Rappan Athuk Old School

Game Master brvheart

Initiative Order:

Katzor
Elathras
Irenicus
Mitleid
Gruk
Beltin
Gnolls

Rappan Athuk Player's Will


3,851 to 3,900 of 8,695 << first < prev | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | next > last >>

Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

I count 12 points damage and 8 strength, all three attacks hit. His armor would be 16 due to loss of dex from blindness, right?

will: 1d20 + 2 ⇒ (20) + 2 = 22

"Ow! Stop that!", Elathras spins around trying to find the enemy.

perception: 1d20 + 13 - 4 ⇒ (18) + 13 - 4 = 27

assuming Elathras must try and find them before he can swing, hope that means he located one, if he needs to take a 5ft step to hit he will

Believing he found one of his attackers Elathras rages and swings at the creature.

51 + hits: 1d100 ⇒ 23 well, ok then, never mind...


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

"Folks RUN! He who fights and runs away lives to fight another day"


Male Human Rogue6/Clr1 Current Map

That could be, you are FF until you act regardless besides Beltin. Whoosh. Beltin, sorry but that is 4 AOO's.

short sword: 1d20 + 10 ⇒ (20) + 10 = 30 damage: 1d6 ⇒ 6 plus damage: 1d3 ⇒ 1 STR
short sword: 1d20 + 10 ⇒ (16) + 10 = 26 damage: 1d6 ⇒ 3 plus damage: 1d3 ⇒ 2 STR
short sword: 1d20 + 10 ⇒ (1) + 10 = 11 damage: 1d6 ⇒ 4 plus damage: 1d3 ⇒ 2 STR
short sword: 1d20 + 10 ⇒ (5) + 10 = 15 damage: 1d6 ⇒ 5 plus damage: 1d3 ⇒ 1 STR

confirm crit: 1d20 + 10 ⇒ (2) + 10 = 12 extra damage: 1d6 ⇒ 1 plus damage: 1d3 ⇒ 3 STR

You walked through 4 threat zones:( Had you walked the other way it would have been 6. I decided that you would prefer 4.


Male Human Rogue6/Clr1 Current Map

Mitleid, you could hear Kaz casting behind you.


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

I still failed the Fear save :-(


Male Half-Orc Sorcerer (inactive)

Will: 1d20 + 4 ⇒ (8) + 4 = 12

Does this mean I just found out what shirt tails are for? :o


Male Human Rogue6/Clr1 Current Map

Mitleid can follow Gruk's screams out!


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Kaz will follow the other Heros and exit stage left, assuming he can hear their direction without taking AoOs. If not, he will retreat the other direction.


Male Human Rogue6/Clr1 Current Map

On a random, Gruk is running north and Mitleid south. The good news for them is they can at least see now! Kaz, you will need to wait for next round to follow.


Male Human Rogue6/Clr1 Current Map

panic duration Gruk: 5d6 ⇒ (4, 6, 3, 5, 1) = 19 rounds
panic duration Mitleid: 5d6 ⇒ (5, 2, 2, 6, 2) = 17 rounds
panic duration Beltin: 5d6 ⇒ (5, 2, 3, 4, 3) = 17 rounds


Human [AC: 19 (21 small); ff 14; T:15] HP=37/37 F +2/R+9/W+2 CMD 18 Rogue (Counterfeit Mage) 4

Beltin slows to a crawl as he runs.

"Carry me someone." The burden of his light equipment becomes overwhelming as he his strength drains to almost nothing. He barely makes it 15' away.


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

Daal will follow Kaztor as quickly as possible praying that he survives this.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

is Beltin close enough to for Elathras to tell where he is?


Male Human Rogue6/Clr1 Current Map

You were fortunate Daal, only 1 AOO

short sword: 1d20 + 10 ⇒ (2) + 10 = 12 damage: 1d6 ⇒ 2 plus damage: 1d3 ⇒ 3 STR

You think he passed you Elathras and not going very fast. Daal, you manage to make it to Irenicus and can see beyond there.
We are still waiting on Dolgrin and Irenicus and they still have Will Saves to make.


