rando1000 |
"An interesting find." She mutely observed, looking closely at the figures depicted upon the doors.
[Dice=Planes check on demons]1d20+8
The "demons" are actually devils. To be more precise, they are named Rinziris and Gathura. They are commonly invoked by Necromancers as the "source" of their undead summoning knowledge; if true it would make sense why their idea of what to do with dead spirits is so different from the elven ways.
rando1000 |
Djack catches himself but barely, after Amideo's clap on the back. Taking it in good humor he moves South.
26
A successful Perception check! Had to happen eventually!
The doors are cursed. It is hard to tell exactly what would happen. Djack thinks that between his newfound magic knowledge and his good old-fashioned scout abilities, he might be able to circumvent the curse (would be a Disable Device roll).
rando1000 |
The doors open; nothing immediately evident happens, leaving Djack to question whether he succeeded or not.
As the doors open, a rush of humid, cool air hits you. What appears to be a long lake within the Mesa sits before you, with another set of doors across from it. There appear to be other doors on both sides of the wall as well; this area can obviously be approached from many directions.
See lake map above. Gray squares are doors, blue squares are water. Brown squares are wall, sandy squares are flat shore. Orange X represents the party.
Yoltzin |
"Well, there are doors on the other side, yet the method of getting across... Hm, I could contact a spirit for some assistance. Those of water, or even my amphibious friend would be more than helpful."
Yoltzin |
Yoltz8n took a momment, steadying herself and launching into ritual once she saw the others hesitate. A momme t later. The familiar frog took form before them. "Come on, we're burning time sitting around here. Lets-
Before she had time to finish her statements the sticky tongue of the spirit wrapped around her before it suddenly leapt into the air. Despite having been the one to suggest the idea in the first place the elf still started screaming the momment its feet left the cavern floor. When it landed, she stumbled before moving to hug the wall. "S-see... that... wasn't so bad... Uhm, who'se next?"
rando1000 |
We seem a little stymied by the lake so I'm going to move us on.
Eventually, some of you a little soggier, you make your way across the lake. A centipede-like water creature of some sort attacked, but was make quick work by Rocko and his Axe enchanted against Vermin.
Now you find yourselves on the narrow ledge outside what might be one long room or might be several, with multiple doors to choose from.
Yoltzin |
"This cavern has far too many horros of which to even speak of. So many legs..." The elf shuddered, hugging herself. Thankful was she when her frog finally swallowed that thing's corpse whole.
Yoltzin |
"I am sure with more digging, we shall see the true depths of his madness well enough" The elf admitted. Though if one stepped back to think of it, she had only become uneasy when it came it things that were non-necrotic in nature.
Kevin Boyer 646 |
While the rest of his companions are sorting out the doors, Rocko will go about making sure everything is dry, especially the rations.
As he's cleaning and oiling the metal parts of his weapons and padding down the leather and wood, he offers to do the same for anyone else's gear.
"That water buggy looked natural enough, if a tad crunchy. I be thinking the real madness be waitin' behind those doors."
sorry for being gone for a while. almost the end of the semester
rando1000 |
Djack doesn't find any traps on the door.
Rocko cannot fathom most of the stuff they've fought; the recent (narratively described) water-centipedes are natural, but perhaps a throwback to an earlier era like the dinosaur they fought a few months ago. Most of the rest have been either undead or just really odd creatures that Rocko considers to be of dubious origin.
rando1000 |
The chamber behind the doors is vast, and the ceiling high. A small amount of light shines in from somewhere above, though Djack cannot see the source.
In the dimly lit room, Djack sees the glint of gold and silver. And then he notices movement very near the gold, about 75' away. A huge winged creature comes jerkily to life.
Combat Map updated. Djack has opened the easternmost (righthand) door. Rest of the party is on the ledge outside, on the other side of the wall.
Yoltzin |
"Oh, a dragon. That would be appropriate. " She says simply with a pause hanging in the air afterward. Then she reaches down behind Djack, and starts to pull the door closed. "I do not want to fight a dragon."
Amideo Caluzzo di Solva |
Upon hearing of the possibility of a dragon, Amideo grins ear to ear, "The knights of old fought many dragons. Of course, they are as intelligent as you or I, often even more so. If it is such, we should speak with it carefully and respectfully. If it will not let us be in peace though...the glory of a dragon slain is great."