
damage: 1d8 + 2 ⇒ (4) + 2 = 6