The Avalon Chronicles

Game Master lynora

This is a high level rules light game set in a school for magical kids, kinda a mash-up of Soul Eater, Harry Potter, and X-Men. :)


31,401 to 31,450 of 54,470 << first < prev | 624 | 625 | 626 | 627 | 628 | 629 | 630 | 631 | 632 | 633 | 634 | next > last >>

Dragonborn3 wrote:
Lord Foul II wrote:
Another exception to the "always evil" thing undead created by a juju oracle are neutral
This is not true. Paizo's has stated that that ability is wrong, and any undead created by the juju oracle, no matter what the oracle's alignment, are evil.

Undead are animated by "evil" energies, period. Negative energy is inherently evil, is my understanding. Just as positive is "good".


Male Weremonkey Rogue/Ranger/Trickster

The Juju Mystery which is the subject of much "debate" has possibly been replaced by the one found in the Player's Companion: Faiths and Philosophies, which does not grant any undead related abilities.

Note that the above linked Mystery was from the Serpent's Skull AP, 3 years ago. While F&P came out earlier this year.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

....
You know, all this has accomplished is two things.

I hate hellfire ray even more now.

And I'm never playing an undead charecter.


Male Half-Elf Gestalt: Cleric 6, Holy Vendicator 10, Paladin 16

2 things, 1 I touched the pod/girl

2 the arch lich, is a lich which has saved someone's life or done a truly benevolent act. He is instantly purged of all evil and is animated by positive energy, regaining his human looks

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

didn't you already have an idea based on that atonement trait thing "absolute loyalty"

as the Adventure path previously mentioned shows the atonement spell is sufficiently strong to remove the evil of the intelligent undead (assuming they were not evil to begin with)

so that can still work


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Lord Foul II wrote:

didn't you already have an idea based on that atonement trait thing "absolute loyalty"

as the Adventure path previously mentioned shows the atonement spell is sufficiently strong to remove the evil of the intelligent undead (assuming they were not evil to begin with)

so that can still work

"Negative energy is inherently evil"

I'm not interested anymore. Not worth it.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

inflict light wounds does not have the evil descriptor.

harm, no evil descriptor

the fell drain and fell animate metamagics do not give a spell the evil descriptor


Lord Foul II wrote:

inflict light wounds does not have the evil descriptor.

harm, no evil descriptor

the fell drain and fell animate metamagics do not give a spell the evil descriptor

Ah, interesting.

Didn't note that. But, what about clerics and their being forced to pick either cures or harm spells based on their evil/good?

Added: I suppose the act is determined as good or evil, not the inherent manipulation of magic. Interesting.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

neutral clerics who worship neutral gods


Lord Foul II wrote:
neutral clerics who worship neutral gods

still must choose one or the other


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
The_Cleric wrote:
Lord Foul II wrote:
neutral clerics who worship neutral gods
still must choose one or the other

But if you choose negative energy you don't radiate evil, and if you choose positive, you don't radiate good.

Neither is inherently one or the other, or so i thought.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
The_Cleric wrote:
Lord Foul II wrote:
neutral clerics who worship neutral gods
still must choose one or the other

not if you have versatile chanel

either way, I was moreso saying that channeling negative energy was not an evil act (it's not a good act either)


icehawk333 wrote:
The_Cleric wrote:
Lord Foul II wrote:
neutral clerics who worship neutral gods
still must choose one or the other

But if you choose negative energy you don't radiate evil, and if you choose positive, you don't radiate good.

Neither is inherently one or the other, or so i thought.

Clerics do radiate an aura, if not mistaken, based on their good, so there is that. Hmmm. Okay, makes sense more and more.


Tell that to your God....

Sorry pelor I killed a few people with energy that comes from the negative plane....

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
The_Cleric wrote:

Tell that to your God....

Sorry pelor I killed a few people with energy that comes from the negative plane....

that's why I said neutral clerics of neutral gods

eg a cleric of nethus

edit: and besides how is that worse than casting flame strike?


Male Human Gestalt: Binder 16, Wizard (Enchanter) 6

Sorry all phone is losing service for a few days

..will post when possib


Female Kobold

How about we move what appears to be a highly off-topic discussion to another thread?


Male Icy Catfolk Image Warlock/Rogue 16

Like, right this second?

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

this is the discussion tab, there have been far more off topic discussions here before.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
The_Cleric wrote:

Tell that to your God....

Sorry pelor I killed a few people with energy that comes from the negative plane....

What?

I'm still talking about a neutral person.

Also-
It's no worse a way to die then getting stabbed.
Because a weapon was used to slay millions, does that make the weapon evil, or the person who used it evil?

Funny, because inflict wounds and harm are still one of the clerics better offensive spells, and even good clerics will use it.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Kobold Cleaver wrote:
How about we move what appears to be a highly off-topic discussion to another thread?

Sounds good. What thread?


Male Drow (noble) 14 Ranger

Spells used that have the evil descriptor, will and should eventually change a character's alignment toward evil if used consistently...


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Kryzbyn wrote:
Spells used that have the evil descriptor, will and should eventually change a character's alignment toward evil if used consistently...

But they don't have the evil descriptor.....

See fouls post above.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

but none of the inflict spells do. I don't think energy drain or enervate does either.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

I'm making a thread for this.


1 person marked this as a favorite.
M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

here.


Kobold Cleaver wrote:
How about we move what appears to be a highly off-topic discussion to another thread?

