[PFS2_Luke_Parry] 01-11: Flames of Rebellion

Game Master Luke_Parry

Maps and Handouts


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Vigilant Seal

N Male Goblin (Laborer) Barbarian 4 | Exploration Mode: Avoid Notice | HP 58/60 (0/6 temp HP, falls do 1/2 damage) | AC 21, Sleeping 19 (Raging AC -1, rarely FF) | F/R/W +10/+8/+8 (Elect & Cold Resist 1, Evil Resist 2, Feat helps vs. Fear/Sickness) | Perc +8 w/ Darkvision (Imprecise Scent 30 when raging) | Stealth +8 | Speed 25 | Placeholder | Hero Points: 1/1 | Active Conditions: Rage Tracking X Rds Remain, +1 vs. Poisons & Diseases

Questions about the barricade.

1) Would it be possible to leap or high jump over it?

2) Are we talking 'squeezing' as in the exploration mode thing that takes 10 minutes and an acrobatics check or are we talking 'squeezing' as in the difficult terrain stuff?

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Side note, I just realized Bair doesn't qualify for the class feat he took (Raging Athlete requires expert Athletics) so he is taking Acute Scent instead.

Sovereign Court

You could try to high jump, but given that the Athletics DC to *climb* it is substantially less than 30, it might be easier to try that, instead ;-)

The passage is more of a crawl space - small creatures can just walk through, but medium creatures need to 'Crawl'.

Grand Archive

LG Human (Emissary) Fighter (1) | Max HP: 18 28 | AC: 19 20 | Fort +5 +6, Reflex +6 +7, Will +3 +4 | Perception +5 +6 | See profile for skills | Speed 20 ft.

Will wait until after the healers go to see whether she needs to spend a Hero Point.

Sovereign Court

Of course!

Vigilant Seal

LG male human wizard (illusionist) 4 | HP 36/36 | AC 18 | F +6, R +7, W +10 | Per +8 | Focus 1/1 | Hero 1/3 | Active Spells: mage armor

Regarding Resist Harm, I assumed its description meant that if you use the reaction against an initial source of damage that also applies persistent damage, then the resistance it provides doesn't carry over into future turns, not that it can't be triggered by a particular instance of persistent damage. So if Adalan used Resist Harm against the acid arrow itself he wouldn't get any resistance to the persistent damage, but if it's triggered by the persistent damage then that's the "initial effect" and it works (but doesn't do anything against persistent damage from the same source in future turns). I certainly could be interpreting it wrong though.

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