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

Daal all but drops to the ground unable to move and barely breathing. Currently he is at 1 str


Human [AC: 19 (21 small); ff 14; T:15] HP=37/37 F +2/R+9/W+2 CMD 18 Rogue (Counterfeit Mage) 4

Beltin barely keeps moving as he staggers under the smallest of burdens.

Beltin is at 1 str too!!


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Will: 1d20 + 5 ⇒ (16) + 5 = 21

Irenicus summons a floating disk beneath Deal, surely not able to help with his armor and gear, and lets Beltin grab onto him, using his move action to shuffle away with the floating disk in tow.


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

Saved by Tenser's Floating Disk! Sweet. That one is a shout out to the past!


Male Half-Orc Sorcerer (inactive)

Don't see that too often!


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

I never leave home without it!


Human [AC: 19 (21 small); ff 14; T:15] HP=37/37 F +2/R+9/W+2 CMD 18 Rogue (Counterfeit Mage) 4

Clinging helplessly to the disk, Beltin bounces away. He enjoys the smooth ride.


Male Human Rogue6/Clr1 Current Map

Sorry, tried posting this last night but it would not post. Beltin is no where near the disk. He has no idea even where he is. Elathras does though.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10
brvheart wrote:
Sorry, tried posting this last night but it would not post. Beltin is no where near the disk. He has no idea even where he is. Elathras does though.

Dolgrin still needs to go right?

would Elathras be able to see the disk, or identify it's presence? Also wouldn't anyone on the disk be subject to AOO from the attacking monsters if the disk was taken back past them towards the rest of the party?


Male Human Rogue6/Clr1 Current Map

Yes, we are waiting on Dolgrin. Elathras probably does not know the disk is there and yes it would most likely provoke. Besides, which way is that again? Irenicus can see room 1 and now Daal but that is about it. Someone might want to bot Dolgrin so we can move ahead.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

as per brvhearts recommendation, I will bot dolgrin's will save and possible following action

will: 1d20 + 9 ⇒ (4) + 9 = 13


Male Human Rogue6/Clr1 Current Map

Dolgrin fails and pushes Daal south towards Irenicus 5' to get out! He then runs toward Gruk. Kaz is up.


Male Human Rogue6/Clr1 Current Map

Initiative Order Round two
Katzor
monsters
Gruk panicked
Beltin panicked
Mitleid panicked
Elathras
Daal
Irenicus
Dolgrin panicked


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Mitleid is also panicked or?


Male Human Rogue6/Clr1 Current Map

panic duration Mitleid: 5d6 ⇒ (5, 2, 2, 6, 2) = 17 rounds


Male Human Rogue6/Clr1 Current Map

duration Dolgrin panicked: 5d6 ⇒ (5, 1, 5, 4, 4) = 19 rounds


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Sorry I thought beltin was also near me. Not going near monsters, as I never approached them. Taking daal on disk and moving out the way we came after hearing all the cries to run. That would be 30ft movement on the last round (for me, and disk follows).


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

I'm pretty sure Daal's action will be to do nothing. At 1 strength he is barely able to breath


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Kaz follows his fellows fleeing north, wanting to keep as much of the group together as possible.


Male Human Rogue6/Clr1 Current Map

The creatures move and most of the party can now see three of them. This creature looks like a skeleton with glistening black bones, seemingly constructed of blackened steel. Small red pinpoints of light burn in its hollowed eye sockets. The other three attack Elathras.

short sword: 1d20 + 10 ⇒ (9) + 10 = 19 damage: 1d6 ⇒ 6 plus damage: 1d3 ⇒ 1 STR
short sword: 1d20 + 10 ⇒ (6) + 10 = 16 damage: 1d6 ⇒ 1 plus damage: 1d3 ⇒ 3 STR
short sword: 1d20 + 10 ⇒ (17) + 10 = 27 damage: 1d6 ⇒ 3 plus damage: 1d3 ⇒ 3 STR
short sword: 1d20 + 10 ⇒ (12) + 10 = 22 damage: 1d6 ⇒ 4 plus damage: 1d3 ⇒ 1 STR
short sword: 1d20 + 10 ⇒ (1) + 10 = 11 damage: 1d6 ⇒ 4 plus damage: 1d3 ⇒ 1 STR


Male Human Rogue6/Clr1 Current Map

Gruk opens the north door in a panic to an east west passageway. Other panickers continue to flee. Next.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Irenicus delays until right before Kaztor, telling him to be ready to shut the north door if needed after they withdraw through it.

