Intense Variant Rules Gestalt Mythic Rise of the Runelords Anniversary Edition (Inactive)

Game Master Sebecloki

Maps and Images:


551 to 599 of 599 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>

Hey yall, Monkeygod mentioned that you're down a player (and in the middle of rebuilding) and suggested I pop in here to express interest.

If you're open to another, I'd be happy to throw my hat in the ring. (And of course if the party is already full or whatnot, no worries, just let me know.)

I know Monkeygod is planning to rebuild as a Oracle/Sorcerer. Anyone else planning a significant change (other than revising based on the changed rules)?


That's fine. I don't really know about current roles.


Everyone, I'm doing star wars cut screen to the barracks unless anyone else has anything additional that they want to add.


Seb, how does Physical Paragon (three 18s) interact with 108 pt buy from zero? Is it effectively the same as changing the point buy to 108+18+18+18?


M Humanborn
gyrfalcon wrote:
Seb, how does Physical Paragon (three 18s) interact with 108 pt buy from zero? Is it effectively the same as changing the point buy to 108+18+18+18?
Sebecloki wrote:
What I was really intending was for everyone to look up their starting stats. Without any modifiers. Then add on another whatever number of points brings that up to 108. You have that many more points to distribute on your stats. So if you had straight 15s, you have 18 more points to put on your stats.


Hmmm, I'm afraid I don't understand what starting stats means here. Does that means 10 in each stat? Or 10 +- one's racial modifiers? Or something else?

Can someone give me an example, say for a halfling with Physical Paragon?


No you start with 108 pts. You can manipulate that on a 1-1 basis with no min/max (except for stuff you need to have a value in to be alive). So you could have 6 18s or 1, 1, 1, 1, 1, 103, or any other variation.

How about you start out as a captive in the jail of the garrison in order to meet the party?


Can everyone please do some kind of scene setting post to establish what they're doing in the garrison once they get there? I'll post a map of the room (they should all be in the same room) and garrison shortly.


Male Azlanti Pureblood Bloodlord 3/Monk(Tattoo Monk)
Sebecloki wrote:
Everyone, I'm doing star wars cut screen to the barracks unless anyone else has anything additional that they want to add.

Sorry, I somehow missed you made a new in game post. I can definitely make a post at the garrison. Apologies.


Seb, I'm pretty sure I understand what you said, but still not how it interacts with the Physical Paragon feat.

To continue your example, could I assign 0,0,0,36,36,36... And then use the HOPF Physical Paragon to change that to 18,18,18,36,36,36 ?

If not, please tell me how it would work?

Thanks again.

EDIT

...and prisoner might we'll work. I'm still playing around but thinking I might be a Briarborn, and so might have recently been reincarnated and still a bit confused about Life.

BTW, is there any Runelord or Thassilonian God who was really into plants?


gyrfalcon wrote:

Seb, I'm pretty sure I understand what you said, but still not how it interacts with the Physical Paragon feat.

To continue your example, could I assign 0,0,0,36,36,36... And then use the HOPF Physical Paragon to change that to 18,18,18,36,36,36 ?

If not, please tell me how it would work?

Thanks again.

Depends if you took it at Level 1. If you take it at level 1 according to the description, then you get half the pts. -- so 54. If you did 1, 1, 1 35, 35, 35. And then took it at level 2 you would get 18 18 18, 35, 35, 35. You would have to have had a level where your physical stats were all 1.


I posted an edit whole you were lightning-fast replying to me, but that helps. Thanks! In this case, I may be playing someone recently "born".

Added an unrelated Q above


gyrfalcon wrote:

Seb, I'm pretty sure I understand what you said, but still not how it interacts with the Physical Paragon feat.

To continue your example, could I assign 0,0,0,36,36,36... And then use the HOPF Physical Paragon to change that to 18,18,18,36,36,36 ?

If not, please tell me how it would work?

Thanks again.

EDIT

...and prisoner might we'll work. I'm still playing around but thinking I might be a Briarborn, and so might have recently been reincarnated and still a bit confused about Life.

BTW, is there any Runelord or Thassilonian God who was really into plants?

I don't know the answer to the fluff question.


Male Weremonkey Rogue/Ranger/Trickster

Gyr,

Depends on what sort of aspect of plants you're looking for.

Gozreh is sort of a general nature deity. Slade is Gozren, but is more focused on storms and weather.

Jaidi is much like Erastil, a goddess of agriculture, hard
work, and self-sufficiency. Basically a more 'civilized' nature deity than the more wild one that is Gozreh.


M Humanborn

regarding the paragon feats.

so you have to have a stat of 1 unless you have a reason for it to be a non-ability such as being undead or a construct.

the feat says if you take it at first level but are using point buy, you get half the points. this is not wise in our rule set here because you are basically screwing yourself out of a feat. i can explain this point mathematically but itll be easier if you trust me.

so the BEST path would be to not take it at first level, and assign all 1s to the stats you are taking paragon for.

what i did with Slade, for instance: I took mental paragon at 4th level. Prior to that, I had all 7s in each score (which i probably didnt need to do, i guess i could have given them all 1s but at that point in the creation i assumed minimums were 7 per normal point buy). Then I took the mental paragon feat, which essentially gave me 11x3=33 more points to use on my 108 point buy. if i had done all 1s, i would have had 18 more points to play with.


gyrfalcon wrote:

I posted an edit whole you were lightning-fast replying to me, but that helps. Thanks! In this case, I may be playing someone recently "born".

