[PFS2_Luke_Parry] 01-07: Flooded King's Court

Game Master Luke_Parry

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Verdant Wheel

Male Dwarf Druid 2 (Storm Druid) / HP 30/30, Perc +8, AC 18 (+2 with shield), Fort +6 Ref +5 Will +10 / Spells 1st 3/3, / Focus points 2/2, / Active conditions: Darkvision, Rock Dwarf, Resist cold and electricity 1

Good to know how it is possible.

Sovereign Court

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@Thorax: Correct. Everyone else in the party gets a 'level bump', and benefits from your 'combat mentor' boon.

I just find it strange that a party that, in PF1, would be a solid APL 1.5, is apparently APL 4 under the new system (and yes, I have triple-checked the calculations)...?

Envoy's Alliance

Female NG Human Rogue 2 | HP: 22/24 | AC: 19 (+1 vs Traps)| Fort +4, Ref +10, Will +6 (+1 vs Traps) | Perception +6 (+1 vs Traps) | Speed 25 ft.

PLAYER: Ever_Anon
CHARACTER: Mara Spintho
PFS ID#: 2364939-2001
STARTING XP: 9
STARTING FAME: 9
STARTING GP: 35gp 6cp

BOONS:

  • Faction: Grand Archive Champion
  • Downtime: Society Connections
  • Generic: Sand Slide
  • Generic: Team Player
  • Slotless: Engraved Wayfinder

    Still not sure where to mark my fame purchases, but I'm purchasing and slotting Grand Archive Champion for this adventure.


  • CN Goblin Rogue (4) | Max HP: 46 | AC: 21 (+1 vs Traps, Resist 1 cold/electricity) | Fort +8, Ref +12, Will +9 (+2 if Ingested; +1 vs Traps) | Perception +9 (+1 vs Traps; Darkvision) | See profile for skills | Speed 25 ft. 30 ft.

    I just put it in the bottom left "Notes" section of the Chronicle where I'm buying them.

    I agree I miss the old system that tracked how much you spent.

    Vigilant Seal

    1 person marked this as a favorite.
    CN Gnome Sorceress 2 | HP: 21/26 | AC 15 | F: +6, R: +6, W: +7; Resist 1 - Cold, Electric, Evil| Perc: +5 | Stealth: +6 | 25ft | Focus: 0/1 | Spells: 1st Level 0/4 | Active Conditions: Wounded 2.
    Familiar Stats:
    HP 10/10 | AC 16 | F: +6 R: +6 W: +7 | Perc/Stealth +6; Darkvision

    Sorry for my delay had an impromptu 24+hr shift and apparently I've gotten old...it took me an 18hr nap to regain consciousness....


    CN Goblin Rogue (4) | Max HP: 46 | AC: 21 (+1 vs Traps, Resist 1 cold/electricity) | Fort +8, Ref +12, Will +9 (+2 if Ingested; +1 vs Traps) | Perception +9 (+1 vs Traps; Darkvision) | See profile for skills | Speed 25 ft. 30 ft.

    Isn't that the kicker? I was used to doing 12 hour shifts for years, then had a few months where I was just down to regular 8 hour shifts, and now that I'm back to 12ers it's the worst =(

    Sovereign Court

    Ouch.

    As some one who does a lot of 12.5 hour night shifts, you have my sympathy...

    Sovereign Court

    In other news, personally, I feel this encounter at high tier is a little unfair.

    It works (and makes sense) at low tier, when the birds are smaller, do less damage, and have fewer hit points, but at high tier, it doesn't work...

    Also, to be clear, Blue *is* still on the map - you just have to scroll down to see it.

    Sovereign Court

    Okay, so... just in case this wasn't clear by now, this is a little bit of a bait-and-switch scenario - it is essentially a dungeon crawl in the great outdoors (with boxed text - combat - boxed text - combat - boxed text - combat, and so on, for the entire scenario...).

    Vigilant Seal

    N Male Goblin (Laborer) Barbarian 2 | HP 38/38 (0/4 temp HP) | AC 19, Sleeping AC 17 (Raging AC -1) | F/R/W +8/+6/+6 (+1 electricity, cold & evil resistance) | Perc +6 (Darkvision)| Stealth +6 | Speed 25 | Rage Tracking X rounds remain | Hero Points: 1/1 | Active Conditions: NA

    Fun!


