cognitive dissonance (Inactive)

Game Master icehawk333


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Human
Ragnadrok wrote:
Castell Danza wrote:
Ragnadrok wrote:
icehawk333 wrote:
Lizardfolk! Great blend with the tavi.
Wooo! nothing small =D
pffft... Chicks dig fluffy.
Medium sized swords and armor do not though =p

Ah, but my trademark Scarf does! And that only adds to the appeal.

EDIT: Just finished updating my sheet, did I miss anything? Looks like Dex Bard it is. Maybe an archer now? Mysterious Stranger Gunslinger?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Castell Danza wrote:
Ragnadrok wrote:
Castell Danza wrote:
Ragnadrok wrote:
icehawk333 wrote:
Lizardfolk! Great blend with the tavi.
Wooo! nothing small =D
pffft... Chicks dig fluffy.
Medium sized swords and armor do not though =p
Ah, but my trademark Scarf does! And that only adds to the appeal.

You will make a great face.

Even if you don't have the highest CHA anymore, you'll still likley be the only one who isn't kill/flee from on sight.

Of course, dealing with the instinct to assult the lizardfolk might be tough.


Human
icehawk333 wrote:

You will make a great face.

I'unno about that. I just took a penalty to literally every skill I put points into.

Icehawk333 again wrote:
Of course, dealing with the instinct to assult the lizardfolk might be tough.

At the very least, I got a bump to my Will save to not constantly lose fights to the lizard ninja.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Castell Danza wrote:
Ragnadrok wrote:
Castell Danza wrote:
Ragnadrok wrote:
icehawk333 wrote:
Lizardfolk! Great blend with the tavi.
Wooo! nothing small =D
pffft... Chicks dig fluffy.
Medium sized swords and armor do not though =p

Ah, but my trademark Scarf does! And that only adds to the appeal.

EDIT: Just finished updating my sheet, did I miss anything? Looks like Dex Bard it is. Maybe an archer now? Mysterious Stranger Gunslinger?

Didn't see anything wrong.

Pyscial description would be nice, eventuslly.

Also, this-
Searing preformace-
You can use the glory of flame in combat-
So long as you cast, or have a fire spell active, in a round, you may start a basic preformace, using the fire as a visual component.

Made it into the final draft of the scarf, but I forgot to put it in.


Human
icehawk333 wrote:
Castell Danza wrote:
Ragnadrok wrote:
Castell Danza wrote:
Ragnadrok wrote:
icehawk333 wrote:
Lizardfolk! Great blend with the tavi.
Wooo! nothing small =D
pffft... Chicks dig fluffy.
Medium sized swords and armor do not though =p

Ah, but my trademark Scarf does! And that only adds to the appeal.

EDIT: Just finished updating my sheet, did I miss anything? Looks like Dex Bard it is. Maybe an archer now? Mysterious Stranger Gunslinger?

Didn't see anything wrong.

Pyscial description would be nice, eventuslly.

Also, this-
Searing preformace-
You can use the glory of flame in combat-
So long as you cast, or have a fire spell active, in a round, you may start a basic preformace, using the fire as a visual component.

Made it into the final draft of the scarf, but I forgot to put it in.

Sounds pretty sweet looking, what level?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Castell Danza wrote:
icehawk333 wrote:

You will make a great face.

I'unno about that. I just took a penalty to literally every skill I put points into.

Icehawk333 again wrote:
Of course, dealing with the instinct to assult the lizardfolk might be tough.
At the very least, I got a bump to my Will save to not constantly lose fights to the lizard ninja.

Even with that penalty, diplamcy is acutslly possible.

It takes a full minute, and that's hard when the person is trying to kill you on sight.

Heheh. I don't expect you to actuslly fight him. There's no save- it's just... Always kidna tempting.

Edit-

Just a roleplay thing, in other words.


Dirty Commoner/2 || HP: 0/0, AC: 10 (10, active buff) (FF: 10 [10 w/active buff] T: 10) || Init: +0, Fort: +0 Ref: +0 Will: +0 || Per: +0

Iii, think Fray made her mad.


Inactive
Castell Danza wrote:
icehawk333 wrote:

You will make a great face.

