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The tiefling looks at the gnome and nods. "Yes." he says.
Some spots are still open :)

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A small and skinny armed man with frazzled hair... everywhere it seems, head over and reads the signup sheet. "A mission? A mission? My first MISSION? Oh.. on a boat? Hrm. Oh well I'm sure I can learn to swim by then! When do we start?"
Signed up for Slave Ships

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"Looking for agents. Mission in Absalom."
A wide-brim stockman hat tipped with a blue feather quill bumbles across the room toward Voros. "Say, friend, I'm new 'round these parts, and lookin' for some work. Idle hands breed mischief, Naan used t'say. I've a manner of talent in ways of healin' 'n magic. Reckon I'd fit yer bill?"
Signed up for Slave Ships as well!

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The tiefling nods silently at the two men that just spoke.
He then stands up and looks at the paper.
"Nobody else?"
If there's another player that would qualify as a "beginner" that wants to play, please sign in. If there isn't, I'll give the spot to JAF0

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The cloaked tiefling clears his throat.
"Then, Xanderfel Drez, Yelek Hssar, Carax the Golden, Kronas Kronklic, Dale the Sage and JAF0. Head immediately towards the Grand Lodge. Venture-Captain Ambrus Valsin awaits you in his office in Skyreach. Immediately." he punctuates.
That said, he sips the last drops of ale from his tankard and leaves the inn, expecting the agents to follow him.
Please check in the discussion thread :) We'll begin the adventure when everyone's ready.

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Any new or obscure low-level (non-CORE) adventures available? I've got a few 2nd-level characters, as well as some others a bit lower and a bit higher, itching for a chance to get back into the saddle!

GM Mjolbeard |

Not sure how "obscure" it'd be, but since I just finished up a Wounded Wisp game, I'm considering starting a bit of a longer series, and I'm thinking about doing a full run of Scions of the Sky Key. Any chance you haven't played that series?

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Played that. Good memories.

GM Mjolbeard |

Bummer! Unfortunately I'm a bit limited in what I have available, so I'll have to catch you another time. Hope you find something fun to play!

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As the Flaxseed Lodge winds down for the evening and Ace's bar is in full use, the sound of trumpets erupts from the front of the Lodge as Karu boldly opens the door, hoisting a smallish sarcophagus with three of his lieutenants. Behind the sarcophagus and its pallbearers, four Pathfinders and a faerie dragon follow.
"Attention, Lodge!" he yells as several of the trainees from the Bold Striders immediately stand to attention. "We have grim... terrible news." he says, correcting himself once he realizes his error. His face remains somber.
"The mighty dwarf Grimdoc has perished in combat. The unstoppable force of the Emissary from Beyond descended on Dustpawn a few days ago. Grimdoc and the valiant Pathfinders behind me were the only ones to stand their ground against the monstrosity." he says proudly.
"In its last breath, the Emissary stripped away Grimdoc's soul before the valiant Ennoia the Bold could finish off the slimy beast." he informs the Lodge. "The remains of Grimdoc shall be interred with his family, however we shall erect a statue of this mighty warrior in the Training Hall in order to inspire those here."
Karu closes his eyes for a moment and composes himself. "We will place this sarcophagus in the catacombs beneath the Lodge as he was both a Pathfinder as well as a dwarf and deserves to be recognized as such!" he yells before marching towards the entrance to the Catacombs. The trainees of the Bold Striders immediately bow as deep as possible when the entourage passes.
GM Aarvid's Brother Grimdoc has permanently perished in service to the Society. His sacrifice allowed for the rest of the group to survive and the costs of retrieving his soul were deemed too high by the dwarf once he was contacted via Speak with Dead. Huzzah for the mighty Grimdoc!

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The halfling contemplates the dangers associated with being a Pathfinder, raises his drink, and shouts "To Grimdoc!" before gulping it down.
Never met the mighty Grimdoc, but will mourn his loss just the same.
RIP Brother Grimdoc.