    CN Goblin Rogue (4) | Max HP: 46 | AC: 21 (+1 vs Traps, Resist 1 cold/electricity) | Fort +8, Ref +12, Will +9 (+2 if Ingested; +1 vs Traps) | Perception +9 (+1 vs Traps; Darkvision) | See profile for skills | Speed 25 ft. 30 ft.

    Wrong scenario to leave my Shortbow at home =(

    Next level I pick up Hefty Hauler as a bonus feat and I can actually carry all of my gear!

    Verdant Wheel

    Male Dwarf Druid 2 (Storm Druid) / HP 30/30, Perc +8, AC 18 (+2 with shield), Fort +6 Ref +5 Will +10 / Spells 1st 3/3, / Focus points 2/2, / Active conditions: Darkvision, Rock Dwarf, Resist cold and electricity 1

    What would you give me as advice for gear's investment after this game? For now I haven't modified anything. The battleaxe is a possibility. But is there something better for a druid? I ask this in advance to prepare.


    CN Goblin Rogue (4) | Max HP: 46 | AC: 21 (+1 vs Traps, Resist 1 cold/electricity) | Fort +8, Ref +12, Will +9 (+2 if Ingested; +1 vs Traps) | Perception +9 (+1 vs Traps; Darkvision) | See profile for skills | Speed 25 ft. 30 ft.

    I suggest reading through the gear descriptions. I was pleasantly surprised to see quite a bit of detail regarding Bulk and storage. Like being able to dedicate a Bandolier to a single tool kit.

    For a Druid specifically, I don't know them well enough to offer any advice.

    Vigilant Seal

    CN Gnome Sorceress 2 | HP: 21/26 | AC 15 | F: +6, R: +6, W: +7; Resist 1 - Cold, Electric, Evil| Perc: +5 | Stealth: +6 | 25ft | Focus: 0/1 | Spells: 1st Level 0/4 | Active Conditions: Wounded 2.
    Familiar Stats:
    HP 10/10 | AC 16 | F: +6 R: +6 W: +7 | Perc/Stealth +6; Darkvision

    Question on Forbidden Ward (link) spell.

    With the 30ft range, both the friend and the enemy have to be within 30ft of me for it to work, right?

    Vigilant Seal

    N Male Goblin (Laborer) Barbarian 2 | HP 38/38 (0/4 temp HP) | AC 19, Sleeping AC 17 (Raging AC -1) | F/R/W +8/+6/+6 (+1 electricity, cold & evil resistance) | Perc +6 (Darkvision)| Stealth +6 | Speed 25 | Rage Tracking X rounds remain | Hero Points: 1/1 | Active Conditions: NA

    I'll be out of state for a family funeral Tomorrow through Saturday with very light posting availability. Bot as necessary, instructions at the top of my profile.

    Envoy's Alliance

    Female NG Human Rogue 2 | HP: 22/24 | AC: 19 (+1 vs Traps)| Fort +4, Ref +10, Will +6 (+1 vs Traps) | Perception +6 (+1 vs Traps) | Speed 25 ft.

    Quick question: Are the bushes difficult terrain? I'm hoping to have Mara move 4 squares south/1 square east to get into a flanking position.

    Sovereign Court

    Not explicitly called out in the scenario, so I will say that for the purposes of creature movement, it doesn't count as difficult terrain, but that you couldn't take the wagon 'off-road'.


    CN Goblin Rogue (4) | Max HP: 46 | AC: 21 (+1 vs Traps, Resist 1 cold/electricity) | Fort +8, Ref +12, Will +9 (+2 if Ingested; +1 vs Traps) | Perception +9 (+1 vs Traps; Darkvision) | See profile for skills | Speed 25 ft. 30 ft.

    What is needed to remove Thorax's limp?

    Sovereign Court

    Time.

    (Or at least, according to the scenario, that is the only way to recover.)

    Sovereign Court

    Well, That's over slightly faster than I had expected!

    I will be without printer/scanner access until the end of the week (local time), so I can't make-up chronicle sheets just yet.

    In the interim, I am happy to move on to the quest that Thorax requested.

