
Kael Cullen |

{sickened/heroism} -16/70HP
Up the stairs we go, Pnin. We can rest later and remind me again about your sickness when I heal. I can do something for both of us.
perception following Pnin: 1d20 + 13 ⇒ (7) + 13 = 20

Pnin |

I'm assuming "fail to notice" = flat footed
Pnin fires to blunt arrows at the skeleton on the left:
Deadly Rapid Shot: 1d20 + 13 - 2 - 2 - 3 ⇒ (8) + 13 - 2 - 2 - 3 = 14
SneakAttack: 1d6 + 6 + 4 - 2 + 4d6 ⇒ (6) + 6 + 4 - 2 + (4, 5, 5, 2) = 30
Deadly Rapid Shot: 1d20 + 13 - 2 - 2 - 3 ⇒ (1) + 13 - 2 - 2 - 3 = 7
SneakAttack: 1d6 + 6 + 4 - 2 + 4d6 ⇒ (1) + 6 + 4 - 2 + (4, 3, 5, 5) = 26

Sanrael Bloodthorn |

not waiting for Curral to begin singing....Sanrael charges and swings....
GH1: 1d20 + 13 + 3 ⇒ (2) + 13 + 3 = 182d6 + 8 + 3 ⇒ (1, 2) + 8 + 3 = 14
GH2: 1d20 + 8 + 3 ⇒ (11) + 8 + 3 = 222d6 + 8 + 3 ⇒ (2, 4) + 8 + 3 = 17

Kael Cullen |

{sickened/heroism} -16/70HP
Kael swings away at the boney foemen trying to take any down he sees injured.
GSPA1: 1d20 + 10 - 2 + 2 ⇒ (10) + 10 - 2 + 2 = 202d6 + 13 - 2 + 2 ⇒ (1, 5) + 13 - 2 + 2 = 19
GSPA1: 1d20 + 5 - 2 + 2 ⇒ (14) + 5 - 2 + 2 = 192d6 + 13 - 2 + 2 ⇒ (2, 2) + 13 - 2 + 2 = 17

DM Darkvision |

Pnin’s first shot goes wide in his excitement at taking the foes unawares, his second shot hits his own foot for 13 damage.
Sanrael’s first swing misses but his second connects doing damage but failing to disrupt.
will: 1d20 ⇒ 15
Curral’s first shot does minor damage.
Kael just manages to finish off the damaged skeleton.
The remaining skeleton swings at Kael and misses.
gs: 1d20 + 12 ⇒ (6) + 12 = 18

Sanrael Bloodthorn |

gh1: 1d20 + 13 + 3 ⇒ (1) + 13 + 3 = 172d6 + 8 + 3 ⇒ (6, 1) + 8 + 3 = 18
gh2: 1d20 + 8 + 3 ⇒ (16) + 8 + 3 = 272d6 + 8 + 3 ⇒ (1, 5) + 8 + 3 = 17

Pnin |

At least I can't sneak attack myself!
{-13/58, sickened, -3 DEX}
Pnin hisses in pain at the blunt arrow's pain. He looses too more at the remaining target
Deadly Rapid Shot: 1d20 + 13 - 2 - 2 - 3 ⇒ (4) + 13 - 2 - 2 - 3 = 10
Damage: 1d6 + 6 + 4 - 2 ⇒ (4) + 6 + 4 - 2 = 12
Deadly Rapid Shot: 1d20 + 13 - 2 - 2 - 3 ⇒ (6) + 13 - 2 - 2 - 3 = 12
Damage: 1d6 + 6 + 4 - 2 ⇒ (2) + 6 + 4 - 2 = 10
Worst luck.

Kael Cullen |

Death to undeath!
{sickened/heroism} -16/70HP
GSPA1: 1d20 + 10 - 2 + 2 ⇒ (3) + 10 - 2 + 2 = 132d6 + 13 - 2 + 3 ⇒ (5, 6) + 13 - 2 + 3 = 25
GSPA2: 1d20 + 5 - 2 + 2 ⇒ (4) + 5 - 2 + 2 = 92d6 + 13 - 2 + 3 ⇒ (1, 1) + 13 - 2 + 3 = 16

