DM Carbide's Core Emerald Spire

Game Master John Woodford

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Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Corbrae recognizes the constructs and knows that they're vulnerable to electrical attacks and have the capacity to self-repair. I give AC information once someone has attacked a creature, so Meresiel's thrown dagger revealed it. So I gave you something else instead.

Round 1 (ongoing):

Initiative order
Mrs. Book-acted
Corbrae-acted
Meresiel-acted
Enemies-acted
Lybram/Lil' Fella
Iladora
Viridian/Blitz

Corbrae advances and identifies the creatures, while Meresiel enters the room after her. The elf's thrown dagger barely hits. Mrs. Book casts a spell from a scroll.

Sneak attack damage: 2d6 ⇒ (2, 4) = 6

The two constructs launch nets at Corbrae and Meresiel. Meresiel easily avoids the one aimed at her, but Corbrae is not so fortunate--she is entangled (-2 on all attack rolls, half movement, and -4 DEX while entangled).

Lybram, Lil' Fella, Iladora, Viridian, and Blitz can act!

Dice rolls:
CM attacks: 2d20 ⇒ (14, 1) = 15

Enemies: AC 16 T 14 FF 12 HP taken - Blue: 0 Red: 9

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

If Viridian can see either creature from his current location (or with 5’ step closer) he commands Blitz to attack and begins casting call lightning

”Blitz attack!
Interesting…they do not like electricity you say?“

could not update map on phone

Silver Crusade

Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))

Not sure if we can stand in the cluttered areas on the map so I put myself in front of Merisiel.

Greatsword (Power Attack) vs red: 1d20 + 8 ⇒ (10) + 8 = 18
Damage: 2d6 + 12 ⇒ (2, 3) + 12 = 17
Ignores hardness 20 or less (adamantine).


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The cluttered areas don't interfere with movement.

Round 1 (ongoing):

Initiative order
Mrs. Book-acted
Corbrae-acted; entangled
Meresiel-acted
Clockwork Servants-acted
Lybram/Lil' Fella
Iladora-acted
Viridian/Blitz-acted

Viridian, a 5' step will get you to where you can see the enemies. Did you want to roll Blitz' attack?

Iladora strides in and lands a solid blow on the already-damaged creature.

Lybram to go!

Clockwork Servants: AC 16 T 14 FF 12 HP taken - Blue: 0 Red: 26

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Blitz rushes the most open of the constructs
bite: 1d20 + 6 ⇒ (12) + 6 = 18 for bite: 1d6 + 3 ⇒ (4) + 3 = 7 (plus trip) 1d20 + 4 ⇒ (5) + 4 = 9


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 1 (ongoing):

Initiative order
Mrs. Book-acted
Corbrae-acted; entangled
Meresiel-acted
Clockwork Servants-acted
Lybram/Lil' Fella
Iladora-acted
Viridian/Blitz-acted

Viridian steps a little closer and begins to cast a spell, while Blitz rushes in and bites the undamaged clockwork servant.

Clockwork Servants: AC 16 T 14 FF 12 HP taken - Blue: 7 Red: 26

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Corbrae will try to disentangle herself, cussing her bad luck and lack of reflexes

Shall I roll something or do I spend one round and automatically success, as long as I'm not attacked?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire
Core Rulebook wrote:
Entangled: The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a concentration check (DC 15 + spell level) or lose the spell.

The clockwork servant is holding a rope attached to the net, so if Corbrae wants to move more than 10' from the creature she has to succeed at an opposed STR check against it.

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

STR test: 1d20 + 1 ⇒ (3) + 1 = 4

Corbrae pulls on the rope, but has an hard time finding her footing

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith, sound burst|channels remain ing 5/5 Human Cleric of Erastil 5

Lybram double moves to get behind Blitz. "I guess from Corbrae's state negotiations did not go well?" Lybram has his shield ready and heavy cold iron mace out.


Lvl1/male small Animal (bear)/19 hp (3d8+6)/40' speed/init+2/AC14, T12, FF12/F+4, R+5, W+2/ BAB +2/bite +4(1d4+2), 2X claw +5(1d3+2) black bear Animal Companion (Lybram Tendras)

Li'le Fella follows as he was not given an attack command. He will move to just the other side of Lybram.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Lybram and Li'le Fella move up.