    There is the standard 4XP / 14gp (64gp for Thorax) / 4 Reputation for this scenario.


    CN Goblin Rogue (4) | Max HP: 46 | AC: 21 (+1 vs Traps, Resist 1 cold/electricity) | Fort +8, Ref +12, Will +9 (+2 if Ingested; +1 vs Traps) | Perception +9 (+1 vs Traps; Darkvision) | See profile for skills | Speed 25 ft. 30 ft.

    If you open the scenario PDF with DocHub (thru Google Drive) you can just download the Chronicle separately and fill out a copy for each of us that way.

    Saves you on printing ^_^

    Verdant Wheel

    1 person marked this as a favorite.
    Male Dwarf Druid 2 (Storm Druid) / HP 30/30, Perc +8, AC 18 (+2 with shield), Fort +6 Ref +5 Will +10 / Spells 1st 3/3, / Focus points 2/2, / Active conditions: Darkvision, Rock Dwarf, Resist cold and electricity 1

    Dran'Tor will be lvl 2 for the next one.

    Downtime:

    Earn income: Craft: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15

    Well 4 sp.


    CN Goblin Rogue (4) | Max HP: 46 | AC: 21 (+1 vs Traps, Resist 1 cold/electricity) | Fort +8, Ref +12, Will +9 (+2 if Ingested; +1 vs Traps) | Perception +9 (+1 vs Traps; Darkvision) | See profile for skills | Speed 25 ft. 30 ft.

    Thank you once again for GMing!!

    Sovereign Court

    @Thorax: Not sure where that is, but I *did* discover when I was digging around that I had 9GB of data stored on Gmail... which I was unaware of, and have now deleted :-P


    CN Goblin Rogue (4) | Max HP: 46 | AC: 21 (+1 vs Traps, Resist 1 cold/electricity) | Fort +8, Ref +12, Will +9 (+2 if Ingested; +1 vs Traps) | Perception +9 (+1 vs Traps; Darkvision) | See profile for skills | Speed 25 ft. 30 ft.

    Upload the scenario to Google Drive.

    Choose "Open With" and select "DocHub".

    You then have an option to download the scenario; when you do, you can select a page range. Simply select the last page.

    You can then upload just that page to Google Drive, open with DocHub, and fill in the necessary data.

    Repeat for each player.

    THIS is one of the Chronicles you issued earlier, for example. I filled in my information in green.

    Vigilant Seal

    N Male Goblin (Laborer) Barbarian 2 | HP 38/38 (0/4 temp HP) | AC 19, Sleeping AC 17 (Raging AC -1) | F/R/W +8/+6/+6 (+1 electricity, cold & evil resistance) | Perc +6 (Darkvision)| Stealth +6 | Speed 25 | Rage Tracking X rounds remain | Hero Points: 1/1 | Active Conditions: NA

    In Adobe Acrobat you can also usually extract the chronicle page into its own file and then use the 'fill and sign' option to do the chronicles digitally. It locks stuff in so once it is saved nothing can be edited when you hand them out to us. I use that in conjunction with google docs to manage and hand chronicles out.

    FYI, thanks for the session! Bair is up for a quest, this is a great group.

    Vigilant Seal

    CN Gnome Sorceress 2 | HP: 21/26 | AC 15 | F: +6, R: +6, W: +7; Resist 1 - Cold, Electric, Evil| Perc: +5 | Stealth: +6 | 25ft | Focus: 0/1 | Spells: 1st Level 0/4 | Active Conditions: Wounded 2.
    Familiar Stats:
    HP 10/10 | AC 16 | F: +6 R: +6 W: +7 | Perc/Stealth +6; Darkvision

    Thanks for running GM.

    I'd be up for a quest. The only quest I've played so far is the one you ran prior to the session.

    Sovereign Court

    @Bair: How do you do that?

    I am basically a Luddite - I mean, I still use a non-smart phone.

    EDIT: Ah, I see the problem - I have Adobe Reader, not Adobe Acrobat, so I can't do that.

    @Thorax: I see how it is done, but that involves granting a third-party app my details, which I am disinclined to do.

