Map of current fight
This is a Warhammer 40K story set on the world of Skyfall, where 5,000 years ago demons and angels warred in the heavens and broke the sky. Now pieces of that war rain down upon the land and you are the Scavanger teams sent to reclaim those pieces of lost technology that might survive, from an area called the Skybreak.
This is your life and it's not an easy one, the Skybreak takes as much as it gives but it gave you hope of better times.
seems a consesus is more or less to go to the offworlders. So much for ascending to tzeentchian deamon princedom. Haha. Though, technically that is still a possibility for Davien, all things considered. His curious and inquisitive nature is likely going to get Davien killed from here on out XD.
If we TPK we can roll up some less savoury guys to salvage. I think our guys would get corrupted in a slow corruption set up however Krevlor's just spooked at the notion.
What's our current logistics rating... we need to gear up and get out!
1. The macro cannon shells are deep but unguarded. The main problem would be getting out before it exploded as your improvising a timer because all you have is hand grenades and this would require a lot of them. Also you have no idea if that section of the ship is safe.
2. Not very you've been given the frequencies already so it's just a matter of firing up Jak's vox unit
3. Very. Any signal strong enough to reach them would be hard to hide. You'd have to disable the comn tower first. Or generate a lot of noise to hide your signal, once again with the comn tower.
1. Possible all and a few you didn't mention. This is the Skyfall after all. Also it's dark down there
2.That could work but the main engine room is guarded
when you joke about offering up souls to the chaos gods before you make a roll, and you crank out 4 crits in a row so your character doesn't fall to those same gods.
The ambush was just you guys setting off a whole pile of grenades with a trip wire trap.
@Davien just because you don't worship chaos doesn't mean chais doesn't worship you.
sorry, my folks just moved into a new home and are doing a lot of renovating, so I have been very busy with helping them and getting my post college life going. Please don't wait overly long on me, I'll get posts in when I can, and hopefully won't be much of a burden to the game.
heh. Davien has no clue what "sanctioned" is, so when asked about what he does, he is going to be straight up. Part of the reason I was leaning going chaos haha.
Yeah it's basically going to be a high ranking psyker takes Davien aside and tests you before giving you a soul brand.
Mind you these tests are going to be pretty brutal, as in a lay you bare and gaze at your greatest doubts and insecurities.
@Davien with your permission I'll be using the sanctioning side effects table from dark heresy first edition
Sanctioning side effects:
Table 1–5: Sanctioning Side Effects
Result Effect
01-08 Reconstructed Skull: Some part of your sanctioning fractured your skull. Perhaps it was a form of psycho-surgery,
instructive beating or blast of untrammelled power that split your head like a Malfian pus-grape. You have large metal plates in
your head, some of which are clearly visible. Reduce your Intelligence by 3, but gain 5d10 Throne Gelt in compensation.
09-14 Hunted: Your sanction-visions have induced a mild paranoia. You believe certain parts of your psyche, those
amputated by the sanctioners, have gained sentience and are tracking you down. Whilst part of you realises that
this is foolish, you still refuse to sit with your back to the door, just in case. Gain 1d10 Insanity Points.
15-25 Unlovely Memories: Such was your sanctioning, that you visibly twitch and grimace whenever Holy Terra is
mentioned. Gain 1d5 Insanity Points.
26-35 The Horror, the Horror: Your hair is pure white, you occasionally gibber quietly to yourself and you endure
terrible nightmares every night. Gain 1d5 Insanity Points.
36-42 Pain through Nerve Induction: The skin on the back of your right hand is horribly scarred. You are
uncomfortable around bald, robed women.
43-49 Dental Probes: You no longer have any teeth in your head. Perhaps they were shattered, or removed, or simply
fled your skull in protest at the psychic agony within. You have a set of carven dentures, formed from the teeth
of dead pilgrims. They are of Good quality and, whilst they have inestimable sentimental value to you, on the
open market they are worth approximately 50 Thrones.
50-57 Optical Rupture: Your sanctioning rituals have done great violence to your eyes. They have been removed and
replaced with Common quality cybernetic senses. See Chapter V: Armoury for more details on these.
58-63 Screaming Devotions: Your ruined vocal cords have been replaced with a vox inducer. This thumb-sized implant gleams
in the flesh of your neck. Other than granting you a rather mechanical timbre to your voice, this has no game effect.
64-70 Irradience: You have seen the true power of the Golden Throne. You have no hair anywhere upon your body, face or head.
71-75 Tongue Bound: Your lips, gums and soft palate are tattooed with hexegrammatic wards. You must make
a Hard (–20) Will Power Test to speak the names of the Ruinous Ones (Khorne, Tzeentch, Slaanesh and
Nurgle). Additionally, you stutter terribly when speaking of daemons.
76-88 Throne Wed: You cleave only unto the Emperor. You gain the Chem Geld talent, (see page 113) and a
chattallium ring, worth 100 Thrones.
89-94 Witch Prickling: Your body is covered in thousands of tiny scars. You have a thorough dislike of needles.
Increase your Toughness by 3.
95-00 Hypno-doctrination: Powerful conditioning causes you to chant the Litany of Protection in a whispered voice
whenever you are asleep or unconscious. Increase your Willpower by 3.
Also you can still go chaos at this point even if you undergo sanctioning. There are plenty of examples in the cannon of sanctioned psykers going rogue
I mean, going chaos was to avoid the sanctioning process for poor davien haha. Well, that and the fact that there are two halves to him, one part a guy that just wants to survive, one part a guy that reaaallllyyy enjoys power.
And I'm fine with that I suppose. Do you want me to roll it, you to roll it, or wait until its relevant?
Well the Scholastia Psykana is made up of the Adeptus Astra Telepathica and the Black Ships. Now a lot are two weak to function and are sent on to Terra to be sacrificed or be soul bound to become Astropaths. It doesn't quite say this but in my own head canon I always suspected that those with strong potential and will get funnelled off for training at a more local level (at the lowest the subsegmentum level), you could argue the Templar Calyx could be an example of this. The Lexicanum does say of the suitable and very young are indoctrinated into the Imperial Guard to begin their training as part of the Primaris Battle Psykers...
In short 40k has very shaky canon as it is and Davien is half trained so him getting fast tracked makes sense. Another good mark for him is he was instrumental in identifying the morale threat and resisted it's temptation. In conclusion get this man a psykana blade!