Elathras Narcinal |
I count 12 points damage and 8 strength, all three attacks hit. His armor would be 16 due to loss of dex from blindness, right?
will: 1d20 + 2 ⇒ (20) + 2 = 22
"Ow! Stop that!", Elathras spins around trying to find the enemy.
perception: 1d20 + 13 - 4 ⇒ (18) + 13 - 4 = 27
assuming Elathras must try and find them before he can swing, hope that means he located one, if he needs to take a 5ft step to hit he will
Believing he found one of his attackers Elathras rages and swings at the creature.
51 + hits: 1d100 ⇒ 23 well, ok then, never mind...
brvheart |
That could be, you are FF until you act regardless besides Beltin. Whoosh. Beltin, sorry but that is 4 AOO's.
short sword: 1d20 + 10 ⇒ (20) + 10 = 30 damage: 1d6 ⇒ 6 plus damage: 1d3 ⇒ 1 STR
short sword: 1d20 + 10 ⇒ (16) + 10 = 26 damage: 1d6 ⇒ 3 plus damage: 1d3 ⇒ 2 STR
short sword: 1d20 + 10 ⇒ (1) + 10 = 11 damage: 1d6 ⇒ 4 plus damage: 1d3 ⇒ 2 STR
short sword: 1d20 + 10 ⇒ (5) + 10 = 15 damage: 1d6 ⇒ 5 plus damage: 1d3 ⇒ 1 STR
confirm crit: 1d20 + 10 ⇒ (2) + 10 = 12 extra damage: 1d6 ⇒ 1 plus damage: 1d3 ⇒ 3 STR
You walked through 4 threat zones:( Had you walked the other way it would have been 6. I decided that you would prefer 4.
Kaztor Strongforge |
Kaz will follow the other Heros and exit stage left, assuming he can hear their direction without taking AoOs. If not, he will retreat the other direction.
brvheart |
On a random, Gruk is running north and Mitleid south. The good news for them is they can at least see now! Kaz, you will need to wait for next round to follow.
brvheart |
panic duration Gruk: 5d6 ⇒ (4, 6, 3, 5, 1) = 19 rounds
panic duration Mitleid: 5d6 ⇒ (5, 2, 2, 6, 2) = 17 rounds
panic duration Beltin: 5d6 ⇒ (5, 2, 3, 4, 3) = 17 rounds
brvheart |
You were fortunate Daal, only 1 AOO
short sword: 1d20 + 10 ⇒ (2) + 10 = 12 damage: 1d6 ⇒ 2 plus damage: 1d3 ⇒ 3 STR
You think he passed you Elathras and not going very fast. Daal, you manage to make it to Irenicus and can see beyond there.
We are still waiting on Dolgrin and Irenicus and they still have Will Saves to make.
Irenicus |
Will: 1d20 + 5 ⇒ (16) + 5 = 21
Irenicus summons a floating disk beneath Deal, surely not able to help with his armor and gear, and lets Beltin grab onto him, using his move action to shuffle away with the floating disk in tow.
brvheart |
Sorry, tried posting this last night but it would not post. Beltin is no where near the disk. He has no idea even where he is. Elathras does though.
Elathras Narcinal |
Sorry, tried posting this last night but it would not post. Beltin is no where near the disk. He has no idea even where he is. Elathras does though.
Dolgrin still needs to go right?
would Elathras be able to see the disk, or identify it's presence? Also wouldn't anyone on the disk be subject to AOO from the attacking monsters if the disk was taken back past them towards the rest of the party?brvheart |
Yes, we are waiting on Dolgrin. Elathras probably does not know the disk is there and yes it would most likely provoke. Besides, which way is that again? Irenicus can see room 1 and now Daal but that is about it. Someone might want to bot Dolgrin so we can move ahead.
brvheart |
Dolgrin fails and pushes Daal south towards Irenicus 5' to get out! He then runs toward Gruk. Kaz is up.
brvheart |
Initiative Order Round two
Katzor
monsters
Gruk panicked
Beltin panicked
Mitleid panicked
Elathras
Daal
Irenicus
Dolgrin panicked
Irenicus |
Sorry I thought beltin was also near me. Not going near monsters, as I never approached them. Taking daal on disk and moving out the way we came after hearing all the cries to run. That would be 30ft movement on the last round (for me, and disk follows).
