
GM Bret |

Kyra 1 is in the middle of the rift, 15’ up the post that is in the middle of the rift.
Kyra 2 has the rope.
After resizing the Kyras, I realized that there is a text box on the side. Fixing that text box.
Yes, I did copy this slide from another table. :)

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So if they are copies from another table, then these clones are copies of clones! :)
I do have a question for range, I was considering this turn, I wasn't sure how close I was though, I can use reach spell to cast spider climb at a range of 30 feet for three actions.
Am I in (the 30 foot) range of Kyra 1 right now and could they climb away from where they are (up and onto the ceiling)?

GM Bret |

Kyra 1 is basically over a bottomless pit.
The climb speed is nice, but I don’t think it gives an auto pass on the climb check for a smooth pillar. She would need to climb up the pillar, across the ceiling, and down a wall or different pillar.
Someone on the edge could be saved that way, but Kyra #1 is sort of in a bad position.
As for range, she is 15’ up and 20’ away. I haven’t done the math, but pretty sure that would be within 30’.
——
Locally we claim the various PreGen Kyra’s we use are clones. This the comment about all of these Pathfinder agents are Kyra clones.

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Thanks for clarifying the wall, and when slow takes effect. With that understood now, if Lizzo didn't attempt to climb the wall that isn't there ;) he would have 2 actions remaining.
Would it be ok to replay those two and attempt to pull up Kyra again, and would a balance check be required to stay in place?

GM Bret |

No balance check required to stay in place.
You started your turn in the area, so the Fort save would happen before the start of your turn.
Sure, use the actions.

GM Bret |

Yes, sorry. Was thinking you had started inside the area.
Will fix with the update for Lizzo.

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Thank you for running this, I did have a lot of fun during this. I really enjoyed playing with this group and I do hope that people enjoyed my presence on this adventure.
GM: One more question for resolution that I didn't think about until recently, I assume the refunded dimension door scroll is temporary, would it be appropriate for me to try to scribe that spell into my spell book now that we are at the conclusion of this adventure?

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Player name:Halgur
Character name:Astrid Gertasdottir
OPF #:35206
Character #:2002
Faction:Horizon Hunters
Pathfinder training:Swords
Downtime activity with rolls (Usually Earn Income):[dice=Legal Lore-earn income]1d20+12 Success-12 goldConvention Hero-Advanced boon - You can slot this special boon only while playing a game at a convention. If you do, You begin the adventure with one additional Hero Point.
Promotional Boon-I have a number of paizo tee shirts.
@ GM Bret
First off. Thanks a bunch for running this GM Bret.
I always thought that the Group Coercion feat only added one additional target. In looking at it once again during the encounter with the two water elementals I realized that the numbers increase with increased proficiency. I know that I've already done an earn income check when we first started but I would like to change that to a retrain to get rid of trick magic item and pick up group coercion if possible.

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Thank you GM Bret for a great adventure! I had a blast, and more than one lol moment from each of our players.
Everyone displayed a lot of good teamwork, and we seemed to breeze through the encounters. I hope to see you all again at a virtual table sometime.

GM Bret |

GM: One more question for resolution that I didn't think about until recently, I assume the refunded dimension door scroll is temporary, would it be appropriate for me to try to scribe that spell into my spell book now that we are at the conclusion of this adventure?
Supplies Discovered: Couriers dispatch the useful equipment discovered in the ruins to the Pathfinders. Each PC can select one consumable they've used this mission; they gain one additional consumable of the same kind and level.
——
Looking at it, yes it would be until the end of the scenario.
You could certainly use it to Learn a Spell. Make the post in gameplay with the appropriate roll. I do not think there is anything indicating learning from the scroll destroys it.

GM Bret |

I always thought that the Group Coercion feat only added one additional target. In looking at it once again during the encounter with the two water elementals I realized that the numbers increase with increased proficiency. I know that I've already done an earn income check when we first started but I would like to change that to a retrain to get rid of trick magic item and pick up group coercion if possible.
Sure, I am fine with changing your downtime activity to retraining.
So 7 days retraining, one day using the Earn Income.

