DM Carbide's Core Emerald Spire

Game Master John Woodford

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Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The party troops down the stairs, buffed and ready. As the first rank comes into view of the room, the summoner looks up with an annoyed expression that quickly turns to shock. "More intruders? Ge--oh, no."

Note that the stairs are only 5' wide, so you'll have to come in single file. I assume that your single-file marching order is Blitz-Viridian-Joseph-Lybram-Corbrae-Mrs. Book-Alton-L'il Fella, so that will give those of you who act before the summoner an idea of how far you have to move to reach the fight.

Round 1:

Initiative order
Corbrae
Joseph
Mrs. Book
Mephit
Lybram
Summoner/Eidolon
Viridian/Blitz
Alton

Corbrae, Joseph, and Mrs. Book are up!

Dice rolls:
Random check: 1d20 ⇒ 19

Alton Initiative: 1d20 + 1 ⇒ (6) + 1 = 7
Corbrae Initiative: 1d20 + 2 ⇒ (19) + 2 = 21
Joseph Initiative: 1d20 + 6 ⇒ (13) + 6 = 19
Lybram Initiative: 1d20 + 3 ⇒ (13) + 3 = 16
Mrs. Book Initiative: 1d20 + 4 ⇒ (15) + 4 = 19
Viridian Initiative: 1d20 + 1 ⇒ (7) + 1 = 8

Jorqual Initiative: 1d20 ⇒ 16

Mephit Initiative: 1d20 + 6 ⇒ (12) + 6 = 18

Jorqual: AC ? T ? FF ? HP taken: 0 Eidolon: AC ? T ? FF ? HP taken: 0 Mephit: AC ? T ? FF ? HP taken: 0

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Knowing the fight will be tough, Corbrae protects herself with a Mirror Image spell

Images: 1d4 + 1 ⇒ (3) + 1 = 4

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Good with the marching order.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2

Mrs. Book pulls out a scroll of expeditious retreat and casts it on herself.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 1 (ongoing):

Mrs. Book uses a scroll, while Corbrae casts a defensive spell.

Joseph?

Grand Lodge

”Joseph” | Male NG Medium Half-Elf Fighter 1/Rogue 3 | HP 14/32 | AC 19, T 15, FF 15 | CMD 20| F +6 R +9 Ev W +3; | Init +7 | Perc +12* | Speed 30ft | [ooc][/ooc]

Did we make a decision ahead of time that we were not going to try talking this time? If so Joseph recognizes the voice and reacts.

Joseph will move in and ready to disrupt if she casts.

Attack roll to disrupt.:

shot to disrupt casting: 1d20 + 11 ⇒ (12) + 11 = 23
piercing: 1d8 + 3 ⇒ (8) + 3 = 11

"We can talk or fight. Your choice."


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 1 (ongoing):

Joseph steps up and holds a shot.

The mephit flees east.

Lybram can act!

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith, sound burst|channels remain ing 5/5 Human Cleric of Erastil 5

Lybram moves into the room and casts "Erastil, blast them with sound." Casts sound burst. fort saves dc 16.
sonic damage: 1d8 ⇒ 5
"I'm done talking"
Lybram will have his regular armor and weapons equipt until it is time to swim.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 1 (ongoing):

The summoner is caught off-guard by the spell and is stunned, but his eidolon is made of sterner stuff. It takes a short step forward and attacks the wolf. Blitz takes 23 HP damage.

Viridian, Blitz, and Alton can act!

Dice rolls:
Saves, SE: 2d20 ⇒ (4, 19) = 23

CCB on Blitz: 3d20 ⇒ (9, 9, 16) = 34
CCB damage: 2d6 + 1d8 + 9 ⇒ (4, 4) + (6) + 9 = 23

Liberty's Edge

male Halfling Wizard 4 | HP 28 | AC 12; Touch 12; FF 11 | Fort +5; Reflex +4; Will +7 | CMB+0; CMD 11 | Speed 20 ft | Init +1 | Perc +3 | Stealth: +5 wizard 2

Alton casts magic missile at the summoner.

2d4 + 2 ⇒ (3, 1) + 2 = 6


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Two comments: first, if you move there the eidolon will get an AoO on you. Second, I think that's a double move from your initial position. A single move would put you behind Viridian and out of line of sight on the summoner. On the other hand, in the first fight the eidolon had a very high AC, so going for automatic damage on it might not be a bad idea.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Blitz howls in pain as he is mauled.

