
DM Carbide |

Joseph hits, but doesn't drop the creature. On seeing that it's still up, Mrs. Book looses her magic missile at it, and damages it further. Then, before it can act again, it explodes in a burst of crackling electricity.
Everyone takes 1 point of electrical damage, with a DC 11 Reflex save to no damage. Out of combat!

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Viridian reflex: 1d20 + 1 ⇒ (2) + 1 = 3
Blitz reflex: 1d20 + 5 ⇒ (20) + 5 = 25
Viridian takes a minor burn from electricity, but the wolf senses the imminent danger and dances back.
By all that is Green, that was tougher than it looked. But what powered it? Not a golem, was it?

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Reflex DC 11: 1d20 + 1 ⇒ (2) + 1 = 3
Tibearius swears under his breath at the sudden electrical shock. After several moments of sucking his thumb, he channels some more to heal the party.
Channel to heal, excluding the baddies: 1d6 ⇒ 2
Everyone should be at full now, with the electric dmg cancelled

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reflex: 1d20 + 2 ⇒ (4) + 2 = 6
Mrs. Book gives out an unearthly howl as the electricity paralyzes her body for a moment and sends her hair into a paroxysm of frizz.
"I hate it when that happens. I once knew a budding alchemist, rest his soul, that liked to experiment with electricity. Very disruptive influence in classes, may I tell you."

DM Carbide |

The goblin is still asleep, but Mrs. Book knows that the spell will only hold for another ten or twenty seconds.

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Tibearius wheels around and appropriates the goblin's squatting rights.
coup de grace, mace, ic: 2d8 + 1 + 1 + 1 + 1 ⇒ (4, 6) + 1 + 1 + 1 + 1 = 14

DM Carbide |

The save was close, butnot quite good enough.
The goblin obligingly expires. On his body the party finds a wand, a well-made small falchion, and a crude holy symbol of Lamashtu.

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Sorry, I work a lot of hours Fri, Sat, and Sun and pick some sleep over gaming.
reflex 11 or take 1 electricity damage: 1d20 + 4 ⇒ (5) + 4 = 9
"Ow."
Joseph nudges the dead metal thing with his toe.
"If that is a healing wand we can probably continue. Those little lights make a big difference."

DM Carbide |

When I was young and foolish I would have prioritized things a bit differently, but I have a better understanding now of the importance of enough sleep.

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Sleep is good, particularly when it is a goblin trying to turn you into food.
"Oh, my, a rich little fellow if this wand is anything to go by. At least I think it is magic. Anyone know how to tell?"
Mrs. Book did not memorize detect magic, nor does she have any skill in spellcraft. The wand is a mystery to her.
"I don't suppose it has the command word inscribed on it?"

DM Carbide |

It has no apparent activation instructions.

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Anyone have any way of identifying the wand or should we move on?

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Not much use for the small weapons. The wand may yet prove useful. Blitz can carry anything too heavy for others.
He then nods to Tiberius.
Much thanks for the healing in there.

DM Carbide |

Botting Corbrae:
The bard casts a cantrip. "The wand is magical."
Does anyone want to roll her Spellcraft check to identify it?

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Not Tiberius
Tibearius steps to the next door and gives it a listen.
Perception: 1d20 + 3 ⇒ (11) + 3 = 14
((If he hears nothing, he opens it))

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Corbae spellcraft: 1d20 + 5 ⇒ (16) + 5 = 21

DM Carbide |

Corbrae is able to determine that it's a wand of cure light wounds with 20 charges remaining.
Tibearius hears what sounds like a quarrel between at least two goblins.

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Assume she gives it Tibearius and I expect some of you would really appreciate a tap before we move on.
"The magic would be wasted on me. One good nights sleep and I'll be right as rain."

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”That wand appears similar to mine. Agreed - Someone look like Tiberius, or even Corbrae should carry it. “
Viridian and wolf move closer to where Tibearius is looking.