Sanrael Bloodthorn |

standing up and attacking
gh1: 1d20 + 13 + 3 ⇒ (13) + 13 + 3 = 292d6 + 8 + 3 ⇒ (1, 4) + 8 + 3 = 16
gh2: 1d20 + 8 + 3 ⇒ (18) + 8 + 3 = 292d6 + 8 + 3 ⇒ (4, 2) + 8 + 3 = 17

Pnin |

{-13/58, sickened, -3 DEX}
Pnin takes a breath and tries to focus through the sickness.
Deadly Rapid Shot: 1d20 + 13 - 2 - 2 - 3 ⇒ (13) + 13 - 2 - 2 - 3 = 19
Damage: 1d6 + 6 + 4 - 2 ⇒ (4) + 6 + 4 - 2 = 12
Deadly Rapid Shot: 1d20 + 13 - 2 - 2 - 3 ⇒ (10) + 13 - 2 - 2 - 3 = 16
Damage: 1d6 + 6 + 4 - 2 ⇒ (6) + 6 + 4 - 2 = 14

Kael Cullen |

{sickened/heroism} -40/70HP
LOH 2/5 w/sickened mercy: 3d6 + 6 ⇒ (1, 6, 5) + 6 = 18
{heroism} -22/70HP
Kael tries to finish off the boney bastard.
GSPA: 1d20 + 10 + 2 ⇒ (13) + 10 + 2 = 252d6 + 13 + 2 ⇒ (3, 1) + 13 + 2 = 19
GSPA: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 182d6 + 13 + 2 ⇒ (4, 5) + 13 + 2 = 24

Pnin |

[ooc]Does Kael want to use spend a LoH for Pnin's sickness? Not saying we need to, it is probably inefficient since Pnin is almost at full. Just asking because Kael mentioned it in-game.[/ooc
What do we see at the top of the stairs?
Perception: 1d20 + 27 ⇒ (15) + 27 = 42

Kael Cullen |

[ooc]Does Kael want to use spend a LoH for Pnin's sickness? Not saying we need to, it is probably inefficient since Pnin is almost at full. Just asking because Kael mentioned it in-game.[/ooc
What do we see at the top of the stairs?
[dice=Perception]1d20+27
If Pnin alone is injured or its pre-rest Kael will LOH, not before. LOH is one of his paladin super-powers and he'll save it for combat first. He only used it this last time because he was in combat and wounded.

Sanrael Bloodthorn |

-3hp
maybe Curral should look at the device....i can only think of one reason someone would need a big door

Sanrael Bloodthorn |

sure Kael...you know what they say....go big or go back to your hamlet

Kael Cullen |

OK Pnin, time for the big door. You know what they say-"Behind every big door is a big treasure"; or is it "big monster", I can't remember.
Anyways, open that rascal and let's keep going.

DM Darkvision |

Pnin opens the doors revealing a large room with unlit fireplaces, in the middle of the room stands a statue of some long dead hell knight with sword raised high. Of more immediate concern are 4 skeletal warriors and would look like a pair of giant skeletal dogs.
init MP: 2d20 ⇒ (4, 18) = 22
party action

Curral |

Start a Bardic Performance to Inspire Courage +2 hit/dam
I see skellies, with their doggies and their bones...Let's send em back to dust, their sins to atone
Attack with blunt arrows one of the doggies
comp short bow: 1d20 + 9 - 2 + 2 ⇒ (18) + 9 - 2 + 2 = 27
damage: 1d6 + 4 + 2 ⇒ (1) + 4 + 2 = 7
rapid shot: 1d20 + 9 - 2 + 2 ⇒ (8) + 9 - 2 + 2 = 17
damage: 1d6 + 4 + 2 ⇒ (5) + 4 + 2 = 11

Kael Cullen |

{heroism} -2/70HP
Kael activates ~Angelic Bond~ as he rushes forward to deal with the bones, trying to keep himself between the foes and the squishies.
This bond allows the paladin to shine light as per continual flame for 1 minute per paladin level. Additionally, while the halo shines, all allies within 20 feet gain the benefits of protection from evil, except the deflection and resistance bonuses are +3.
GSPA charge: 1d20 + 10 + 2 + 2 ⇒ (12) + 10 + 2 + 2 = 262d6 + 13 ⇒ (1, 4) + 13 = 18

