icehawk333 |
Are we allowed to take multiple drawbacks?
Normally if drawbacks are allowed at all you are, but some DM's limit you to one anyway.
I made no ruling on that, and just let you go with it.
As many drawbacks as you need.
Christopher "Chris" Farrell |
Cool, I'll take an extra one to take that then, just need to pick my drawback... Hmm...
Ah this one fits the backstory
Pampered
You grew up in a wealthy or well-to-do household and had your every need catered to by well-meaning staff and relatives who spoiled you rotten.
Bane: you suffer a -4 trait penalty on Constitution checks made to continue running; Constitution checks made to avoid lethal damage from a forced march; Constitution checks made to avoid nonlethal damage from starvation or thirst; Fortitude saves made to avoid nonlethal damage from hot or cold environments; and Fortitude saves made to resist damage from suffocation.
The reason I'd pick a trait that makes me bigger is that I always imagined hobgoblins as large and orange
Merek Montague |
one of the effects of this trait is "you must be at least 6 feet tall"
You can, technically, take adopted and this trait as any race, resulting in 6 foot halflings.
This game's mechanics are weird, sometimes.
The trait doesn't cause you to be at least 6' tall, it's prt of the requirements that you must be at least 6' tall to gain the trait.
icehawk333 |
icehawk333 wrote:The trait doesn't cause you to be at least 6' tall, it's prt of the requirements that you must be at least 6' tall to gain the trait.one of the effects of this trait is "you must be at least 6 feet tall"
You can, technically, take adopted and this trait as any race, resulting in 6 foot halflings.
This game's mechanics are weird, sometimes.
Regardless, I would, honestly, perfer thst people play pysically normal-ish members of thier race.
The only one I kinda understtand is the troglodyte, beucase i expected it to be bigger myself, if only becuase of it's stat-line.
But really, they aren't all thst bulky-
Th picture I found of one, as it turns out (while still my favorite picture of one) is a fleshwarped troglodyte.
Now, I'll allow the trait that makes you huge if you really want it, as it's fair and reasonable.
Not my cup of tea, but... Whatever.
♣♠Magic♦♥ |
icehawk333 wrote:The trait doesn't cause you to be at least 6' tall, it's prt of the requirements that you must be at least 6' tall to gain the trait.one of the effects of this trait is "you must be at least 6 feet tall"
You can, technically, take adopted and this trait as any race, resulting in 6 foot halflings.
This game's mechanics are weird, sometimes.
This...
Merek Montague |
Merek Montague wrote:It's in the benifits section.icehawk333 wrote:The trait doesn't cause you to be at least 6' tall, it's prt of the requirements that you must be at least 6' tall to gain the trait.one of the effects of this trait is "you must be at least 6 feet tall"
You can, technically, take adopted and this trait as any race, resulting in 6 foot halflings.
This game's mechanics are weird, sometimes.
All traits are like that. They mention the prerequisites in the text rather than in its own section. Barbarian Rage Powers, Monk Ki Powers, and Rogue Talents are all the same way, as well.
Here's a good example:
The Rider of Paresh trait does not grant you the Mounted Combat feat. It uses the exact same language: "You must..." in the benefits section.
icehawk333 |
icehawk333 wrote:Merek Montague wrote:It's in the benifits section.icehawk333 wrote:The trait doesn't cause you to be at least 6' tall, it's prt of the requirements that you must be at least 6' tall to gain the trait.one of the effects of this trait is "you must be at least 6 feet tall"
You can, technically, take adopted and this trait as any race, resulting in 6 foot halflings.
This game's mechanics are weird, sometimes.
All traits are like that. They mention the prerequisites in the text rather than in its own section. Barbarian Rage Powers, Monk Ki Powers, and Rogue Talents are all the same way, as well.
Here's a good example:
The Rider of Paresh trait does not grant you the Mounted Combat feat. It uses the exact same language: "You must..." in the benefits section.
Hunh. Alright then.
icehawk333 |
Also, referring to the trait that makes you huge is the one that marek made, just so you know.
EDIT-
To make sure this makes sense, I'm going to make sure I'm not tlaking my usual gibberish.
So-
I'm allowing the trait marek made.
Is that so hard, me?
Merek Montague |
I figured it would be allowed. Mechanically, it's identical to any other number of traits that grant a single bonus to a saving throw, plus a non-mechanical cosmetic difference for the character.
You could also do one for someone to become smaller and give them a bonus to reflex.
icehawk333 |
I figured it would be allowed. Mechanically, it's identical to any other number of traits that grant a single bonus to a saving throw, plus a non-mechanical cosmetic difference for the character.
You could also do one for someone to become smaller and give them a bonus to reflex.
Yep.
If anyone wants that, I'll make it.
As it stands, it doesn't seem like anyone wants that.
Ragnadrok |
Obligatory: Honey, you got real ugly.
That made me lose it man XD
Also, that chinchila is super adorableRagnadrok |
Ok, random height weight for me. There are no random height and weight rules for pathfinder Lizardfolk. So I'll make up my own. Since Lizardfolk are typically between 6-7 feet tall, I'll go with 4d6 with a starting height of 5'6". And for the 200-250 lbs, I'll go with a x5. That gives us 5'10" - 7'6" and 200 - 300.
