Fort Inevitable (Inactive)

Game Master Daedeloth

Adventures around Fort Inevitable


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AC 22; HP 65; init +3; Perception + 10

reflex: 1d20 + 9 ⇒ (1) + 9 = 10

Continue to Inspire Courage Killing these foes would be really nice...Don't like the bone doggies with their breath o' ice!

Attack same doggie unless dead, than other one

comp short bow: 1d20 + 9 - 2 + 2 ⇒ (12) + 9 - 2 + 2 = 21
damage: 1d6 + 4 + 2 ⇒ (2) + 4 + 2 = 8

rapid shot: 1d20 + 9 - 2 + 2 ⇒ (15) + 9 - 2 + 2 = 24
damage: 1d6 + 4 + 2 ⇒ (5) + 4 + 2 = 11

-20 hp


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

-44hp
reflex: 1d20 + 8 ⇒ (2) + 8 = 10


Kael finishes off the first skeleton, Sanrael hits a second skeleton once doing damage. will: 1d20 + 4 ⇒ (19) + 4 = 23

Pnin fires two arrows both missing. Curral hits once further wounding the dog.


The three remaining skeletons attack Kael and Sanrael.

On Kael:

GS: 1d20 + 13 ⇒ (9) + 13 = 22

On Sanreael:

GS: 1d20 + 13 ⇒ (11) + 13 = 24
dam: 2d8 + 10 ⇒ (7, 8) + 10 = 25

GS: 1d20 + 13 ⇒ (6) + 13 = 19

The wounded dog savages Pnin with razor sharp teeth.
On Pnin:

bite: 1d20 + 13 ⇒ (20) + 13 = 33
dam: 4d8 + 20 ⇒ (1, 5, 7, 4) + 20 = 37

The second dog moves in to attack Curral.
On Curral:

bite: 1d20 + 13 ⇒ (9) + 13 = 22


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

Holy s*!#! These dice rolls have been killing me lately.

{sickened, -3 Dex, -38/58 HP, inspired}

Pnin tries to focus his energy on aiming:

Rapid Shot: 1d20 + 13 - 2 - 3 + 2 ⇒ (6) + 13 - 2 - 3 + 2 = 16

Damage: 1d6 + 6 - 1 + 2 ⇒ (5) + 6 - 1 + 2 = 12

Rapid Shot: 1d20 + 13 - 2 - 3 + 2 ⇒ (14) + 13 - 2 - 3 + 2 = 24

Damage: 1d6 + 6 - 1 + 2 ⇒ (5) + 6 - 1 + 2 = 12


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

69/81 hp
Sanrael yells out
im not sure how long i can last...fatigue is setting in...lets finish them!!!swing true and feed on the undead Tolarchan...dont fail me

GH1: 1d20 + 13 + 3 + 2 ⇒ (7) + 13 + 3 + 2 = 252d6 + 8 + 3 + 2 ⇒ (5, 6) + 8 + 3 + 2 = 24
GH2: 1d20 + 8 + 3 + 2 ⇒ (3) + 8 + 3 + 2 = 162d6 + 8 + 3 + 2 ⇒ (2, 4) + 8 + 3 + 2 = 19


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

{angelic bond/heroism} -2/70HP

Yikes; these things are NASTY!

Kael attacks the wounded skeleton and hopes Sanrael's hammer starts to kick in.

GSPA1: 1d20 + 10 + 2 + 2 ⇒ (16) + 10 + 2 + 2 = 302d6 + 13 + 2 ⇒ (4, 5) + 13 + 2 = 24
GSPA2: 1d20 + 5 + 2 + 2 ⇒ (7) + 5 + 2 + 2 = 162d6 + 13 + 2 ⇒ (5, 1) + 13 + 2 = 21


AC 22; HP 65; init +3; Perception + 10

These foes are tough, the fight can't last...let's crush these bones, and put them in the past

comp short bow: 1d20 + 9 - 2 + 2 ⇒ (14) + 9 - 2 + 2 = 23
damage: 1d6 + 4 + 2 ⇒ (3) + 4 + 2 = 9

rapid shot: 1d20 + 9 - 2 + 2 ⇒ (14) + 9 - 2 + 2 = 23
damage: 1d6 + 4 + 2 ⇒ (2) + 4 + 2 = 8


will: 1d20 + 4 ⇒ (20) + 4 = 24
Kael and Sanrael each hit the skeleton once and manage to kill it, while Pnin and continue to chip away at the wounded dog which is looking to be on its last legs.

