The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate!

Game Master Redelia

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Shadow Lodge

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He/Him
brunoreturns wrote:
Yes, there is definitely no reason to purchase any other 1e materials.

...maybe reading them? For enjoyment?

Silver Crusade

3 people marked this as a favorite.
Venture Lieutenant, Play by Post (online)
TOZ wrote:
brunoreturns wrote:
Yes, there is definitely no reason to purchase any other 1e materials.
...maybe reading them? For enjoyment?

Or to keep playing them. Whatever the result of PF2, I will continue to be playing and running PF1 online and in person. I think it likely the same is true of many other people here.

Scarab Sages

...is a worthless concept ...is a cynical scam gestalt Ghul Lord/Warlock/Truenamer/Psychic/Wild Mage
TOZ wrote:
...maybe reading them? For enjoyment?

The Great Beyond and Distant Worlds are great for that!

Maybe this can be an opportunity for them to make the books about the 'meat' of the Golarion setting that are more than just the 'shell' of mechanics that they'd been told wouldn't sell very well to those out there who only care about mindless DPR optimization or whatever. The fact that the world doesn't change just because the mechanics do might make up for that, since such books transcend the divide of editions.

Redelia wrote:
Or to keep playing them. Whatever the result of PF2, I will continue to be playing and running PF1 online and in person. I think it likely the same is true of many other people here.

As long as I still can, this is what I will still be doing.


Male Human
Redelia wrote:
TOZ wrote:
brunoreturns wrote:
Yes, there is definitely no reason to purchase any other 1e materials.
...maybe reading them? For enjoyment?
Or to keep playing them. Whatever the result of PF2, I will continue to be playing and running PF1 online and in person. I think it likely the same is true of many other people here.

I will continue playing, certainly, but more rules will certainly not increase my level of fun at this point in my 1e career.

Reading for enjoyment? I reserve that for the Pathfinder Tales novels (which are excellent, not tied to a version, and I can continue working through all of them).

Player companions, etc. No, I'll save my money for the 2e materials.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

I'm gonna keep playing 1e, and keep GM'ing it as long as there is demand. I imagine I'll run and play games here on Flaxseed, and I expect there to be some demand at conventions for a good few years at least.

Whilst I certainly wanted 1e to go on forever, I never expected that it would. Its passing doesn't stop us playing that edition though. I still play 3.5e D&D.


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"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

Hello Everyone:

We have just instituted our first temporary ban on a player. The tables in which this player was involved have been notified. Please understand that we do not ban lightly. In this case, this person’s conduct was harmful to both the other players involved and also to the proper functioning of the Lodge.

Due to his manner of dropping multiple tables last week, Emmjay is banned from all ACG, PFS and SFS games that recruit in Flaxseed, Castamir and Cottonseed Playtest Lodge, as well as the lodges at Myth-Weavers and RPGgeek and all PbP official events. It does not extend to games that recruit outside the lodges, including invitation only (private) PFS games. The temporary ban ends March 11, 2019.

The issue here was not a GM stepping down from games but the way in which this was done. We all have moments when we need to cut back our games. When a GM has to drop a game, please make certain to make the transition as easy as possible for your players and a replacement GM, and do not go out of your way to make it harder for them. Any GM can always ask on the PbP lodges for a replacement GM, or contact the VO team.

If you feel the need to discuss this ban you are free to do so, although we ask you to do so with respect for the forum guidelines, especially with regards to being respectful to each other. This courtesy in particular extends to Emmjay, whether he participates in the discussion or not.

Thanks you so much for understanding,
Hmm and the Play by Post VO Team

Liberty's Edge

brunoreturns wrote:
Redelia wrote:
TOZ wrote:
brunoreturns wrote:
Yes, there is definitely no reason to purchase any other 1e materials.
...maybe reading them? For enjoyment?
Or to keep playing them. Whatever the result of PF2, I will continue to be playing and running PF1 online and in person. I think it likely the same is true of many other people here.

I will continue playing, certainly, but more rules will certainly not increase my level of fun at this point in my 1e career.

