Caldovan Marches 2022

Game Master rando1000

Date: Februm 28

Campaign Info Updated

Albarra

Over-land Map

Cavern Map

Combat Map

Party Funds:27 pp, 727 gp, 1266 sp, 1444 cp, 500 gp amethyst, copper ritual bowl (Yoltzin carrying), Gold chess set v/500 gp (Chaucair's sack), 742 gp in gems


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Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Yoltzin wrote:

"An interesting find." She mutely observed, looking closely at the figures depicted upon the doors.

[Dice=Planes check on demons]1d20+8

The "demons" are actually devils. To be more precise, they are named Rinziris and Gathura. They are commonly invoked by Necromancers as the "source" of their undead summoning knowledge; if true it would make sense why their idea of what to do with dead spirits is so different from the elven ways.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Djack Nymball wrote:

Djack catches himself but barely, after Amideo's clap on the back. Taking it in good humor he moves South.

26

A successful Perception check! Had to happen eventually!

The doors are cursed. It is hard to tell exactly what would happen. Djack thinks that between his newfound magic knowledge and his good old-fashioned scout abilities, he might be able to circumvent the curse (would be a Disable Device roll).


Human Male uRogue 4 | HP 38/41 | AC19/T14/F15 | Saves F+3/R+8/W+2 | Perc +8/+12 hidden-secret | Init +4

Cursed... stand back.

Disable Device: 1d20 + 15 ⇒ (1) + 15 = 16


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

The doors open; nothing immediately evident happens, leaving Djack to question whether he succeeded or not.

As the doors open, a rush of humid, cool air hits you. What appears to be a long lake within the Mesa sits before you, with another set of doors across from it. There appear to be other doors on both sides of the wall as well; this area can obviously be approached from many directions.

See lake map above. Gray squares are doors, blue squares are water. Brown squares are wall, sandy squares are flat shore. Orange X represents the party.


Female Wild Elf Cleric 4 | HP 14/33| AC:16/T:12/F:16 | F/W/R: |+5/+3/+7 | 1st 3(1)/3(1), 2nd 3(1)/3(1)| C: 2d6 2/4

"Wster in here? How curious. I wonder what caused this." She asked genuinely.


Human Male Cavalier (circuit judge) 4 | HP 31 | AC22/T11/F22 | Saves F+6/R+2/W+2 |Perception +0 | Init +4

"A lake underground? All my days, I have heard of nothing like this. Most strange indeed."


Female Human (Galloan) Arcane Adept 4|HP 16/16|AC 15/15/12|Fort: +1, Ref: +4, Will: +5|BAB: +2, Melee +1, Ranged +5, CMB: +1, CMD: 14|Init: +3

"Do we try to cross it? Or go back?"


Female Wild Elf Cleric 4 | HP 14/33| AC:16/T:12/F:16 | F/W/R: |+5/+3/+7 | 1st 3(1)/3(1), 2nd 3(1)/3(1)| C: 2d6 2/4

"Well, there are doors on the other side, yet the method of getting across... Hm, I could contact a spirit for some assistance. Those of water, or even my amphibious friend would be more than helpful."


Female Wild Elf Cleric 4 | HP 14/33| AC:16/T:12/F:16 | F/W/R: |+5/+3/+7 | 1st 3(1)/3(1), 2nd 3(1)/3(1)| C: 2d6 2/4

Yoltz8n took a momment, steadying herself and launching into ritual once she saw the others hesitate. A momme t later. The familiar frog took form before them. "Come on, we're burning time sitting around here. Lets-

Before she had time to finish her statements the sticky tongue of the spirit wrapped around her before it suddenly leapt into the air. Despite having been the one to suggest the idea in the first place the elf still started screaming the momment its feet left the cavern floor. When it landed, she stumbled before moving to hug the wall. "S-see... that... wasn't so bad... Uhm, who'se next?"


Human Male uRogue 4 | HP 38/41 | AC19/T14/F15 | Saves F+3/R+8/W+2 | Perc +8/+12 hidden-secret | Init +4

Watching the frog and its tongue. I can try to jump across, with a rope? Just need someone to hold the door.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

We seem a little stymied by the lake so I'm going to move us on.

Eventually, some of you a little soggier, you make your way across the lake. A centipede-like water creature of some sort attacked, but was make quick work by Rocko and his Axe enchanted against Vermin.

Now you find yourselves on the narrow ledge outside what might be one long room or might be several, with multiple doors to choose from.


Female Wild Elf Cleric 4 | HP 14/33| AC:16/T:12/F:16 | F/W/R: |+5/+3/+7 | 1st 3(1)/3(1), 2nd 3(1)/3(1)| C: 2d6 2/4

"This cavern has far too many horros of which to even speak of. So many legs..." The elf shuddered, hugging herself. Thankful was she when her frog finally swallowed that thing's corpse whole.


Human Male Cavalier (circuit judge) 4 | HP 31 | AC22/T11/F22 | Saves F+6/R+2/W+2 |Perception +0 | Init +4

"Many awful beasts, deep in this cavern. What madman architected this place, that it holds so many horrors?"


