Hobgoblin Sergeant

Duncan Dankworth's page

25 posts. Organized Play character for Frozen Frost.


Race

HP 23/23 (+2 temp HP at ◆ Rage), AC 18 (17 while Raging), Fortitude** +6, Reflex* +4, Will** +5, Perception** +5 (darkvision), Stealth +1 |

Classes/Levels

Speed 25 ft. | Exploration Activity Search | Active Conditions Cold Resistance 1 & Electricity Resistance 1 (from slotted boon) | ◆◇↺

Gender

NG Male Unbreakable Goblin Giant Instinct Barbarian 1 | Warrior |

About Duncan Dankworth

----------

PFS INFORMATION:
PFS #: 2403787-2026
PFS School/Training: Swords
PFS Lore: Gladiatorial* +3 (1st)
PFS Skill Feat: Hefty Hauler (5th)
PFS Consumable: Minor healing potion
Faction: Horizon Hunters

Chronicles & Boons
Level 1
1 S01-04 Bandits of Immenwood
2 Boon: Touched by the Storm

----------

BOTTING INSTRUCTIONS:

----------

CHARACTER INFORMATION
Name: Duncan Dankworth
Ethnicity, Heritage & Ancestry: Unbreakable Goblin
Background: Warrior Home Region: Impossible Lands Nation: Padiskar in Jalmeray Languages: Common
Sub-Class & Class: Giant Instinct Barbarian Level: 1
Alignment: NG Gender: Male Size & Reach: Small (5 ft) Speed: 25 ft

----------

STATS & SKILLS (* indicates Proficiency Level)
STR +4, DEX +1, CON +1, INT +0, WIS +0, CHA +3
HP 23/23, AC 18 (17 while Raging), Fortitude** +6, Reflex* +4, Will** +5, Perception** +5 (darkvision)
Acrobatics +1
Arcana +0
Athletics* +7
Crafting* +3
Deception* +6
Diplomacy +3
Intimidation* +6 – Intimidating Glare
(PFS) Lore: Gladiatorial* +3
Lore: Warfare* +3
Medicine +0
Nature +0
Occultism +0
Performance +3
Religion +0
Society +0
Stealth +1
Survival +3
Thievery +1

----------

OFFENSE & DEFENSE
Melee ◆ Fist (Agile, Finesse, Nonlethal, Unarmed) +7 Damage 1d4+4 B (+3 B damage while Raging)
Melee ◆ (Large) Horsechopper (Goblin, Reach, Trip, Uncommon, Versatile P) +7 Damage 1d8+4 P/S (+6 P/S while Raging) (becomes Clumsy 1 while wielding Large weapon)
Melee ◆ (Large) Dogslicer (Agile, Finesse, Backstabber, Goblin, Uncommon) +7 Damage 1d4+4 S (+3 S while Raging) (becomes Clumsy 1 while wielding Large weapon)
Melee ◆ (Large) Warhammer (Shove) +7 Damage 1d8+4 B (+6 B while Raging) (becomes Clumsy 1 while wielding Large weapon)
Armor Lattice Armor AC Bonus +4 Dex Cap 1
Shield
Others

----------

SPELLS (* denotes Signature Spells)
Barbarian DC 17
Max Focus Points 0

----------

GEARS & ITEMS
Invested Items: ---
Worn Items: Large Horsechopper, Large Dogslicer, Large Warhammer Lattice Armor, Climbing Kit, Backpack
Stowed Items (in Backpack): Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap
Current Bulk: 6.1 (Encumbered 9.0, Maximum 14.0)

----------

FEATS
Level 1
Skill Feat (from background) Intimidating Glare
General Feat (from Heritage) (Unbreakable Goblin) – 10 HP instead of 6 HP; reduce falling damage taken as thought have fallen half the distance
Class Feat ◆◆ Sudden Charge
Ancestry Feat Goblin Weapon Familiarity
Instinct Giant Barbarian Feat Titan Mauler (instinct ability)

Level 2
Class Feat Raging Intimidation
Skill Feat Underwater Marauder

Level 3
General Feat Toughness
Additional Special Deny Advantage

----------
20231015