What was off topic about the discussion?


Male Icy Catfolk Image Warlock/Rogue 16
Tybalt Baneko wrote:
Like, right this second?

I'll take no reply as a "yes"...

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
Tybalt Baneko wrote:
Tybalt Baneko wrote:
Like, right this second?
I'll take no reply as a "yes"...

there was reply, and I agree with Dami in not finding anything terribly off topic about this

in other news, I did post on Ice's page but it was mostly summation,


Male Icy Catfolk Image Warlock/Rogue 16

I was talking about DK's phone getting turned off.


Male sorcerer 16 wilder (leader/telepath) 3 elocater 2, thrallherd 1, pyrokineticist 10.

... oh... nvm then

... wait... he traps our main characters for a few days just as we finally get back NOT AGAIN


Female Kobold
icehawk333 wrote:
here.

Thanks, Icehawk.


Male Weremonkey Rogue/Ranger/Trickster

Is Kobold Cleaver telling us we are not allowed to have conversations that do not pertain to Avalon here in the discussion thread?


Female Kobold

Hm, let's see.

I have no authority. I was making a suggestion, since I was tired of reading pages of discussion about something unrelated to Avalon in the Avalon discussion thread.

So I think the answer is 'sort of'. ;)


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Monkeygod wrote:

Is Kobold Cleaver telling us we are not allowed to have conversations that do not pertain to Avalon here in the discussion thread?

It's becoming lengthy, and likely a pain to read for those that aren't interested.

So moving it somewhere else is courtesy.


Female Kobold

In my mind, a short talk about fetishes is one thing. At least it focuses on the Avalon players. Two pages about the evils of undead is about the Pathfinder RPG, though, so it doesn't really need to be here. I was asking if a new thread could be made, and one was, so I don't see any cause for a fuss.


Male Weremonkey Rogue/Ranger/Trickster

I guess I just don't see what the big deal is. Whenever there's a something, be it in the game thread or here in the ooc thread, that doesn't interest me, I just skip over the posts.

Undead, souls, and magicks relating to both is something that I am really interested in. But for those who aren't, is it so hard to ignore it?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Well, as per the rules, the conclusion is-
Undead are always evil, no exceptions.

So i have now lost all hope for a proper undead pc ever.


Lurch the Narrator wrote:

Please remind me who all was involved in collecting the bits of wreckage from the life pod, as well as who may have touched the stasis pod directly.

Carl, was the wreckage put in stasis of some kind or was it simply frozen? How long would it have been on your ship before being put in stasis/ frozen, or was it canned and frozen/put in stasis before being placed in your hold?

I realize I could simply go back through the posts, but I am hoping I can get the answers without doing that.

It was canned , stasis/ frozen on site then put on the Hammer shaft, Carl was suited


male Jabberwocky Like this but chibi and not scary mount

Repp, I'll respond when I have WiFi. Need to link a song.


Female Kobold

Icehawk, that's only in Golarion. Agartha (and homegames) can have different rules. ;D


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Kobold Cleaver wrote:
Icehawk, that's only in Golarion. Agartha (and homegames) can have different rules. ;D

Yeah.

But agaritha wouldn't work for a good undead pc, in my opinion, and I've only ever once had a home game that wasn't mine, and it was very by the book, and i only got to stay there for two sessions.

I hate dming.

And lastly, if the rules say no, then i can't argue.
I have to do everything by the book, because I'm stupid like that.


Male Kobold (Adult Black dragon) Gestalt Sorceror/Oracle Necromancer; Champion of Death

I could create one.

All the undead I summon or create starts with my alignment.

I am LN.


Male Icy Catfolk Image Warlock/Rogue 16

You don't hate DMing. You hated DMing for us.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Krays wrote:

I could create one.

All the undead I summon or create starts with my alignment.

I am LN.

Still, i don't feel an undead in this setting would work well.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Tybalt Baneko wrote:
You don't hate DMing. You hated DMing for us.

And now i can't stand it at all, because when i even think about it, that pops up in my head.


Male Drow (noble) 14 Ranger

Grim is an undead race, right?


Male Drow (noble) 14 Ranger
icehawk333 wrote:
Krays wrote:

I could create one.

All the undead I summon or create starts with my alignment.

I am LN.

Still, i don't feel an undead in this setting would work well.

No worries. Just wanted to let you know there is an in-game way this could happen.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Kryzbyn wrote:
Grim is an undead race, right?

Yes and no.

He's a positive energy undead blended with another race of normal undead.

In other words, he's whatever.

He's immune to negative energy and heals from positive.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Kryzbyn wrote:
icehawk333 wrote:
Krays wrote:

I could create one.

All the undead I summon or create starts with my alignment.

I am LN.

Still, i don't feel an undead in this setting would work well.

No worries. Just wanted to let you know there is an in-game way this could happen.

The reason i don't think it would work is simple-

It's too easy for me.

I want to play the shunning, the unnatural powers in a normal environment, and the downsides of being an undead to actually matter.

I thought i had found a way, but as per complicated rules fluff, atonement doesn't work, so neither will absolute loyalty.

31,401 to 31,450 of 54,470 << first < prev | 624 | 625 | 626 | 627 | 628 | 629 | 630 | 631 | 632 | 633 | 634 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Tales of Agartha: The Avalon Chronicles Discussion Thread All Messageboards

Want to post a reply? Sign in.