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"Let Corbrae take it; she can be your backup healer if I fall," whispers Tibearius. "Pssst... there's two goblins arguing on the other side. Let's get ready. Viridian, I'll open the door. You send your wolf in to trip them on their bum. I'll try to pummel them to death. Corbrae, you make us puff our chest some more. Mrs. Book: you save our collective behind when the guano hits the windmill. Let's go!"
Tibearius opens the door.

DM Carbide |

Tibearius, you missed a party member in your instructions.
The door opens onto darkness, and a wave of stench rolls forth from the doorway as well--the room on the other side reeks of rotten meat.
Everyone can take a surprise round action!

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Blitz paws at his nose and whimpers at the stench emanating from the doors.
Viridian moves into a spot flanking the doorway and readies to attack once the door is opened.

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Tibearius whispers, "Dancing lights now!"
He then storms the room once they are in place.
Moved the lights and the party in an array that I think is legit (all lights within a 10-ft radius template, and each light illuminating 9 squares

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Mrs. book prepares again by readying a scroll of sleep and stashing her mere cane. .

DM Carbide |

[ooc]Starting from their previous positions, I don't think Viridian, Blitz, or Joseph can reach their new positions in a single move. Remember that you can't go diagonally through a door, and each diagonal square moved in difficult terrain counts as three squares. (That said, Joseph should have been closer when you opened the door, so his position is OK.)

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Feel free to move us to where we should be
Tibearius attacks the nearest goblin.
mace, ic: 1d20 + 1 + 1 ⇒ (18) + 1 + 1 = 20
bludgeoning, ic: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3

DM Carbide |

Since this was a surprise round, you only get a single action to start with.
The party rushes into the room, the dancing lights illuminating a pair of tables laying scattered around what looks like a mess hall. Decaying food of an indescribable nature sits on the tables, and two goblins look up in surprise from their tug-of-war/argument over the hindquarters of a rather mangy-looking coyote.
Round 1 (ongoing):
Initiative order
Joseph-acted
Goblins-acted
Corbrae
Viridian
Mrs. Book
Tibearius-acted
Joseph puts an arrow into one of the goblins before it can react. Then they quickly step up and attack Tibearius; one hits for 3 HP. Tibearius returns the favor.
Everyone but Joseph and Tibearius can act!
Joseph Initiative: 1d20 + 6 ⇒ (13) + 6 = 19
Mrs. Book Initiative: 1d20 + 4 ⇒ (2) + 4 = 6
Tibearius Initiative: 1d20 + 1 ⇒ (4) + 1 = 5
Viridian Initiative: 1d20 + 1 ⇒ (13) + 1 = 14
Goblins Initiative: 1d20 + 6 ⇒ (11) + 6 = 17
2d20 ⇒ (16, 11) = 27
Shortsword damage: 1d4 ⇒ 3
Goblins: AC 16 T 13 FF 14 HP taken - Yellow: 2 Red: 3

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Viridian waves Blitz forward to attack the uninjured goblin
”Now! “
Bite: 1d20 + 2 ⇒ (10) + 2 = 12 for dmg: 1d6 + 1 ⇒ (2) + 1 = 3 trip?
Viridian steps behind the wolf, keeping his spear ready.

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With the goblins squeezed into a corner, Mrs. Book dangles her useless scroll from her hand as she examines the north side of the room for trouble.
Just delaying until and unless something comes from the north.

DM Carbide |

Round 1 (ongoing):
Initiative order
Joseph-acted
Goblins-acted
Corbrae
Viridian/Blitz-acted
Mrs. Book-delaying
Tibearius-acted
Blitz can't manage to hit the agile goblin, and Mrs. Book notices nothing coming from the darkness in the north.
Corbrae?

DM Carbide |

The yellow goblin's eyes cross as Corbrae's cantrip takes effect.
Round 2:
Initiative order
Joseph-
Goblins-
Corbrae
Viridian
Mrs. Book
Tibearius (-3 HP)
Joseph is up!
Goblins: AC 16 T 13 FF 14 HP taken - Yellow: 2 (dazed) Red: 3

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"Anyone know Goblin for 'Go away.'?"
Joseph fires at the goblin he can hit.
ranged vs yellow inc point blank: 1d20 + 6 ⇒ (16) + 6 = 22
piercing: 1d8 + 1 ⇒ (2) + 1 = 3

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"Just the hand gesture for it. But that might be a compliment in goblin."