Kaztor Strongforge |
Kaz follows his fellows fleeing north, wanting to keep as much of the group together as possible.
brvheart |
The creatures move and most of the party can now see three of them. This creature looks like a skeleton with glistening black bones, seemingly constructed of blackened steel. Small red pinpoints of light burn in its hollowed eye sockets. The other three attack Elathras.
short sword: 1d20 + 10 ⇒ (9) + 10 = 19 damage: 1d6 ⇒ 6 plus damage: 1d3 ⇒ 1 STR
short sword: 1d20 + 10 ⇒ (6) + 10 = 16 damage: 1d6 ⇒ 1 plus damage: 1d3 ⇒ 3 STR
short sword: 1d20 + 10 ⇒ (17) + 10 = 27 damage: 1d6 ⇒ 3 plus damage: 1d3 ⇒ 3 STR
short sword: 1d20 + 10 ⇒ (12) + 10 = 22 damage: 1d6 ⇒ 4 plus damage: 1d3 ⇒ 1 STR
short sword: 1d20 + 10 ⇒ (1) + 10 = 11 damage: 1d6 ⇒ 4 plus damage: 1d3 ⇒ 1 STR
brvheart |
Gruk opens the north door in a panic to an east west passageway. Other panickers continue to flee. Next.
Irenicus |
Irenicus delays until right before Kaztor, telling him to be ready to shut the north door if needed after they withdraw through it.
He waits to see if any other unfortunates are still stuck in the area of the undead creatures.
Knowledge religion to see if he knows what they are: 1d20 + 9 ⇒ (3) + 9 = 12
Does irenicus have any idea where elathras and beltin are
brvheart |
No one has any idea of where they are except they went into the hall and are in the dark somewhere.
Beltin Benedict |
Panicked at 1 STR, I don't really have much to do but move at half speed away. Grabbing onto a moving person or disk seemed possible, but hey, Beltin wouldn't be the one to say to go on without him, but no use throwing more characters into the threat range of multiple invisible creatures.
Elathras Narcinal |
@ brv, I am assuming the 11 did not hit, so -14 HP/25 HP or 33 HP raging and - 8 more str. so - 16 so str 3 or 7 while raging.
'I need to get out of here, I hope my torch will work if I get away from these attackers.' feeling his strength drain from him as he is slashed and hacked in the darkness, "Aauugghhh"Elathras lets our a roar of rage as he drops his giant hammer and shrugs his pack off of his shoulders, he turns away from the attacks and starts moving toward where Betin was, reaching his hand out in the darkness he says "Come on Beltin, we need to leave, OK?"
@ brv, Elathras has about 50 lbs now, that is still a heavy load, I assume dropping the gear is a move action, not sure how far Beltin is from him, or if he can grab him, would grabbing him be the second move action or can he drag him a little ways?
brvheart |
I think I had the 16 not hitting also, just the other 3. You manage to drag Beltin about 20' down the hall.
Irenicus |
Not seeing any other allies approaching from the darkness, Irenicus casts a web spell into the doorway to the darkened area, making sure to leave them out of range (20ft radius, DC 18). He then moves out the northern doorway, having the disk bring Daal out of it as well. Irenicus motions for Kaz to follow behind as he passes him.
brvheart |
reflex: 1d20 + 6 ⇒ (4) + 6 = 10
reflex: 1d20 + 6 ⇒ (12) + 6 = 18
reflex: 1d20 + 6 ⇒ (9) + 6 = 15
brvheart |
reflex: 1d20 + 5 ⇒ (10) + 5 = 15
cmb: 1d20 + 5 ⇒ (20) + 5 = 25
cmb: 1d20 + 5 ⇒ (16) + 5 = 21
One moves forward and attacks Elathras.
short sword: 1d20 + 10 ⇒ (19) + 10 = 29 damage: 1d6 ⇒ 4 plus damage: 1d3 ⇒ 2 STR
And Elathras and Beltin can now see that they are fighting 2 black skeletons.