
| Sidius Consano | 
 
	
 
                
                
              
            
            Underworld Inspiration is, incidentally, the single bestest investigator talent ever. (That said, I would assume Talvek would prevent the casting of Cat's Grace based on that so Lubella wouldn't waste her spell)

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            I forgot about the Int to Disable Device. Without the alchemical bonus, I think the best Talvek can get is +23:
Racial bonus:   2
Class skill:    3
6 ranks:        6
Int bonus:      4
Mwk lock picks: 2
Fox's Cunning:  2
Heroism: 2
Inspire Competence: 2
Total: 23
Unless I'm missing a bonus somewhere, that would mean the best he could get is 49.

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            Arcane Strike allows Lubella to damage incorporeal creatures (from a difficult to find FAQ). Aldren can damage them with channel energy, although he seems to have gone silent again.
Are those our only options?

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            I think Arcos' Mystic Bolts should be able to damage incorporeal creatures.
Does Sidius know Magic Missile? Arcos does.
It's possible that we may have lost something like an Oil of Magic Weapon when the link to the original treasure sheet went bad.

| Sidius Consano | 
 
	
 
                
                
              
            
            Not on the witch list. Suppose I can spontaneous cast cures at them.

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            Summon Monster 2 can summon a Lantern Archon, which should be effective against incorporeals. A wand of Cure Light Wounds would also be effective.
Talvek could buy an oil of Magic Weapon.
Lubella is already well equipped to fight incorporeal creatures, as is Arcos. And Aldren has Channel Energy and cure spells.

| Sidius Consano | 
 
	
 
                
                
              
            
            Summon 3 for an archon,sadly. (But yes, the best good aligned summon in the game)
I could cast force sword to give someone a longsword they could use in a fight against them, but that's pretty much it. Witch list is not good vs undead -- don't even get Disrupt and most of my attack spells do *cold* damage.

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            You're right, I misremembered the level for Lantern Archons.
Chill Touch can make undead flee.
Misfortune is one of the few hexes that works against undead. Healing Hex works too.

| Talvek Drassed | 
 
	
 
                
                
              
            
            We could also send someone to buy an oil of magic weapon or two, and whatever else scrolls we need.

| GM Aarvid | 
 
	
 
                
                
              
            
            FYI - hopefully Aldren is available and then we will enter this area with 5 pc. But if not able to post we will proceed with 4 so as to avoid excessive botting. The mod is designed for 4 so theoretically should be ok. He will join the hellknights guarding the entry vault doors.

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            I think we should be OK with 4, if it comes to that. We have a reasonably balanced team, IMHO.

| GM Aarvid | 
 
	
 
                
                
              
            
            Just out of curiosity, what photo do you see for Lorelu's posts (under mystery lady)? I am trying the upload custom image feature - which is great, but not sure if that only appears for me or everyone.

| Talvek Drassed | 
 
	
 
                
                
              
            
            This is what I see, I think custom images are only visible to the uploader.

| GM Aarvid | 
 
	
 
                
                
              
            
            ok, thanks. Bummer. I have Lorelu's image on the map as well, but thought it would be nice for the text posts...not just her but any NPC.

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            I'm just waiting for a chance to move on from this encounter. Lorelu might be harmless enough, but the fact that she won't answer my questions gives me a bad feeling about this game. I afraid that I'll suffer some sort of permanent penalty from playing.
I'm the sort of person who won't draw from a Deck of Many Things. I've only seen bad things happen from that.

| GM Aarvid | 
 
	
 
                
                
              
            
            FYI - will be flying/driving most of the day tomorrow so may not post again until Tuesday.

| GM Aarvid | 
 
	
 
                
                
              
            
            Just an update here. I have been helping my mom with rehab after she had a stroke in March. So my posts are when I can between helping her and my normal work. I will be driving and flying home Sunday so that could be another iffy day.
Should be able to get foe actions up tonight.

| GM Aarvid | 
 
	
 
                
                
              
            
            Your weapons appear to hurt them - but only half as effective as non-incorporeals.
The elemental is struggling to hurt its foe.
These wretched creatures do not look likely to dissipate easily.

