Rappan Athuk Old School

Game Master brvheart

Initiative Order:

Katzor
Elathras
Irenicus
Mitleid
Gruk
Beltin
Gnolls

Rappan Athuk Player's Will


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AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

When Kaz made it out, he handed Ela all of his gear. "Take all this stuff. Don't say I never did anything for you," he said with a grin.


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

If that is the case have Irenicus ready an action to cast his disk under Beltin if he gets hit and then have the disk bring him over here. Irenicus should be able to use the disk up to 35 ft away from him based on his lvl.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Irenicus casts mage hand and floats a rope over to Beltin.

We slept so I got it now.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10
Daal Regad wrote:
If that is the case have Irenicus ready an action to cast his disk under Beltin if he gets hit and then have the disk bring him over here. Irenicus should be able to use the disk up to 35 ft away from him based on his lvl.

you sir are a genius, well at least your smarter than Elathras...


Human [AC: 19 (21 small); ff 14; T:15] HP=37/37 F +2/R+9/W+2 CMD 18 Rogue (Counterfeit Mage) 4

Beltin moves into danger......
reflex: 1d20 + 9 ⇒ (15) + 9 = 24
A nimble dodge of the ball...

"Thanks for waiting for me!!!"


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

"Now let's find a way out of here and go regroup!"


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

Breathes a sigh of relief and nods at Kaztor's suggestion. "We have barely sunk out feet into the sand with this place and it tests our mettle time after time. I now see why it is the Dungeon of Graves. Let us make sure we are ready to leave this place before doing so. I cannot even guess where we might end up once we see sun."


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10
Kaztor Strongforge wrote:
When Kaz made it out, he handed Ela all of his gear. "Take all this stuff. Don't say I never did anything for you," he said with a grin.

Smiling as he straps on his remaining gear "Thanks for getting my gear Kaz your great!" Elathras quickly replaces the silk scarf he had been wearing for three days with a fresh clean one, pulling it up over his missing nose, he turns and asks the group. "Do you guys want to help me open this crypt before we leave to go someplace else?"


Male Half-Orc Sorcerer (inactive)

"We definitely need to get out and recover before trying to nose around through here again."
"As it is, we're all lucky to be alive still.

@ Elathras: was that the room with the dirt walls, or another one?


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

map we are in the southwest corner in the crypt, the dirtroom is #9 in the northwest corner.

Elathras pulls his silk scarf back over his destroyed nose, patting the coffin in the middle of the room."So does that mean you don't want to open the crypt right here in front of us before we leave?"

Elathras looks at the coffin again, making sure there are no traps on it.
perception: 1d20 + 13 ⇒ (19) + 13 = 32


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Kaz nods waiting on Ela to open it up.


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

"Open it. Who knows if we can get back here once we have left. " he takes a five step back and readies his bardiche in both hands should something spring forth.


Male Half-Orc Sorcerer (inactive)

"We might as well open it up, since we're here."
"And alive. So far, anyway."

I think my icon is in the right room now.


Male Human Rogue6/Clr1 Current Map

The stone coffin itself contains the skeletal remains of a human female clad in rusty chainmail. A sword lies over her in a rusted scabbard, as does a rotted wooden shield.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

Seeing the remains Elathras carefully inspects the interior, if it is free of traps he will draw the sword"Hey Gruk look a sword maiden, the scabbard is rusty, do you think the sword is in good shape?" drawing the sword he looks at it.

perception for traps in the coffin: 1d20 + 13 ⇒ (2) + 13 = 15 oh-oh


Male Human Rogue6/Clr1 Current Map

Just some more of those worms Elathras.


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Mitleid nods at Elathras."Worth checking!"


Male Half-Orc Sorcerer (inactive)

Gruk will cast Detect Magic on the coffin contents.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

Elathras drops the sword back onto the corpse and and after Gruk checks it for magic items he recloses the coffin, nodding his head in agreement, "Your right Mitleid, it was worth a look." Elathras checks the floor to make sure all the gold pieces that were in the dead halflings bag was picked up. Afterwards he asks, "Lets go back to the room Gruk was talking about, the one with the dirt ceiling. Do we want Beltin to use his magic to open any of the doors on the way?"

we found 120 gp, in this room, I added it to the "party Mule" in roll20


Male Human Rogue6/Clr1 Current Map

No magic, armor is rusted and worthless.


Male Half-Orc Sorcerer (inactive)

"Nothing exciting here!"
"Hmmmmm. I wonder if this coffin has a false bottom,"
"or maybe there's anything underneath it."


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

"It is kind of unexpected for something to be placed here that isn't trying to kill us. A through search would probably do us good."

Perception 1d20 + 4 ⇒ (8) + 4 = 12


Human [AC: 19 (21 small); ff 14; T:15] HP=37/37 F +2/R+9/W+2 CMD 18 Rogue (Counterfeit Mage) 4

per: 1d20 + 8 ⇒ (5) + 8 = 13
Beltin looks at it too.