Kael's protective bond prevents wounds to Curral and Kael but can do nothing to stop Pnin from being torn to pieces!

Kael:
GS: 1d20 + 13 ⇒ (11) + 13 = 24

Sanrael:
GS: 1d20 + 13 ⇒ (9) + 13 = 22

Pnin:
GS: 1d20 + 13 ⇒ (20) + 13 = 33
dam: 4d8 + 20 ⇒ (6, 3, 1, 6) + 20 = 36

Curral:
GS: 1d20 + 13 ⇒ (11) + 13 = 24


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

F@+&ing DOGS

No offense to anyone, IRL I love dogs. Just RPing a cat

-74/58 HP = 16 Negative means Pnin is, in fact, dead, right?


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

{angelic bond/heroism} -2/70HP

PNIN!

Let's get these finished San or we won't have much of a party left!

GSPA1: 1d20 + 10 + 2 + 2 ⇒ (12) + 10 + 2 + 2 = 262d6 + 13 + 2 ⇒ (1, 3) + 13 + 2 = 19
GSPA2: 1d20 + 10 + 2 + 2 ⇒ (4) + 10 + 2 + 2 = 182d6 + 13 + 2 ⇒ (6, 3) + 13 + 2 = 24


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

-69/81hp
yes Kael....by the gods...Is that Pnin???the horror...GH1: 1d20 + 13 + 3 + 2 ⇒ (6) + 13 + 3 + 2 = 242d6 + 8 + 3 + 2 ⇒ (6, 1) + 8 + 3 + 2 = 20
GH2: 1d20 + 8 + 3 + 2 ⇒ (3) + 8 + 3 + 2 = 162d6 + 8 + 3 + 2 ⇒ (2, 6) + 8 + 3 + 2 = 21


AC 22; HP 65; init +3; Perception + 10

continue to inspire courage Now's the time to avenge our friend...Let's bring this skelly threat to an end!

Cast Haste +1 to hit/AC/reflex save and 1 extra attack at max bonus

-should've done that at beginning, hang my head in shame-


will: 1d20 + 4 ⇒ (18) + 4 = 22

Curral casts a spell as Kael and Sanrael wound one of the remaining skeletons. The skeleton resists disruption by Tolacharn.

The skeletons try to strike back.

Kael:
GS: 1d20 + 13 ⇒ (4) + 13 = 17

Sanrael:
GS: 1d20 + 13 ⇒ (7) + 13 = 20

Both dogs rip into Curral dropping him to the ground in a bloody heap.

bite: 1d20 + 13 ⇒ (20) + 13 = 33
dam: 4d8 + 20 ⇒ (1, 5, 1, 7) + 20 = 34

bite: 1d20 + 13 ⇒ (19) + 13 = 32
dam: 2d8 + 10 ⇒ (6, 2) + 10 = 18


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

{angelic bond/haste/heroism} -2/70HP

Well that can't be good...Kael thinks to himself as he hears the screams of agony from behind, of another of his companions falling to the undead canines.

GSPA1: 1d20 + 10 + 2 + 1 ⇒ (9) + 10 + 2 + 1 = 222d6 + 13 ⇒ (3, 4) + 13 = 20
GSPA_haste: 1d20 + 10 + 2 + 1 ⇒ (7) + 10 + 2 + 1 = 202d6 + 13 ⇒ (4, 1) + 13 = 18
GSPA2: 1d20 + 5 + 2 + 1 ⇒ (7) + 5 + 2 + 1 = 152d6 + 13 ⇒ (6, 2) + 13 = 21


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

-69/81hp
GH1: 1d20 + 13 + 3 + 2 ⇒ (7) + 13 + 3 + 2 = 251d6 + 8 + 3 + 2 ⇒ (2) + 8 + 3 + 2 = 15
GH haste: 1d20 + 13 + 3 + 2 ⇒ (13) + 13 + 3 + 2 = 312d6 + 8 + 3 + 2 ⇒ (1, 6) + 8 + 3 + 2 = 20
GH2: 1d20 + 8 + 3 + 2 ⇒ (7) + 8 + 3 + 2 = 202d6 + 8 + 3 + 2 ⇒ (1, 3) + 8 + 3 + 2 = 17


will: 1d20 + 4 ⇒ (20) + 4 = 24
will: 1d20 + 4 ⇒ (12) + 4 = 16

Kael and Sanrael cut down both the remaining skeletons.

