Mely pieces together the mirror shards and they snap into place. The mirror comes to life, shimmering and opening a portal. The agents bravely step through...
In the center of the room, two staircases descend to a lower level set six feet below the main floor. A glass railing like the ones in the rest of the library encircles the lower level. A large mirror is inlaid into the floor on the lower level and surrounded by bookshelves set into the walls, with standing mirrors in the corners. On the upper level, fragments of broken mirrors sparkle in the aisles between the shelves, and in the corners, folding screens partly conceal more private spaces.
The agents momentarily see a flash of light then open their eyes to see that each of them stands at the end of a hallway. Broken shards of glass litter the floor. Four images are in the room, all of them appear as the Tien woman who has been following me. Though at first glance she may seem amiable, but their eyes tell a different story as they look upon the newcomers with malice. Advancing they scream
"Who’s there? Where is the Ruby Phoenix?”
We are in the Endgame now! Bold may act.
Maldrek: 1d20 + 2 ⇒ (8) + 2 = 10
Sihir: 1d20 + 3 ⇒ (6) + 3 = 9
Rogar: 1d20 + 6 ⇒ (18) + 6 = 24
Mely: 1d20 + 2 ⇒ (20) + 2 = 22
G’look: 1d20 + 7 ⇒ (1) + 7 = 8
soulsliver red: 1d20 + 10 ⇒ (1) + 10 = 11
Welcome to PbP! First thing is to get your stat blocks up on your character profiles. Hero Lab has a handy export feature for that if you use that program. Then, just hang out here and wait for a game to open up and throw your hat into the ring. There is a PbP con going on right now that will finish in May. I expect a bunch of GMs to open a lot of games up then but there are still games posted on this forum all the time. Good Luck!
Could not agree more with HMM and GM Blake. Not only do I find myself way more immersed in my character and story in PBP, but it fits into my schedule nicely. I just do not have time to devout 4-5 hours to a game, but PBP is a perfect way to play without having to sacrifice a chunk of time. Not to mention this PBP community is just the best RPG community I have ever been a part of in my (gulp) 35 + years of gaming.
Gothca. Saw people announcing games and thought we were supposed to add them here. Sorry!
I had the privilege of playing is Harker's most recent game and I can say without question my favorite board to date. So sad to lose such a great member of this community at such a young age. I really looked forward to posting every day and this is really juts a terribly sad turn of events. RIP Harker, you will be missed.
I am hopeful Paizo adjusts their licensing to allow a DMs guild equivalent for PF1 content. Specifically, I would like to see them allow 3PPs to publish PF1 PFS scenarios after Paizo discontinues their own content for that system. I think it would be a win win scenario for all involved. Paizo can continue to make money off PF1 and the part of the community who would like to see PF1 PFS continue after launch of PF2 will still get new content. Paizo could even limited the pool of 3PPs. Allow folks like Sean K Reynolds, Wolfgang Bauer, Owen or any other superstar content creators to dip back into old school Golarion and allow the best online gaming community to continue to thrive.
I will preface my comment by stating I am not happy about PF1 PFS coming to an end. I enjoy the characters I have in that system and fully intend to continue to use them in PF1 as long as I am able.
That being said, and after much thought on the issue, I do not think allowing PF1 characters to be converted into PF2 solves that issue. Additionally, I do not think conversion is even viable. Many of the characters I see on the boards (primarily a PbP player) use the full gambit of available materials and options and will not convert into the new game mechanics. This includes races and archetypes as well as boons and what not. I do not see the point of someone converting a teifling gloomblade over to PF2 as it would strip all of the flavor and mechanics from the character in exchange for just allowing the player to basically start with a X level player. From the snippets shown thus far, and I am sure will be made more evident when the books finally hit the wild, PF2 characters for PFS need to be started clean slate.
The bottom line is that PF2 looks like it will be a very different game from PF1. The archetypes will not work the same and many of the options available for PF1, a game with ten years of content, will just not be there when PF2 launches.
I think the two games will be competing against each other for player's time for a while, at least a year or two as the many folks out there who still enjoy PF1 continue to exhaust the available content and PF2 is put through its paces. I would love to see Paizo do a limited license, ala the OP content for the other company's game, to allow a 3PP to publish new PF1 scenarios. I think the market for new PF1 materiel, specifically for PFS, will be there for quite some time if fostered.
The playtest rapidly approaches and I am excited to see the fresh take on the game in totality. Paizo is a great company and has cultivated a fantastic RPG community here.
Any chance of Paizo doing a limited license to one or a select few 3PP to continue producing PF1 PFS scenarios? I would point to the DM's Guild as a model for how that could be implemented. I have not played the latest addition of the other system but have looked into it recently and it appears that those coastal spellcasters allow 3PPs to actually sell scenarios that are officially part of their organized play campaign. I see no reason why Paizo could not do something similar. This would allow PF1 to continue to flourish and allow the great staff at Paizo to concentrate on the new stuff. Sounds like a classic Michael Scott win-win-win scenario. Win for Paizo, win for PF1 PFS fans and win for 3PPs.
I love drafts! Great app to draft posts on mobile. Still working on my first GM on slides, but I know I will miss drawings to a degree. Tusk, do not hesitate to fire up a board to GM. I have had nothing but great experiences on PbP boards. We are very lucky to have such a great and supportive community here.
That's exactly what I am doing. I have to admit that is going to annoy me unless I can get used to it. I run games almost exclusively from my ancient mac or a beat up chromebook, both use a track pad. I am going to give it a try regardless and hope I can get used to it.
Great map pack WMIGM. I kind of get how to set it up now but I experienced something while sifting through the slide/maps. When I am running games in drawings, I usually zoom in 200% and use track pad to navigate the image. When I do that in slides, I kept tending to slide into the next slide unintentionally. Is there any way to prevent that?
Yes, thanks for the clarification IH. Out of curiosity, how do you think PF2 will effect this? DO you think PbP will still get support for PF1 organized play past official release of PF2 in 2019? I know I am probably asking a speculative question here but just curious on the thoughts of the leadership on this issue.
I agree splitting up Online Region into VTTs and PbP is a good idea. No way PbP games will turn into a boon factory, even fast track games take a few weeks to run through usually. I am sure people can try to game the system, but to what end really? I agree with Shifty that GMs deserve those boons for running games for the enjoyment of the community. I bet most GMs who regularly run games have a stack of race boons that they will never get to use now that PFS for PF1 is being discontinued. If people are going volunteer their time and effort to run games, I say give them stacks of boons.
Anyway, +1 for more PbP cons.
Is PaizoCon a real con or are there PbP elements as well? Sorry for the dumb question. I am from Germany and never have the opportunity to visit cons so I am not familiar with the format. :-)
A virtual PaizoCon PbP Gameday, running around same time of PaizoCon sounds like a great idea though. Don't think I will make a live PaizoCon in the near future because reasons so I would totally be on board for a PbP gameday to celebrate Paizo with the peeps who also cannot make it in meatspace.