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

Daal takes Kaztor's advice and examines the coffin with the others.

perception: 1d20 + 1 ⇒ (13) + 1 = 14


Male Half-Orc Sorcerer (inactive)

perception: 1d20 + 9 ⇒ (1) + 9 = 10
Oh well


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

perception: 1d20 + 4 ⇒ (20) + 4 = 24


Male Human Rogue6/Clr1 Current Map

There is nothing else there, but rot grubs.


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

"Let´s move on!"


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

Elathras nods his head in agreement with Mitleid, "That's a good idea Mitleid, do we want to go back up the stairs and try and find a way out up there or do we want to go to the room with the dirt ceiling and see if we can climb out there?"


Male Half-Orc Sorcerer (inactive)

"That's probably our best option for now."


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

I think Gruk means the room with the dirt floor and ceiling but I couldn't resist.

"Ummm Gruk?" Elathras scratches his head and asks "The steps are the best option or the dirt ceiling? which one was the best option? I asked two, I kind of meant one or the other."


Male Half-Orc Sorcerer (inactive)

"Hrmmm? Sorry, I was thinking of something else."
"Yes, the dirt room just like I said!"
"Didn't the stair well lead to that room that crypt that moved down?"
"Which has us stuck here for now."

My mind was elsewhere in real life too!
I've got coffee in me now! :o


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

Elathras smiles at Gruk "That's ok Gruk sometimes I get the strangest feeling, like my mind is somewhere else, like back in the tower with the devil bird, or was that just a dream, I can't remember."

"Ok follow me lets go back to the hall" Elathras, with sword and torch in hand takes point and leads the team back to the northern hall, turning right, he stops in front of the first door, where his key didn't work, and asks. "Beltin would you like to use your magic to open this door, I don't want to leave any monsters we don't know about behind us."


Human [AC: 19 (21 small); ff 14; T:15] HP=37/37 F +2/R+9/W+2 CMD 18 Rogue (Counterfeit Mage) 4

Beltin produces the finest lockpicks.
dd: 1d20 + 17 ⇒ (17) + 17 = 34


Male Human Rogue6/Clr1 Current Map

Click. Beltin opens a superior lock.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

Elathras smiles as he watches Beltin do his 'magic' "Wow Beltin that's fancy working magic, why don't you let me go first, we don't want to loose you like we almost did."

Elathras checks the door for traps and if clear Opens the door and looks inside.

perception: traps: 1d20 + 13 ⇒ (14) + 13 = 27
perception: room: 1d20 + 13 ⇒ (15) + 13 = 28


Male Human Rogue6/Clr1 Current Map

dire rats, roll init


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Init 1d20 + 3 ⇒ (13) + 3 = 16


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

initiative: 1d20 + 3 ⇒ (6) + 3 = 9


Male Half-Orc Sorcerer (inactive)

Initiative: 1d20 + 4 ⇒ (1) + 4 = 5

The gift that keeps on giving: two dire rats! :D


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

init: 1d20 + 7 ⇒ (12) + 7 = 19
"Hey look Gruk, bag rats, do you think we could train them to lit us ride 'em?


Human [AC: 19 (21 small); ff 14; T:15] HP=37/37 F +2/R+9/W+2 CMD 18 Rogue (Counterfeit Mage) 4

init: 1d20 + 6 ⇒ (20) + 6 = 26


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Ini: 1d20 + 4 ⇒ (11) + 4 = 15


Male Half-Orc Sorcerer (inactive)

"I doubt it, Ela. I'm tired of these things!"


Male Human Rogue6/Clr1 Current Map

init Dire rats: 1d20 + 3 ⇒ (3) + 3 = 6

There are 16 in the room.


Male Human Rogue6/Clr1 Current Map

init Dolgrin: 1d20 + 1 ⇒ (3) + 1 = 4
init Irenicus: 1d20 + 2 ⇒ (17) + 2 = 19


Male Human Rogue6/Clr1 Current Map

Init Order Round One
Beltin
Elathras
Irenicus
Kaz
Mitleid
Daal
rats
Dolgrin
Gruk


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

hearing that Gruk doesn't want a pet rat to ride, Elathras, dropping the torch, slings his shield off of his shoulder onto his arm and clogging the doorway, swings the longsword at the nearest rat.

move action: arm shield, AC 21, attack: power Attack, +1 longsword, strength still at 15
attack: 1d20 + 6 ⇒ (18) + 6 = 24 for damage: 1d8 + 5 ⇒ (1) + 5 = 6


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Kaz casts Bless, so everyone remember your +1 to hit!


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Irenicus shoots a dire rat.

force missile: 1d4 + 2 ⇒ (2) + 2 = 4

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