I'unno about that. I just took a penalty to literally every skill I put points into.

Icehawk333 again wrote:
Of course, dealing with the instinct to assult the lizardfolk might be tough.
At the very least, I got a bump to my Will save to not constantly lose fights to the lizard ninja.

You'll always be able to track the lizardman. There are a lot of options still available to you. I would focus on a whip and the agile maneuvers feat, one of the slashing feats to use dex for damage, possibly a 3 level dip into rogue (unchained). You're small so stealth is an advantage. Oooohhh, you could be my Davy Crockett hat! Also remember disguise and illusion spells, force people to see what we want them to see.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Sarrissa wrote:
Castell Danza wrote:
icehawk333 wrote:

You will make a great face.

I'unno about that. I just took a penalty to literally every skill I put points into.

Icehawk333 again wrote:
Of course, dealing with the instinct to assult the lizardfolk might be tough.
At the very least, I got a bump to my Will save to not constantly lose fights to the lizard ninja.
You'll always be able to track the lizardman. There are a lot of options still available to you. I would focus on a whip and the agile maneuvers feat, one of the slashing feats to use dex for damage, possibly a 3 level dip into rogue (unchained). You're small so stealth is an advantage. Oooohhh, you could be my Davy Crockett hat! Also remember disguise and illusion spells, force people to see what we want them to see.

I know nothing of unchanied anything, and I'd rather keep away from it for now.


Male Lizardfolk C/G Ninja 3 | HP:23/23 | AC: 14 | Ki: 3/4 | Hero: 1/3

New Avatar, character profile updated =D


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Also, Frey-

One, thst was halrious.

Two, you can roll now.


Inactive

Not a lot of changes but you could view them here if interested. Otherwise, I can think of 3-4 feats that will allow dex to damage. Either way, still plenty of ways to use our new abilities.


Male Human Fallen Paladin 3 / Fighter 3

xD I pissed her off good.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
CrusaderEm wrote:
xD I pissed her off good.

9 -> strix.

You're a flier, fray.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Castell Danza wrote:
icehawk333 wrote:
Castell Danza wrote:
Ragnadrok wrote:
Castell Danza wrote:
Ragnadrok wrote:
icehawk333 wrote:
Lizardfolk! Great blend with the tavi.
Wooo! nothing small =D
pffft... Chicks dig fluffy.
Medium sized swords and armor do not though =p

Ah, but my trademark Scarf does! And that only adds to the appeal.

EDIT: Just finished updating my sheet, did I miss anything? Looks like Dex Bard it is. Maybe an archer now? Mysterious Stranger Gunslinger?

Didn't see anything wrong.

Pyscial description would be nice, eventuslly.

Also, this-
Searing preformace-
You can use the glory of flame in combat-
So long as you cast, or have a fire spell active, in a round, you may start a basic preformace, using the fire as a visual component.

Made it into the final draft of the scarf, but I forgot to put it in.

Sounds pretty sweet looking, what level?

I missed this. You get it from the beginning.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Chris, merek, you can roll In gameplay now.

1d12 for limited races, 1d15 for the extra ones.


And I fall asleep for the most important part of gameplay. -_-


Also, technically, Mongoose only hate snakes... if you got legs and a tail, you're good...


Human

Ah, but these are magically bred super mongeese.I have to assume they were told to hate "Bipedal lizard people."

EDIT: Just hit me that 4/5 people who've rolled so far have gotten direct upgrades for the most part.

Bugbarrissa wrote:
You'll always be able to track the lizardman.

Actually, I don't see anything in the race description that says I can track reptilians, just that their disguises won't fool me easily.

As to the rest, I guess I'm going for an archer build now.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Another lizardfolk.


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal

What's the tally?

Who's left?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Everyone is "dead" now.

Still unrolled-
Zevris, chris.

Serisssa-
Bugbear

Merek & Edgar-
Lizardfolk

Mr. Bard (Castell)-
Tavi

Frey-
Strix

???-
???


Inactive
Castell Danza wrote:

Ah, but these are magically bred super mongeese.I have to assume they were told to hate "Bipedal lizard people."

EDIT: Just hit me that 4/5 people who've rolled so far have gotten direct upgrades for the most part.