Added an unrelated Q above

Do you want to make a character for the Numenera game too? We could use a few replacement bodies for that -- only 3 are playing right now.


Thanks. I started to wade into character creation...but the level of houserules is vaster than I'd initially given it credit for.

I may yet ask again to throw my hat in, but at this point I'm going to pull back.

Cheers!


Belor's response is based on my assumption that the Shoanti are analogues to the Comanche and Mohawk, which both had long standing cultural practices of torture and mutilation of war prisoners.


Posting to all my games -- I'm nearing the compilation of the House Rules into a formal document: HERE is the file for inspection and comments. I think I've finished going through the magic system now.


Had some more time to work on this and tried to add in revised advancement tables and some other stuff; tried to add in some page breaks for tables and sections to make stuff easier to look at; Here's a repost

Lokifinder Core Rules

I'm trying to only include stuff I've made significant changes to and edited to the point that it's impossible to easily just reference the individual 3.5 and PF iterations.

I don't see any point in including classes, since everyone picks such a bewildering array of stuff, there's no way to include everything. I might include a couple of popular homebrew things like the unchained ninja or beguiler if there seems to be some great interest, but in general I don't see the point of that.

Same for races unless there's some obscure something everyone wants to see in there.

I recreated the advancement tables to account for the additional feats, as well as for multiclass variant characters.

I included a new section on archetypes to include the gestalt rules.

I need to put something like that in for mythic perhaps.

For feats, I think the decision to make scaling varieties an option is the best -- there are too many feats to rewrite everything to scale, and multiple scaling versions of each feat as well. I'm going to allow anyone to rewrite a feat they want in a scaling version if they so desire, and if it's accepted by the group, then it's fine, and it will go in this document.


Male Azlanti Pureblood Bloodlord 3/Monk(Tattoo Monk)

Hey Seb,

How are we going to handle Ynja leaving? Has she just disappeared? Was she also placed under arrest? Do we just ignore everything she did/said?


I'll assume she's still there but sort of try to write her out of the story the earliest I can do so organically.


Saves: F: +8 | R: +7 | W: +9 | CMD: 20 | Init: +9 | Per: +10 | DV 60' L.Fighter (Weapon Master) / Tactician (Battle Medic) 3 | Vigor: 32/35 | Wounds: 36 | Def: 15 | FF: 15 | DR 5/adamantine | Crit Def: +16 | | Init: +9 | Per: +10 | DV 60'| Speed: 40' | PP: 18 | SP: 7 | MP: 5 | Resist 5 Fire, Cold, Electricity

Erm. Myseterious Elfin Maiden? Is that the sorceress/caster we apprehended, or another NPC?


Sorry I didn't see this -- it's the same one -- she's half elven


come on people, let's kick this back into gear -- these are all pretty much RP posts that don't require looking up any rules, we should have more posts.


Male Azlanti Pureblood Bloodlord 3/Monk(Tattoo Monk)
Sebecloki wrote:
come on people, let's kick this back into gear -- these are all pretty much RP posts that don't require looking up any rules, we should have more posts.

Seb, it's the weekend plus holiday month. Also, Pai Song apparently has the flu, and is super busy with family as well. Henric is out of action due to family visiting for a week or so.

We're down two PCs temporarily. I will do what I can, but it's gonna be slow going no matter what.


1 person marked this as a favorite.

I've responded to everyone up to now in the gameplay thread.

I've decided I'm going to try to accommodate the expressed preferences of the group in terms of fluff, while still maintaining the opportunity to use some other stuff I want to use.

I updated a new world map from a DMs Guild File, which is the biggest hex map ever created literally millions of hexes -- it's so enormous you'll have to download it to look at it, I wasn't able to create a previewable version.

There is a large continent in the northwest of the map. You can imagine or superimpose that the eastern half is the inner sea Golarion map, and the western half is the Mystara Known World.

The Tian Xia region will be on one of the other continents. You can assume all the basic elements of the Golarion fluff for the Inner Region applies, as well as all Known World fluff, which we'll reconcile if we have to on a case by case basis. I'm still going to make tweaks here and there, like adding hobgoblins to the goblin enemies, and expanding certain elements of the story -- like giving the hobgoblins a reason to resent the humans instead of just making them bad.

I've also uploaded a map I'm using for the Sandpoint Garrison, which doesn't have a map in the adventure. You're on the bottom level with the dungeon cells.


honestly friends, I'm exhausted -- I may not post until Monday afternoon.

Scarab Sages

AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

No wonder with the hours you seem to be working lately. Take care!


Male Azlanti Pureblood Bloodlord 3/Monk(Tattoo Monk)

Re: Sense motive on the group watching Aleister question the prisoner:

Hmm, I would say this is basically reading a room that you just walked into. My suggestion would be that those who feel they should conceal their reactions can make a bluff check, but maybe with a penalty as they are focused on the questioning. I'm also wondering if they should even get a check in the first place, because they might be too distracted to 'fake a reply'.