Reading for enjoyment? I reserve that for the Pathfinder Tales novels (which are excellent, not tied to a version, and I can continue working through all of them).

Player companions, etc. No, I'll save my money for the 2e materials.

I'm keeping my subscriptions going at least until 2E. I've got 2.5 more books to GM in ROTRL, 4.5 in RoW, and I think I'm going to be playing in a Mummy's Mask PbP campaign starting later this year (with you, BR), in addition to continuing to play 1E PFS games here on the forums. I have years of 1E gaming left just with my current commitments, and my home Runelords group is going to want to run Shattered Star and Return of the Runelords when we finally finish Rise, and I want all the usable material I can get.

I am concerned about the lack of new 1E material after leading to a run on the back catalog, so I'm making decisions about APs I want to buy in hard copy now before they're gone - I finally ordered the Curse of the Crimson Throne hardcover, all 6 books of Strange Aeons, and the pawns for both APs. I'll give 2E a try during the playtest, but from where I am now, it's almost irrelevant.


I know that I'll definitely keep playing my favorite 1E PFS characters, but I will not be creating any new ones at this point, I believe.

I would really like to see leadership get the Additional Resources updated sooner than later now, though, considering the annoucement. It's four months behind at this point.


male Snows of Summer
Tusk the Half-Orc wrote:
brunoreturns wrote:
Redelia wrote:
TOZ wrote:
brunoreturns wrote:
Yes, there is definitely no reason to purchase any other 1e materials.
...maybe reading them? For enjoyment?
Or to keep playing them. Whatever the result of PF2, I will continue to be playing and running PF1 online and in person. I think it likely the same is true of many other people here.

I will continue playing, certainly, but more rules will certainly not increase my level of fun at this point in my 1e career.

Reading for enjoyment? I reserve that for the Pathfinder Tales novels (which are excellent, not tied to a version, and I can continue working through all of them).

Player companions, etc. No, I'll save my money for the 2e materials.

I'm keeping my subscriptions going at least until 2E. I've got 2.5 more books to GM in ROTRL, 4.5 in RoW, and I think I'm going to be playing in a Mummy's Mask PbP campaign starting later this year (with you, BR), in addition to continuing to play 1E PFS games here on the forums. I have years of 1E gaming left just with my current commitments, and my home Runelords group is going to want to run Shattered Star and Return of the Runelords when we finally finish Rise, and I want all the usable material I can get.

I am concerned about the lack of new 1E material after leading to a run on the back catalog, so I'm making decisions about APs I want to buy in hard copy now before they're gone - I finally ordered the Curse of the Crimson Throne hardcover, all 6 books of Strange Aeons, and the pawns for both APs. I'll give 2E a try during the playtest, but from where I am now, it's almost irrelevant.

I'll grit my teeth and buy 2nd ed. simply because I like the Pathfinder community and want to remain involved (at least on the fringes.) Besides, paring down the rules to let more Role-Play in your Roll-playing game, is never a bad idea. Quite honestly, I'd often thought of picking up a 5th edition D&D players handbook, just to browse through and see what they got right..

Bottom line, Paizo is a for profit company..it was time to release something new. They've had a solid history of listening to and responding in kind, to their core customers...I expect a brilliant end product....I might even jump into a PbP play test if invited..(Sometimes the 'Old Grognard' opinion is needed and well placed darn it!)


- INACTIVE (finished campaign) -

I'll keep creating PF1 characters for a while yet. There are certainly several CORE character ideas I haven't had a chance to explore yet.


I know its way early, but just curious if there has been a discussion of how Flaxseed will operate in the future after PF2. I plan on levelling my -1 through Seeker at least and was curious if we are still going to be able to use this Lodge as a place to recruit and join PF1 PFS games or if this forum will convert to PF2. I think it would be tough to recruit both here, but not impossible I suppose. Just curious.

Grand Lodge

Venture-Lieutenant - NH | Proprietor of Castamir's Station

I would imagine there will be no change, akin to how we currently recruit for core and standard.


There is already a sister lodge made for 2nd edition playtest. The Cottonseed . I would assume they would make another page when 2nd edition comes out for recruitment like starfinder and the playtest. Honestly, I am surprised that they didn't do that for standard and core.