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I'd like to echo everyone else: This was one of the best groups I've played with in PbP. I enjoyed each of your unique characters. Everyone played off one another with all our interesting personalities -- made it really fun. Sad it's ending.
And I'm sure I speak for others when I say GM Bret has been one of the best (if not, the best) GM I've had in PbP. Thanks for being so very active -- with multiple posts per day and turn descriptions that seemed to personally address each character's actions. Because of your frequent posting, I feel like our group got in a LOT more game time, and got to explore more of this scenario. So thank you very much for making it a super fun experience!

GM Bret |

All of you did well on this scenario. Thank you for your patience and corrections when I made a mistake. I am glad you all enjoyed the game. It really was a pleasure running this table.
These scenarios are built so that a group isn’t expected to complete everything. Our group was consistently ahead of most of the tables in completing objectives. There are tables that didn’t get to the battle against the hounds or eternity arch overload. You did the expected three waves at the end, then went back and picked up an additional success with saving the Pathfinders.
I am busy tonight and much of tomorrow, but should be able to get chronicles out either Sunday or at latest Monday. I will post a link here to a Goggle drive folder where you will be able download your chronicles.
Hope to see all of you again, as a player or GM.

GM Bret |

Downtime activity with rolls (Usually Earn Income): 7 days retraining, 1 day [dice=Performance]1d20+14 vs DC 20 crit fail earn nothing and are fired immediately! (I guess they don't like gallows humor in Galt.)
Sorry, should have asked this earlier. What are you retraining so I can note it on the chronicle?

GM Bret |

You can find your chronicles here.
Please let me know if there are any problems.
I will mark the campaign inactive in about a week or after everyone has confirmed their chronicles are good, whichever come first.
Hope to see you again!

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Chronicle looks good. Thanks!
But was the game reported? Was gonna check out the boon, but I don't think I can until Paizo thinks I've played.

GM Bret |

With conventions, games get reported to the convention and then later are put into the Paizo site. This is true of both in person and online conventions.
Since it is in two steps, there will be a delay between me reporting it for the convention and it appearing on the Paizo site. I have reported it. I doubt it will be too long before it shows up.
Since the convention I GMed this for on low tier is already reported, I can show you the boon.
PFS (2ed) Special #3-99: Time Traveler
On the planet Akiton, you peered deep into the past and even met someone who hailed from an unknowably distant future, thanks to the time-bending Eternity Arch. As word of your mission spreads, people who have had their own experiences with temporal displacement take an increasing interest in the Pathfinder Society.
You gain access to the rare background Time Traveler (Secrets of Magic 31) for all of your Pathfinder Society characters. You must meet all ownership requirements as normal. Keep a copy of this boon with any character you create using this background.
I am assuming that the boon doesn’t change between low and high tier.

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Ahhh...makes sense!
Thanks for letting us peek at the boon. Looks very cool. Hadn't noticed it in SoM till just now. Will definitely try to work it in to a future PC ... seems perfect for a Thaumaturge I play-tested last fall. Hoping to play him for real if it becomes an official/legal class later this year.

Halgur |

You can find your chronicles here.
Please let me know if there are any problems.
I will mark the campaign inactive in about a week or after everyone has confirmed their chronicles are good, whichever come first.
Hope to see you again!
Hooray! Everything looks good. Thanks everyone for a great game. Astrid is now level 9 and able to multiclass into bard so she can better boast of her prowess. Sadly the lack of higher level content means that she is semi-retired for the time being.
Looking at that boon. I think now I'm going to have to use my starfinder points to make an android for pathfinder and take that time traveler background. I'm still not sure what class a time-travelling android should be though...

GM Bret |

Gunslinger or Inventor would both make sense.
My idea was an Inventor that was originally a Starfinder Mechanic. They are trying to rebuild the technology — constantly complaining about how primitive everything is.