M Human Incanter/Elementalist 5//Prodigy 5 Mythic T1 Spheremaster/Archmage

Slade doesn't bluff you at all. just sits there watching all of this happen, inquisitive

Shadow Lodge

CG Gunslinger Striker/Hedgewitch(6) | Vitality: 194 | Wounds: 124/31 | AC: 55 | Touch: 54 | FF: 21 | DR: 7/armor | Fort: 28 | Ref: 52 | Will: 24 | CMD: 64 | Init: 42 | Per: 18 | Speed: 60' | Tension: 9 | SP: 12 | MSB: 6 | MSD: 17 | Conc: 14 |

That was directed at NPCs, though PCs can respond as they wish, of course. The idea was to have a chance to interfere in case anyone tries to stop her talking, things like that.


Posting to all my games:

Everyone in my games -- I want to raise a conversation -- I've noticed a real slow down in posts. Is this too many games to be having going on simultaneously? Should we put some on hold for now, and pick a couple to focus on?


Male Azlanti Pureblood Bloodlord 3/Monk(Tattoo Monk)

It's absolutely my fault that this game has stalled atm, as I completely forgot you replied.

However, should something like this(where an NPC can provide the solution as opposed to a PC), you need to just step in and do so. Assuming of course, it's something minor like providing paper and writing implements so a map could be made.


Saves: F: +8 | R: +7 | W: +9 | CMD: 20 | Init: +9 | Per: +10 | DV 60' L.Fighter (Weapon Master) / Tactician (Battle Medic) 3 | Vigor: 32/35 | Wounds: 36 | Def: 15 | FF: 15 | DR 5/adamantine | Crit Def: +16 | | Init: +9 | Per: +10 | DV 60'| Speed: 40' | PP: 18 | SP: 7 | MP: 5 | Resist 5 Fire, Cold, Electricity

I think most of us were content to have Aleister lead the questioning, rather than try to run multiple interrogations at the same time. For myself, I think we are good for the next "scene", whatever that involves.

Shadow Lodge

CG Gunslinger Striker/Hedgewitch(6) | Vitality: 194 | Wounds: 124/31 | AC: 55 | Touch: 54 | FF: 21 | DR: 7/armor | Fort: 28 | Ref: 52 | Will: 24 | CMD: 64 | Init: 42 | Per: 18 | Speed: 60' | Tension: 9 | SP: 12 | MSB: 6 | MSD: 17 | Conc: 14 |

Same large image issue.


There's too much good Pathfinder stuff! I just got THIS for super cheap on the DM sale day. It looks super amazing -- the maps are to die for. I think I'll have to figure out how to cannibalize the maps for something else, because I can't possibly run anything else right now. I wish I had another body.


Male Azlanti Pureblood Bloodlord 3/Monk(Tattoo Monk)

With Pai Song's player's status unknown, we're down to 3 PCs now. Myself, Henric and Vincent.

Seb, would you like to reach out and see if anybody is interested in joining us from your other games??


yes, I'll do that next week when I have some free time. I'm working all weekend.


This is going to take a considerable amount of effort to get back on track, which I am willing to do and intend, but I can only do so much at once. I'm proposing a hiatus while we get the Dark Sun game re-recruited and the Mongol game back on track. Then I'll turn my attention to this one. Sound fair?

Shadow Lodge

CG Gunslinger Striker/Hedgewitch(6) | Vitality: 194 | Wounds: 124/31 | AC: 55 | Touch: 54 | FF: 21 | DR: 7/armor | Fort: 28 | Ref: 52 | Will: 24 | CMD: 64 | Init: 42 | Per: 18 | Speed: 60' | Tension: 9 | SP: 12 | MSB: 6 | MSD: 17 | Conc: 14 |

Sure.


Saves: F: +8 | R: +7 | W: +9 | CMD: 20 | Init: +9 | Per: +10 | DV 60' L.Fighter (Weapon Master) / Tactician (Battle Medic) 3 | Vigor: 32/35 | Wounds: 36 | Def: 15 | FF: 15 | DR 5/adamantine | Crit Def: +16 | | Init: +9 | Per: +10 | DV 60'| Speed: 40' | PP: 18 | SP: 7 | MP: 5 | Resist 5 Fire, Cold, Electricity

I don't have a problem with that.


Male Azlanti Pureblood Bloodlord 3/Monk(Tattoo Monk)

Nor do I. As long as we come back eventually.


Thank you all for your understanding. I think it's for the best while we try to get the other games back on track/

Scarab Sages

AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

Afraid i have to drop out of this one.
The gestalt games are really difficult to maintain with limited time on hands.
Sorry!

Sovereign Court Director of Community

1 person marked this as a favorite.

Clearing back flag queue. Removed some personally attacking posts and subsequent quotes.

551 to 599 of 599 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Intense Variant Rules Gestalt Mythic Rise of the Runelords Anniversary Edition Discussion All Messageboards

Want to post a reply? Sign in.