Liberty's Edge

Male Human Healer/ Warrior 10
vlaovich88 wrote:
There is already a sister lodge made for 2nd edition playtest. The Cottonseed . I would assume they would make another page when 2nd edition comes out for recruitment like starfinder and the playtest. Honestly, I am surprised that they didn't do that for standard and core.

I don't know.. There are many players who play both standard and core and it is nice having all of it in spot. Instead of keeping an eye on several recruitment threads, all I have to do is just watch the Flaxseed and I am set.

To be honest, I hope that things continue like it is around here. We had a few growing pains when Core got added, and we still have PC's that accidentally end up in the wrong game, but overall we all adapted. I think that is what must be done on several levels.. is adapt. No matter which way the wind blows, we will adapt and find a new normal eventually.


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Venture Lieutenant Play by Post PBP GM kit

This lodge will be in place as long as there are players and GMs that use it.

The online VO team has not decided whether Flaxseed will be PFS1 only with a sister lodge for PFS2 or Flaxseed for PFS1 & 2. The reason that we set up Cottonseed is that we want to keep all the discussions about PFS2 away from Flaxseed so that people who do not care for PFS2 do not have to read through those posts while they try to find a game.

We intend to keep Cottonseed alive at least until the PFS2 playtest finishes (and add a recruitment thread). A decision on structure after that will be made later. It might very well be that we will ask for your opinion at that time.

Grand Lodge

2 people marked this as a favorite.

Additional Resources is UPDATED!!!

Sorry couldn't help yelling.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Sadly, none of the Player Companions that came out after UW are part of it :/

The Exchange

My Game Tracker If using PFS Tracker, search Upaynao 43451 // My signup sheet

And just in time. Maybe I'll be able to get my rougarou EoTT Shifter to retirement now.

Scarab Sages

...is a worthless concept ...is a cynical scam gestalt Ghul Lord/Warlock/Truenamer/Psychic/Wild Mage
GM Eddv wrote:
Sadly, none of the Player Companions that came out after UW are part of it :/

If the dawn of 2nd Edition means they never do...that would NOT be cool for those of us who bought those books but have no opportunities to play outside of Pathfinder Society.

Contributor

5 people marked this as a favorite.
GM Eddv wrote:
Sadly, none of the Player Companions that came out after UW are part of it :/

I know! I’m hoping some of the poisons from Potions & Poisons get legalized, just so I can have a PFS character purchase something that I wrote!

Grand Lodge

And now Campaign Clarifications had also just been updated!


1 person marked this as a favorite.
Table Maps | On Hiatus |

Thundercaller gets clarified, but not in time to save my poor invincible golem...

The Concordance

HP 49/49 | (Invisible, Blur) AC 17 T 12 FF 16| Saves: 6/3/5 | CMD 18 | Perception +3 | Init +2 | Female Elf | Eldritch Scion (Magus) 6 | Spells -/5/1 | GM Reroll +2 | Eldritch Pool 5/7 |

Huh, time to see if I can make this toon the nature-oriented magus she's trying to be...

Grand Lodge

Male CN Human Druid(Feral Shifter) 2 | HP 22/22 | AC:14 (Touch:12, Flat:12) | CMB 4, CMD 15 | F+5, R+2, W+5 | Init+2 | Perc+7 | Speed: 30 | Active conditions: None
Tracked:
level 1: Cure Light Wounds, Shillelagh, Obscuring Mist | Bullets: 20 | Wand CLW: 50 | Potion of CLW: 2 | Acid Flask: 2

Hello! Been lurking for a while but first time RPer, Pathfinderer, PFSer, and PbPer. Would anyone mind scanning my profile to make sure I have all the stuff the GM would need to prevent eye-gouging?