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He saved us all! We were in a terrible way, these black tentacle things all around, but he was able to buy us enough time to escape! The young boy then begins to cry, the memories still too fresh in his mind.
It was quite the ordeal, that module!

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"Yes, poor Grim had aspirations of joining my show," Ali explains, following Karu into the Lodge, "but unfortunately the lead role was just too much for him. May he find his defining role in the afterlife!" The elegant and flamboyant magician pulls a multiclolored handkerchief from his sleeve and dabs at his eyes, then pulls a bit more to elongate the handkerchief, handing some down to Joesef. Looking around, he keeps pulling and pulling until there is enough handkerchief for anyone who needs some.

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"Could I ask why the cost to raise him from the dead was too high?" a wizard asks. "Surely it would have been worth any amount of coin."

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From behind the bar, Ace looks to the man along about Grim's death. "My connections in the area tell me that the antlered priests of Erastil determined that only the most powerful wizard could wish for his return or that Erastil himself would be needed to perform a miracle. "
Scrubbing a mug with a cloth, Ace suffers at the thought of his own death. "Those are not easy favors to earn. "
-Posted with Wayfinder

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"i'll miss Grim, he was such a great friend and fellow pathfinder." says the diminutive gnome, with tears in her eyes. "may sarenrae bless his repose. Rest in peace, old friend."

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The paladin raises her glass to her brother-at-arms, her face sour with grief. "Hear hear! One of the best fell, saving us no less. As the Emissary played with our mind, mighty Brother Grimdoc remained stalwart, and saved us all. You shall be remembered, my friend."

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"Could I ask why the cost to raise him from the dead was too high?" a wizard asks. "Surely it would have been worth any amount of coin."
"Of course we would have offered our own coin to bring our dear friend Grimdoc back. We had already made good relations with the local Temple of Erastil. But alas, we must respect Grim's wishes and he decided to stay... well, wherever dwarves go when they pass."

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I never met him, but doubtless he is enjoying a large mug of ale and swapping stories of deeds accomplished during his career. Hoist your drinks, friends! To Grimdoc!

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"Many of us have been forced to bear witness as allies of the society meet their ends... And some of you have seen friends fall by your side on the field of battle. Let's sing a song in their honor."
The half-orc grabs a tankard of stout, takes a long swing, then stands up on the table. He hangs a mandolin over his arm, strapped across his shoulder, and then raises his flute to his lips. He plays a slow and somewhat melancholy introduction, then drops his flute into his pocket and begins to sing as he strums his mandolin, the pace picking up a bit.
"Raise your cups to comrades gone
To friends and heroes past
With heavy hearts and solemn vows
Your memory forever lasts
Though now is not the time to mourn
For battle-brothers lost
We'll raise our cups and drink the mead
'Til gates of hell we've crossed"

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"May Pharasma have mercy on his soul", a woman wearing a holy symbol of Sarenrae says. "I've seen too many Pathfinders pass on to the boneyard. I've even been on that line twice myself, though I managed to come back before finding a permanent place there both times. Sarenrae still has work for me to do here."

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A two foot tall, greenish brown frog walks in on its hind legs, wearing light armor and a rapier sheathed on its belt. The more well traveled among you recognize him as a member of the grippli race. This one looks worn down, either from age or exhaustion, you can't be sure.
"Greetings", he croaks as much as says, and sits down in the nearest chair. "I am Grrprr. I've joined the Society to learn as much as I can about magic, and the binding of evil fiends. The masters in the Grand Lodge think I'm about ready for my first mission. I offer my sword and negotiating skills to any group that can use them."
Mostly looking for level 1 replayable adventures, since I'm running short on low level scenarios I haven't played. I have other PCs I could bring, too.

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The twig-thin Elf with a midnight-black faerie dragon resting on his shoulder taps Karu on his shoulder. "Pardon, I thought the statue was for Dustpawn. It would go excellently in the town square where he fell...."
He then turns to the crowd.
"Let this be a lesson to us all: The agenda of the Dominion of the Black is inimical to all life on this world, as well as others. If its agents offer to employ you, don't do it. Don't be 'honorable;' turn them into a newt or something when you have the chance!"
He takes his faerie dragon down from his shoulder and gives him a big hug.
"I never felt so powerless...."

