Rappan Athuk Old School

Game Master brvheart

Initiative Order:

Katzor
Elathras
Irenicus
Mitleid
Gruk
Beltin
Gnolls

Rappan Athuk Player's Will


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Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

flurry: 1d20 + 6 ⇒ (1) + 6 = 71d8 + 5 ⇒ (3) + 5 = 8
flurry: 1d20 + 6 ⇒ (5) + 6 = 111d8 + 5 ⇒ (7) + 5 = 12


Male Human Rogue6/Clr1 Current Map

Two dead rats. Mitleid bites air.


Human [AC: 19 (21 small); ff 14; T:15] HP=37/37 F +2/R+9/W+2 CMD 18 Rogue (Counterfeit Mage) 4

Beltin protects his friend the barbarian. He stands in front waiting to hit a rat if it closes his reach next to the barbarian.

ready attack on approach: 1d20 + 8 ⇒ (7) + 8 = 151d4 + 5 ⇒ (3) + 5 = 8


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

seeing the rats near the door Elathras calls "Hey Daal, come up here and poke one of these rats with your bardiche, ok?"


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

Daal moves up after hearing Elathras, "Move up where? There is no room. Get out into the hall so we can attack these rats at their disadvantage"

He begins to wonder if there were any of those ratmen hidden amongst these vermin.

double move to beside the door


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

sorry Daal, I thought with the reach weapon you could attack through my square, guess I didn't look to see if there was actually a rat near enough to take a whack at ;)


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

np but DANG there are a lot of rats there. Where are those Pipes of the sewers when you need them.


Male Half-Orc Sorcerer (inactive)

I have to wait for everyone else.
I'm the initiative cellar dweller.


Male Human Rogue6/Clr1 Current Map

7 rat attacks on Elathras

bite: 1d20 + 1 ⇒ (20) + 1 = 21 damage: 1d4 ⇒ 1
bite: 1d20 + 1 ⇒ (6) + 1 = 7 damage: 1d4 ⇒ 1
bite: 1d20 + 1 ⇒ (9) + 1 = 10 damage: 1d4 ⇒ 3
bite: 1d20 + 1 ⇒ (11) + 1 = 12 damage: 1d4 ⇒ 1
bite: 1d20 + 1 ⇒ (12) + 1 = 13 damage: 1d4 ⇒ 2
bite: 1d20 + 1 ⇒ (17) + 1 = 18 damage: 1d4 ⇒ 3
bite: 1d20 + 1 ⇒ (10) + 1 = 11 damage: 1d4 ⇒ 2

confirm crit: 1d20 + 1 ⇒ (15) + 1 = 16 extra damage: 1d4 ⇒ 4 Roll Fort save


Male Human Rogue6/Clr1 Current Map

Dolgrin and Gruk are up.


Male Half-Orc Sorcerer (inactive)

Wdrozgrúk will get behind Mitleid and Beltin to get a better view of that room.
He'll then cast Flaming Sphere at one of the rats in the back
@ brvheeart: I used a red diamond shape on the Roll20 to mark the spot.

flaming sphere, round 1/4: 3d6 + 3 ⇒ (5, 6, 4) + 3 = 18
(DC 15, Reflex negates)


Male Human Rogue6/Clr1 Current Map

reflex: 1d20 + 5 ⇒ (14) + 5 = 19


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

Dolgrins move
Hearing that the front of the group has been attacked by rats Dolgrin moves forward lifting his falchion off of his shoulder, prepared to attack any rats that come near.

Dolgrin delays for the first rat that comes within the reach of his falchion
attack: 1d20 + 7 ⇒ (7) + 7 = 14 for damage: 2d4 + 6 ⇒ (1, 1) + 6 = 8

are we back at the top of the order?


Male Half-Orc Sorcerer (inactive)

Cheeky rat! Making its will save and everything! Sheesh!


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

fort: 1d20 + 6 ⇒ (2) + 6 = 8
I assume this means filth fever in 1-3 days

'move back he said' Feeling the rat bite his leg, Ow! Stupid rat, ok Daal I will move back" Swinging his sword at the rat that bit him, Elathras then steps back, attempting to avoid the coming attacks.

AC 21, attack: power Attack, +1 longsword, strength still at 15; move action, rolling acro for coming aoo's
attack: 1d20 + 6 ⇒ (8) + 6 = 14 for damage: 1d8 + 5 ⇒ (7) + 5 = 12
acro: 1d20 + 3 ⇒ (15) + 3 = 18


Male Human Rogue6/Clr1 Current Map

That would be yes on back at the top
Init Order Round Two
Beltin
Elathras
Irenicus
Kaz
Mitleid
Daal
rats
Dolgrin
Gruk
Elathras killed another rat. It seemed extra hungry! Starving even.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Irenicus tosses an orb at one of the rats father back (same one as last round if it didn't die)

force missle: 1d4 + 2 ⇒ (2) + 2 = 4


Human [AC: 19 (21 small); ff 14; T:15] HP=37/37 F +2/R+9/W+2 CMD 18 Rogue (Counterfeit Mage) 4

Beltin waits until a rat approaches.
ready dagger: 1d20 + 8 ⇒ (2) + 8 = 101d4 + 5 ⇒ (2) + 5 = 7


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Flurry: 1d20 + 6 ⇒ (16) + 6 = 221d8 + 5 ⇒ (6) + 5 = 11
Flurry: 1d20 + 6 ⇒ (18) + 6 = 241d8 + 5 ⇒ (5) + 5 = 10
Mitleid shoots again.