Pnin |

Pnin will fire two blunt arrows at the dog Curral fired at:
Deadly Rapid Shot: 1d20 + 13 - 2 - 2 - 3 + 2 ⇒ (4) + 13 - 2 - 2 - 3 + 2 = 12
SneakAttack: 1d6 + 6 + 4 - 1 + 2 + 4d6 ⇒ (3) + 6 + 4 - 1 + 2 + (1, 1, 3, 3) = 22
Deadly Rapid Shot: 1d20 + 13 - 2 - 2 - 3 + 2 ⇒ (16) + 13 - 2 - 2 - 3 + 2 = 24
SneakAttack: 1d6 + 6 + 4 - 1 + 2 + 4d6 ⇒ (2) + 6 + 4 - 1 + 2 + (1, 4, 4, 1) = 23

Sanrael Bloodthorn |

Sanraael rushes alongside Kael to attack
ghpa1: 1d20 + 13 + 3 + 2 ⇒ (16) + 13 + 3 + 2 = 342d6 + 8 + 3 + 2 ⇒ (5, 6) + 8 + 3 + 2 = 24
ghpa2: 1d20 + 8 + 3 + 2 ⇒ (18) + 8 + 3 + 2 = 312d6 + 8 + 3 + 2 ⇒ (5, 5) + 8 + 3 + 2 = 23

DM Darkvision |

Curral and Pnin plunk away at one of the dogs each hitting it once with Pnin's shot doing much more damage than Curral's.
Kael and Sanrael move forward to attack concentrating their attacks on one of the skeletal warriors and wounding him badly.
will: 1d20 + 4 ⇒ (11) + 4 = 15
On Kael:
GS: 1d20 + 13 ⇒ (9) + 13 = 22
GS: 1d20 + 13 ⇒ (4) + 13 = 17
On Sanrael:
GS: 1d20 + 13 ⇒ (14) + 13 = 27
dam: 2d8 + 10 ⇒ (6, 1) + 10 = 17
GS: 1d20 + 13 ⇒ (6) + 13 = 19
The wounded dog bounds forward to attack Pnin.
On Pnin:
bite: 1d20 + 13 ⇒ (10) + 13 = 23
The other dog blasts the party with a cone of icy breath.
cold dam: 7d6 ⇒ (5, 6, 5, 1, 5, 2, 1) = 25 DC21 Reflex save for 1/2 damage

Kael Cullen |

Bones doesn't have to make 2 FORT saves against the hammer?
{heroism} -2/70HP
DC21 REF: 1d20 + 7 + 2 + 3 ⇒ (19) + 7 + 2 + 3 = 31
{heroism} -14/70HP
Kael does his best to finish off the skely and give Sanrael a chance to get after one of the other foes.
GSPA1: 1d20 + 10 + 2 + 2 ⇒ (7) + 10 + 2 + 2 = 212d6 + 13 + 2 ⇒ (4, 6) + 13 + 2 = 25
GSPA2: 1d20 + 10 + 2 + 2 ⇒ (13) + 10 + 2 + 2 = 272d6 + 13 + 2 ⇒ (3, 3) + 13 + 2 = 21

Sanrael Bloodthorn |

-19hp
GH1: 1d20 + 13 + 3 + 2 ⇒ (10) + 13 + 3 + 2 = 282d6 + 8 + 3 + 2 ⇒ (1, 5) + 8 + 3 + 2 = 19
GH2: 1d20 + 8 + 3 + 2 ⇒ (8) + 8 + 3 + 2 = 212d6 + 8 + 3 + 2 ⇒ (1, 5) + 8 + 3 + 2 = 19

Pnin |

{sickened, -3 DEX, Inspired, -1/58 HP}
Reflex: 1d20 + 12 ⇒ (16) + 12 = 28
I believe Evasion means no damage for Pnin
Pnin dodges the icy breath and fires two more blunt arrows at the skeledog that is bititng at him.
Deadly Rapid Shot: 1d20 + 13 - 2 - 2 - 3 + 2 ⇒ (13) + 13 - 2 - 2 - 3 + 2 = 21
Damage: 1d6 + 6 + 4 - 1 + 2 ⇒ (1) + 6 + 4 - 1 + 2 = 12
Deadly Rapid Shot: 1d20 + 13 - 2 - 2 - 3 + 2 ⇒ (3) + 13 - 2 - 2 - 3 + 2 = 11
Damage: 1d6 + 6 + 4 - 1 + 2 ⇒ (6) + 6 + 4 - 1 + 2 = 17