Rokova

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Organized Play Member. 584 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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Rocko blinks in disbelief at the pieces of Momo going through. There's a flutter of wings at his shoulder and the cawing equivalent of laughter.

"Haw haw, should I try sending you through like that?"

Rocko frowns as he adjust the various items he'd been carrying.

"Just be flying through, you little cackler."

Kaki lets off another cawing laugh as he soars through the magical portal ahead of Rocko


Ready when everyone else is. Rocko will do his best to remember what Yoltzin said and stay polite during his discussion with the elven ranger


At some point Rocko would have asked Yoltzin.

"I be hoping I could share with your hunter folk what we saw with these dead ones. I be willing to share my tribe's techniques in tracking and fighting dead ones if it be helping them. And maybe they can tell me a thing or two to help me, which be helping all of us."


Maybe we can ask the elves to occasionally check up on the humans that remained to help clear any remaining 'taint' of the vampires. Hopefully it's the start of more pleasant relations between them


Rocko will nod. "Lead on"


Oddly enough, Rocko seems determined to at least watch from a distance.

"Go, be safe, but I must be seeing this to the end. Not right here, mind you."


"And there were a memory of yours in a room in Rosentos's house if you be needing it back for your sleep."


Seeing as how the story is currently on the banshee/Rosentos completeion, did we already resolve the bodies of the minion vampires and what was to be done about the two werewolf servants?


Sounds like a good order. I would like to have at least a minimum of roleplaying for some of these steps. And heading home, should we count on being level 7 for any encounters?


So in prepping for level 7, here's a roll for another level of ranger HP

ranger hp: 1d10 ⇒ 1

Ah well, can't always get the high roll


Of course, Djack could benefit from the ring as well


Off to the side of the stash, a shield-sized piece of tarnished metal decoration catches Rocko's eye. It almost looks like it doesn't belong in with the other treasures. It looks similar to a decorative coat of arms of some sort, but with unusual symbols, artwork, and what might even be an unknown type of writing on it.

Rocko picks it up, muttering "This might be making a good shield with some work."

It instantly turns from a drab decoration into a lightweight, brightly decorated metal shield with the same exotic patterns on it.

"Shikabi! Good thing Rosentos not be knowing this was here."

+2 mithril heavy shield plus a glamering effect


Rocko would like the +1 breastplate. And Amideo could use the ring for a defense boost


Rosentos was wearing breastplate, wasn't he? Was it just plain old armor or something nicer?

The sword he wore but wasn't using is also something we'll likely want to return as proof of our victory


Rocko shrugs, finding the suggestion acceptable.

"I be better at sniffing out food, not treasure. You all go look, and I be staying here to keep Lord Dead One's head off his shoulders."


Rocko considers Yoltzin's concern.

"Well, there be that weird cursed room. Maybe tell the folks here that burning the building before we be setting it to rights would be cursing them too? That should make them be keeping their distance. I think they be trusting our word to return."


Rocko is a bit confused as to the insistence in order

"Can't we be taking the bodies to the angry elf lady and then come back? This island not be going anywhere."


After Amideo suggests burning, Rocko remembers,

"Maybe that angry dead elf lady be the right one to finish this."


hah! yeah, that's about right for a dumbass trick like that


Not having any more immediate options, Rocko is going to try to slam the handle of his axe downward right through the vampire's chest. It's brutal and a bit crude, but Rocko isn't renowned for his cleverness or subtlety.

I'm going to count this as an improvised weapon (club?) and won't include the +2 that would almost certainly be localized to the blade. I will still include the favored enemy bonus. I will also count it as a two handed attack for the purposes of strength bonus.

axe handle power impaling: 1d20 + 11 - 2 - 4 + 4 ⇒ (1) + 11 - 2 - 4 + 4 = 10
damage if hit: 1d4 + 7 + 4 + 4 ⇒ (1) + 7 + 4 + 4 = 16


Merry Christmas to those who celebrate. Hope everything is going well for all of you this week and next :)


you can do it!


Rocko will step up next to the other minion vampire, hopefully so the croc is on the other side. He'll then unleash all his might on his opponent.

"Time for one less Dead One"

battleaxe power attack 1: 1d20 + 11 - 2 + 2 + 4 ⇒ (8) + 11 - 2 + 2 + 4 = 23
damage if hit: 1d8 + 7 + 4 + 4 ⇒ (6) + 7 + 4 + 4 = 21

shield power smash 1: 1d20 + 9 - 2 + 2 + 4 ⇒ (16) + 9 - 2 + 2 + 4 = 29
damage if hit: 1d4 + 2 + 2 + 4 ⇒ (3) + 2 + 2 + 4 = 11

battleaxe power attack 2: 1d20 + 6 - 2 + 2 + 4 ⇒ (5) + 6 - 2 + 2 + 4 = 15
damage if hit: 1d8 + 7 + 4 + 4 ⇒ (3) + 7 + 4 + 4 = 18

shield power smash 2: 1d20 + 4 - 2 + 2 + 4 ⇒ (3) + 4 - 2 + 2 + 4 = 11
damage if hit: 1d4 + 2 + 2 + 4 ⇒ (1) + 2 + 2 + 4 = 9


Okay, looks like the second attempt succeeded ... barely.
How much of Rocko's turn remains?


aaaaand looks like Rocko will now be making that second attempt.

second will save attempt: 1d20 + 4 ⇒ (11) + 4 = 15

Rocko shakes his head clear. "Geh, I be losing my mind ..."