    Vigilant Seal

    N Male Goblin (Laborer) Barbarian 2 | HP 38/38 (0/4 temp HP) | AC 19, Sleeping AC 17 (Raging AC -1) | F/R/W +8/+6/+6 (+1 electricity, cold & evil resistance) | Perc +6 (Darkvision)| Stealth +6 | Speed 25 | Rage Tracking X rounds remain | Hero Points: 1/1 | Active Conditions: NA

    Okay, so I guess it starts with a few questions.

    How do you currently view the scenario? In google docs? In a pdf via adobe acrobat already? In some other program? Hardcopy?

    Edit: Ah... I have acrobat at work and do most of my stuff there. I think I have reader at home, I'll take a look to see if I can do it there and put up some steps.

    Sovereign Court

    According to a quick Google-search, Reader lacks the functionality to extract pages...?


    CN Goblin Rogue (4) | Max HP: 46 | AC: 21 (+1 vs Traps, Resist 1 cold/electricity) | Fort +8, Ref +12, Will +9 (+2 if Ingested; +1 vs Traps) | Perception +9 (+1 vs Traps; Darkvision) | See profile for skills | Speed 25 ft. 30 ft.

    Exactly.

    I guess, if nothing else, you could SnapShot the Chronicle page in Reader, paste it into Paint, and use the text feature to fill it out.

    But that produces an image file rather than a PDF. Eh, do whatever works the easiest for you ^_^

    Vigilant Seal

    N Male Goblin (Laborer) Barbarian 2 | HP 38/38 (0/4 temp HP) | AC 19, Sleeping AC 17 (Raging AC -1) | F/R/W +8/+6/+6 (+1 electricity, cold & evil resistance) | Perc +6 (Darkvision)| Stealth +6 | Speed 25 | Rage Tracking X rounds remain | Hero Points: 1/1 | Active Conditions: NA

    I have just found that you can use google docs to extract them.

    Open the scenario in google docs and chose to Print it. This should open a new page with just the file to be printed. You will need to chose to print it again, but change a few settings before you print it. Change the destination for the printing to be 'save to pdf.' Then limit the range to 'Custom' and pick the page with the chronicle sheet on it. Then click print and it should give you a 'save to' box where you can select your destination to save it. It should create a pdf of only the chronicle.

    From there, I don't know if Reader gives you the option to use Fill and Sign, but if it does I love to use it for chronicles.

    Sovereign Court

    1 person marked this as a favorite.

    Alright, so, I had to rush back to my home city today for a last minute meeting tomorrow (following which I will have to go *back* to where I was before), but happily for you, that means I had access to my printer/scanner tonight :-)

    Chronicle sheets have now been sent out.


    CN Goblin Rogue (4) | Max HP: 46 | AC: 21 (+1 vs Traps, Resist 1 cold/electricity) | Fort +8, Ref +12, Will +9 (+2 if Ingested; +1 vs Traps) | Perception +9 (+1 vs Traps; Darkvision) | See profile for skills | Speed 25 ft. 30 ft.

    Did we earn the extra 2 Reputation for Grand Archive?


    CN Goblin Rogue (4) | Max HP: 46 | AC: 21 (+1 vs Traps, Resist 1 cold/electricity) | Fort +8, Ref +12, Will +9 (+2 if Ingested; +1 vs Traps) | Perception +9 (+1 vs Traps; Darkvision) | See profile for skills | Speed 25 ft. 30 ft.

    Here is my updated sign-in after concluding Bandits of Immenwood:

    PLAYER: Nefreet
    CHARACTER: Thorax Toothlicker
    PFS ID#: 66548-2001
    STARTING XP: 41
    STARTING FAME: 29
    STARTING GP: 113gp, 9sp, 8cp
    BOONS:

  • Faction - Vigilant Seal Champion, Improved
  • Social - Combat Mentor (slotted for free)
  • Ally - Lastwall Debt
  • General - Touched by the Storm
  • Untyped - Nexian Researcher
  • Untyped - Sand Slide
  • Slotless - Engraved Wayfinder

    My 2 days of Downtime will go towards the 4 days required to prepare for Crafting.

    Thorax will pick up the same old Lesser Healing Potion and Minor Healing Potion.