The wolf snaps back. Grrrrrr!

bite: 1d20 + 6 ⇒ (17) + 6 = 23 for bite: 1d6 + 4 ⇒ (1) + 4 = 5 (plus trip) trip: 1d20 + 4 ⇒ (15) + 4 = 19

Viridian, not having the best location will cast a flame on the eidolon.

I do not want to block access, and By the Green poor Blitz is in bad shape.

He summons a flaming sphere onto the Eidolon.

fire: 3d6 ⇒ (5, 5, 4) = 14 DC16 for half


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 1 (ongoing):

Initiative order
Corbrae-acted
Joseph-holding
Mrs. Book-acted
Mephit-acted
Lybram-acted
Summoner/Eidolon-acted
Viridian/Blitz-acted
Alton

Blitz bites the eidolon, but its four legs give it the stability it needs to keep from being pulled down. Its agility is impressive, as well--it dodges the flaming sphere.

Alton, just waiting on a clarification re your action.

Dice rolls:
Reflex save: 1d20 ⇒ 14

Liberty's Edge

male Halfling Wizard 4 | HP 28 | AC 12; Touch 12; FF 11 | Fort +5; Reflex +4; Will +7 | CMB+0; CMD 11 | Speed 20 ft | Init +1 | Perc +3 | Stealth: +5 wizard 2

I'll delay. I moved my token back


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 2:

Corbrae, Joseph, Mrs. Book, and Lybram can act!

Grand Lodge

”Joseph” | Male NG Medium Half-Elf Fighter 1/Rogue 3 | HP 14/32 | AC 19, T 15, FF 15 | CMD 20| F +6 R +9 Ev W +3; | Init +7 | Perc +12* | Speed 30ft | [ooc][/ooc]

"Hostilities it is."

Joseph fires two shots at the caster.

ranged attack #1: 1d20 + 11 - 2 ⇒ (4) + 11 - 2 = 13

piercing: 1d8 + 3 ⇒ (8) + 3 = 11
sneak?: 2d6 ⇒ (6, 4) = 10

ranged attack #2: 1d20 + 11 - 2 ⇒ (7) + 11 - 2 = 16

piercing: 1d8 + 3 ⇒ (2) + 3 = 5
sneak?: 2d6 ⇒ (5, 2) = 7


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

In a fine example of teamwork, Lybram's spell stuns the summoner just long enough for Joseph to hit him twice in vital spots. He goes down and his eidolon vanishes.

Out of combat!

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2

Mrs. Book rushes past the combat just to find out that the belligerent summoner is down for the count. From her previous position on the stairs, she was only able to hear the battle.

"Well done lads! How did you manage to take them out so fast?"

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

hurray!!!

Viridian moves the flaming sphere away from people into a corner until it expires.

” By the Green. That was strong work. Now to patch up Blitz while the summoner is checked?“

Viridian will tap Blitz for 3 wand charges

clw : 3d8 + 3 ⇒ (1, 6, 7) + 3 = 17


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The summoner is still barely alive. He has a potion, a scroll of aqueous orb, a scroll of invisibility, a magical ring, a vial of antitoxin, and assorted mundane gear, jewelry, and coins (total 321 gp in jewelry and coin).

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2

spellcraft to identify potion: 1d20 + 8 ⇒ (11) + 8 = 19
spellcraft to identify ring: 1d20 + 8 ⇒ (8) + 8 = 16

"That orb scroll is mighty useful, but not for us. At least not now."


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

It's a potion of cure moderate wounds. Mrs. Book is unable to identify the ring, though.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2

Mrs. Book waggles the potion and names it. "Cure Moderate. No idea what the ring is though. I'll try an identify scroll later if we collect a couple of other items to identify. Probably a ring of protection, though."

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith, sound burst|channels remain ing 5/5 Human Cleric of Erastil 5

"Let's stabilize this guy, tie him up, and put him in the closet."
"Erastil, stop this life from drifting away " Casts stabilize.
"Get his stuff. It is forfeit by combat."

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Agreed. Unless anyone else was injured, I have Blitz mostly patched up and we can proceed.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The party secures their captive and prepares to move on.