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

Daal swings his bardiche at the only rat he can see the rat diagonal from him and then steps back 5ft.

"Everyone move back let the rats into the hallway."

Bardiche attack: 1d20 + 10 ⇒ (5) + 10 = 15
damage: 1d10 + 9 ⇒ (1) + 9 = 10


Male Human Rogue6/Clr1 Current Map

Irenicus kills one and Mitleid two. Waiting on Kaz I think.


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Kaz moves forward and swing his hammer, taking advantage of his Bless spell.

Attack 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16

Damage 1d8 + 2 ⇒ (7) + 2 = 9


Male Human Rogue6/Clr1 Current Map

Kaz has to step into the room to do so. He kills another rat but they all attack him! Two with flank.

bite: 1d20 + 1 + 2 ⇒ (7) + 1 + 2 = 10 damage: 1d4 ⇒ 1
bite: 1d20 + 1 + 2 ⇒ (17) + 1 + 2 = 20 damage: 1d4 ⇒ 2
bite: 1d20 + 1 ⇒ (11) + 1 = 12 damage: 1d4 ⇒ 2
bite: 1d20 + 1 ⇒ (6) + 1 = 7 damage: 1d4 ⇒ 3
bite: 1d20 + 1 ⇒ (8) + 1 = 9 damage: 1d4 ⇒ 4
bite: 1d20 + 1 ⇒ (15) + 1 = 16 damage: 1d4 ⇒ 4
bite: 1d20 + 1 ⇒ (11) + 1 = 12 damage: 1d4 ⇒ 3
bite: 1d20 + 1 ⇒ (6) + 1 = 7 damage: 1d4 ⇒ 3

One hit. Dolgrin and Gruk are up.


Male Half-Orc Sorcerer (inactive)

Gruk moves up his Flaming Sphere to try and fry a rat.
flaming sphere: 3d6 + 3 ⇒ (1, 4, 3) + 3 = 11
(DC 15, Reflex negates)


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10
Elathras Narcinal wrote:

Dolgrins move

Hearing that the front of the group has been attacked by rats Dolgrin moves forward lifting his falchion off of his shoulder, prepared to attack any rats that come near.

Dolgrin delays for the first rat that comes within the reach of his falchion
attack: 1d20 + 7 ⇒ (7) + 7 = 14 for damage: 2d4 + 6 ⇒ (1, 1) + 6 = 8
are we back at the top of the order?

can Dolgrin continue delaying until a rat gets close enough for him?


Male Human Rogue6/Clr1 Current Map

reflex: 1d20 + 4 ⇒ (19) + 4 = 23

Yes, after Gruk and Dolgrin you are back at the top of the order. And yes, he can keep delaying.


Male Human Rogue6/Clr1 Current Map

Init Order Round Three
Beltin
Elathras
Irenicus
Kaz
Mitleid
Daal
rats
Dolgrin
Gruk


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

Are the rats running out of the room so we can attack from the hall, or are we going to need to rotate the slot at the door so we can each attack?


Male Human Rogue6/Clr1 Current Map

They are staying in the room.


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Kaz will withdraw so the heavy hitters can get up to the attacking rats.


Human [AC: 19 (21 small); ff 14; T:15] HP=37/37 F +2/R+9/W+2 CMD 18 Rogue (Counterfeit Mage) 4

Beltin waits for rats to threaten his buddy Elathras.
ready vs approach: 1d20 + 10 ⇒ (11) + 10 = 211d4 + 5 ⇒ (2) + 5 = 7


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Mitleid will shoot twice.
FlurryDA: 1d20 + 6 ⇒ (2) + 6 = 81d8 + 5 ⇒ (1) + 5 = 6
FlurryDA: 1d20 + 6 ⇒ (13) + 6 = 191d8 + 5 ⇒ (8) + 5 = 13


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

Elathras watches Kaz move back, and waits for a moment as Mitleid shoots at the rats. "Good shooting Mitlied, thanks for making room Kaz." Nodding at Beltin as he steps into the doorway, keeping the shield low he swings at the nearest rat.

AC 21, 5 ft. step forward, attack: power Attack, +1 longsword, strength still at 15;
attack: 1d20 + 6 ⇒ (3) + 6 = 9 for damage: 1d8 + 5 ⇒ (5) + 5 = 10


Male Half-Orc Sorcerer (inactive)

Gruk will move his Flaming Sphere one to the left to try and sizzle another rat.
(@ brvheart: thanks for making a spiffy graphic for that!)

flaming sphere: 3d6 + 3 ⇒ (4, 5, 6) + 3 = 18 (DC 15, Reflex negates)


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

Daal waits trying to see how things will transpire especially given that Gruk's sphere is burning the rats in there.

