[Gameday XII] Zero's #1-04: Bandits of Immenwood (Inactive)

Game Master Super Zero

RPG Chronicles
Slides Tabletop
Low Tier - 17 CP


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Radiant Oath

M HalfElf Cloistered Cleric 2 | Field Medic | Blessed One | HP 26/26 | AC 15 | F +5 R +5 W +10 | Perc +8 | |◆◆◆◇↺| Battle Medicine +8 | 25' | Hero 1/3 | focus 0/2| spells 1 1/3 | Heal 3/4 | Lay on Hands |

Orion has battle medicine at +7.


Well, with that crit we may be approaching the end.

Please verify that everything looks right on RPG Chronicles, and if you'd like to do downtime rolls here you can go ahead with those.

Horizon Hunters

NG Male Unbreakable Goblin Giant Instinct Barbarian 1 | Warrior | HP 23/23 (+2 temp HP at ◆ Rage), AC 18 (17 while Raging), Fortitude** +6, Reflex* +4, Will** +5, Perception** +5 (darkvision), Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions Cold Resistance 1 & Electricity Resistance 1 (from slotted boon) | ◆◇↺

Another crit from Duncan. Info looks good.

DC 14 Gladiatorial Lore to Earn Income: 1d20 + 3 ⇒ (4) + 3 = 7

Envoy's Alliance

”Jong Sasaki” | Female human witch 3 | HP 29/29 | AC 18/19/20 | F +6 R +7 W +8 Resistances cold 1, electricity 1 | Perc +6 | Default Exploration ( Searching) | Speed 30ft | Focus points 2/2 | Hero Points 1/1 | | Active Conditions: None

RPGChronicles looks good

Accounting Lore to Earn Income: 1d20 + 8 ⇒ (3) + 8 = 11

Grand Archive

N (male) Ancient Elf Rogue (Ruffian)/barbarian (fury) 2 |HP 28/28 (+5 temp when raging) | AC 19 (18 when raging, +2 nimble dodge vs first attack each round) F +7 R +7 W +8| Perc +8 low light| Speed 35 ft| Stealth +5| Exploration Default: Search Hero points 1 | Active conditions none

RPG chronicles is good, sheesh spend a whole round just walking to the guy only to get 1 stab in :). Now for the least skilled "rogue" attempt at earning some pocket change.....

DC 14 Earn Income Level 0: 1d20 + 3 ⇒ (10) + 3 = 13

Ahh, 8 copper, time to go on a spending spree! :)

Envoy's Alliance

Sprite Barbarian 4 | AC 21 | HP 62 | Spd 25 | F 10, R 8, W 9 | Perc 9 | Athletics 11 | Acrobatics 9 | Stealth, Thievery 8 | Guild Lore, Survival 7 | Intimidation 6 | ◆
GM Super Zero wrote:

Well, with that crit we may be approaching the end.

Please verify that everything looks right on RPG Chronicles, and if you'd like to do downtime rolls here you can go ahead with those.

I'm not seeing my chronicle. Make sure it is sent to ikroll@mac.com


I meant double-check the info on the RPGChronicles website so that it's ready for reporting. I haven't done it yet.

Vigilant Seal

Female Poppet Thaumaturge 5 | HP 31/61 | AC 22 | F+11 R+10 W+10; resist cold and electricity 1 | Perc +10; Darkvision | Class DC 21 | Speed 25ft | Hero Points: 0 | Exploration: Investigate | Active Conditions: None

Esoteric Lore: 1d20 + 11 ⇒ (6) + 11 = 17

Verdant Wheel

Gorliche Turnlocke, LN (Male) 'Goblin' Gunslinger| HP 33/33| AC 20 (21 when parry)| F+8 R+11 W+9| Perc(E) +9 low light vision | Stealth(T) +9 speed 25| Hero Points: 1| Active Conditions:None| Undead, Negative Healing |

Gorliche's undead lore for moneys: 1d20 + 4 ⇒ (14) + 4 = 18


Sorry, Gunslinger isn't a class I've played before.

That about wraps up the scenario! Now to see if I can figure out how reporting to the event works...

Radiant Oath

M HalfElf Cloistered Cleric 2 | Field Medic | Blessed One | HP 26/26 | AC 15 | F +5 R +5 W +10 | Perc +8 | |◆◆◆◇↺| Battle Medicine +8 | 25' | Hero 1/3 | focus 0/2| spells 1 1/3 | Heal 3/4 | Lay on Hands |

Thanks a lot for running GM Super Zero!
Thanks a lot guys!


You managed to complete both your objectives and killed or captured Vengeant Thorn, so I check box A. Thorn didn't escape, so I don't check box B. You didn't survive the scenario but lose the scale to Thorn, so I don't check box C. You didn't earn the Thorny Situation boon, so I don't check box D.

The PCs fulfilled their primary objective because they protected the scale and delivered it to Zarta Dralneen at the Grand Archive. Doing so earns each PC Reputation for their faction.
The PCs managed to return the wagon to the Grand Lodge with at least 15 Cargo Points remaining, so they complete their secondary objective and they each earn 2 Reputation for their faction.

To accomplish the Grand Archive mission, two of the following three conditions must be fulfilled: the wagon must lose no more than 3 Cargo Points (Check); any damage to the wagon must be repaired completely immediately (during the encounter) (Check); or the cargo must be specially protected by a clever means to prevent water damage to the fragile maps and notes (Nope). Completing two of these conditions grants 2 additional Reputation with the Grand Archive faction. Did that.

This scenario doesn't have individual treasure bundles to earn. Instead, your treasure bundles are half of your Cargo Points, rounded up. I... didn't think I was particularly generous, but I've seen some comments on how easy it is to lose Cargo Points, and you never lost any. So 10.

Envoy's Alliance

Sprite Barbarian 4 | AC 21 | HP 62 | Spd 25 | F 10, R 8, W 9 | Perc 9 | Athletics 11 | Acrobatics 9 | Stealth, Thievery 8 | Guild Lore, Survival 7 | Intimidation 6 | ◆

Thanks for running!

Envoy's Alliance

”Jong Sasaki” | Female human witch 3 | HP 29/29 | AC 18/19/20 | F +6 R +7 W +8 Resistances cold 1, electricity 1 | Perc +6 | Default Exploration ( Searching) | Speed 30ft | Focus points 2/2 | Hero Points 1/1 | | Active Conditions: None

I got my chronicle and it looks good.

Thanks for running.

Horizon Hunters

NG Male Unbreakable Goblin Giant Instinct Barbarian 1 | Warrior | HP 23/23 (+2 temp HP at ◆ Rage), AC 18 (17 while Raging), Fortitude** +6, Reflex* +4, Will** +5, Perception** +5 (darkvision), Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions Cold Resistance 1 & Electricity Resistance 1 (from slotted boon) | ◆◇↺

Chronicle looks good. Thank you for running the game!

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