  • Vigilant Seal

    N Male Goblin (Laborer) Barbarian 2 | HP 38/38 (0/4 temp HP) | AC 19, Sleeping AC 17 (Raging AC -1) | F/R/W +8/+6/+6 (+1 electricity, cold & evil resistance) | Perc +6 (Darkvision)| Stealth +6 | Speed 25 | Rage Tracking X rounds remain | Hero Points: 1/1 | Active Conditions: NA

    Did we ever resolve if a dayjob earn income can be done over the 2 day span for a quest?

    Verdant Wheel

    1 person marked this as a favorite.
    Male Dwarf Druid 2 (Storm Druid) / HP 30/30, Perc +8, AC 18 (+2 with shield), Fort +6 Ref +5 Will +10 / Spells 1st 3/3, / Focus points 2/2, / Active conditions: Darkvision, Rock Dwarf, Resist cold and electricity 1

    PLAYER: J.G.
    CHARACTER: Dran'Thor
    PFS ID#: 212081-2001
    STARTING XP: 13
    STARTING FAME: 11
    STARTING GP: 16.7 gp

    Faction - Verdant Wheel
    Downtime - Naturalist
    General - Touched by the Storm
    Untyped - Team Player
    Untyped - Sand Slide
    Slotless - Engraved Wayfinder, Beginnings and Endings

    I will use the two days downtime for Crafting. Naturalist needs only 2 days to prepare for crafting and use Nature for Crafting.

    Vigilant Seal

    N Male Goblin (Laborer) Barbarian 2 | HP 38/38 (0/4 temp HP) | AC 19, Sleeping AC 17 (Raging AC -1) | F/R/W +8/+6/+6 (+1 electricity, cold & evil resistance) | Perc +6 (Darkvision)| Stealth +6 | Speed 25 | Rage Tracking X rounds remain | Hero Points: 1/1 | Active Conditions: NA

    And here is mine as well.

    PLAYER: Pete H.
    CHARACTER: Bair Mann
    PFS ID#: 123584-2001
    STARTING XP: 8
    STARTING FAME: 8
    STARTING GP: 10 copper 6 silver 27 gold 0 platinum
    BOONS:

  • Faction - Vigilant Seal
  • General - Touched by the Storm
  • Slotless - Engraved Wayfinder


  • CN Goblin Rogue (4) | Max HP: 46 | AC: 21 (+1 vs Traps, Resist 1 cold/electricity) | Fort +8, Ref +12, Will +9 (+2 if Ingested; +1 vs Traps) | Perception +9 (+1 vs Traps; Darkvision) | See profile for skills | Speed 25 ft. 30 ft.

    It was resolved. I'll have to look for the link, but those two days can be used for Earn Income.

    Vigilant Seal

    CN Gnome Sorceress 2 | HP: 21/26 | AC 15 | F: +6, R: +6, W: +7; Resist 1 - Cold, Electric, Evil| Perc: +5 | Stealth: +6 | 25ft | Focus: 0/1 | Spells: 1st Level 0/4 | Active Conditions: Wounded 2.
    Familiar Stats:
    HP 10/10 | AC 16 | F: +6 R: +6 W: +7 | Perc/Stealth +6; Darkvision

    PLAYER: RePete
    CHARACTER: Deshacerla
    PFS ID#: 126566-2001
    STARTING XP: 9
    STARTING FAME: 9
    STARTING GP: 0 copper 7 silver 37 gold 0 platinum
    BOONS:

  • Faction - Vigilant Seal
  • General - Touched by the Storm
  • Slotless - Engraved Wayfinder

  • Vigilant Seal

    1 person marked this as a favorite.
    N Male Goblin (Laborer) Barbarian 2 | HP 38/38 (0/4 temp HP) | AC 19, Sleeping AC 17 (Raging AC -1) | F/R/W +8/+6/+6 (+1 electricity, cold & evil resistance) | Perc +6 (Darkvision)| Stealth +6 | Speed 25 | Rage Tracking X rounds remain | Hero Points: 1/1 | Active Conditions: NA
    Thorax Toothlicker wrote:
    It was resolved. I'll have to look for the link, but those two days can be used for Earn Income.

    Thanks!