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Dry-eyed (for the moment) Eadie collapses into a corner chair, gripping its arms tightly.
Her mouth gapes open but she says nary a word.

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Lore walks over to eadie and climbs into her lap, wrapping her arms,around her to comfort them both. "brother Grimdoc wIll be sorely missed, little sister. I know he is at peace, for surely he's in the arms of his god."

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The Venture Captain steps forward from the back with his fedora in his hands, nodding slowly. "Yes, it is always a sad day when one of our own has fallen, especially in the line of duty."
Trotter takes a deep breath and says, "But let us hope that everyone's fate is not so sealed. In fact, I just received a missive that one of the Society's dear friends, Zeeva Foxglove, has received a troubling Harrow reading portending imminent doom. And she says the predictions have already started coming true. So much tragedy all at once..."
"But we are Pathfinders! We are not going to sit by and let fate take another from us! I've decided to send a team to help Zeeva in whatever way they can, perhaps even by changing fate entirely. Please, if you'd like to do this in honor of Brother Grimdoc, come speak to me and hopefully you can help Zeeva avoid a similar fate."
Hey everyone! I'm recruiting for 08-01 Portent's Peril for levels 1-5. Please read this first:
- I no longer require/request one post per day. Frankly, I can't keep that kind of schedule anymore so I won't ask you to either. However, to keep the game moving forward I still ask that you post at least 4-5 times per week. But if you want to post every day, go for it. I will do my best to post as often as possible.
- I expect roleplaying at my tables. Please keep out-of-character strategy talk to a minimum. And please please no posts with just dice rolls. I expect my players to engage with the game. I have removed players for simply rolling dice without interacting with the story so please take this request seriously. It's a lot more fun for everyone if you do and PbP is a great medium to really take time to explore your character by adding some description and dialog each time you update.
And once you have read the spoiler, you can apply here. Low level scenarios usually fill up fast so I'll roll for winners by the end of the day tomorrow (Friday) and get started right away this weekend.
Good luck!

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A woman with glowing blue eyes, garbed in rainbow colored robes and feathered headband, sits up suddenly in the corner of the lodge and lets out a gasp.
Grimdoc? You mean that fat...I mean very portly and jolly dwarf?
He's dead? Like really dead-dead?
She sobs, with her face buried in her rainbow hued sleeve.
I was sent on a mission to the Dwarven Halls when he did not show up on time. I just thought he was off eating pie or something!
I...I was supposed to have been on that dreadful mission he took instead! It should have been me that died!
That poor soul. By Shelyn, how can the fates be so cruel?

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1 Bold Strider
2 RyckyRych
3 PJP
4 RePete
5 PatheticWretch
6 Amazing Red
7 Feral
8 SodiumTelluride
9 buzzby
10 Saving Cap'n Crunch
11 Great Green God
12 Khelreddin
13 Rogar Valertis
14 ShadowBloodmoon
6d14 ⇒ (4, 9, 13, 11, 6, 1) = 44
"The following agents come see me about transport to Varisia to help our friend Zeeva!"
Here are the winners of the lottery! You can check into the Gameplay and Discussion threads here.
- RePete
- buzzby
- Rogar Valertis
- Great Green God
- Amazing Red
- Bold Strider
Thanks, everyone!

GM Hmm |

A mysterious woman in a red mask comes to the Grimdoc's grave and drops a single rose. "I never had the pleasure of having you on one of my missions, but you went out as a hero should. Farewell, Grimdoc."