He waits to see if any other unfortunates are still stuck in the area of the undead creatures.

Knowledge religion to see if he knows what they are: 1d20 + 9 ⇒ (3) + 9 = 12

Does irenicus have any idea where elathras and beltin are


Male Human Rogue6/Clr1 Current Map

No one has any idea of where they are except they went into the hall and are in the dark somewhere.


Male Half-Orc Sorcerer (inactive)

Tuh-bloody-riffic!


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

That's why I am delaying until after them in case I see them before I do my action.


Human [AC: 19 (21 small); ff 14; T:15] HP=37/37 F +2/R+9/W+2 CMD 18 Rogue (Counterfeit Mage) 4

Panicked at 1 STR, I don't really have much to do but move at half speed away. Grabbing onto a moving person or disk seemed possible, but hey, Beltin wouldn't be the one to say to go on without him, but no use throwing more characters into the threat range of multiple invisible creatures.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

@ brv, I am assuming the 11 did not hit, so -14 HP/25 HP or 33 HP raging and - 8 more str. so - 16 so str 3 or 7 while raging.

'I need to get out of here, I hope my torch will work if I get away from these attackers.' feeling his strength drain from him as he is slashed and hacked in the darkness, "Aauugghhh"Elathras lets our a roar of rage as he drops his giant hammer and shrugs his pack off of his shoulders, he turns away from the attacks and starts moving toward where Betin was, reaching his hand out in the darkness he says "Come on Beltin, we need to leave, OK?"

@ brv, Elathras has about 50 lbs now, that is still a heavy load, I assume dropping the gear is a move action, not sure how far Beltin is from him, or if he can grab him, would grabbing him be the second move action or can he drag him a little ways?


Male Human Rogue6/Clr1 Current Map

I think I had the 16 not hitting also, just the other 3. You manage to drag Beltin about 20' down the hall.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

Noted, thanks, so with the 20 ft, can they see anything with the torch?


Male Human Rogue6/Clr1 Current Map

a small point of light only. Still in darkness.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Not seeing any other allies approaching from the darkness, Irenicus casts a web spell into the doorway to the darkened area, making sure to leave them out of range (20ft radius, DC 18). He then moves out the northern doorway, having the disk bring Daal out of it as well. Irenicus motions for Kaz to follow behind as he passes him.


Male Human Rogue6/Clr1 Current Map

reflex: 1d20 + 6 ⇒ (4) + 6 = 10
reflex: 1d20 + 6 ⇒ (12) + 6 = 18
reflex: 1d20 + 6 ⇒ (9) + 6 = 15


Male Half-Orc Sorcerer (inactive)

I guess we're all in a good old state of panic and/or stunned-ness?


Male Human Rogue6/Clr1 Current Map

Kaz, Elathras and Irenicus made their saves. Kaz is up.


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Kaz is following the fleeing group north.


Male Human Rogue6/Clr1 Current Map

reflex: 1d20 + 5 ⇒ (10) + 5 = 15
cmb: 1d20 + 5 ⇒ (20) + 5 = 25
cmb: 1d20 + 5 ⇒ (16) + 5 = 21

One moves forward and attacks Elathras.

short sword: 1d20 + 10 ⇒ (19) + 10 = 29 damage: 1d6 ⇒ 4 plus damage: 1d3 ⇒ 2 STR

And Elathras and Beltin can now see that they are fighting 2 black skeletons.

3,851 to 3,900 of 8,695 << first < prev | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Rappan Athuk Old Style Game All Messageboards

Want to post a reply? Sign in.