I'll ready an action to attack any rat that comes out of the room

Ready action: 1d20 + 10 ⇒ (1) + 10 = 11
damage: 1d10 + 9 ⇒ (1) + 9 = 10


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

so are the rats up?


Male Human Rogue6/Clr1 Current Map

reflex: 1d20 + 15 ⇒ (12) + 15 = 27


Male Human Rogue6/Clr1 Current Map

Irenicus and then the rats.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Irenicus holds his action, not wanting to waste all his magic on rats unless it becomes dire. (Hehe)


Male Human Rogue6/Clr1 Current Map

Seven rats attempt to bite Elathras, 3 with flank

bite: 1d20 + 1 ⇒ (20) + 1 = 21 damage: 1d4 ⇒ 3
bite: 1d20 + 1 ⇒ (15) + 1 = 16 damage: 1d4 ⇒ 2
bite: 1d20 + 1 ⇒ (8) + 1 = 9 damage: 1d4 ⇒ 4
bite: 1d20 + 1 ⇒ (1) + 1 = 2 damage: 1d4 ⇒ 1
bite: 1d20 + 1 + 2 ⇒ (14) + 1 + 2 = 17 damage: 1d4 ⇒ 4
bite: 1d20 + 1 + 2 ⇒ (16) + 1 + 2 = 19 damage: 1d4 ⇒ 2
bite: 1d20 + 1 + 2 ⇒ (9) + 1 + 2 = 12 damage: 1d4 ⇒ 3

confirm crit: 1d20 + 1 ⇒ (1) + 1 = 2 extra damage: 1d4 ⇒ 2


Male Human Rogue6/Clr1 Current Map

Dolgrin and Gruk are up, then top of round.


Male Half-Orc Sorcerer (inactive)

Gruk moves his Flaming Sphere to try and burn another rat
flaming sphere: 3d6 + 3 ⇒ (1, 2, 5) + 3 = 11 (DC 15, Reflex negates)


Male Human Rogue6/Clr1 Current Map

reflex: 1d20 + 5 ⇒ (5) + 5 = 10
reflex: 1d20 + 5 ⇒ (18) + 5 = 23

One dead rat, the other evades.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

sorry forgot I was doing Dolgrin

Elathras Narcinal wrote:
Elathras Narcinal wrote:

Dolgrins move

Hearing that the front of the group has been attacked by rats Dolgrin moves forward lifting his falchion off of his shoulder, prepared to attack any rats that come near.

Dolgrin delays for the first rat that comes within the reach of his falchion
attack: 1d20 + 7 ⇒ (7) + 7 = 14 for damage: 2d4 + 6 ⇒ (1, 1) + 6 = 8
are we back at the top of the order?

can Dolgrin continue delaying until a rat gets close enough for him?

Dolgrin continues to delay, hoping a rat reaches him so he can chop at it with his falchion.


Male Half-Orc Sorcerer (inactive)

At least I got one of those little buggers!


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

lol. Pretty hard to hit.


Male Half-Orc Sorcerer (inactive)

I know. They aren't doing the decent thing and standing still! :o


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

Elathras holds his ground and swings his sword at the nearest rat.

shield, AC 21, attack: power Attack, +1 longsword, strength still at 15
attack: 1d20 + 6 ⇒ (11) + 6 = 17 for damage: 1d8 + 5 ⇒ (1) + 5 = 6


Human [AC: 19 (21 small); ff 14; T:15] HP=37/37 F +2/R+9/W+2 CMD 18 Rogue (Counterfeit Mage) 4

did the last attack get a rat?
Beltin steps and attacks with his daggers.
magic: 1d20 + 10 - 2 ⇒ (7) + 10 - 2 = 151d4 + 5 ⇒ (4) + 5 = 9
mundane: 1d20 + 9 - 2 ⇒ (10) + 9 - 2 = 171d4 + 4 ⇒ (4) + 4 = 8


Male Human Rogue6/Clr1 Current Map

Beltin can step in but he is going to take a pile of AOOs.
bite: 1d20 + 1 + 2 ⇒ (11) + 1 + 2 = 14 damage: 1d4 ⇒ 4
bite: 1d20 + 1 + 2 ⇒ (13) + 1 + 2 = 16 damage: 1d4 ⇒ 3
bite: 1d20 + 1 ⇒ (12) + 1 = 13 damage: 1d4 ⇒ 1
bite: 1d20 + 1 ⇒ (19) + 1 = 20 damage: 1d4 ⇒ 3
bite: 1d20 + 1 ⇒ (1) + 1 = 2 damage: 1d4 ⇒ 4
bite: 1d20 + 1 ⇒ (14) + 1 = 15 damage: 1d4 ⇒ 1

Beltin gets hit once. Elathras kills one, Beltin two.

Irenicus
Kaz
Mitleid
Daal
rats
Dolgrin
Gruk are up.

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