DM Carbide |

Round 2 (ongoing):
Initiative order
Joseph-acted
Goblins-acted
Corbrae
Viridian
Mrs. Book
Tibearius (-5 HP)
Joseph hits but does not drop the dazed goblin. The other one curses and stabs at Tibearius, hitting the priest for another 2 HP. It titters gleefully at the hit, poking the other one and taunting it.
Everyone but Joseph can act!
Damage: 1d4 ⇒ 2
Goblins: AC 16 T 13 FF 14 HP taken - Yellow: 5 Red: 3

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Mrs. Book cautiously enters the room until she can get a clear line of sight and quickly conjures a blob of acid.
to hit: 1d20 + 2 - 4 ⇒ (4) + 2 - 4 = 2
acid damage: 1d3 ⇒ 2
Th blob hits it's feet and maybe, just maybe, unties its shoelaces.

DM Carbide |

Round 2 (ongoing):
Initiative order
Joseph-acted
Goblins-acted
Corbrae
Viridian
Mrs. Book-acted
Tibearius (-5 HP)
Mrs' Book's aim is off, alas.
Corbrae, Viridian, Blitz, and Tibearius to go!

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Viridian’s command to Blitz to attack and he follows with spear.
Bite: 1d20 + 2 ⇒ (12) + 2 = 14 for dmg: 1d6 + 1 ⇒ (5) + 1 = 6 trip?
”Now! “
Spear 2H: 1d20 + 2 ⇒ (10) + 2 = 12 for dmg: 1d6 + 3 ⇒ (3) + 3 = 6
add bard if active. May need map help to get to position

DM Carbide |

Round 2 (ongoing):
Initiative order
Joseph-acted
Goblins-acted
Corbrae
Viridian/Blitz-acted
Mrs. Book-acted
Tibearius (-5 HP)
The agile goblins are too quick for Blitz and Viridian.
Corbrae and Tibearius?

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Tibearius swings again, spitting blood to the ground.
mace, ic: 1d20 + 1 + 1 ⇒ (9) + 1 + 1 = 11
bludgeoning, ic: 1d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5

DM Carbide |

Corbrae prepares to attack from range.
Round 3:
Joseph is up!

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"Worth a shot."
Joseph presents a rude gesture to the goblins then continues to shoot at them.
ranged vs yellow: 1d20 + 6 ⇒ (10) + 6 = 16
piercing: 1d8 + 1 ⇒ (5) + 1 = 6

DM Carbide |

Round 3 (ongoing):
The yellow goblin goes down in a bloody heap, Joseph's arrow in its throat.
Its compatriot titters mockingly and stabs at Tibearius again, pinking the priest for another 2 HP.
Everyone else can act!
Shortsword damage: 1d4 ⇒ 2

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Why is everyone so rude. Goodness.
Mrs. Book moves again so she has a clear line of sight and plinks the goblin.
to hit acid splash ranged touch, into melee: 1d20 + 2 - 4 ⇒ (15) + 2 - 4 = 13
acid damage: 1d3 ⇒ 1

DM Carbide |

Second time proves the charm for the schoolteacher, whose spell leaves a blister on the goblin. It shrieks in pain and waves a clenched fist.
Corbrae, Viridian, Blitz, and Tibearius!

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Tibearius channels to heal and 5-ft steps north.
Channel to Heal, excluding goblins: 1d6 ⇒ 3

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Viridian stabs again with his spear and blitz tries to bite the goblin before them
Spear 2H: 1d20 + 2 ⇒ (5) + 2 = 7 for dmg: 1d6 + 3 ⇒ (6) + 3 = 9
Bite: 1d20 + 2 ⇒ (12) + 2 = 14 for dmg: 1d6 + 1 ⇒ (3) + 1 = 4 trip?