Must say making a Pathfinder character for the first time rather kicked my butt. Even though I know where everything is at now, kinda dread the thought of making more. ^_^

The Concordance

820-10 | "Lady Calpurnia Underhall Poshkettle of House Al-Hadir" | Female NG Gnome Studious Librarian Bard 8 | HP 72/59 | AC 18 (21), T 13, FF 16 | CMD 15 | F +5 R +9 W +7 | Init +5 | Per +20, SM +20 | Speed 20 ft | Bard Song 23/23 | Spells 1st 6/6, 2nd 5/5, 3rd 4/4 | Active Conditions: Unseen Servant, Lucky Number 5, +1 Perform Sing
Wand charges:
CLW 41/50; KP 39/50; LN 36/50; SN 47/50; ToS 50/50

I am going to have look through and read Ultimate Wilderness now that its PFS legal. I love pet classes and have never made a druid or hunter.

Hmm


Finvarra Acorntosser wrote:

Hello! Been lurking for a while but first time RPer, Pathfinderer, PFSer, and PbPer. Would anyone mind scanning my profile to make sure I have all the stuff the GM would need to prevent eye-gouging?

Must say making a Pathfinder character for the first time rather kicked my butt. Even though I know where everything is at now, kinda dread the thought of making more. ^_^

Gave it a quick glance-over. Looks great to me, both rules-wise and organizationally.

The only thing I found was that you missed one bonus. You get Favored Class Bonus, which means you can get either +1 HP or +1 skill point (assuming you made Druid your favored class). Rules at the bottom of this page.

I didn't check through your gold of what you spent (and don't have time to go through each one) but just wanted to make sure to mention that you start with 150 gp. I think you did this right but just making sure.

But again, looks great!

Grand Lodge

Male CN Human Druid(Feral Shifter) 2 | HP 22/22 | AC:14 (Touch:12, Flat:12) | CMB 4, CMD 15 | F+5, R+2, W+5 | Init+2 | Perc+7 | Speed: 30 | Active conditions: None
Tracked:
level 1: Cure Light Wounds, Shillelagh, Obscuring Mist | Bullets: 20 | Wand CLW: 50 | Potion of CLW: 2 | Acid Flask: 2
GM Andrew wrote:


Gave it a quick glance-over. Looks great to me, both rules-wise and organizationally.

The only thing I found was that you missed one bonus. You get Favored Class Bonus, which means you can get either +1 HP or +1 skill point (assuming you made Druid your favored class). Rules at the bottom of this page.

I didn't check through your gold of what you spent (and don't have time to go through each one) but just wanted to make sure to mention that you start with 150 gp. I think you did this right but just making sure.

But again, looks great!

Did start with 150g. Missed Favored Class. How does the Profession Day Job thing work? Looked like there were a ton of Craft skills that couldn't be use?


If you have at least 1 skill rank in any Craft, Perform, or Profession, at the end of the scenario you can perform a roll in that skill that gives you extra gold in that scenario. What the PFS guide means by "you can't craft" is that you can't craft items in PFS play (with a few exceptions, like Wizards with Arcane Bond Items, Gunslingers with Bullets, some Alchemist stuff, etc.) You can still definitely put skill ranks in these skills, and sometimes certain ones will come up in scenarios, but I wouldn't count on it being all that often.

Chart for day job roll results is in the Organized Play Guide.


Finvarra Acorntosser wrote:
GM Andrew wrote:


Gave it a quick glance-over. Looks great to me, both rules-wise and organizationally.

The only thing I found was that you missed one bonus. You get Favored Class Bonus, which means you can get either +1 HP or +1 skill point (assuming you made Druid your favored class). Rules at the bottom of this page.

I didn't check through your gold of what you spent (and don't have time to go through each one) but just wanted to make sure to mention that you start with 150 gp. I think you did this right but just making sure.

But again, looks great!

Did start with 150g. Missed Favored Class. How does the Profession Day Job thing work? Looked like there were a ton of Craft skills that couldn't be use?

You ready to get in a game? I have another first time player queued up for a Confirmation or other low level game. If we get two or three more, we can have a novice table.