Bugbarrissa wrote:
You'll always be able to track the lizardman.

Actually, I don't see anything in the race description that says I can track reptilians, just that their disguises won't fool me easily.

As to the rest, I guess I'm going for an archer build now.

You get a +2 bonus to survival checks, an automatic Perception check within 30 feet, and can pin point their location...

ophidian malice:

Ophidian Malice (Ex)

Tavi have been mystically bred to hunt and destroy serpents and serpent people. These deep-rooted instincts provide a tavi with the following advantages and disadvantages whenever they are dealing with creatures with the reptilian subtype:

+2 racial bonus to Perception and Survival checks, attack and damage rolls, and Willsaves vs. effects generated by such creatures
+4 racial bonus to saving throws against the natural poisons of such creatures, and to Bluff checks made to feint in combat; -5 penalty to any other Bluff check against such creatures
-5 racial penalty on Diplomacy checks against such creatures

Serpent Sense (Su)

Serpent people are renowned for their shapeshifting powers, and the wizards who bred the tavi gave their hunters a mystical sense to compensate for this. A tavi automatically attempts a DC 10 Perception check whenever it comes within 30 ft. of any creature with the reptilian subtype (even if the creature is using a physical or magical disguise including invisibility).

If the check fails, the tavi detects nothing out of the ordinary.
If the check is successful, the tavi detects the presence of a serpent within 30 ft. but is unable to pinpoint its location.
If the result of the Perception check is greater than 15, the tavi immediately detects the creature and pinpoints its location.
Any creature the tavi cannot see (does not have line of sight to) still has total concealment against the tavi and the tavi suffers normal miss chances when attacking such foes.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Castell Danza wrote:

Ah, but these are magically bred super mongeese.I have to assume they were told to hate "Bipedal lizard people."

EDIT: Just hit me that 4/5 people who've rolled so far have gotten direct upgrades for the most part.

Bugbarrissa wrote:
You'll always be able to track the lizardman.

Actually, I don't see anything in the race description that says I can track reptilians, just that their disguises won't fool me easily.

As to the rest, I guess I'm going for an archer build now.

Yeah... Sorry.

Gess that's kidna how it goes.


Human
Sarrissa wrote:
Castell Danza wrote:

Ah, but these are magically bred super mongeese.I have to assume they were told to hate "Bipedal lizard people."

EDIT: Just hit me that 4/5 people who've rolled so far have gotten direct upgrades for the most part.

Bugbarrissa wrote:
You'll always be able to track the lizardman.

Actually, I don't see anything in the race description that says I can track reptilians, just that their disguises won't fool me easily.

As to the rest, I guess I'm going for an archer build now.

You get a +2 bonus to survival checks, an automatic Perception check within 30 feet, and can pin point their location...

** spoiler omitted **...

Thats the ability I was referring to. Note that the creature needs to be within 30ft for that to work, and I really don't plan to use Survival all that much (was leaving that to Zveris), and other than a nice "Find Party members within viewing distance" I really don't see much use for it. It's one of those cool thematic abilities thats there for flavor. Unless we just so happen to fight a lot of Serpentfolk.

EDIT: Also, fully updated character description, and avatar.


Male Human Fallen Paladin 3 / Fighter 3

How do languages work? Also, do I have hatred of humans as my racial trait? I looked through the alternates but there's nothing to replace it. I don't mind having it, just seems a little strange. :p


Male (M) Hobgoblin magus 3

Rolling a D15 feels weird, but I don't want to have to figure a d% 1d15 ⇒ 8 hobgoblin, could be worse, going to need to put ranks in disguise but other than that not bad, not great by any stretch of the imagination, but not bad


Was kinda hoping everyone got something different. :/


Pretty sure we're supposed to roll in game.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Christopher "Chris" Farrell wrote:
Rolling a D15 feels weird, but I don't want to have to figure a d% 1d15 hobgoblin, could be worse, going to need to put ranks in disguise but other than that not bad, not great by any stretch of the imagination, but not bad

Please put your result in gameplay.

No need to reroll, but just copy the result there.

Crusader, languages don't change.

Yes, you have hatred.
It doesn't need to be called that.
It's half a favored enemy bouns, and you're a brilliant human anatomist.
There's mroe then one way to explain it.