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Spellcraft to identify ring, Identify: 1d20 + 5 + 10 ⇒ (6) + 5 + 10 = 21

Corbrae casts a spell on the ring to ascertain its magical powers

That fight went quicker and smoother than expected.

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith, sound burst|channels remain ing 5/5 Human Cleric of Erastil 5

"l think we head for the grids in the back. Just don't get anywhere near the mud thing." Lybram puts away anything that shouldn't get wet and lines up to head down the stairs. "I will little fella here, but I think I am keeping my equipment this time. I think walking will be earier than swimming.
we can prep for underwater ops in the grate room. Happy Thanksgiving if you celebrate such things.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

” I agree. If at any point we need to traverse Deeper water I will assume a swimming form. However that will limit my ability to assist in other ways. Blitz is willing to help but is better on dry land than water. “


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Corbrae identifies the ring as a ring of protection +1.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

”So to the gate room? “

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2

"Sure. Why not. Except, which one is the gate room?"

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian splits into his group to arrive from the north

”Blitz, come! “

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Corbrae puts the ring of protection on her finger and follows Viridian

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian helps Blitz down the ladder (if needed) and then will determine if the east end of the hall is still flooded enough for each to swim.

Here it is Blitz. You did not join us last time, but we were constantly being swept away.

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith, sound burst|channels remain ing 5/5 Human Cleric of Erastil 5

"Geronimo!" lybram cannon balls in. Assuming he has cast the waterbreathing from the scroll and can keep his armor on. "I'll cover the West with that team."
Lybram weighted down like a deep sea diver plows his way forward.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The current is strong, but Lybram is able to resist it by crouching down a little.

Everyone else, DC 10 Swim checks to keep from being moved down the hall.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2

Remember that the groups are roped together. Either we all go or none of us do!

swim: 1d20 - 1 ⇒ (19) - 1 = 18

Mrs. Book finds an eddy and has a gentle, controllable ride.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Is everyone roped together, or are you roped in two groups? The group with Lybram has an advantage in that he's playing anchor, but in either group every failure makes it a little harder for the rest of the group to succeed.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

If there is any swimming to be done, Viridian will wildshape again

The druid sees the depth of the water and decides a monitor lizard form will work better.

This is deeper than I was hoping with all the draining. The water source will make navigating difficult...even for Blitz.

He will summon a giant frog via SNA-2 and then once the frog is sent into the room, turn into a monitor lizard himself (takes 2 rounds, frog lasts 4 total rounds). Once he sends the frog in - no real way to communicate back with it, even as a lizard.

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Swimming: 1d20 + 1 ⇒ (6) + 1 = 7

Corbrae doesn't manage to keep her pace against the current, unfortunatly, and drags the other away

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

oops...No swim check for frog (or lizard) but Blitz needs one...

The wolf battles against the current.

swim: 1d20 + 2 ⇒ (17) + 2 = 19


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Could you post the final breakdown as to who's going where?

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian (lizard) will follow his summoned frog into room 5 from north with blitz trying to paddle behind. Corbrae may be swept away? And others from west?
I think/thought the map was accurate or do you mean once into the room itself?

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2
DM Carbide wrote:
Could you post the final breakdown as to who's going where?

I moved the icons for those that decided. Alton never chimed in. He hasn't posted since Nov 27.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Thanks!

Dice rolls:
Random check: 1d20 ⇒ 14


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Is the plan for the west group to exit the hallway a little before the east group, so both groups will reach Room 5 at the same time? If so, I'll need Stealth checks from Joseph, Lybram, and Mrs. Book.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2

stealth: 1d20 + 2 ⇒ (8) + 2 = 10

Grand Lodge

”Joseph” | Male NG Medium Half-Elf Fighter 1/Rogue 3 | HP 14/32 | AC 19, T 15, FF 15 | CMD 20| F +6 R +9 Ev W +3; | Init +7 | Perc +12* | Speed 30ft | [ooc][/ooc]

swim check: 1d20 + 9 ⇒ (6) + 9 = 15

stealth check: 1d20 + 12 ⇒ (18) + 12 = 30

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith, sound burst|channels remain ing 5/5 Human Cleric of Erastil 5

Lybram plots along ... quietly?
stealth check: 1d20 - 2 ⇒ (6) - 2 = 4
Not so quietly.

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