About Vladek OdradekVoice of: Michael Crawford 6'1'', 120 lbs.; twig-thin; black hair; pale skin with a faint bluish tinge; mesmerizing opalescent eyes; kindly but unnerving smile; dresses in contrasting colors (black and white, red and blue, yellow and purple, etc.); maintains a home in Sothis, Osirion; otherwise typical elven grace is augmented by Time's favor; can use chronomancy to heal and harm by 'rewinding' injury, blasting enemies with sheer entropy, or altering history on a very limited level for either intent; periodically stops to stare at the sky or talk to inanimate objects; mildly obsessed with the planet Aucturn; consummate xenophile; familiar is a night-black faerie dragon named Qadathra; trophies of his adventures include such things as a magical jar of eyeballs, an orb from an ancient Thassilonian orrery, and a bona fide copy of the Pnakotic Manuscripts; had a fatal encounter with a mysterious malign entity from beyond the stars Laurels:
#40025-3 Experience: 42 Prestige: 55 Fame: 73 Prestige Awards:
Faction Objectives:
Faction Rewards:
Titles:
Boons:
Deaths: 1
Perils: 5
Travails: 7
Statistics:
Hit Points: 85 (15d6+15+6)
Initiative: +7 AC: 18, touch 18, flat-footed 15 (+3 Dexterity, +4 deflection, +1 insight) Speed: 30 feet BAB: +7/+2
Attacks: "Final Hour" +9/+4 (1d8+2 plus spell/19-20) or "Moment of Truth" +11/+6 (1d8+1 plus Holy/x3) Other: +2 morale bonus to attack and damage rolls against Aspis agents inside the Hao Jin Tapestry Saving Throws:
Skills: Craft (Sculptor) +28, Escape Artist +5, Fly +21, Heal +8, Intimidate +8, Knowledge (Arcana, Geography, History) +32, Knowledge (Dungeoneering) +30, Knowledge (Planes) +28, Knowledge (Nature) +18, Knowledge (Engineering, Local, Nobility, Religion) +11, Linguistics +21, Perception +26, Profession (Any) +1, Profession (Barrister, Engineer, Gambler, Scribe) +5, Sense Motive +1, Spellcraft +35, Swim +4, Use Magic Device +22 Other: +2 to Spellcraft checks to identify magic items; +3 to Day Job rolls; +4 to Spellcraft checks to identify cursed items and Sense Motive checks to notice enchantment or possession; +2 to Knowledge (Geography) and Survival checks in Osirion; +2 circumstance bonus to Survival checks in/on Zho Mountains and Silken Way, to Knowledge (Geography) checks between Katheer and Oppara from the Inner Sea to the World's Edge Mountains, and to Knowledge (History) checks regarding Taldor; +2 to Knowledge (Planes, Religion) checks regarding devils, daemons, and demons; +4 to Knowledge (Arcana) and Spellcraft checks to identify Conjuration spells and effects; +4 to Knowledge (Religion) checks regarding the Old Cults; +5 circumstance bonus to Knowledge (History, Religion) checks about Aroden and His faith; +1 to all Charisma-based checks against Gnomes; +2 circumstance bonus to Bluff, Diplomacy, and Intimidate checks against Grandmaster Torch and his agents; +2 to any one Knowledge check 1/day DC to demoralize: 24 Favored Class: Witch (+6 hit points, +1 skill point, +4 to Spellcraft checks to identify cursed items and Sense Motive checks to notice enchantment or possession)
Abilities:
Racial Abilities:
Low-Light Vision Keen Senses Slender Elven Weapon Familiarity Elven Magic Traits:
Feats:
Class Features:
Inventory:
GP: 37,898 courtier's finery
Magic:
Patron: Time Hexes (DC 26):
Spells Per Day:
+1 CL to any Conjuration or Transmutation spell 1/day Spells Prepared:
Stored within "Final Hour":
(Patron spells are CAPITALIZED; Conjuration and Transmutation spells are marked with †) Spells Learned:
1st - chill touch, mage armor†, bungle, sleep, cure light wounds†, infernal healing†, celestial healing†, inflict light wounds, ray of enfeeblement, frostbite†, burning hands, ear-piercing scream, comprehend languages, whispering lore, VENTRILOQUISM, ill omen, lucky number, detect secret doors, unseen servant†, blend, vocal alteration†, wizened appearance†, youthful appearance†, reduce person†, enlarge person†, charm person, command, beguiling gift, mirror polish†, positive pulse, restore corpse, decompose corpse, grasping corpse, peacebond, open and shut, darting duplicate, bestow planar infusion I, diagnose disease, remove sickness, unbreakable heart, gentle breeze, unerring weapon†, dancing lantern†, hairline fractures†, burning sands†, snowball, obscuring mist†, waterproof, forced quiet†, ferment†, echo, preserve, skim, cheetah's sprint†, twisted futures, strand of the tangled knot, sure casting, hex ward, hex vulnerability 2nd - inflict moderate wounds, cure moderate wounds†, augury, blindness/deafness, false life, SILENCE, burning gaze, frost fall, fog cloud†, false age†, alter self†, extreme flexibility†, spectral hand, death knell, see invisibility, zone of truth, fester, aggressive thundercloud, embrace destiny, flurry of snowballs, molten orb, stricken heart, levitate†, investigative mind, life pact, eldritch conduit†, mathematical curse, force sword, greater detect magic, umbral weapon, apport object†, climbing beanstalk†, delay pain, delay poison, defending bone, necrostasis, hold person, staggering fall†, Rovagug's fury†, hidden presence, illusory maze, violent accident† 3rd - lightning bolt, fly†, heroism, vampiric touch, dispel magic, quell energy, isolate, HASTE†, sands of time, bestow curse, remove curse, remove blindness/deafness, remove disease, thorny entanglement†, burning entanglement, grasping tentacles†, earth tremor†, water walk†, ward of the seasons, silver darts†, Serren's armor lock†, excruciating deformation†, siphon might, phantasmal reminder, voluminous vocabulary, clairaudience/clairvoyance, threefold sight, speak with dead, hostile levitation†, reinvigorating wind, screech, call the void, barrow haze, nature's ravages†, erode defenses† 4th - enervation, black tentacles†, minor creation†, phantasmal killer, medusa's bane, THREEFOLD ASPECT†, greater false life, cure serious wounds†, inflict serious wounds, ice storm, volcanic storm, poisonous cloud†, greater aggressive thundercloud, greater positive pulse, death ward, persistent vigor†, remove radioactivity†, bestow planar infusion II, dimension door†, confusion, foretell failure, speak with haunt, lesser geas, divination, mad sultan's melody 5th - baleful polymorph†, break enchantment, waves of fatigue, hold monster, greater peacebond, major creation†, Khain's army, glimpse of truth, cloudkill†, suffocation, TELEPORT†, hungry earth†, cure critical wounds†, inflict critical wounds, overland flight†, hostile juxtaposition†, pernicious pranksters†, befuddled combatant, magic jar, awaken the devoured, rest eternal, soulswitch, imbue hex, bestow major curse, duplicate familiar† 6th - animate objects†, stone to flesh†, flesh to stone†, guards and wards, true seeing, mass cure light wounds†, mass fester, mass inflict light wounds, greater heroism, swarm skin†, dust form†, cloak of dreams, slay living, raise dead†, balance of suffering†, greater eldritch conduit†, greater dispel magic, sabotage construct†, source severance, eyebite, cone of cold, wither limb, geas, transfer familiar, banshee blast, ice crystal teleport†, DISINTEGRATE† 7th - scouring winds, bestow greater curse, power word: blind, waves of exhaustion, walk through space†, phase door†, bestow planar infusion III, phasic challenge†, particulate form†, umbral strike, regenerate†, chain lightning, greater hostile juxtaposition†, EXPEND, greater nature's ravages, temporary resurrection, harm, heal†, mass hold person, control weather†, greater teleport†, fairy ring retreat†, temporal divergence† 8th - moment of prescience, horrid wilting, wandering weather†, mind blank, power word: stun, stormbolts, temporal regression†
|