The deadly dog duo attacks wounding Kael and taking Sanrael down!

Kael:
bite: 1d20 + 13 ⇒ (16) + 13 = 29
dam: 2d8 + 10 ⇒ (3, 1) + 10 = 14

Sanrael:
bite: 1d20 + 13 ⇒ (12) + 13 = 25
dam: 2d8 + 10 ⇒ (8, 3) + 10 = 21


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

You didn't have them double ice-breath us? Softy....

{angelic bond/haste/heroism} -16/70HP

Seeing Sanrael laid low by the crushing canine jaws, Kael summons some of his remaining divine energy to try and save the day.

Attack wounded hound, BUT ~smite evil~ on unwounded hound (AC now 29 vs. that one)

GSPA1: 1d20 + 10 + 2 + 1 ⇒ (3) + 10 + 2 + 1 = 162d6 + 13 ⇒ (3, 1) + 13 = 17
GSPA_haste: 1d20 + 10 + 2 + 1 ⇒ (7) + 10 + 2 + 1 = 202d6 + 13 ⇒ (6, 5) + 13 = 24
GSPA2: 1d20 + 5 + 2 + 1 ⇒ (1) + 5 + 2 + 1 = 92d6 + 13 ⇒ (3, 6) + 13 = 22


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

Suh-weet Jehsusssss....


Kael flails about, doubt creeping through his head.

Wounded
bite: 1d20 + 13 ⇒ (1) + 13 = 14

Unwounded
bite: 1d20 + 13 ⇒ (18) + 13 = 31
Dam: 2d8 + 10 ⇒ (5, 8) + 10 = 23


Angelic bond and smite evil both give deflection bonuses to AC, they don’t stack, just take the higher.


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

-90/84hp
gurgle gurgle


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

DM Darkvision: I sent you a PM. Just posting here for visibility.

Might not matter too much longer if this fight continues . . .


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL
DM Darkvision wrote:
Angelic bond and smite evil both give deflection bonuses to AC, they don’t stack, just take the higher.

But one was angelic deflection and the other is smiting deflection. ~petulant whining noises~ In that case no smite (yet).

{angelic bond/haste/heroism} -39/70HP

LOH 3/5: 4d6 + 8 ⇒ (6, 3, 4, 6) + 8 = 27
<why I save my precious LOH and smites!>

Renewed and refreshed by Iomedae's powerful healing, Kael fights on against all odds. I am the shield of my companions, I will not waver.

{angelic bond/haste/heroism} -12/70HP
GSPA1: 1d20 + 10 + 2 + 1 ⇒ (3) + 10 + 2 + 1 = 162d6 + 13 ⇒ (3, 3) + 13 = 19
GSPA_haste: 1d20 + 10 + 2 + 1 ⇒ (4) + 10 + 2 + 1 = 172d6 + 13 ⇒ (5, 2) + 13 = 20
GSPA2: 1d20 + 5 + 2 + 1 ⇒ (20) + 5 + 2 + 1 = 284d6 + 26 ⇒ (4, 3, 4, 5) + 26 = 42


The wounded dog goes down under Kael’s savage last blow! The other dog blasts Kael with icy breath.

Breath weapon: 7d6 ⇒ (6, 2, 5, 5, 5, 1, 1) = 25
DC21 reflex for 1/2 dam


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

{angelic bond/haste/heroism} -12/70HP
DC21 REF: 1d20 + 7 + 3 + 1 + 2 ⇒ (8) + 7 + 3 + 1 + 2 = 21 HAH!

Kael shrugs off the blast of cold and fights on!
I will have faith in the Inheritor; her strength is my strength.