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            Too bad we don't have Aldren channeling against undead. It would make things go a lot quicker! This is looking to be a real marathon. In retrospect, I should have cast another Heroism on Talvek.
EDIT: I suppose if we don't take out one of the enemies soon, we'll have to retreat.

| Sidius Consano | 
 
	
 
                
                
              
            
            Was hoping the elemental damage would do something (the electricity, I mean). Like I said, earlier, witches aren't very useful about undead - we don't even get disrupt.
I hate to burn a level 3 spell so early in the day, but a lantern archon will be helpful.

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            Perhaps Talvek should take a 5ft step back through the doorway? If he goes down where he is, I don't know how we could get him out of there.
I'm not sure how Lubella is going to be able to retreat. It looks like her escape route is likely to be blocked. :(

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            At this point, it's crucial to keep Talvek up. Arcos could consider going into melee to give the enemies an alternate target (don't be afraid to fight defensively). We need to give Sidius time to complete his summoning.
I hate to burn a level 3 spell so early in the day, but a lantern archon will be helpful.
I don't think we should worry about blowing of all our spells here — this is a really tough fight. I'm hoping that the DR/10 evil of the lantern archon will make it difficult to take down.

| GM Aarvid | 
 
	
 
                
                
              
            
            The half damage from magic weapons and energy really hurts here.
Talvek did especially well with his attacks, but he won't last another round like that.

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            FYI - hopefully Aldren is available and then we will enter this area with 5 pc. But if not able to post we will proceed with 4 so as to avoid excessive botting. The mod is designed for 4 so theoretically should be ok. He will join the hellknights guarding the entry vault doors.
Unfortunately, we're doing this with only 3 PCs it seems. :(

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            Talvek is at 20 HP from damage, I don't know about "other" :P.
My guess is CON stat damage.

| GM Aarvid | 
 
	
 
                
                
              
            
            Update from the gameplay thread on damage.
Arcos' finds his lightning does half damage, as does any energy damage to incorporeals.
The Lantern Archon I had to research. There is a debate on whether their light rays do no damage (they are non magical (EX) attacks), or do half damage (since they overcome DR/magic and hence count as magic).
But everyplace I checked, agreed that they do not do full damage, even if magical, since they are still doing 50% damage due to incorporeal. Weird as it sounds. Incorporeal is not DR. So things like Smite Evil do half damage as well. Anyway, so I am going with the 1/2 damage camp.
Lubella's blade did full damage this time and that was enough to drop Orange.

| Sidius Consano | 
 
	
 
                
                
              
            
            It's strange, but it's light and not holy, so it makes sense that it would get the same treatment as other energy types, even if it's not officially one.
However, that just adds another log on the "Sidius is not useful here" fire -- other than healing afterward, I suppose.

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            I would imagine that positive energy from a cure spell would do full damage (although there's a save for half). Mind you, that does require a successful touch attack.

| GM Aarvid | 
 
	
 
                
                
              
            
            Right, other than magic missiles and ghost touch, there is little that helps and these are not wimpy like Allips either. :(

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            I'm really glad that Lubella can usually still hit on bad attack rolls!

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            Talvek may want to drink a potion of lesser restoration. I think he may be down more con than Lubella. She'll be OK after a night's rest.
EDIT: Lubella's OK for one more fight. But if others are very low on resources we should probably fall back and rest.

| Talvek Drassed | 
 
	
 
                
                
              
            
            Do we know how much Con damage Talvek took? I don't think I've seen that tracked anywhere.

| GM Aarvid | 
 
	
 
                
                
              
            
            If you decide to rest the addiction effects wear off after an hour. So some buffs may expire but may not need to rest a full day. But that was a tough fight. Whether that was the easiest or most difficult encounter is yet to be seen. Muhaha

| Talvek Drassed | 
 
	
 
                
                
              
            
            I'd rather rest as well.
The addiction effects include the Con and Wisdom damage, or do we still need to heal those in another way?

| GM Aarvid | 
 
	
 
                
                
              
            
            From my reading of the opium addiction and drug effects, the damage is healed (recovered) after an hour.

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            After an hour, Lubella's Heroism spell will have run out, so I'm good with resting overnight.

| Sidius Consano | 
 
	
 
                
                
              
            
            Sidius has 4 L1 spells to convert into Cure Lights, and can recall another with the Pearl.

| Lubella Heathertoes | 
 
	
 
                
                
              
            
            Lubella's only down 2hp, while it looks like Talvek is down 11.
 
	
 
     
     
    