Grand Lodge

Male CN Human Druid(Feral Shifter) 2 | HP 22/22 | AC:14 (Touch:12, Flat:12) | CMB 4, CMD 15 | F+5, R+2, W+5 | Init+2 | Perc+7 | Speed: 30 | Active conditions: None
Tracked:
level 1: Cure Light Wounds, Shillelagh, Obscuring Mist | Bullets: 20 | Wand CLW: 50 | Potion of CLW: 2 | Acid Flask: 2
DM DoctorEvil wrote:
You ready to get in a game? I have another first time player queued up for a Confirmation or other low level game. If we get two or three more, we can have a novice table.

I'm ready to give this a whirl!

Thanks

Grand Lodge

m human (kelshite) cleric/2 [HP: 16/16] [init: 2; perc: 3] [AC: 15/12/13] [saves: 3/2/5] [CMB: 2; CMD: 14(12)] [channels used: 0/6; DC=13] [restorative touch used: 0/6]

I have yet to be sent on any missions, (with this character), and would be glad to join you. (standard/classic character)


Oded Fardeth wrote:

I have yet to be sent on any missions, (with this character), and would be glad to join you. (standard/classic character)

Ideally, I'd take brand new players to PFS or PBP. If we can't fill the table will give spots to those who are experienced with gameplay, just running a new character.

Anyone who meets above criteria, send me a PM or shout out here. If you know someone who meets that criteria, let them know.


1 person marked this as a favorite.
Finvarra Acorntosser wrote:
Must say making a Pathfinder character for the first time rather kicked my butt. ^_^

Oh, I know what you mean!

The good news is once you've played a bit, creating your second and third PCs will be a LOT easier.

Scarab Sages

...is a worthless concept ...is a cynical scam gestalt Ghul Lord/Warlock/Truenamer/Psychic/Wild Mage

Please remind me: What philosophies are PCs allowed to pursue in Pathfinder Society?

I've got a Palatine Eye Shaman for whom Lergeni astrology would be an ideal fit, and a Chaokineticist for whom "the esoteric tradition" would work well.

Silver Crusade

Venture Lieutenant, Play by Post (online)

IHiYC, I think you would need to look up the book that contains the particular philosophy you want to know about in Additional Resources.


Campaign Clarification wrote:
Page 286—The Dervish Dance feat does not work if you are "carrying a weapon or shield in your off-hand". A spell does not count as a weapon or shield—therefore, a magus can use spell combat with Dervish Dance.

This makes me happy. There is a least one Dex to damage option left for magi...

Silver Crusade

Venture Lieutenant, Play by Post (online)
Faelyn wrote:
Campaign Clarification wrote:
Page 286—The Dervish Dance feat does not work if you are "carrying a weapon or shield in your off-hand". A spell does not count as a weapon or shield—therefore, a magus can use spell combat with Dervish Dance.
This makes me happy. There is a least one Dex to damage option left for magi...

Yay! I'm glad this has made it to campaign clarifications. It's nice to not have to keep track of too many forum posts with rulings.

Liberty's Edge

Faelyn wrote:
Campaign Clarification wrote:
Page 286—The Dervish Dance feat does not work if you are "carrying a weapon or shield in your off-hand". A spell does not count as a weapon or shield—therefore, a magus can use spell combat with Dervish Dance.
This makes me happy. There is a least one Dex to damage option left for magi...

I was not a fan. Dervish Dance should have gotten the same update as the other dex to damage feats at some point. Either casting a spell should count as using something in your off hand or it shouldn't.

Now we'll go from an army of intensified shocking grasp casting clones to an army of scimitar-wielding, intensified shocking grasp casting clones.

Silver Crusade

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Venture Lieutenant, Play by Post (online)

Am I a fan of the fact that's the only way to get dex to damage for magi? Certainly not. However, Robinson Crusoe-like, I will cherish this one small treasure saved from the wreck of the anti-dex to damage crusade.

And even if I didn't like the ruling, I would still be glad that it's easier to find, rather than a hidden ruling. A bad hidden ruling is far worse than a bad ruling that's easy to find.

Grand Lodge

1 person marked this as a favorite.
Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set
Michael Hallet wrote:
Now we'll go from an army of intensified shocking grasp casting clones to an army of scimitar-wielding, intensified shocking grasp casting clones.

Keeps poking her quarterstaff in the ground

Don't mind me, I'll just watch from the sidelines.

