Mirror

Princess Clover's page

183 posts. Organized Play character for Super Zero.


Full Name

Princess Clover

Race

| HP 55/61 | AC 22 | F+11 R+10 W+10; resist cold and electricity 1 | Perc +10; Darkvision | Class DC 21

Classes/Levels

| Speed 25ft | Hero Points: 0 | Exploration: Investigate | Active Conditions: None

Gender

Female Poppet Thaumaturge 5

Size

Small

Age

Indeterminate

Special Abilities

Exploit Weakness, Marshal Aura

Alignment

Lawful Good

Languages

Common

Occupation

Monster Slayer

Strength 16
Dexterity 12
Constitution 12
Intelligence 10
Wisdom 10
Charisma 18

About Princess Clover

Female Poppet Thaumaturge 5
LG, Small, Construct, Humanoid
Heritage Wishborn
Background Toymaker (G&G)
Perception +10; Darkvision
Languages Common
Skills Arcana +7, Athletics (E) +13, Crafting +7, Deception (E) +13, Diplomacy (E) +13, Esoteric Lore (E) +13, Mercantile Lore +7, Pathfinder Society Lore +7, Nature +7, Occultism +7, Religion +8
Str +4, Dex +1, Con +2, Int +0, Wis +1, Cha +4*
Items Longbow (10 arrows), +1 striking warhammer, breastplate, adventurer's pack, mirror, wayfinder containing dusty rose prism aeon stone, pearly white spindle aeon stone, scroll of heal level 2
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AC 22; Fort +11; Ref +10; Will +10
HP 61; Constructed (+1 circumstance vs death, disease, poison, drained, paralyzed, or sickened)
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Speed 25 feet
Melee: +1 Striking Warhammer +14, 2d8+7 bludgeoning (shove)
Ranged: Longbow +10, 1d8 Piercing (deadly d10, volley 30 feat)

Ancestry Feats Helpful Poppet, Sealed Popped
Class Feats Scroll Thaumaturgy, Marshal Dedication, Inspiring Marshal Stance
Skill Feats Specialty Crafting (woodworking), Dubious Knowledge, Bon Mot, Slippery Prey
General Feats Toughness
Other Abilities Constructed, Esoteric Lore, Exploit Vulnerability, First Implement and Esoterica (Mirror), Flammable, Implement's Empowerment, Mirror's Reflection, Marshal's Aura, Second Implement (Weapon), Implement's Interruption

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PFS
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School of Spells
School item: scroll of heal
PFS Character # 2389841-2006
Faction: Vigilant Seal
CHRONICLES
1. #3-17: Dreams of a Dustbound Isle (pregen)
2. Bounty #5: Witch's Winter Holiday (GM)
3. Bounty #8: The Tireless Path (GM)
4. Achievement Point Reward: Poppet Ancestry
5. Bounty #11: Forced Facade
6. Bounty #12: Somewhere Below
7. Bounty #17: Sodden Stories
8. Bounty #15: Treasure Off the Coast
9. #3-02: East Hill Haunting
10. #3-05: Inheritor's Rite
11. #4-05: The Arclord Who Never Was
12. #4-12: Negotiations for the Star Gun
13. #4-13: Among the Prairies
14. #5-04: Necessary Introductions
15. #4-99: Blessings of the Forest

APPEARANCE
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Exactly like this, but with a warhammer and mirror instead of sword and shield
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PERSONALITY
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BACKGROUND
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Spoiler:
Princess Clover (who will assure you she is not a princess, it's just her name) started out like most poppets, as a mindless construct. She was created by a toy maker who used her for labor when the store was closed and as a kind of mascot for his shop by day.
She theorizes that the affection she received from being a big cuddly doll who always had children in her lap for storytime contributed to her awakening, but nobody really knows, do they?

One night, some kind of creature burst into the shop and brutally killed her creator.
In response, she... well, continued doing what she had been told to do. She sat in the middle of the floor for an hour for storytime, stood by the door to wave to customers who never came, cleaned a shop nobody had entered, and rearranged merchandise on shelves that were still full.

After a few weeks she suddenly realized that this was pointless, and she'd really rather do something about that dangerous creature that was still an obvious threat to the children and the town. What was she doing wasting her time on this?
The second realization, that she had suddenly started realizing things, thinking about them, expressing desires, and making decisions, came later.

She never did confront the best that killed her creator--some Pathfinders eventually handled it. She knows that's not the main focus of what the Pathfinders do, but she still reasons she'll have more opportunities to help with problems like that traveling with the Society.