Rocko will take the first will save attempt at +2

will save: 1d20 + 4 ⇒ (9) + 4 = 13

Rocko feels that something is off, but it seems oddly realistic that yes, his companions can handle this


Oh, the math is absolute in favor of taking the two rolls over the one, which means that's the option I'll take


I take it Rocko must have had to guess which one of the spawn was doing the domination and he guessed wrong? Because given a choice, he would have gone after the one doing the domination


well now

crit confirmation: 1d20 + 15 ⇒ (18) + 15 = 33
extra damage if hit: 2d8 + 30 ⇒ (4, 8) + 30 = 42


Well, if Rocko wasn't told to stop attacking, he's going to wallop that fledgling vampire as hard as he can twice with his axe.

battleaxe power attack 1: 1d20 + 13 - 2 + 4 ⇒ (20) + 13 - 2 + 4 = 35
damage if hit: 1d8 + 7 + 4 + 4 ⇒ (3) + 7 + 4 + 4 = 18

battleaxe power attack 2: 1d20 + 8 - 2 + 4 ⇒ (1) + 8 - 2 + 4 = 11
damage if hit: 1d8 + 7 + 4 + 4 ⇒ (2) + 7 + 4 + 4 = 17


And with 'defenses lowered', I'm assuming Rocko would lose his dex bonus too, giving him just breastplate armor and natural armor - which is thankfully still an 18


And Rocko has promptly failed a will save to be dominated. sorry folks :(

Good thing they didn't all three open with that


well, here goes nothing ...

Will save: 1d20 + 2 ⇒ (10) + 2 = 12

well poo


yikes, 68 total points minus any damage reduction. That's going to be one unhappy vampire.


extra crit damage: 2d8 + 30 ⇒ (7, 8) + 30 = 45

yeah, he's not going to like that one


looks like a potential crit on the first axe attack

crit confirmation: 1d20 + 11 - 2 + 2 + 4 ⇒ (18) + 11 - 2 + 2 + 4 = 33


Seeing as how Djack is now providing the advantage of flanking, Rocko will cut loose with as many powerful attacks as he can, hoping quantity works out to at least one or two hits.

battleaxe power attack 1: 1d20 + 11 - 2 + 2 + 4 ⇒ (20) + 11 - 2 + 2 + 4 = 35
damage if hit: 1d8 + 7 + 4 + 4 ⇒ (8) + 7 + 4 + 4 = 23

shield power smash 1: 1d20 + 9 - 2 + 2 + 4 ⇒ (5) + 9 - 2 + 2 + 4 = 18
damage if hit: 1d4 + 2 + 4 + 4 ⇒ (4) + 2 + 4 + 4 = 14

battleaxe power attack 2: 1d20 + 6 - 2 + 2 + 4 ⇒ (9) + 6 - 2 + 2 + 4 = 19
damage if hit: 1d8 + 7 + 4 + 4 ⇒ (8) + 7 + 4 + 4 = 23

shield power smash 2: 1d20 + 4 - 2 + 2 + 4 ⇒ (16) + 4 - 2 + 2 + 4 = 24
damage if hit: 1d4 + 2 + 4 + 4 ⇒ (4) + 2 + 4 + 4 = 14


Just noticed Rosentos got an 18 on the AOO. Depending on what that 'ornate blade' is, that's a potential crit

EDIT: sorry, reread and saw that he's using a mace in combat. The blade must be ceremonial


Rocko knows he'll be exposing himself to an attack as he moves past Amideo to get in, but he considers it worth it. He'll step up and take one probing slash, nothing fancy yet. For now he's confirming that his training for fighting the dead ones works properly against these foes.

battleaxe attack: 1d20 + 13 + 4 ⇒ (5) + 13 + 4 = 22
damage if hit: 1d8 + 7 + 4 ⇒ (6) + 7 + 4 = 17

assuming an attack of op doesn't do anything strange to modify the attack


initiative: 1d20 + 2 ⇒ (14) + 2 = 16


It's all good. The forums were down for a while and we're just getting started again. Was there anything you had wanted to do before we opened the door to the master's room?


Rocko will open the door expecting Amideo to step in first to do any necessary talking


Rocko will whisper, "Is everyone being ready? Last chance before we be saying 'hello' to the big chief man."


Hey, had some login issues, but I'm back in. I'll have to start posting from my new laptop instead of the old. It's pretty much dying at this point


"No, but now you be making me hungry."

Rocko will hold back from entering the room while Yoltzin checks it out, but he'll be ready to assist if she needs it.

"Are that ghost elf lass and tall, fancy armor man still be fightin in there?"


well, here goes nothing

Will save: 1d20 + 2 ⇒ (16) + 2 = 18


Feeling the need to move decisively, Rocko will go ahead and transfer his axe to his shield hand to be able to open the door. Having dealt with some of the trickier doors in Albarra, he'll remember to lift of on the handle as he pushes in to minimize door noise. He'll also do his best to leave a gap to let Amideo rush in first


Seeing people waiting to do something, Rocko will head to the door where Djack noticed the marks. Since he's got his hands full with axe and shield, he'll tilt his head toward the door hoping someone picks up the hint that he'd like to check this room first, while being relatively quiet at first


Rocko will whisper to Amideo,

"This may be sounding strange, but I be having a hunch you talking judge-like may be giving us an edge."


"Best we all stay close, be quick. Up them stairs first?"

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