The clockwork servants execute autonomous minor self-repair.

Round 2:

Initiative order
Mrs. Book
Corbrae
Meresiel
Enemies
Lybram/Lil' Fella
Iladora
Viridian/Blitz

Mrs. Book, Corbrae, and Meresiel can act!

Clockwork Servants: AC 16 T 14 FF 12 HP taken - Blue: 5 Red: 24

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

The elf does a cartwheel to get near the machines. Then attacks with her rapier.

acrobatics: 1d20 + 11 ⇒ (10) + 11 = 21

attack flank: 1d20 + 10 ⇒ (3) + 10 = 13

damage: 1d6 + 3 ⇒ (4) + 3 = 7

sneak: 2d6 ⇒ (6, 1) = 7

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

Mrs. Book scurries along, hugging the walls using her spider climb until she reaches the corner of the room. With a few hand gestures she sends a brace of magic missiles at the nearest (red) automaton.

damage: 2d4 + 2 ⇒ (2, 4) + 2 = 8


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 2 (ongoing):

Merisiel tumbles in, avoiding attacks, but can't land a blow. Mrs. Book advances and with a single spell reduces the badly damaged construct to junk.

Corbrae?

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

STR check: 1d20 + 1 ⇒ (3) + 1 = 4

The bard is still struggling with the net... and the net wins again.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 2 (ongoing):

Initiative order
Mrs. Book-acted
Corbrae-acted
Meresiel-acted
Clockwork servant-acted
Lybram/Lil' Fella
Iladora
Viridian/Blitz

Corbrae struggles with the net, to no avail.

However, she pulls on it hard enough to throw off the remaining clockwork servant's aim when it tries to punch Blitz, and it misses.

Iladora, Lybram, Viridian, and the critters are up!

Dice rolls:
Attack Blitz: 1d20 ⇒ 10

Clockwork Servants: AC 16 T 14 FF 12 HP taken - Blue: 5 Red: dead

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian unleashes a bolt of lightning on the remaining construct

” Stand clear!“

electric : 5d6 ⇒ (2, 3, 6, 5, 2) = 18 dc18

Once the smoke and ozone clear Blitz will rush to attack if it stands yet.

bite: 1d20 + 6 ⇒ (3) + 6 = 9 for bite: 1d6 + 3 ⇒ (6) + 3 = 9 (plus trip) 1d20 + 4 ⇒ (3) + 4 = 7

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith, sound burst|channels remain ing 5/5 Human Cleric of Erastil 5

Lybram instructs Li'le Fella, "Attack the metal man", indicating the robot with is mace.

He and Li'le Fella both step forward and attack.

Lybram swings his mace hard pwr attack swing, IC mace: 1d20 + 5 ⇒ (8) + 5 = 13
PA damage B: 1d8 + 6 ⇒ (1) + 6 = 7

Li'Le Fella claws and bites.
claw atk1: 1d20 + 5 ⇒ (3) + 5 = 8
dmg S,P: 1d3 + 2 ⇒ (3) + 2 = 5

claw atk2: 1d20 + 5 ⇒ (13) + 5 = 18
dmg S,P: 1d3 + 2 ⇒ (3) + 2 = 5

bite atk: 1d20 + 4 ⇒ (6) + 4 = 10
dmg S,P: 1d4 + 2 ⇒ (1) + 2 = 3

But it all seems to not do much but bounce off the metal man.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The call lightning spell only does 3d6 per bolt.

Dice rolls:

Reflex save: 1d20 ⇒ 1

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42
DM Carbide wrote:

The call lightning spell only does 3d6 per bolt.

** spoiler omitted **

Yes that sounds more correct. I just realized I scrolled down to lightning storm section (so much for reading on a small phone screen. I can reroll it or just use first 3 or lowest 3 dice from Above.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I'll take the first three dice.

Round 2 (ongoing):

Initiative order
Mrs. Book-acted
Corbrae-acted
Meresiel-acted
Clockwork servant-acted
Lybram/Lil' Fella-acted
Iladora
Viridian/Blitz-acted

Viridian blasts the clockwork servant with lightning, fusing some of its components but not taking it out of the fight. Blitz can't connect with it, though, and when Lybram and the bear attack the bear only lands one claw on it.

Iladora, finish it!