{angelic bond/haste/heroism} -24/70HP
GSPA1: 1d20 + 10 + 2 + 1 ⇒ (19) + 10 + 2 + 1 = 322d6 + 13 ⇒ (1, 1) + 13 = 15
GSPA_haste: 1d20 + 10 + 2 + 1 ⇒ (7) + 10 + 2 + 1 = 202d6 + 13 ⇒ (1, 1) + 13 = 15
GSPA2: 1d20 + 5 + 2 + 1 ⇒ (9) + 5 + 2 + 1 = 172d6 + 13 ⇒ (2, 5) + 13 = 20


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

confirm: 1d20 + 10 + 2 + 1 ⇒ (20) + 10 + 2 + 1 = 332d6 + 13 ⇒ (4, 2) + 13 = 19


Kael hacks into the skeletal dog scattering chunks of bone and spoiling its attack!

bite: 1d20 + 13 ⇒ (1) + 13 = 14


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

{angelic bond/haste/heroism} -24/70HP
Time to go back to the boneyard abomination...
GSPA1: 1d20 + 10 + 2 + 1 ⇒ (4) + 10 + 2 + 1 = 172d6 + 13 ⇒ (1, 6) + 13 = 20
GSPA_haste: 1d20 + 10 + 2 + 1 ⇒ (13) + 10 + 2 + 1 = 262d6 + 13 ⇒ (3, 4) + 13 = 20
GSPA2: 1d20 + 5 + 2 + 1 ⇒ (1) + 5 + 2 + 1 = 92d6 + 13 ⇒ (4, 5) + 13 = 22


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

I have contracted Pnin-itis!


Kael wounds the bone beast a second time.

bite: 1d20 + 13 ⇒ (1) + 13 = 14

The beast bites itself and it’s bones fall into a jumbled pile.


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL
DM Darkvision wrote:

Kael wounds the bone beast a second time.

[dice=bite]1d20+13

The beast bites itself and it’s bones fall into a jumbled pile.

Literal LOL for this!!!


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

Let me not be too late goddess....

Kael releases a massive burst of healing pulse energy
pulse x4: 16d6 ⇒ (5, 2, 1, 3, 5, 3, 4, 5, 3, 1, 3, 6, 5, 6, 5, 2) = 59


Everyone is revived by the healing, Pnin takes 2 points of permanent CON damage.


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

Weakly and shaken: I thought I was done for . . . thank you for the healing Kael.

Is Pnin still sickened? Dex damaged?


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Bravo.....hand clapping and cheers heard here


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

-31hp

Kael...i thought we were done for....i owe you a debt sanrael bows


Any previous afflictions remain in place.


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

Anyone besides Sanrael still down HP?


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

Pnin is 15 down. -15/51 HP, sickened, -3 Dex


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

4/5 LOH for Pnin + remove sickened: 3d6 ⇒ (5, 1, 5) = 11
pulse for all: 8d6 ⇒ (6, 3, 1, 2, 2, 6, 4, 5) = 29

We should think about resting soon.-Kael comments wearily, the generation of divine healing clearly starting to tire him somewhat.

Anything of value in the room? I assume all the skeleton GS have been +1 or MW. ;-D

perception: 1d20 + 13 ⇒ (8) + 13 = 21


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

Still shaken: Thanks, Kael and your goddess. I finally feel a little better. But Pnin notices the mild tremors of dex damage: But a rest would be nice.

Pnin helps search the room:

Perception: 1d20 + 27 ⇒ (12) + 27 = 39


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL
Pnin wrote:

Still shaken: Thanks, Kael and your goddess. I finally feel a little better. But Pnin notices the mild tremors of dex damage: But a rest would be nice.

Pnin helps search the room:

[dice=Perception]1d20+27

DEX damage or CON damage? Hoping I read the CON above properly.


AC 22; HP 65; init +3; Perception + 10

I am down 14 hp


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5
Kael Cullen wrote:

DEX damage or CON damage? Hoping I read the CON above properly.

Permanent CON damage from dying. Taken into account in Fort and HP.

Still have temporary DEX damage from trap earlier.

This day of adventuring has not been Pnin's . . .


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

where shall we rest


Nothing of value is found. There are a set of double doors in the opposite wall from where you entered.

Everyone make perception checks.


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

Perception: 1d20 + 27 ⇒ (11) + 27 = 38


AC-22; HP 70 INIT +1; PERCEPTION +13
Melee:
Greatsword +12/+7 2d6+5; PA +10/+5 2d6+13
Saves:
+11FORT; +7REF; +9WILL

whazzat?: 1d20 + 13 ⇒ (3) + 13 = 16


AC 22; HP 65; init +3; Perception + 10

perception: 1d20 + 10 ⇒ (5) + 10 = 15

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