MechWarrior: Treasure of the Buried Admiral

Game Master dickie

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Male

Not according to her. :)


*lol*


The educational materials provided by the doctor count as have 1 rank in both Training and Medtech skills. It can impart up to 10 skill points before it's 'exhausted'. Anyone interested in gaining skill points for the Medtech skill can make the Training roll on the training material's behalf against a TN of 6.

I think that makes an interesting and suitable sort of expendable treasure.

Additionally, the trip will take a long enough time that everyone can gains Skill Points equal to their LRN attribute.

This includes the new guy. It's the downtime-exp-award thing!

Everyone can make at least one post (or not, as you will) about the trip under the assumption four weeks total passes in transit.


Oh man. Anything that awards XP in this system is the best. So many skills..... I'll look over the XP rules when I get home and figure out what I'm getting, if anything. I definitely want to raise my perceptions some more. =)


Male

Thinking we save those supplies and use them as a training aid for someone who really needs it, or anyone we designate as a back up medic.


Actually was going to have Jester take up that backup medic role, unless Gunner wants to do it.


I already have 1 rank in Med - so I can first aid. I used our SP and AP from last time to get a rank in Perception - think I'll just bank these for now.


Male

I can do first aid as well, but I think having 2 medics in the group will help.

Anyone got any objections to Jester taking the backup medic role ?
Cause I don't. :)


I agree - the more qualified doctors the better - and having a trained medic in the field is very useful.


I might pick it up, but I'm also looking to see if we can "scavenge" a suit of battle armor while we are on planet and start grabbing the skills for one of those. ;)


Male

Going to be tied up as I am still doing reno's for the next few days. If I am holding up the game, please bot. Otherwise, I should be back no later than monday.


Nah, I'm the hold-up!


The new Mechwarrior Destiny rules just dropped!

Mechwarrior Destiny


I keep trying to read the playtest version but have so many things I'm juggling right now. Might just be better at this point to get a copy of the final rules.


Sorry guys for the being out of communication - was dealing with the death of my father last week.

To not clutter the gameplay with a rewind --

Perception: 2d6 ⇒ (4, 5) = 9 (+3)
Interrogation: 2d6 ⇒ (4, 4) = 8 Dead on

Orpheus blinks at the faded crate, his mind filling in the blanks Star League Defense Industries? What is going on here?


So sorry for your loss. No apologies needed, family is obviously most important!


Male

Agreed. Family always comes first.

I will also echo the sentiment of sorry for your loss.


My condolences on your loss Orpheus.


Male

Having issues with Roll 20. Should be sorted out later.


Male

I am not in the characters of Roll 20


I'll take a look. Think Cypher might have fixed it, many thanks to him for helping cover me while I've been extra slow the last couple weeks.


Male

So it looks like I am drifting off into La La Land in my cocoon.

More than a few skills I wish I had right now. But I guess I will (Hopefully) Survive reentry and landing.

The fun part will be getting back to the group, but at least I have a faster unit so it should not take that long.

Liberty's Edge

Gynoid Op 2 | HP 22/22 SP:21/21 RP: 7/7 |  EAC: 16 KAC: 17 | Init: +4 | Perc: +5 | F: +1 R: +7 W: +3 | Atk:+7/d6+1

Can someone point me to the link for the aforementioned map?


Added it to the game's short description, where I should have placed it to begin with, but also:

https://app.roll20.net/join/5048969/tLydEg

Liberty's Edge

Gynoid Op 2 | HP 22/22 SP:21/21 RP: 7/7 |  EAC: 16 KAC: 17 | Init: +4 | Perc: +5 | F: +1 R: +7 W: +3 | Atk:+7/d6+1

Ooo! Good job on the map! Me likey.

So, are we in combat right now and should start shooting them with guns, or....?


Thank Cypher, he helped out while I was dealing with RL stuff. And yes, I am very appreciative of his help!

Well, combat-ish. The opposition is nervous and suspicious but they are at present unable to detect the mech team, giving you guys at least another round to prepare or just to totally jump them as you wish.


Male

Finding Roll 20 a bit hard to use with my tablet. But I will persevere once I figure it out.


If you're having trouble moving tokens, check to see if you can draw at least. It's harder to move them, but the drawing tools might be easier and I could update the map based on where you mark it.


Male

I'm finding it difficult to scroll the map. All I am getting is odd shapes.


Male

DM Dickie, a home rules that I came up with that you might like.

In the Mercenary Handbook Page 90, they mention equipment packages.
Category A being a hodge podge of equipment and weapons, Internal Structure and Armour. Price 400 k C Bills.
Category B - A mix of Internal Structure and Armour. Price 125 k C Bills
Category C - 25 tons of Ammo - 5% discount.

Now for my 2 that I house ruled, that make sense to me.

Category D - 25 Tons of Weapons -5% discount
Category E - 25 Tons of Armour - 5% discount

The last 2, I used extensively and found that they did not break the game.


Male

Testing....Testing...Is this channel still live??


I'm here!


Male

Any hope of us getting the pace a to at least once a week?

Not trying to be rude, just thinking we might lose people due to the slow pace.


I've been posting the following around my games:

2020. I mean, 2020, right? This year has been really rough on everyone, but the last few months have been especially hard on me personally. I've been cycling between extreme anxiety and depression. Some of the worst of both I've ever had. It's causing major issues in my play-by-post gaming and my life in general, which only feeds back into the cycle!

So when I try to update my games I have terrible thoughts regarding pressure, self-worth, imposter syndrome, and so on. As a result I've been in full avoidance mode. I want so badly to finish "Dragon's Demand" and continue my mechwarrior treasure hunt. I want to get back in touch with Khar, a warrior who is unburdened by depression (but who does suffer from serious confusion about his place in Athas as a free mul), and with Drahlneep who does reflect some my emotional state. I miss Tarot's leadership, and I want to see how things shape up in Longacre and the Stolen Lands. I have a chance to join a new Dark Conspiracy game and how can I ignore that?

And I want to start a new project. For a while now I've wanted to go back to old school World of Darkness and have sketched out an outline for a Vampire game. I can't launch a new project with unfinished business and after a long period of absence, it's just not right. Besides, I want all my ducks in a neat little row first.

I've been having a lot of trouble pushing through the panic. I'm trying to refocus all the time and today I'm going to breathe through it and just try and move forward somewhere. New Year's resolutions will be including finding a decent therapist and somehow forcing more exercise. 2020 is almost over. Normalcy is knocking on the door.

I have a lot of catch-up to do in this game, but I think one/week is a reasonable goal as I try to get back to normal. This week I'll get caught up and move forward here. This just happens to be my most challenging game so it tends to be the toughest to get on top of.


Male

Understood, for both the depression and anxiety.

Yes, 2020 has been rough, and getting someone to even talk to about it helps wonders.

Take this from a PTSD survivor that has had thoughts of everything run roughshod over his thoughts.

Once again, I understand, and hope that you do get the help that you need. both are really bad to let go untreated. :)


Totally understand. I've been struggling with several of my projects as well and had to drop out of several faster paced games because I just couldn't find the spoons to keep up. Take all the time you need for you. =)

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