Clockwork Servants: AC 16 T 14 FF 12 HP taken - Blue: 26 Red: dead

Silver Crusade

Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))

Iladora steps forward and brings her sword down in a two-handed chop.

Greatsword Power Attack vs blue: 1d20 + 8 ⇒ (11) + 8 = 19
Damage: 2d6 + 12 ⇒ (2, 1) + 12 = 15
Ignores hardness 20 or less (adamantine).


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Iladora winds up on the approach and cuts the clockwork servant nearly in half.

Out of combat! I should point out that if you find another fight in the next 4 minutes or so, your druid has another 4 lightning bolts to put to (hopefully) good use.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

"Everyone OK? If anyone has any buffs going we should press on before we search."

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian nods and heads toward to any other door

”If there are more in the next room now should be good to uncover them!“


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The party takes a round or two to form up at the double doors and search them for traps, finding none. Viridian is a little concerned that he can hear the sound of heavy footsteps when he listens, though.

The room on the other side has seen better days; a small pool of water in a basin of gold tile lies in the center of the chamber, and the walls are decorated with tiled patterns, once colorful but now cracked and faded. Four staggered columns support the vaulted ceiling. However, the more important matter is the room's occupant, a large bull-headed humanoid whose body is sheathed in brass. The creature is just on the other side of the door, and does not look friendly.

Round 1:

Initiative order
Mrs. Book
Viridian
Meresiel
Iladora
Corbrae
Lybram
Creature

Everyone can act!

Dice rolls:
Random check: 1d20 ⇒ 17
Other random check: 1d20 ⇒ 3

Meresiel Initiative: 1d20 + 6 ⇒ (11) + 6 = 17
Corbrae Initiative: 1d20 + 2 ⇒ (8) + 2 = 10
Iladora Initiative: 1d20 + 2 ⇒ (9) + 2 = 11
Lybram Initiative: 1d20 + 3 ⇒ (6) + 3 = 9
Mrs. Book Initiative: 1d20 + 4 ⇒ (17) + 4 = 21
Viridian Initiative: 1d20 + 1 ⇒ (19) + 1 = 20

Enemy Initiative: 1d20 - 1 ⇒ (3) - 1 = 2

Enemy: AC ? T ? FF ? HP taken: 0

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

As the door is opened and the malevolent glare of the brass creature is revealed, Viridian moves to align a view and unleashes of the last of his lightning

”Stand clear ! “

electric : 3d6 ⇒ (5, 4, 2) = 11 dc18

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

Mrs. Book is running low on spells but casts a magic missile anyway. She then gets a wand of summon monster ready.
force damage: 2d4 + 2 ⇒ (2, 2) + 2 = 6


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 1 (ongoing):

Viridian blasts the creature with lightning. It doesn't quite manage to dodge, and seems to take more damage than the druid expected. Mrs. Book follows up with magic missiles.

Everyone else (including Blitz) can act!

Dice rolls:
Reflex save: 1d20 ⇒ 13

Enemy HP taken: 22

Silver Crusade

Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))

Iladora leans to one side to give Viridian just enough room to shoot his electric bolt over her shoulder, then thrusts her greatsword forward.

Greatsword Power Attack vs creature: 1d20 + 8 ⇒ (1) + 8 = 9
Damage: 2d6 + 12 ⇒ (6, 2) + 12 = 20
Ignores hardness 20 or less (adamantine).

Unfortunately, her movement causes the strike to be completely off-balance.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Blitz will ready to jump into the fray if either lady steps back (or hopefully not - falls)

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

Merisiel steps out of the way to make room for the heavy hitters.

She waits to stab.

ready to stab it if it comes into the room

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Not that he is a heavy hitter, but Blitz is readied and obediently steps up to bite.

” Grrrrrrrr!“

bite: 1d20 + 6 ⇒ (2) + 6 = 8 for bite: 1d6 + 3 ⇒ (2) + 3 = 5 (plus trip) 1d20 + 4 ⇒ (2) + 4 = 6


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 1 (ongoing):

Initiative order
Mrs. Book-acted
Viridian/Blitz-acted
Meresiel-5' step + delay
Iladora-acted
Corbrae
Lybram
Creature

Iladora almost trips, Meresiel sidesteps, and Blitz' jaws close on air as the faithful wolf tries to bite the enemy.

Lybram and Corbrae to go!

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