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"I've been there, once." The tiefling stops petting her owlbear. "Torn to shreds by... well, let's just say I grind my salads extra fine from now on." She crunches a blood red tomato, making sure to chew it to a fine paste.
"The Society went down there, retrieved this fine body and brought me back. But even if they hadn't..." she looks pensive. "I saved people's lives that day, stalled for time while my allies escaped. I would have done it again if I had the chance, knowing my death saved others. In fact, it almost happened again..." The owlbear hoots. "Yeah, also almost went down, boy."
"I guess what I'm saying is: respect Grimdoc's sacrifice. It sounds like he knew what he was doing. That kind of courage, that kind of bravery, makes me proud to be a Pathfinder." She raises her glass of ale. "As individuals we may die, but our deeds will live on for eternity!"
"For Grimdoc!"

GM Mjolbeard |
2 people marked this as a favorite. |

A series of thunderous steps echo down the cobbled streets outside of the Flaxseed Lodge, setting the various drinks of the lodge's patrons to rippling. A few moments of expectant and uncertain silence pass as the steps draw nearer, until they stop right outside the front door. The loud grunts of a large creature can be heard outside, followed by a series of muttered curses about "Blasted tiny doors." Finally, the door swings open and the massive face of a thickly-bearded cloud giant fills the entryway. "Hullo in there," the giant says, "I'm looking for some Pathfinder's who might be interested in heading down to Sargava for a spell. Seems Venture Captain Nieford Sharrowsmith has gone and disappeared, so we could use some brave souls to head into the jungle and find him. What d'ya say?"
The giant waits expectantly for people to spring up in response, but settles for leaving behind a poster for any interested agents to sign up on. "Alright, well I know you lot are busy with a tournament of some sort, so you can catch a ship to Sargava after that wraps up. See ya soon!" The giant stands and carefully closes the door, then makes his way back up the street, his steps booming as he moves along.
Hey folks! So I'm starting a run of the Scions of the Sky Key series (6-12, 6-14, 6-16). The series is for levels 1-5, and has a lot of great opportunities for role-play, as well as some really exciting action sequences that I hope you'll help me bring to life! If you're interested, click the link above for the sign-up sheet. I'm planning on getting started after Blood Under Absalom finishes up. I'll run a lottery on Monday or Tuesday if there's enough interest.
Thanks!

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"Boss! I found something!" A strange tree-fox hybrid emerges from the wall, practically dragging a red headed woman along. Astute viewers notice two roses in the woman's hair, the same type the fey-like creature has in hers.
"Huh, what is it? A missing Venture-Captain? Maybe we can help find him." The woman signs her name on the sheet. "Hopefully this isn't a trap..."

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"Hey boss, hold up, aye!?" A brash youth with shocking ginger hair hops up from the bar, tankard splashing as he pushes it aside with little regard for those near him. Running to the door, he pokes his head out into the cluttered street, fitting much better than the giantfolk who had come before. "Whassa hurry, bossman!?" he cries through cupped hand after the giant. He turns back toward the common room, seemingly put out. "Dem Captains always in such a rush , ain't dey? Man barely has time to finish he drink before dey got anotha job. No rest for da weary, aye?"
He clicks has tongue as he practically skips over to the line forming before the giant's poster. He shifts on his feet, standing on tip toe to read over the other's heads and pick up some details about the mission. "Sargava, aye, I can do dat, can do dat!"

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The same disheveled beggar who appeared in the Lodge several weeks ago with a request to report bursts in once again. Whatever his motives or reason to move so quickly, is beyond most. "I'm sorry, to interrupt in this hour of m-mourning, but there is work to be done. P-Pathfinders needed, VC Retief VanSchuyver's ship, the Maelstrom, is d-docked at the local port. Request to smuggle something into Rahadoum under cover of night. No, me, I don't care if I sound incomprehensible, just get me out of here!" Ending in a desperate (not to mention unheeded) call for help from himself, he fairly flies back out. A small stack of papers slowly flutter to the floor where he stood, all full of further information on the mission, which he was in too much of a hurry to leave to distribute among interested agents or tack onto the walls. For those who are curious enough to pick them up, they read as such:
"Pathfinders needed: Under cover of night, all involved are to enter Rahadoum via an ally's safehouse, accessed by sea.
Objective is to smuggle a holy hand of Sarenrae, also a Pathfinder, into the nation and eventually to the underground
Swordmeet Lodge there. Many citizens, as well as our own agents, at risk of plague easily counteracted by divine magic,
generally banned there. The research being done in our Lodge is too valuable to be lost there, and as such we are intervening."
"It should be noted this mission is not for initiates or those faint of heart. Only more experienced agents need apply."
Recruiting here for 2-06, Heresy of Man, Part I: The First Heresy in Classic. It is a 5-9, with two spots reserved. Would prefer those who can stick around for the whole trilogy. It will probably start within a week, at least once the other PbP game I'm GMing is done.