    Lore - Laborer (T) Earn Income Level 0 task DC 14: 1d20 + 3 ⇒ (1) + 3 = 4

    Whelp dats my first job fired from! Stupid forklift was already broken when I started using it, I swear. Yeah, that's what it was.

    Does that crit fail actually effect anything in society play or just ruin that specific downtime session?


    CN Goblin Rogue (4) | Max HP: 46 | AC: 21 (+1 vs Traps, Resist 1 cold/electricity) | Fort +8, Ref +12, Will +9 (+2 if Ingested; +1 vs Traps) | Perception +9 (+1 vs Traps; Darkvision) | See profile for skills | Speed 25 ft. 30 ft.

    This made me laugh out loud:

    Critical Failure You earn nothing for your work and are fired
    immediately.

    Envoy's Alliance

    Female NG Human Rogue 2 | HP: 22/24 | AC: 19 (+1 vs Traps)| Fort +4, Ref +10, Will +6 (+1 vs Traps) | Perception +6 (+1 vs Traps) | Speed 25 ft.

    Post Bandits of Immenwood Earn Income: Library Lore: 1d20 + 6 ⇒ (8) + 6 = 14

    PLAYER: Ever_Anon
    CHARACTER: Mara Spintho
    PFS ID#: 2364939-2001
    STARTING XP: 13
    STARTING FAME: 13
    STARTING GP: 49gp, 1sp, 6cp

    BOONS:
    Faction: Grand Archive Champion
    Advanced: Touched by the Storm
    Generic: Society Connections
    Generic: Sand Slide
    Generic: Team Player
    Slotless: Engraved Wayfinder

    Sovereign Court

    Thorax Toothlicker wrote:
    Did we earn the extra 2 Reputation for Grand Archive?

    Unfortunately, no. The scenario is quite explicit: Only those (like Mara, who just bought and slotted it) who had the Grand Archive faction boon slotted, gain the extra Reputation with the Grand Archive :-/

    Vigilant Seal

    LG male human wizard (illusionist) 2 | HP 20/20 | AC 16 | F +4, R +5, W +8 | Per +6 | Focus 1/1 | Active Spells: mage armor

    Earn Income: Academia Lore: 1d20 + 7 ⇒ (16) + 7 = 23

    PLAYER: The Sesquipedalian Thaumaturge
    CHARACTER: Adalan Mussara
    PFS ID: 270872-2001
    STARTING XP: 9
    STARTING FAME: 7
    STARTING GP: 32.76

    BOONS:
    Faction: Vigilant Seal Champion
    Advanced: Wayfinder
    Generic: Touched by the Storm
    Generic: Sand Slide
    Generic: Society Connections
    Slotless: Engraved Wayfinder

    Vigilant Seal

    CN Gnome Sorceress 2 | HP: 21/26 | AC 15 | F: +6, R: +6, W: +7; Resist 1 - Cold, Electric, Evil| Perc: +5 | Stealth: +6 | 25ft | Focus: 0/1 | Spells: 1st Level 0/4 | Active Conditions: Wounded 2.
    Familiar Stats:
    HP 10/10 | AC 16 | F: +6 R: +6 W: +7 | Perc/Stealth +6; Darkvision

    Earn Income
    Lore (Architecture)(Trained) DC 14: 1d20 + 4 ⇒ (12) + 4 = 16

    Sovereign Court

    1 person marked this as a favorite.

    I find it interesting that this is yet another scenario where the opposition are *not*, in fact, evil, and actually have semi-legitimate grievances...

    ...it is nice to have a little bit of grey every so often ;-)

    Sovereign Court

    Do people wish to continue with 1-05: Trailblazers' Bounty?


    CN Goblin Rogue (4) | Max HP: 46 | AC: 21 (+1 vs Traps, Resist 1 cold/electricity) | Fort +8, Ref +12, Will +9 (+2 if Ingested; +1 vs Traps) | Perception +9 (+1 vs Traps; Darkvision) | See profile for skills | Speed 25 ft. 30 ft.

    I'm game, but will start having Thorax go Slow Track if we do.

    Initially I thought PbP would take a lot longer, but these games have been pleasantly speeding along.

    The fact that PFS2 rolled out with Slow Track at the onset, and SFS hasn't still in Season 2, makes me wonder if SFS ever will.

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