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

"Hi Cirri"

Liberty's Edge

Cirri isn't a dex-magus though.

Yes, there are people who will play dex-magi that are not "optimized" I have a dex-magus that uses an Aldori dueling sword and frostbite as his go-to spell. But as it stands, the optimal build for dex-magi is scimitar with dervish dance and intensified shocking grasp. Anything else is a distant second at best.

The Exchange

The math has been done and "distant" second is extreme even looking at DPR alone, depending on level of course.

That and pretty much every class has a spec optimized for DPR but they still aren't overwhelmingly used.


I've yet to actually see any Dervish Dance magi in PFS play to date. I've actually only played with one magus in all my PFS games in fact. Maybe I'm just lucky, but I've had quite the variety of races/classes in my PFS games.

Grand Lodge

Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set

I too haven't seen any Dervish Dance magi in PFS. Besides Kintapo here I haven't seen any Staff Magi either. (Any Staff/Hexcrafter Magi out there?)

I know in general Paizo doesn't like Dex-to-damage, but that's been a general Pathfinder problem. It's pretty clear you need either high Str or a good spellcaster stat if you want big damage numbers. Which sucks, as I initially thought of Cirri as a dex character, but I eventually gave up and went for Str because I want my big numbers to make the bad guys fall down!

My next Magus is currently an Eldritch Scion, but once her current quest ends she's going to be a Nature-Bonded Magus now that Ultimate Wilderness is PFS legal.

Grand Lodge

[Init +8, Per +17, Spd 40'] M Tengu Unchained Rogue (Swordmaster/Scout) 10th [HP 53/53, AC 28(32) |ff 19 |t 20, Fort +7, Ref +18, Will +7,] CMD 27

This brings up a question I've been mulling for a while -

If I'm playing an Unchained Rogue who's using a 2 handed finesse weapon, does it add my Dex bonus to damage at 3rd level because of the Finesse Training ability or 1 - 1/2 Dex bonus?


1-1/2

Relevant FAQ

Scarab Sages

...is a worthless concept ...is a cynical scam gestalt Ghul Lord/Warlock/Truenamer/Psychic/Wild Mage
Redelia wrote:
IHiYC, I think you would need to look up the book that contains the particular philosophy you want to know about in Additional Resources.

That's...not working. "The esoteric tradition", for example, is cited as being from Occult Adventures, but Additional Resources doesn't mention it...and I'm not certain this is a case where that's proof of anything. They're not always that tidy.

The Exchange

I'm Hiding In Your Closet wrote:
Redelia wrote:
IHiYC, I think you would need to look up the book that contains the particular philosophy you want to know about in Additional Resources.
That's...not working. "The esoteric tradition", for example, is cited as being from Occult Adventures, but Additional Resources doesn't mention it...and I'm not certain this is a case where that's proof of anything. They're not always that tidy.

Misc.: Chakras on pages 200-201 are legal for play. Psychic duels and associated mechanics are not legal for play. Possession rules on pages 206-207 are legal for play as an extension of possession-related spells and effects. Occult rituals on pages 208-215 are not legal for play. Nothing in Chapter 6 is legal for play.

It is right there.

Scarab Sages

820-12 | GM Baby

If you’re not deriving a mechanical benefit from it, treat it like veneration.

“My name is Talea Torv, and I am a follower of Aroden. Yes, I know he’s dead. Others have come back from the dead. Why not him?”

Talea is my Ustalavic Scarab Sage character who venerates Aroden and is interested in many of the philosophic tenets of the Esoteric Order of the Palatine Eye. Her former boss was a member, and she’s considering joining once she’s had a chance to learn more about ancient Osirioni ruins and cultures. (Although she is an Arodenite, no way is she getting involved with the Harbingers of Fate — mainly because their history with the Society makes them Nut Jobs.)

At any rate... You can pretty much “venerate” whatever you want. You can only “worship” PFS legal options.

I love that book for the fluff about secret societies. Talea’s background give her a reason to know a little about the Esoteric Order, but she’s not a member or even an initiate yet, but is definitely interested in proving her worth to the order at some undefined later date in time.

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