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A massive grizzly bear sporting an unusual pair of horns from his head lumbers into the lodge's common room bumping several pieces of furniture along the way. Those familiar with him recognize the beast as venture captain Gallard Stormeye.
He clears his throat and speaks in a growling bass. "I'm looking for four pathfinders brave or damn foolish enough to assist our allies on the Plane of Air. If you've got what it takes, report to..."
I'm looking for four more players that can post at least once per day (preferably more than once) to participate in the special #7-99: Through Maelstrom Rift. Like Serpent's Rise and Serpents Ire this is a special scenario that uses level 6 story-specific pregens. On completion you'll get a chronicle giving credit to the character of your choice. If you're interested and you can keep up with my posting expectations please check in here
Even the limitless Plane of Air is at risk of eldritch instability, and a cult dedicated to the planes’ integrity has sensed an imminent calamity brewing deep within a primal storm. In this special adventure, the players portray a diverse coalition of elemental guardians that must embark on perilous journey into the maelstrom’s heart and avert a disaster that threatens the Inner Sphere.
Edit: Disregard. The game's full now.

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A man in a wide brimmed hat enters with a pair of pistols on his hips. He rests his hands on his holsters and clears his throat. He stops a group of Pathfinders from leaving the lodge for a moment.
"Grimdoc's fall is still early and it seems we are still needed in some pretty bad parts. Word has come down for two groups to head out and are looking for volunteers."
He grabs a drink from the bar and swishes it down in a single gulp. "Seems a Priest of Nethys within the Society has disappeared in Norther Geb. Need a group of folks to head up that way and find her and her journals."
"We are also looking at starting up a new lodge in Taldor of all places. Win the hearts and minds and all that. Need a group to go out to check out the site."
Recruiting for:
Decline of Glory Tier 1-7
Lost at Bitter End Tier 7-11
Stealing a small bit from GM EndlessForms
I expect roleplaying at my tables. Please keep out-of-character strategy talk to a minimum. And please please no posts with just dice rolls. I expect my players to engage with the game. It's a lot more fun for everyone if you do and PbP is a great medium to really take time to explore your character by adding some description and dialog each time you update.

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An sickly pale half-elf wearing unseasonably warm and bulky clothing downs whatever was in his mug, standing up. Many colored vials line a sash along his tunic as well as his belt. "The more Lodges we have, the better, I suppose," he drawls. "But my track record regarding Taldor isn't the best, even if I didn't call all of those zombies into the opera house. I'm up for another go, though."
Signed up for Decline of Glory.

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"We are also looking at starting up a new lodge in Taldor of all places. Win the hearts and minds and all that. Need a group to go out to check out the site."
"Why?" Says a leggy blonde with bob cut. Her voice is creaky with vocal fry. "What's wrong with it?"

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Without reservation, the lava gnome walks up to pistolero, taking in a large draw off his pipe."Well now, travelling and making friends is it? Tsk, sounds like you'll be needin' smiles and songs in large numbers! I think I can fill that gap for ya! You keep me cup full o' drink an' I'll keep the masses full o' cheer! What say ya lad, we got a bargain?" Holding out his hand, it is only then the room realizes they have yet to see the long overdue puff of smoke the bard should have exhaled.

