Rise of the Wicked (Inactive)

Game Master DireMerc

MAPS:
Lastwall

loot sheet


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UTC +02:00 Female Kobold (Red) Legendary Druid (Wyrmkin) 5; HP: 37/37; AC: 18/13/16; CMB: +1; CMD: 13; Saves: +2/+3/+8; Init: +2; Perception: +12; Spells remain: 7/7, 5/5, 3/3

Did we managed to sell all the items marked "To be sold"?

Also is Vinnick around? He seemed to even stopped chatting in discord.


Male Human Inspired Blade 1 Empiricist 4 | HP: 39/39; AC: 18/14/14 | CMB: +4; CMD: 17 | Saves: +2/+9/+4 (+2 against illusions) |Init: +5|Perception: +12+1d6 (+2 against traps) |Extracts remain: 4/4, 2/2, | Inspiration 1d6 6/6| Panache 5/5

I don’t believe so but I do know we ended up handwaiving a bit of the shopping.

Also what time of day is it? With a plan of action starting to form we could see what we could find out about details about the scouting party before setting out to do this ambush.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Hey all. We seem to be stuck. How do we unstuck?


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

I think nobody really wants to pull the trigger (which is a common thing for infiltration missions). Straight ambushing outlying parties is probably still best practice, and nothing gets things unstuck as quickly as a little fight. Imho.


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Male Human Inspired Blade 1 Empiricist 4 | HP: 39/39; AC: 18/14/14 | CMB: +4; CMD: 17 | Saves: +2/+9/+4 (+2 against illusions) |Init: +5|Perception: +12+1d6 (+2 against traps) |Extracts remain: 4/4, 2/2, | Inspiration 1d6 6/6| Panache 5/5

I would agree with the above, a little bit of analysis paralysis with high stakes. I’m fine with just going forward with our current plan and getting things rolling.


Right sorry I kinda got distracted with other stuff since I have two RL games going with weekly sessions plus work right now.

I think it might become necessary for me to push things forward a bit more and turn this into a more story driven campaign and less of a sandbox experience like what I was aiming for previously.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

I find that sandbox-type games work better face to face. So I am fine with a litte (or even a lot0 more direction. :)


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

Agreed, I find heists/infiltations are probably hardest to do play by post, since nobody wants to pull the trigger, and you are missing the information from other people looking or talking at/to you when you do something.


UTC +02:00 Female Kobold (Red) Legendary Druid (Wyrmkin) 5; HP: 37/37; AC: 18/13/16; CMB: +1; CMD: 13; Saves: +2/+3/+8; Init: +2; Perception: +12; Spells remain: 7/7, 5/5, 3/3

I started to think whether army siege warfare is a wee bit complex to do via posting, as the system is rather complex with many moving parts, where much debates between players is essential to come up with a strategy and to implement, yet adapt as new knowledge arrives, or results are not as expected.

At least we gave it a go, and learnt from the experience. "Don't do large scale warfare by posts."


Yeah all good points, this was originally a playtest to see how it would work out and to plan it out to play for my real-life group.

I have enough saved up to keep this on the back burner to take out for my group someday so we can stop here if you want.

However, if you wanna keep it going as a less freeform game and more of a choose a path from multiple choices game I can do that as well.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

I am very interested in continuing. Heck, I'd enjoy playing out the entire AP.


Male Human Inspired Blade 1 Empiricist 4 | HP: 39/39; AC: 18/14/14 | CMB: +4; CMD: 17 | Saves: +2/+9/+4 (+2 against illusions) |Init: +5|Perception: +12+1d6 (+2 against traps) |Extracts remain: 4/4, 2/2, | Inspiration 1d6 6/6| Panache 5/5

I would agree to continue, I enjoy the AP and would like to see where it leads and ends up.


UTC +02:00 Female Kobold (Red) Legendary Druid (Wyrmkin) 5; HP: 37/37; AC: 18/13/16; CMB: +1; CMD: 13; Saves: +2/+3/+8; Init: +2; Perception: +12; Spells remain: 7/7, 5/5, 3/3

Sorry for the vanishing act. Just after I posted above, my fibre connection died, and only now they managed to repair the fibre line that got damage. Will post something in the game thread a little later, first getting some outstanding work done.

I am definitely fine with continuing in a more story adventure mode. Just without the army strategising and commanding part.


UTC +02:00 Female Kobold (Red) Legendary Druid (Wyrmkin) 5; HP: 37/37; AC: 18/13/16; CMB: +1; CMD: 13; Saves: +2/+3/+8; Init: +2; Perception: +12; Spells remain: 7/7, 5/5, 3/3

I think Vinnick is no longer with us.


My word I didn't think it had been so long since my last post. I thought it had been like 2 weeks.

I think I should call it and just end this game. I have too much going on that I simply forget to come on here on a regular basis and I feel bad that I'm always leaving you guys hanging. I'm gonna stick to running my games on roll20 going forward instead of play by post.


1 person marked this as a favorite.
UTC +02:00 Female Kobold (Red) Legendary Druid (Wyrmkin) 5; HP: 37/37; AC: 18/13/16; CMB: +1; CMD: 13; Saves: +2/+3/+8; Init: +2; Perception: +12; Spells remain: 7/7, 5/5, 3/3

Thanks for hosting us while it lasted. :)


Male HP=44/49 Rage=8/11 AC24/22/13 Fort:8/Ref:4 Will:5 Will vs mind effecting +4, vs charm/compulsion +3 Init+2 perc+3 Sense motive +10 Urban Bloodrager 4, Fractured mind 1 BR level 1 2/2 Spirittualist level 1 0/2 no active buffs RageAC:18/16/11 ShieldRageAC:22/20/11

Thanks for hosting!


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Thanks.

I do wish I had leveled and gotten to use that cool armor. Oh well.


Male Human Inspired Blade 1 Empiricist 4 | HP: 39/39; AC: 18/14/14 | CMB: +4; CMD: 17 | Saves: +2/+9/+4 (+2 against illusions) |Init: +5|Perception: +12+1d6 (+2 against traps) |Extracts remain: 4/4, 2/2, | Inspiration 1d6 6/6| Panache 5/5

Appreciate the honesty and hosting the game while we did!

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