Height: 4d6 ⇒ (5, 5, 6, 3) = 19 + 5'6" = 7'2"
* 5 + 200 = 295Edgar got huge XD
EDIT: So yeah, that armor needs a LOT of modifying, I figure Edgar was like 6' at best XD
Lord Foul II |
Merek Montague wrote:Ok, random height weight for me. There are no random height and weight rules for pathfinder Lizardfolk. So I'll make up my own. Since Lizardfolk are typically between 6-7 feet tall, I'll go with 4d6 with a starting height of 5'6". And for the 200-250 lbs, I'll go with a x5. That gives us 5'10" - 7'6" and 200 - 300.[dice=Height]4d6 + 5'6" = 7'2"
* 5 + 200 = 295Edgar got huge XD
EDIT: So yeah, that armor needs a LOT of modifying, I figure Edgar was like 6' at best XD
a max height human is 6ft 6inches
So at minimum he grew 8 inchesicehawk333 |
Looks like hovering is a dc 15 unless there were wind modifiers. Not that it matters with a roll of 1. But yeah that was just his initial attempt. Still getting used to wings and all that. Learning limitations.
Yeah, you're right.
Just making sure, you, as the player, know.
Sorry I got the hover check wrong.
Merek Montague |
I probably can't wear the chain mail suit anymore, but I should still be able to wear the chain mail shirt. What do you think, Ice?
icehawk333 |
If you didn't change size much, you could probobly wear it, yes.
You'll probobly need to modify it a bit, thoguh- possibly cut a few links to loosen it.
I'll let crude modifications work (for anyone with light armor) given a minute or so, but it'll be in rather shabby condition until you either find somone to, or do proper repairs yourself.
Merek Montague |
I loved the piece-mail armor rules back in 2E. Haven't looked at them for pathfinder, though. Might be very appropriate for this game!
Once we get out of this mess, we should see if we can commission some armor though a broker so we don't have to dirty deal with civilized society. Or perhaps we should raid some old encampments of Lizardfolk and grab what's been left behind.
Merek Montague |
Any non-normal race is generally distrusted, if not flat out assaulted on sight. You may get more than you bargain for.
icehawk333 |
Tavi, as I've stated, are almsot as well accepted as Nagaji, but for a very diffrent reason.
Tavi are so very poorly known, that people have no clue what it is that thier looking at.
They often just ignore the creautre, worried that they might be hallucinating, and people would think them mad if they interacted with it.
Some people talk to it out of curiosity.
Others are still supersticus and afraid enoguh to attack or flee on sight.
Reactions to the tavi vary greatly.
And, as with most things, your best shot is to find a halfling.
Merek Montague |
Hey Ice, my Favor says "fortification, then improved fortification, then greater fortification. What are these? Is it the same as the magic armor fortification attributes (these are classified as light, moderate, and heavy fortification).
icehawk333 |
Hey Ice, my Favor says "fortification, then improved fortification, then greater fortification. What are these? Is it the same as the magic armor fortification attributes (these are classified as light, moderate, and heavy fortification).
Sorry, meant light, moderate, and heavy.
The feats fortress (blank, improved blank, greater blank), so I tend to say things like that and forget when things aren't that.
Merek Montague |
That's what I figured, but I wanted to make sure I wasn't missing something.
Merek Montague |
Another option is to simply overpay for everything and find a human greedy enough to ignore what we are to make us fitted armor.
Or save a village and become their friends. :)
Zveris Pilvo |
I'll roll to see if he should be big or not in the spirit of the game.
Part of the reason I want him to be rather large is because one of his short term aspirations (or rather my aspirations for him) might be to become a trogy Paragon, a subspecies that is rather larger and has SLA's and tougher stats.
I'd take feats for it, but I'm not sure what else I have expendable.
Anyways: 1d100
1-25 normal normal
26-50 heavy weight
51-75 big height
76-100 both big
1d100 ⇒ 46
Well that seems like a waste, but whatever.
Which trait should I drop?
Or is there a nudist drawback? XD
icehawk333 |
I'll roll to see if he should be big or not in the spirit of the game.
Part of the reason I want him to be rather large is because one of his short term aspirations (or rather my aspirations for him) might be to become a trogy Paragon, a subspecies that is rather larger and has SLA's and tougher stats.
I'd take feats for it, but I'm not sure what else I have expendable.
Anyways: 1d100
1-25 normal normal
26-50 heavy weight
51-75 big height
76-100 both big1d100
Well that seems like a waste, but whatever.
Which trait should I drop?
Or is there a nudist drawback? XD
Not like lizards show too much, really.
Riecnarated is based on the theme that you have Had, and remember, a past life before death. Considring you're an atheist, I'd think replacing that would be the better of the two.
Merek Montague |
I'd pick both height and weight for your character.
icehawk333 |
I think for the sake of inconveniencing our heros, they could be the brand of slightly more man-like lizards that do. :P
Right-o. Dropping reincarnated. Didn't do much anyways.
I suppose?
I personally think the other option is far more awkward.
Anyway, on becoming a troggy paragon.
The closest route to that is becoming a ghonatine.
But...
Well, let's just say that's a dangerous idea.
Castell Danza |
I just gave the Tavi a look on the pfsrd and they've got a couple other things going for them it turns out. One, they are Magical beasts, and two they get low-light and darkvision. Should I add any of that? The type change seems important to know.
icehawk333 |
I just gave the Tavi a look on the pfsrd and they've got a couple other things going for them it turns out. One, they are Magical beasts, and two they get low-light and darkvision. Should I add any of that? The type change seems important to know.
Yes.
Sorry, I forget what I've told people before.
Also, replacing nature with arcana in recent post.