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"Why?" Says a leggy blonde with bob cut. Her voice is creaky with vocal fry. "What's wrong with it?"
The man shrugs. "Not much, if that is your choice of whiskey."
Without reservation, the lava gnome walks up to pistolero, taking in a large draw off his pipe."Well now, travelling and making friends is it? Tsk, sounds like you'll be needin' smiles and songs in large numbers! I think I can fill that gap for ya! You keep me cup full o' drink an' I'll keep the masses full o' cheer! What say ya lad, we got a bargain?" Holding out his hand, it is only then the room realizes they have yet to see the long overdue puff of smoke the bard should have exhaled.
"I think we can make that happen. There will be no shortage of spirits on this trip. That's fer sure." He smiles as he ushers the mass of volunteers out the door.
- Orrin Ryota
- Natula Icosagon Thako
- Spakle McGapfiller
- Serres "Fade" Vahl
- Feybella
- Barrakhan
Decline of Glory Check in Here
**************************************************************
- Lorelendaral Teklet
- Bauble or Marta
- Sir Terramor the Blue Knight
- Aelwynd Swiftblade
- Ariana
- Hamarabi Ali
Lost at Bitter End Check in Here.
He claps his hands together and joins others at the bar. "Well, my good deed is done. Time fer a little relaxing." He tips his hat down and tosses his feet up on the table as his chairs rocks back against the wall. After several minutes a soft snore is hear over the din of noise within the room.

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Without reservation, the lava gnome walks up to pistolero, taking in a large draw off his pipe."Well now, travelling and making friends is it?"
"Travelling anyhow." Natula growls.

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A ranger with a distinctly Andoran accent strides into the Lodge Common Room. His eyes survey the agents there. "I'm looking for some agents to take on a simple task. If you're new here it'll be a good experience for you. If you're not busy, come by my office and inquire within."
He turns and leaves without looking to see if any agents follow.
Recruiting for 7-24 Dead Man's Debt (Tier 1-5). Sign up sheet is HERE. I'll get started when there's a full party. I tend to post quickly and often, and I'm looking to do this one at a pretty good clip.

GM Mjolbeard |
1 person marked this as a favorite. |

Hey guys, bit of a kerfuffle on my part for the sign-up. When I posted the sign-up for Scions of the Sky Key, I forgot that I promised a seat to a couple players from a previous group. So I had two reserved spots, while the rest are lotto. Sorry for the mix-up! I'm still working out the new-GM bugs. Now, on with the lottery!
1d9 ⇒ 6
The now-familiar booming footsteps resound outside the Flaxseed Lodge as the cloud giant makes his way back to the lodge to check on the Pathfinders. Looking over the poster he had left behind, he nods his approval, "Ah, good! You lot will do nicely. Alright then, hurry up! Captain Sharrowsmith's not getting any less missing on his own, ya know!"
Could I have the following agents report to the discussion thread to check in for their assignment:
- KarmicKnight, "Saritirnen"
- Chadius, "Meredith Ulmari"
- Something Wicked, "Farshaya Freewheeler"
- JamesMartin, "Spengler" or "Jann Ulfenssen"
- SodiumTelluride
- ShadowBloodmoon, "Sir Willem Targerion"

Lil Frankie |

The small blonde haired boy waves goodbye to his new friends Meredith and Denair and that slow Elf guy whom he never remembers his name "Bye guys, good luck having fun without me. I guess Zav and I will just have to squash bugs and drink cocoa without you." He says as he wipes a tear from his eye, and swings his wooden axe at the large half orc's legs.

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The ranger stands up from his desk, only a map and a single token adorn it. On the floor by it, sprawled out and snoring is a wolf the size of a warhorse.
"Good. Such eagerness will serve you well."
thunderspirit
I'm Hiding In Your Closet
TheSuperDodo
jchapman
redward
Justin H.
If someone drops, the 6th slot goes to Z..D..
When you're ready, check in HERE, and I'll begin when everyone has arrived. Please also check the discussion thread.