Female Wild Elf Cleric 4 | HP 14/33| AC:16/T:12/F:16 | F/W/R: |+5/+3/+7 | 1st 3(1)/3(1), 2nd 3(1)/3(1)| C: 2d6 2/4

"I am sure with more digging, we shall see the true depths of his madness well enough" The elf admitted. Though if one stepped back to think of it, she had only become uneasy when it came it things that were non-necrotic in nature.


Human Male uRogue 4 | HP 38/41 | AC19/T14/F15 | Saves F+3/R+8/W+2 | Perc +8/+12 hidden-secret | Init +4

Brushing water from his eyes and drying his hands as best he can, Djack moves to the nearest door, inspecting it.

Perception, traps, canny: 1d20 + 8 + 2 + 4 ⇒ (4) + 8 + 2 + 4 = 18


While the rest of his companions are sorting out the doors, Rocko will go about making sure everything is dry, especially the rations.

As he's cleaning and oiling the metal parts of his weapons and padding down the leather and wood, he offers to do the same for anyone else's gear.

"That water buggy looked natural enough, if a tad crunchy. I be thinking the real madness be waitin' behind those doors."

sorry for being gone for a while. almost the end of the semester


oh, and I suppose a knowledge dungeoneering check just to briefly sort out what so far has looked 'natural' vs 'unnatural'

k(d): 1d20 + 5 ⇒ (4) + 5 = 9


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

Djack doesn't find any traps on the door.

Rocko cannot fathom most of the stuff they've fought; the recent (narratively described) water-centipedes are natural, but perhaps a throwback to an earlier era like the dinosaur they fought a few months ago. Most of the rest have been either undead or just really odd creatures that Rocko considers to be of dubious origin.


Human Male uRogue 4 | HP 38/41 | AC19/T14/F15 | Saves F+3/R+8/W+2 | Perc +8/+12 hidden-secret | Init +4

Djack shrugs as he opens the door with one hand, rapier at the ready.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

The chamber behind the doors is vast, and the ceiling high. A small amount of light shines in from somewhere above, though Djack cannot see the source.

In the dimly lit room, Djack sees the glint of gold and silver. And then he notices movement very near the gold, about 75' away. A huge winged creature comes jerkily to life.

Combat Map updated. Djack has opened the easternmost (righthand) door. Rest of the party is on the ledge outside, on the other side of the wall.


Female Wild Elf Cleric 4 | HP 14/33| AC:16/T:12/F:16 | F/W/R: |+5/+3/+7 | 1st 3(1)/3(1), 2nd 3(1)/3(1)| C: 2d6 2/4

"What do you see?" The elf asked, making to peek around the human.


Human Male uRogue 4 | HP 38/41 | AC19/T14/F15 | Saves F+3/R+8/W+2 | Perc +8/+12 hidden-secret | Init +4

Dunno. Somethin' really big with... wings.


Female Wild Elf Cleric 4 | HP 14/33| AC:16/T:12/F:16 | F/W/R: |+5/+3/+7 | 1st 3(1)/3(1), 2nd 3(1)/3(1)| C: 2d6 2/4

"Another eagle?" She guessed, drawing from recent memory. With slightly more rarionality, "Or a bat perhaps?"


Human Male uRogue 4 | HP 38/41 | AC19/T14/F15 | Saves F+3/R+8/W+2 | Perc +8/+12 hidden-secret | Init +4

Mmm... dragon?


Female Wild Elf Cleric 4 | HP 14/33| AC:16/T:12/F:16 | F/W/R: |+5/+3/+7 | 1st 3(1)/3(1), 2nd 3(1)/3(1)| C: 2d6 2/4

"Oh, a dragon. That would be appropriate. " She says simply with a pause hanging in the air afterward. Then she reaches down behind Djack, and starts to pull the door closed. "I do not want to fight a dragon."


Human Male Cavalier (circuit judge) 4 | HP 31 | AC22/T11/F22 | Saves F+6/R+2/W+2 |Perception +0 | Init +4

Upon hearing of the possibility of a dragon, Amideo grins ear to ear, "The knights of old fought many dragons. Of course, they are as intelligent as you or I, often even more so. If it is such, we should speak with it carefully and respectfully. If it will not let us be in peace though...the glory of a dragon slain is great."


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

Yoltzin catches a glimpse of gold as she closes the door. The pile of treasure in the room is astounding. This horde could possibly contain the Lanterna Venerata, the reason the group has traveled here.


Female Wild Elf Cleric 4 | HP 14/33| AC:16/T:12/F:16 | F/W/R: |+5/+3/+7 | 1st 3(1)/3(1), 2nd 3(1)/3(1)| C: 2d6 2/4

She bites her lip, considering. "If we must go forward, I may try to prepare ourselves ahead of time."


Rocko offers, "As our friend Amideo be saying, dragons are smart. We could just try a talkin to them first."

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