Rolled 9. I'll post after church.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Troglodyte!

The most intersting part of that one is the oils that they secrete that burn the noses of Those nearby to the point of causing penalty.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

picture reference for troglodyte,


Male (M) Hobgoblin magus 3

Does that increase on those with a scent ability?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Christopher "Chris" Farrell wrote:
Does that increase on those with a scent ability?

I think it might be a penalty to the save.

Once the save is made, you're immune for 24 hours.


Human
icehawk333 wrote:
picture reference for troglodyte,

Maaan, everyone else looks cool.

EDIT: Does attach do str and other static bonus damage as well, or just the 1d4.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Castell Danza wrote:
icehawk333 wrote:
picture reference for troglodyte,
Maaan, everyone else looks cool.

And you don't?


Male (M) Hobgoblin magus 3

Here's the new me!


Human
icehawk333 wrote:
Castell Danza wrote:
icehawk333 wrote:
picture reference for troglodyte,
Maaan, everyone else looks cool.

And you don't?

no. Mongooses are adorable. I looked at pictures for reference. I have my oversized scarf too, which adds to the cute factor.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Also, magic-

Your gem is still on your body.

When you go touch it, it'll "remember" where it's supposed to be, and move into your hand.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Castell Danza wrote:
icehawk333 wrote:
Castell Danza wrote:
icehawk333 wrote:
picture reference for troglodyte,
Maaan, everyone else looks cool.

And you don't?

no. Mongooses are adorable. I looked at pictures for reference. I have my oversized scarf too, which adds to the cute factor.

To be fair, I find every race on the list adorable, myself.

But I'm a freak.

Anyway, attach is a one-sided grapple.

You deal all extra damage you deal.


Human
icehawk333 wrote:
Castell Danza wrote:
icehawk333 wrote:
Castell Danza wrote:
icehawk333 wrote:
picture reference for troglodyte,
Maaan, everyone else looks cool.

And you don't?

no. Mongooses are adorable. I looked at pictures for reference. I have my oversized scarf too, which adds to the cute factor.

To be fair, I find every race on the list adorable, myself.

But I'm a freak.

Anyway, attach is a one-sided grapple.

You deal all extra damage you deal.

Do I gain the grappled condition then? I would assume so.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Castell Danza wrote:
icehawk333 wrote:
Castell Danza wrote:
icehawk333 wrote:
Castell Danza wrote:
icehawk333 wrote:
picture reference for troglodyte,
Maaan, everyone else looks cool.

And you don't?

no. Mongooses are adorable. I looked at pictures for reference. I have my oversized scarf too, which adds to the cute factor.

To be fair, I find every race on the list adorable, myself.

But I'm a freak.

Anyway, attach is a one-sided grapple.

You deal all extra damage you deal.

Do I gain the grappled condition then? I would assume so.

Yep. It's made to let you deal automatic damage every round, while not giving them the same options. You're the only grappler, so you can end the grapple whenever you want, unless they acutslly try and grapple back.


Human

I don't know why, but fray having a hedgehog named winslow is hilarious to me.

EDIT: I kind of wish I put more into strength, I could deal with being a Skald, channeling the rage from this slight into a positive outlet. Ah well, hindsight's 20/20.


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal

Damn it! When I hit submit, Paizo went to its homepage instead of submitting my post. Deleted the whole damn thing.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Merek Montague wrote:
Damn it! When I hit submit, Paizo went to its homepage instead of submitting my post. Deleted the whole damn thing.

When you make a really long post, often you should copy it just in case.


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal

I typically do. Just happened not to this time.


Human
Merek Montague wrote:
I typically do. Just happened not to this time.

If it helps, I thought your post was awesome. Hey, we're not in gameplay, I don't have to hate you here.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Castell Danza wrote:
Merek Montague wrote:
I typically do. Just happened not to this time.
If it helps, I thought your post was awesome. Hey, we're not in gameplay, I don't have to hate you here.

You don't have to hate him there, either.

Your gut demands one thing.
Your mind knows better.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Merek Montague wrote:
I typically do. Just happened not to this time.

Yeah, I do that too.

I'm not good at taking my own advice.

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